Lol. Lol proby. lol.
I was pretty damn sure I gave you crit on how to shade a body, and gave you an example of how to start to do so, especially for that little elephant of yours.
How about instead of shading nilly willy from all angles of the sprite, or completely ignoring what I say this time. You go, and you take a gander at some other sprite threads [such as LSA or Bynine] and you take a gander at the official sprites of pokemon built simularly to yours and in roughly the same pose and instead of shading in rough angles, and as I said making it where the lightsource is EVERYWHERE, you make one light source and shade accordingly.
Shading is more than just 'lol color' it helps give depth to an otherwise 2 dimensional image. And failing to even shade atleast somewhat correctly causes your sprites to look even worse than they would under other conditions.
Your fusions are terribly cut and paste btw, showing signs of you didn't even try to attempt to scratch or edit parts. Your scyther prevo and your kangaskhan baby are also terribly deformed. Scyther looks like apoorly shaded drugged up midget version of itself, as what parts you didn't scratch were obviously taken from existing sprites and you didn't bother to try and edit or make sure they'd fit nicely. The Kanggaskhan has a screwed up outline, messed up shading and not only is the pose awkward, the feet and arm size don't match up well enough tbh, the eyes are souless black dots on the direct front of the face. There is NO hint of a muzzle at all, just a thin pink line.
Remember there is a tutorial thread and there are more on the internets. And actually practice shading/scratching/editing and not only doing it last second bad edits.