
Originally Posted by
Hydrohs
If you want tutorials, the actual game as a Training School that'll teach you the basics of each weapon. Considering the amount of weapon types and the depth each allows, it is beyond the scope of a demo to include them. Besides which, that was part of the magic of older games. There was no direction, you were dropped into a game and you learned as you went. There are only four face buttons, it doesn't take long to figure out how to survive, becoming skilled takes time. By the time you're skilled though, you've earned it. You're skilled because you're skilled, not because the game spoon fed you.
Don't write it off your first time playing like so many do, it's not a game like you're used to, one that's not really a challenge at all, but one that has real depth and a real sense of reward. Obviously, if that doesn't sound appealing to you then yes, you may as well give up. But don't give up simply because you disagree with the demo's lack of guidance.
If you're interested in trying again, I recommend using Longswords, they're very forgiving. Combining good power with good manoeuvrability. After drawing your weapon with X, both X and B will perform various combos, pressing the two together will allow you to backstep.
TL;DR I hate to see people give up on Monster Hunter. It's hard, but it makes you feel really good.