Page 3 of 5 FirstFirst 12345 LastLast
Results 51 to 75 of 108

Thread: Lavender Town Syndrome

  1. #51

    Default

    Quote Originally Posted by Bolto View Post
    And for those of you saying that the 3 removed sprites that it talks about can't be real, you probably haven't seen what some hackers can find in the codings of some games. There are no sprites that I have been able to find of all of these things, and I bet if I were able to tear through the coding of the game I doubt I'd find them. But stuff like that is far from impossible.
    ...

    The 1st generation games are well over a decade old. They have long, long, long since been dissected down to the last bit of data and in fact if you are curious as to what was programmed in but never saw the light of day, there are all manner of resources willing to give you all the "juicy" details on such. "Juicy" is in quotes indicating sarcasm because there's nothing particularly juicy about any of it.

    Yes, beta material sits frequently unused in the deepest recesses of video games. However, these games are not new. They are not mysterious. They are old enough to be in high school. Any mysteries they did hold were uncovered and detailed if not solved outright years ago. There are no sprites for "White Hand", "Buried Alive Man", the Boogeyman, Jack the Ripper, the Yeti, Bigfoot, the Loch Ness Monster (Lapras notwithstanding) or any other fictional creatures.

    Not to single you out or anything, but this entire story is 100% malarkey with only the barest minimum of basis in fact and if anyone reads through it and somehow decides "wow, any/all of this sounds really feasible!" - with a full admission that it's all fiction staring you right in the face, no less - then I really don't know what to tell you.


    -----
    Never underestimate the power of stupidity, of the one and of the many.
    Words to|live by

  2. #52
    Join Date
    Aug 2010
    Posts
    5

    Default

    Quote Originally Posted by BCVM22 View Post
    ...

    The 1st generation games are well over a decade old. They have long, long, long since been dissected down to the last bit of data and in fact if you are curious as to what was programmed in but never saw the light of day, there are all manner of resources willing to give you all the "juicy" details on such. "Juicy" is in quotes indicating sarcasm because there's nothing particularly juicy about any of it.

    Yes, beta material sits frequently unused in the deepest recesses of video games. However, these games are not new. They are not mysterious. They are old enough to be in high school. Any mysteries they did hold were uncovered and detailed if not solved outright years ago. There are no sprites for "White Hand", "Buried Alive Man", the Boogeyman, Jack the Ripper, the Yeti, Bigfoot, the Loch Ness Monster (Lapras notwithstanding) or any other fictional creatures.

    Not to single you out or anything, but this entire story is 100% malarkey with only the barest minimum of basis in fact and if anyone reads through it and somehow decides "wow, any/all of this sounds really feasible!" - with a full admission that it's all fiction staring you right in the face, no less - then I really don't know what to tell you.
    You must have completely missed my point. I wasn't saying that they were real. I was just saying that they COULD have been real while others were saying that it wouldn't happen. I never said that any of these things were real, just that it was possible, as stuff like this has happened with many games. In fact, Mother 3 was supposed to have an entire area that was scrapped that was similar in the idea that it was supposed to make the game creepier.

    I wasn't sure if those things the creepypasta talked about were real or not, but I was pretty sure they weren't. I was simply just saying that it wouldn't be a stretch if they really were.
    Last edited by Bolto; 4th August 2010 at 5:08 AM.

  3. #53

    Default

    Quote Originally Posted by Bolto View Post
    others were saying that it wouldn't happen.
    Which they are saying for the reasons I pointed out, that there's nothing hiding in the 1st generation Kanto template that we don't know about. It "can't" happen because it hasn't happened and had it happened, we'd have known years ago and therefore, it's not inaccurate to point out what is an impossibility in this particular instance.

    Quote Originally Posted by Bolto View Post
    just that it was possible, as stuff like this has happened with many games. In fact, Mother 3 was supposed to have an entire area that was scrapped that was similar in the idea that it was supposed to make the game creepier.
    Again, this concept of hidden beta material is not news. That's my point, that I would think most people here are cognizant of the concept.

    And just so we can see how many times we can pointedly work the word "point" into one post, is there really a pointed point to pointing out the obvious, that "well guys, clearly this is fake in no small part because we would have known about it years ago, but conceptually it could have been real"?

    ...point.


    -----
    Never underestimate the power of stupidity, of the one and of the many.
    Words to|live by

  4. #54
    Join Date
    Aug 2010
    Posts
    5

    Default

    There is absolutely for you to get so hostile over such trivial matters. I wasn't aware that everybody here was supposed to be some super genius that knows every little detail about stuff that was programmed into the game but didn't make it through, and stuff that wasn't programmed into the game at all. I was just saying trying to say that the idea was not so ludicrous, because stuff to the extent of the white hand sprite and buried alive model happens all the times in games.

    So while those things aren't actually real, that doesn't mean that the idea of gruesome images being pulled from the game for the idea that it would upset children. That's why I brought up Mother 3, because there was an entire island that was almost completely cut out of the game because of the images and concepts behind it. I guess I shouldn't immediately assume that everybody who wrote that part of the story off as fake only thought that because of the idea behind it and not because they already knew everything that was planned for the game but didn't make it into it. But I doubt every single one of them had that as their reasoning.

  5. #55

    Default

    Quote Originally Posted by Bolto View Post
    There is absolutely for you to get so hostile over such trivial matters.
    Who's being hostile? I'm not being hostile.

    Quote Originally Posted by Bolto View Post
    I wasn't aware that everybody here was supposed to be some super genius that knows every little detail about stuff that was programmed into the game but didn't make it through, and stuff that wasn't programmed into the game at all.
    I'm pretty sure they won't let you discuss video games on the Internet if you don't know this concept. It's pretty common knowledge.

    Quote Originally Posted by Bolto View Post
    I was just saying trying to say that the idea was not so ludicrous, because stuff to the extent of the white hand sprite and buried alive model happens all the times in games.
    The concept is not ludicrous, no. The notion that there's any truth to any of the stuff mentioned in this thread or that any of it was removed in the beta stage is, as we've established, pure fiction, not that I'm accusing you of believing any of it.

    Quote Originally Posted by Bolto View Post
    So while those things aren't actually real, that doesn't mean that the idea of gruesome images being pulled from the game for the idea that it would upset children.
    Sure it does. Even in the 1st generation, before the franchise had truly established for itself the rock-solid identity for which we know it today, they wouldn't have done anything like what this low-rent horror story would have us believe, largely because of the fact that even by Japanese standards, it would have been a bit much.


    -----
    Never underestimate the power of stupidity, of the one and of the many.
    Words to|live by

  6. #56
    Join Date
    Aug 2010
    Posts
    5

    Default

    Quote Originally Posted by BCVM22 View Post
    I'm pretty sure they won't let you discuss video games on the Internet if you don't know this concept. It's pretty common knowledge.
    I don't think I know a single person who knows this. And after looking into it, I don't see WHY anyone would really even need to know that.

    Quote Originally Posted by BCVM22 View Post
    Sure it does. Even in the 1st generation, before the franchise had truly established for itself the rock-solid identity for which we know it today, they wouldn't have done anything like what this low-rent horror story would have us believe, largely because of the fact that even by Japanese standards, it would have been a bit much.
    I don't see what you are getting at with this argument. That would be the reason to remove it from the game, obviously.
    Last edited by Bolto; 4th August 2010 at 7:59 AM.

  7. #57

    Default

    Quote Originally Posted by Bolto View Post
    I don't think I know a single person who knows this. And after looking into it, I don't see WHY anyone would really even need to know that.
    And that's you. I've been aware of it for about a decade, more or less - Legend of Zelda: Ocarina of Time and that game's myriad of scrapped content was my introduction to the concept - and I would bet that if you were to poll even the board populace here with the question of "are you aware that beta material - material abandoned during the development of a video game - is often left buried in the game's code and can be accessed via hacking means?", you'd find that a solid percentage answered in the affirmative.

    Quote Originally Posted by Bolto View Post
    I don't see what you are getting at with this argument. That would be the reason to remove it from the game, obviously.
    What I was getting at is that stuff like this poor attempt at a horror story is material they wouldn't even have put in the game to begin with; it wouldn't even have gotten as far as "having to remove it during development because it would scare kids".


    -----
    Never underestimate the power of stupidity, of the one and of the many.
    Words to|live by

  8. #58
    Join Date
    Jan 2004
    Location
    Iceland
    Posts
    4,764

    Default

    This is just silly. The Lavender Town music disturbing people I get; I found it unsettling enough when I first played the games that I tried to avoid going there unless I had to. But this whole story just reeks of taking it too far to be remotely plausible, and that just kind of ruins it.

    So the first story, the one with the detectives, had me moderately engaged when I thought it would end with it turning out the guy had programmed some secret disturbing Pokémon into it, but then it decided to go all "OH HEY MAGICALLY THIS INCOMPETENT PROGRAMMER COULD MAKE A GAMEBOY COMMUNICATE WITH THE DEAD!" and that's when it just turned horribly lame. (Aside from that, if the kids had saves where they had one Pokémon, they'd have to have continued playing until they received their starter Pokémon and saved the game afterwards. The writer should have thought to at least try to be consistent.)

    The 'medical reports' were slightly better, but once it gets to the descriptions of the supposed sprites, it is painfully obvious that the person who wrote them has absolutely no idea how the games work. Even aside from the "we already know these sprites aren't in there" part, which not everyone would know, it has the patently ridiculous suggestion that an object in a Game Boy game would be a freaking swf file and that a game has any sort of ability to permanently modify the Game Boy's native software, which would be monumental stupidity on Nintendo's part.

    There are also several problems that, while not rendering it impossible, would require a boatload of extra work for the programmers to make additions to the core gameplay mechanics of Pokémon, when they would have no reason to even if they were actually that desperate to scare children. Most glaringly, the White Hand is described as having animations, not only a cry animation (first implemented in Crystal) and an idle animation (first implemented in Black and White), but also individual animations for when it's doing its two attacks. None of this is actually present in the games, so if this were true, they'd have had to program in cry animations, idle animations and attack animations, just for this one temporary opponent found in one place in the game. Come on. Further, it suggests the games have such a thing as a "typical Game Over screen", but this would also be the only place in any Pokémon game that such a thing would exist. All lost battles in R/B/Y end the same way, with you whiting out and respawning at the last Pokémon Center you visited; they would have had to program in a special exception here. Why do that? The Pokémon Tower is a Pokémon cemetery; why have a random human corpse there? And so on and so on.

    It might have worked if they'd just stopped at describing fictional creepy "beta" sprites, maybe as additional creatures that were meant to appear alongside the ghosts. As it is, they just wandered on into facepalm territory and ruined whatever potential impact this could have had.

    Chapter 64: Hide and Seek
    The story of an ordinary boy on an impossible quest in a world that isn't as black and white as he always thought it was.
    (rough draft of the remaining chapters finished for NaNoWriMo; to be edited and posted)

    Morphic
    (completed, plus silly extras)
    A few scientists get drunk and start fiddling with gene splicing. Ten years later, they're taking care of eight half-Pokémon kids, each freakier than the next, while a religious fanatic plots to murder them all.

    Lengthy fanfiction reviewing guide / A more condensed version
    Read and I will be very happy for a large number of reasons.

  9. #59
    Join Date
    May 2010
    Location
    Minnesota
    Posts
    81

    Default

    Well that was odd, but very good
    R.I.P. Pseudos Legend Clan. We lost you 10/10/10.

    whatisthisidonteven

  10. #60
    Join Date
    Aug 2010
    Posts
    157

    Default

    Read this post, listened to the music. Right after, it starts raining. Hard.
    Fuuuuuuuuuuuuuuuuuuuuuuuuuuuu I'm haunted.
    But no, I never really cared for the music as a child. Dunno if I can even remember it "Scary"

  11. #61
    Join Date
    Jan 2009
    Location
    Lala Land!
    Posts
    917

    Default

    hey my first pokemon game is crystal version. i feel that lavender town is creepy that is why i don't visit there often.

    the ghosts scared me alot that time. and i feel very sad for cubone mommy. i heard the songs from red and goodness the bgm made my ears pain! blue is ok.

    however suicide from this? oh come on. it cannot even compare to see a suicide yourself.
    I am a double specialist. 3DS FC: 2878 9875 2043 and my friend safari consists of Shuppet, Phantump and Dusclops. Feel free to add my FC and please message me yours too! Greenwich Mean Time+8

    "I battle to have fun, thus I battle to lose." (sizida's philosophy)


    Thanks dratinitamer for the kickbutt siggy!

  12. #62
    Join Date
    Oct 2006
    Location
    Arizona
    Posts
    48

    Default

    That 'Police Report' story is not very good. It's good until you get to the end, then it's just plain stupid :/

    The files data, of course, is totally fake, as GB games do not use any of those formats. I mean, if you want to scare someone, get your facts straight and know what you're talking about.

    However, the Lavender Town Tone is something I feel strongly about. Why? Because:
    1) Strangely, I have been addicted to Green's ( or 1st release Red's ) version, and don't bother listening to the others. I prefer it much more.
    2) Whenever I do infact listen to Green's Lavender theme I get a headache, start to feel a bit dizzy, and some other strange feelings
    3) Despite that fact I keep on coming back to the song and only that one.

    Supposedly these frequencies are not able to be heard by people my age, but the description of this frequency ( or at least what I have read ) is a grinding, sort of high-pitched sound.

    Call me crazy, but I have never had these symptoms whenever I listened to the Blue/Red ( 2nd or translated release )
    Also, take note on the pitch in both versions. Some people tell me they can't here it, but there is a difference, and to me it is big.
    Gary was here!
    Ash is a loser!



  13. #63
    Join Date
    Aug 2006
    Location
    As legit as a Shiny Reshiram
    Posts
    707

    Default

    So, I'm not the only one a little afraid to grab for their own cartridge of Pokemon Red/Blue now, am I?

    (Listening to the old Lavendar Town music now, it is irritating my head a little.....)
    Take it easy
    "See you next summer..."
    (S2 is now!)
    I'm looking for an old piece of art I requested on here years ago and lost. It was a brown-haired girl with a pink wristband riding a Torterra. If you think you have this picture saved or have seen it somewhere please let me know and send it to me.

  14. #64
    Join Date
    Oct 2009
    Posts
    32

    Default

    Well ill never go to lavender town again That was really freakie though... Good thing its fake haha!
    DIAMOND RECORD
    FC:5456 7112 1478
    Record: 11-11

    Proud Leader of Dracaena clan!


    RIP:

  15. #65
    Join Date
    Aug 2006
    Location
    As legit as a Shiny Reshiram
    Posts
    707

    Default

    Hey, I know this is fake and all, but regarding the changing of the music on Pokemon Blue, last night I played it, went to Lavender Town, and I still heard those "popping" noises in the background.
    Last edited by Sceptile Master; 5th October 2010 at 1:36 PM.
    Take it easy
    "See you next summer..."
    (S2 is now!)
    I'm looking for an old piece of art I requested on here years ago and lost. It was a brown-haired girl with a pink wristband riding a Torterra. If you think you have this picture saved or have seen it somewhere please let me know and send it to me.

  16. #66
    Join Date
    Oct 2006
    Location
    Arizona
    Posts
    48

    Default

    I'm pretty sure ( as far as this possibly all even being a hoax ) that the frequency was changed only slightly so as to not mess up the original melody of the song in the first place. Even if you change the tone of something in a song only by a little it can sometimes still have a dramatic change.

    Some people may not notice it, while others will.
    Gary was here!
    Ash is a loser!



  17. #67
    Join Date
    Oct 2006
    Location
    California
    Posts
    2,563

    Default

    It was interesting until the whole children from the grave come back out of the Gameboy. Then it was just like wow.

    The buried man thing sounds like another one of those weird cheats that people liked to post when R/B/Y first came out.

    The Lavender Tone is the most "real" one, because it is true different sounds can affect how one reacts. Ex: The Mosquito ringtones etc. I doubt it would cause kids to kill themselves, again this is all fiction to add some "spoke" to Pokemon.

    IMO Suicidal Mickey Mouse, Dead Bart, and Squidwards Suicide were creepier then this.
    #BuyUltraviolance

  18. #68
    Join Date
    Jan 2010
    Location
    the Netherlands
    Posts
    3,189

    Default

    this somehow reminds of what a friend told me about the 'hungarian suicide song' it is said if you hear it once you want to kill yourself :S I don't believe it, but hey you never know :S
        Spoiler:- My latest challenge:

  19. #69
    Join Date
    May 2010
    Location
    Lolwut?
    Posts
    538

    Default

    I always thought Lavender town was creepy. XD

  20. #70
    Join Date
    Nov 2007
    Location
    Suffolk, England
    Posts
    28

    Default

    Well, I think it was a good read. Quite chilling to read at 1am, I doubt the writer intended for people to believe it, it's just too ridiculous but entertaining all the same.
    ALPHONSE MUCHA.

    [IMG]http://i37.*******.com/mt8cir.jpg[/IMG]
    DIAMOND: 4768 6280 2420
    SOULSILVER: 1162 4984 0906

  21. #71
    Join Date
    Feb 2004
    Location
    In my own world
    Posts
    5,545

    Default

    It's Haunted! There's a ghost haunting the game of Lavender Town!

    Lol anyways I bet Supernatural (The show) could do a very well version of this if they tried it (Ghost Whisperer already had a ghost inside a game, Online but still). Now I want Supernatural to do an Urban Myth of that lol (They have done plenty of Urban Myths before).

    Anyways I might just bring out Blue and listen to it, see if there's any difference in LG. I don't think Red or Firered are up to that, and doubt SS/HG/G/C/S would have it.
    Claims Amber Benson and Ali Larter as Bishie.


    Credits go to the original creators of Cynthia's and Flannery's artwork.
    United we stand but seperated we fall

    And so the fifth generation begins...

  22. #72
    Join Date
    Jun 2010
    Location
    alabama
    Posts
    2

    Default

    Quote Originally Posted by Sceptile Master View Post
    So, I'm not the only one a little afraid to grab for their own cartridge of Pokemon Red/Blue now, am I?

    (Listening to the old Lavendar Town music now, it is irritating my head a little.....)
    listen to the gym leader music talk about giving u nightmares

  23. #73
    Join Date
    Aug 2010
    Posts
    2

    Default Creepy pokemon myths.

    I really do fine these myth hilarious. ITS A GAME! I've listened to the very first song in lavender town with binaural tones, it sounds like a big hive of bees and its very distictive. The tones are said to cause sickness because the frequencies irritate the eardrums and that causes headaches. I do admit though that i did feel sick after listening to it a couple times. but i dont think a games music would be enough to kill anyone. And the thing that says if you run into mew in the first part of the game that you battle with a dead relative.. I find that to be fake. think about it. haha. if pokemon games was this incredible, communicating with ghosts (i do not believe in ghosts im just saying.) and being able to produce a tone so powerfull it kills children, the creator must have been a real genious. I sound so critical..haha.
    Another myth i found interesting is the buried alive model. i dont know if its real or not but im presuming it may be real, but maybe less graphic as people describe. The pokemon 731 that you can find in a certain patch of grass... its real. but it is only in the very first japanese models of the game. so its most likely it doesnt exist anymore. If you try to catch it, yes, it will freeze your game, but you CAN turn it off and it will work again.

    My uncle helps with games programming... He's also created hacks for games like pokemon, sims, and yugi-oh. And he's observes many first-generation pokemon games.

    Thank you for reading my boring lecture on pokemon

  24. #74
    Join Date
    Aug 2010
    Posts
    2

    Smile Creepy pokemon myths.

    I really do fine these myth hilarious. ITS A GAME! I've listened to the very first song in lavender town with binaural tones, it sounds like a big hive of bees and its very distictive. The tones are said to cause sickness because the frequencies irritate the eardrums and that causes headaches. I do admit though that i did feel sick after listening to it a couple times. but i dont think a games music would be enough to kill anyone. And the thing that says if you run into mew in the first part of the game that you battle with a dead relative.. I find that to be fake. think about it. haha. if pokemon games was this incredible, communicating with ghosts (i do not believe in ghosts im just saying.) and being able to produce a tone so powerfull it kills children, the creator must have been a real genious. I sound so critical..haha.
    Another myth i found interesting is the buried alive model. i dont know if its real or not but im presuming it may be real, but maybe less graphic as people describe. The pokemon 731 that you can find in a certain patch of grass... its real. but it is only in the very first japanese models of the game. so its most likely it doesnt exist anymore. If you try to catch it, yes, it will freeze your game, but you CAN turn it off and it will work again.

    My uncle helps with games programming... He's also created hacks for games like pokemon, sims, and yugi-oh. And he's observes many first-generation pokemon games.

    Thank you for reading my boring lecture on pokemon

  25. #75
    Join Date
    Feb 2007
    Location
    Uni
    Posts
    2,706

    Default

    Interesting, I actually got a little creeped out. Still completely absurd though.

Page 3 of 5 FirstFirst 12345 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •