Then you probably shouldn't buy them
Aren't they really hard?I'm a wimp, so...
What? I missed Harvest Moon talk?
Going to put my two cents in anyway. If you're on the fence about getting it, get it!! It has a slow start, but after that it's amazing! Best Harvest Moon in a long time.
I actually got it recently too. I agree, it takes time to start up, that's for sure. But once it does, it's a lot of fun. The game kind of reminds me of Friends of Mineral Town which first brought me in to the franchise and I loved it a lot because of it. In the end, it's just a ton of fun, though I wish the camera didn't feel so awkward.
Like Apples to Apples? Like Pokemon? The you'll love Apples to Apples: Pokestyle!
Pokemon Drama Island - Episode 3: The Amazing Rac- Oh Wait, Wrong Show.
My popular story from FF.net has come to the forums! Joy!
34 Pokemon come arrive to an island to take part in a reality show that could get them rich and famous! However, can they survive the harsh gauntlet of challenges up ahead?
Spoiler:- Want my Friend Code?:
Alright, it sounds like it's well worth it. I'll take a look around some stores and see if I can find it. I prefer my console games physical.
| 3DS Friend Code: 3437-3270-8244 | Backloggery | MyAnimeList | Raptr | Last.fm | VGMdb | Banner adapted by me from here. |
Arghhhhhh WHY IS THERE NO RELEASE DATE FOR THIS GAME IN EUROPE YET?
Rising Star Games, it's nice of you to localize Virtue's Last Reward for us, but really?
Do you guys think miiverse will be available to the 3ds?
No thanks, I don't like playing NES on the 3DS.
What game are you talking about?
I wouldn't thank Rising Star Games for the 3DS version of Virtue's Last Reward, since the game has a bug that causes your games to crash and the save file to be corrupted.
What more Rising Star Games knew about this but failed to do anything about it.
Last edited by blaze boy; 19th December 2012 at 1:04 PM.
"Now Count up your Sins"- Kamen Rider W
^ Best post ever.
Please excuse my spelling and grammar as I am deaf and have Dyslexia.
twitter: http://twitter.com/SamuraiDon
Ask me anything.
Yeah, I have no idea why Sega graduated to scumbag status, but they did, and they should be deeply ashamed.
Anywho, I'm now a beekeeper in Harvest Moon. It's nice to farm honey.
Also, my cow is doing pretty good. It produces high quality milk now.
And someone gave me a Silkie egg over Wi-Fi. (A Silkie is the superior version of the chicken) I'm not ready to have Silkies or chickens yet. Even though I have a coop built already.
Desperate is quite the accurate term for it. They got kicked out of the console market by trying to sell gaming systems that focused on graphics over games (an interesting parallel to Sony's current problem). I suspect they're either trying to harm other gaming companies by gaining exclusitivity to a certain market, or they're trying to get their foot back in the door, not content to be third party any longer. Though it could be a possibility of both things.
Sorry.And... and I think I'll just keep off this thread for now until the Harvest Moon talk is long gone... *goes to cry*I'll keep my stuff in spoiler tags for awhile.
This conveniently ignores the years of poor business practices, poor financial decisions and failing sales that had everything and more to do with their ceasing of hardware development. It had nothing to do with being "kicked out" or what their systems did or didn't try to do.
And none of this makes any sense. I don't know what SEGA did as far as "touch screen control patents" nor do I really care, but whatever they did, I guarantee you it has nothing to do with "trying to harm other gaming companies by gaining exclusitivity to a certain market" or "they're trying to get their foot back in the door". Nothing actually works like that.
Here's the article. Even if I am biased towards Level-5 because of Professor Layton and Inazuma Eleven, let's be honest, that's as stupid as patenting "rounded corners".
No it isn't. Anything sufficiently different enough from everything else can be patented, and any granted patent can be defended.
How many patents do you think companies who fill their coffers by attempting to innovate input methods - Apple, Nintendo, etc. - own on things that seem universal to us, like touch screens, inputs, gestures, control devices and the like? The answer is a lot, and I guarantee the majority of them would make us normal folk go "wait, really, you can patent that?"
The touch screen on the DS and 3DS probably seems about as basic as you can get to us as a small, stylus-based touch screen with no multi-touch, and yet I guarantee you Nintendo holds some sort of patent on the touchscreen input they developed for the line, a patent that they could defend if they felt it was being replicated unfairly.
Last edited by BCVM22; 19th December 2012 at 10:19 AM.
Thing is:
1) The Inazuma Eleven series has been around since August 2008. Why not sue them earlier-- oh wait more money, of course. Sure, lawsuits may take some time to prepare, but I doubt it took them four years.
2) Apparently, SEGA filed their first patent in 2009, a year after the first game in the I11 series was released, and it was probably in development since a while earlier than that.
3) A lot of games use touch screen controls, not just specifically the I11 series. At this rate they could sue every company that does. Heck, couldn't Nintendo do the same, if they wanted to?
Level-5 should be okay, though. I hear they recently hired an ace attorney.