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Thread: Nintendo 3DS Discussion Thread

  1. #12951
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    Quote Originally Posted by Hydrohs View Post
    This is assuming they keep the 'New 3DS' name, changing it would help a little but as long as the 3DS is still in there there will be confused people. I still get people asking me what the difference between a DS and a 3DS is.
    tbh, i can't even think of a name that can't cause confusion
    Quote Originally Posted by SazandoraIsAwesome View Post
    The 3D actually works on porn videos? Is it for all videos online (meaning 3D also works on Youtube, Dailymotion, Vimeo, etc), or only select ones? I thought people were joking when they said they watch porn on their 3DS...
    not really. first, videos don't even work on the 3ds browser iirc. and even then, to find a video optimize for the 3ds' version of 3d is pretty much impossible. it was probably an image he saw individually designed by a 3rd party to use the 3d effects of the 3ds

  2. #12952
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    Quote Originally Posted by SazandoraIsAwesome View Post
    The 3D actually works on porn videos? Is it for all videos online (meaning 3D also works on Youtube, Dailymotion, Vimeo, etc), or only select ones? I thought people were joking when they said they watch porn on their 3DS...
    You can Convert a 3d Video file in to a Format that a 3ds can read. There are several, and they do work. You need to add the converted file Manually to the SD card.

    As for 3d Photos:

    Quote Originally Posted by mitchman_93 View Post
    On the 3DS you can't though. Images cap at 1MB, there is no flash support for video players, and what images you can load are without zoom, depending on the site. The new 3DS should fare much bettet though, I mean it can do tabs all the sudden, so image loading shouldn't have any limits theoretically.
    You can download them in the web browser or add them manually to the SD card.

    When I say take Download Via the Web Browser.. This QRCode on a 3ds is most Appropriate, based on recent Comments:



    (QR Code links this this page: http://www.share3ds.com/3d-photo/altermeta-next )
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  3. #12953
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    Quote Originally Posted by BCVM22 View Post
    But mightn't some of these have been the same people who would have asked you the difference between, say, an NES and a Super NES, the people for whom any sort of name similarity is going to cause disproportionate confusion?
    Yes, most likely. And if we were going NES to Super NES right now I very well may be saying the exact same things. I suppose the SNES has the benefit of at least looking very different.


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    Quote Originally Posted by Hydrohs View Post
    I still get people asking me what the difference between a DS and a 3DS is.
    Then you have Fox News online telling you not to by a DS3.

    One feature I would like is an increased amount of streetpass holds. There are a growing number of good streetpassing games, and I would like an increase. Awesome if they do, alright if they don't.

    Hoenn has disappointed.

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  5. #12955
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    Quote Originally Posted by Hydrohs View Post
    Yes, most likely. And if we were going NES to Super NES right now I very well may be saying the exact same things. I suppose the SNES has the benefit of at least looking very different.
    And the benefit to an age when every kid wanted a Nintendo. Nowadays, "What's a Wii U?"

    Quote Originally Posted by Auraninja View Post
    Then you have Fox News online telling you not to by a DS3.
    Not to buy a Dualshock 3?? Is Fox owned by Microsoft? BILL GATES!!!!!!
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  6. #12956
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    http://dengekionline.com/elem/000/00...cs1w1_590x.jpg
    Dengeki got a hands on preview online, with pics much like this of the N3DS. Appatently the 3D is incredible, with a second person being able to easily witness it themselves. Otherwise, damn it looks good. Promo shots are good and all, but live shots are much closer to reality. Almost as good looking as the DS lite if you ask me.
    BLAH

  7. #12957
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    http://www.youtube.com/watch?v=Xhb3AoUeH7Y

    Capcom stream got one as well.

    Also, has anyone reposted this little old comment by Iwata?:
    "For example, currently it requires a huge amount of effort to port Wii software to Nintendo 3DS because not only their resolutions but also the methods of software development are entirely different. The same thing happens when we try to port Nintendo 3DS software to Wii U. If the transition of software from platform to platform can be made simpler, this will help solve the problem of game shortages in the launch periods of new platforms."

    I don't know how (or why) would they port (New) 3DS games to Wii U but here you go.

    Edit: I guess Pokkén Fighters might one of those cross-platform releases though.
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    This show is called Pokemon, not Pochaman.. although that sounds almost the same..
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  8. #12958
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    Quote Originally Posted by Trainer Yusuf View Post
    Also, has anyone reposted this little old comment by Iwata?:
    "For example, currently it requires a huge amount of effort to port Wii software to Nintendo 3DS because not only their resolutions but also the methods of software development are entirely different. The same thing happens when we try to port Nintendo 3DS software to Wii U. If the transition of software from platform to platform can be made simpler, this will help solve the problem of game shortages in the launch periods of new platforms."

    I don't know how (or why) would they port (New) 3DS games to Wii U but here you go.

    Edit: I guess Pokkén Fighters might one of those cross-platform releases though.
    I can't really see the benefit in the N3DS having an ability to play Wii U games either, it doesn't save them any time or effort because they would still have to develop games for the otherwise neglected 3DS, and having the N3DS' library compromise of mainly Wii U ports doesn't really give much incentive to buy one.
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    Quote Originally Posted by Trainer Yusuf View Post
    Also, has anyone reposted this little old comment by Iwata?:
    "For example, currently it requires a huge amount of effort to port Wii software to Nintendo 3DS because not only their resolutions but also the methods of software development are entirely different. The same thing happens when we try to port Nintendo 3DS software to Wii U. If the transition of software from platform to platform can be made simpler, this will help solve the problem of game shortages in the launch periods of new platforms."

    I don't know how (or why) would they port (New) 3DS games to Wii U but here you go.

    Edit: I guess Pokkén Fighters might one of those cross-platform releases though.
    He's referring to future consoles and their Quality of Life thing that's been rumoured. Right now the 3DS and Wii U have very different architecture, so porting any software is very difficult, since they've combined both division in their R&D department their idea now is to use the same architecture to make the actual code cross-platform, so you would only need to make changes based on the machines power.


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  10. #12960
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    Quote Originally Posted by Hydrohs View Post
    He's referring to future consoles and their Quality of Life thing that's been rumoured. Right now the 3DS and Wii U have very different architecture, so porting any software is very difficult, since they've combined both division in their R&D department their idea now is to use the same architecture to make the actual code cross-platform, so you would only need to make changes based on the machines power.
    Yes, Previously there been little need to make sure a handheld console game could send instructions to a console processor and expect it work. Before the DS, you needed to physically connect the Handheld game to the console, which you needed special hardware. This hardware, Super Gameboy, N64 GB player and Gameboy player, often contained a version of the Hardware it was based on, with the console doing little more than providing power, taking controller commands and outputting a display.

    Currently, with similar operating environments you can see Android on 32bit ARM based hardware while Pc and Mac using x86 hardware play the same game with few changes. (You can Android running on a PC.)
    Last edited by Nutter t.KK; 4th September 2014 at 12:14 AM.
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  11. #12961
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    Can anyone explain the point of trying to bridge the gap between handhelds and consoles? I'd understand if it was implemented like Monster Hunter did since you're trying to merge two technologies to create an infrastructure where both players can play with each other regardless of the form of machinery used. But why would anyone want to buy or play a game on an inferior technology when they could get a better experience on a console? Bridging the gap is pretty dumb when you could just make one console and focus on developing large games for that console.

  12. #12962
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    I don't Nintendo is trying to bridge the gap. It's more of playing catch up tech wise. There's not much more they can do with their current model of 3DS. And their Handhelds are selling tons more than the Wii U so it only makes since to support it more. No to mention the 3DS was way behind hardware wise compared to the Vita. They aren't trying to beat the Vita but a 2nd analog, better cpu and browser are all things the original should of had at launch

    What it really needs a good screen though

  13. #12963
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    Quote Originally Posted by Jb View Post
    What it really needs a good screen though
    Preach! The N3DS/LL STILL isn't HD. Least they could have done was sub-HD like Vita, but nope, SD still. If you're gonna upgrade hardware specs, might as well do res upgrades.

    Anyways, the pic of the second stick isn't as small as I thought. Still waiting for impressions on it and how it holds when playing 3D action games.
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  14. #12964
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    It wouldn't work at all to introduce new screens. The resolution iirc is at the highest the PICA GPU can render at, so they would have to either bring in a new GPU or do something else that wouldn't be cost effective.
    BLAH

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    Quote Originally Posted by mitchman_93 View Post
    It wouldn't work at all to introduce new screens. The resolution iirc is at the highest the PICA GPU can render at, so they would have to either bring in a new GPU or do something else that wouldn't be cost effective.
    Right. Hence the upgraded hardware...
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  16. #12966
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    Quote Originally Posted by BurningWhiteKyurem View Post
    Can anyone explain the point of trying to bridge the gap between handhelds and consoles? I'd understand if it was implemented like Monster Hunter did since you're trying to merge two technologies to create an infrastructure where both players can play with each other regardless of the form of machinery used. But why would anyone want to buy or play a game on an inferior technology when they could get a better experience on a console? Bridging the gap is pretty dumb when you could just make one console and focus on developing large games for that console.
    By having similar architecture you can reuse a lot of code, even if it's not for the same game. That's the philosophy behind Object Oriented Programming. When you're using two completely different architectures the only thing you can reuse are concepts, you still have to re-code it from the ground up for both platforms. So while the direction they're taking it will allow for easier porting, that's not the only application.


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  17. #12967
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    Quote Originally Posted by SazandoraIsAwesome View Post
    Right. Hence the upgraded hardware...
    Cpu upgrade, not GPU. That only allows software preformance to be optimized, while the extra ram allows for various graphical improvements, and lesser strain to create more complicated environmenta. The gpu is still the same.
    BLAH

  18. #12968
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    Quote Originally Posted by BurningWhiteKyurem View Post
    Can anyone explain the point of trying to bridge the gap between handhelds and consoles? I'd understand if it was implemented like Monster Hunter did since you're trying to merge two technologies to create an infrastructure where both players can play with each other regardless of the form of machinery used. But why would anyone want to buy or play a game on an inferior technology when they could get a better experience on a console? Bridging the gap is pretty dumb when you could just make one console and focus on developing large games for that console.
    Quote Originally Posted by Hydrohs View Post
    By having similar architecture you can reuse a lot of code, even if it's not for the same game. That's the philosophy behind Object Oriented Programming. When you're using two completely different architectures the only thing you can reuse are concepts, you still have to re-code it from the ground up for both platforms. So while the direction they're taking it will allow for easier porting, that's not the only application.
    I should point out that is actually happening in other areas. The XBox one and PS4 use X86-64 processors, like many PCs do, that means many of Xbox one & PS4 games are seen on the PC, due to the "ease" of porting the game. The Engine won't need rebuilding or changing before you can use it.
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  19. #12969
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    http://www.true-gaming.net/home/wp-c...40-550x431.png
    If the name is going to confuse people, this packaging won't. Its fresh, colorful, and its clear that Nintendo is targeting 2 groups with their products. I say that because compare this to the stark(actually bland) N3DSXL box:
    http://i1.ruliweb.daumcdn.net/uf/ima...85FB4E74BA000D
    And then it becomes obvious. The N3DS is geared toward kids/pre-teens, and the XL is for the older crowd. But still, gonna go with that N3DS.
    http://images.nintendolife.com/news/...ent/1/630x.jpg
    Hopefully those orange ones come over, or number 12. Something tells me its 30 bucks(3,000 yen) because its actually metal not plastic, in which case I would buy immediately.
    BLAH

  20. #12970
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    Need #37. Dat Yian Kut-Ku.


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  21. #12971
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    I'm hopping for either #2, or #20. Little surprised out of the other plain colors there isn't a green one
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  22. #12972
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    A lot of those are meh, i wish nintendo would release transparent colors again

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    I really want the wooden looking one
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  24. #12974
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    Number 24 looks pretty cool. I would either get that or number 12.
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  25. #12975
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    Quote Originally Posted by Jb View Post
    A lot of those are meh, i wish nintendo would release transparent colors again
    Aren't no. 21 and 22 transparent? Or translucent if you prefer? It would be weird to have a case with an image of the battery and stylus printed on it.
    Quote Originally Posted by Huspoel View Post
    You're saying some really smart stuff there.

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