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Ladies and Gentlemen, I am sick and tired of the same old "Pokemon Trainer" RPGs where you travel around getting badges and catching pokemon, but a "new" evil team is trying to steal Pokemon and yada yada. Fogedaboudit. Thanks to some inspiration while teaching a fellow RPer, I have taken your typical PT RPG, removed what I hated, and came up with a way to give it the fantasy tone I love so very, very much. So now, without further ado, I present to you:
Pokemon: Soul Seekers
Rated PG-13 for possible violence, swearing, and alcoholic references.
(Oh, c'mon. It is the medival times after all)
The Pokemon world today is quite an amazing place. People and Pokemon live as equals, living together side by side. When a fight breaks out, it is not truly violent with blood and wounds, but a fun competition in which the attacks used are never powerful enough to kill, even at full strength. Technology and Medical conditions are better than ever before, healing 6 Pokemon in a matter of seconds. Even evil seems to have died down, leaving the world a much more peaceful place.
But it wasn't always like that.
Let's go back to about the year 500, approximately 1,400 years before Red of Pallet Town set off on his journey. Pokeballs hadn't been invented back then. Medical abilities were less, reduced to herbs and a lucky few whom had the power. A certain Magic was still in tact, allowing humans abilities they had never dreamed of, before it would be lost many years later. And battles were deadly. In the late 500s, a group of stanged hooded figures appeared before Queen Scarlett, The Kingdom of Kanto's leader at the time. They said not a word, but placed a strange scroll in the queen's hands. By the time she looked up from the odd object, they had vanished into thin air. Checking the scroll, she found the instructions on how to create a way to fight using Pokemon. In those days, Pokemon were merely wild animals to the people, considered dangerous, although unintelligent. As a matter of fact, they had been warring with a group of Pokemon from the west, and the war had raged on for almost half a century. With this scroll, the queen realized she would finally have a way to make peace. Bearing the scroll with her, Scarlett traveled to the battlefield, calling for a peaceful meeting with the Pokemon's leader, a great Gardevoir. Thankfully, her psychic powers made communtication possible.
In this meeting, Scarlett proposed an eternal truce between the Pokemon and the Humans. Showing Gardevoir the scroll as her proof, a long discussion soon made both sides agree that it was better to fight together"as one". To seal the deal, they shook hands. As they did so, a bright light filled the room, forcing the guards on both sides to cover thier eyes. When it cleared, Scarlett held a long green and white scepter with a red triangle. Oddly enough, Gardevoir had become this object, but could still speak clearly, something she did quickly to keep her guards from attacking. A Rhydon, assuming it was a human trick, rushed forwards to attack the Queen. Alone, she or Gardevior would likely have been impaled on the end of a Horn Drill, but together, they stopped the armored Pokemon by lifting it into the air. All were stunned, especially the two performing the feat. Neither had ever felt such power in thier lives.
When it was revealed that both Queens were fine (and Gardervoir capable of changing back and forth from weapon to Pokemon), the humans and Pokemon threw down thier weapons and rejoiced. Alone, they were weak, but together, Humans and Pokemon could be stronger! All across Kanto, humans and Pokemon finally began to bond, and to see each other as equals. Humans discovered that Pokemon abilities could be useful in everyday life. Ponyta, for example, pulled carts and wagons in exchange for a place to stay. Miltank finally had something to do with the milk they constantly produced. With the muscle of fighting and rock Pokemon, cities could be built much higher and stronger.
As 30 years more passed in a flash, the queen and the psychic pokemon who had made the pact aged and died. As they did so, with their final breaths, they gave a prediction in one last Future Sight. There would be a break that could drive man and Pokemon apart forever, and it would be up to the world to prevent it. Mentioning nothing more, they finally took to eternal sleep. Humans and Pokemon alike mourned the death of their queens.
Since then for 5 more years, the world has seen a steady growth, as her final words frightened the people. What if the prediction was true? After enjoying such happy times, would they really be reduced to fighting one another again?
Who are you? Who knows? Perhaps you are a farmer, tending your fields. Maybe you joined the ranks of the Kanto Knights. Perhaps, even, you are just a simple man in a peaceful world. For one reason or another, you are among the lucky few who recently found you are able to wield a Pokemon as a weapon.
A Soul Weapon is the result of the pact made by the queens 35 years ago. A holy power emmited from them, allowing the two races to combine thier souls. The human acts as a catalyst for the Pokemon, and the Pokemon is formed into a weapon, boosting it's power greatly, even unlocking abilities they didn't know they had. Depending on the Pokemon species and the human who makes the pact, the weapon can be anything; Broadswords, Bows, Staffs, any outcome is possible. However, the one thing they have in common is that they all appear similar to the Pokemon they transformed from.
It doesn't happen by choice. When a human and a Pokemon are compatible, and they have a strong bond with each other, a bright light flashes, revealing the Pokemon's weapon form. In order for this to take place, however, both sides must agree to the pact, and share a strong bond.
A completed and true version of the Soul Weapon. The human takes on a new appearance, representing the Pokemon with whom they have merged. Reaching this level takes incredible skill, and as of currently, only the Knights of Kanto are capable of performing this feat. Until you have achieved sufficient mastery, this form will consume a large amount of stamina to reach and maintain.
The Knights of Kanto
Also known as The Kanto Knights, they are the protectors of Kanto, as well as the most powerful fighters in all the land. Each has a castle in one of 8 locations (the future sites of the 8 Pokemon Gyms) where they train and watch over the nearby citizens. In order to become a Knight, you must enter into the intense training of the knights, and reach a certain level of power. All Knights are extremely strong, and can activate their Soul Formes with little difficulty. However, you may not play as one of them. You may, however, be in training under one of them as a low-ranked soldier.
Does my Partner have to be a Kanto Pokemon?
No. Your partner can be from any region at all, and even fossil Pokemon have yet to go extinct. Just treat them like you would any other Pokemon. Just no Legendaries. As a note, Mewtwo will not be created for another several hundred years, so he will not be appearing in this RPG. Or will he?
Can my Pokemon evolve?
Yes, your Pokemon can evolve. However, if you plan to evolve it during the RPG, then you need to PM me when you plan to do so with whatever changes occur to your Pokemon, and, by extension, your Soul Weapon and Forme.
Hey, you mentioned Magic! Where are the spells?!
The ancient magic referred to above is the pacts. However, you can create a mage-like character if it fits the Pokemon you use. Just remember that the 'spells' need to be Pokemon Abilities.
There's an attack I think fits, but my Pokemon cannot learn it. Can I-?
Say no more. You may use any attack AS LONG AS IT MAKES SENSE. For example, Seviper with Hyper Fang is fine, but you can't have a Combusken with Vine Whip.
I want to have more than 4 attacks. Is that okay?
No. You start with a maximum of 4. I assure you that you will learn more during the course of the RPG, but since you are new to your Soul Weapon and Pokemon Partner, you will not have a large number of attacks.
The Kingdom of Kanto's Locations
-Celadon Castle Town-
Home to the King and his Castle, Celadon is the capital of the Kingdom. Ruled over by Queen Carmen and Queen Raichu, Celadon is a very peaceful place, named after the serene beauty of the plants that grow outside the town's great walls. The entire city is kept inside a massive stone wall, surrounded by a moat to prevent a seige. Celadon Castle Town is always bustling with activity, including the new Game Corner. Taverns and Inns are abundant to handle the large amount of people who travel through.
Castle Kanto- Home to the Queens. A very regal place located in the center of town. It is the most massive structure in Kanto, made to defend the ruler at all costs.
Celadon Castle- A smaller, but equally important castle on the southwestern side of town. It is the home of Lady Fern of the Kanto Knights, a specialist in plants and herbs. She runs a small infirmary nearby.
Game Corner- A gambling house for drunkards. Fortunes are made and lost here.
Celadon Market- The largest market in Kanto. Merchants from all over gather to sell thier goods, each trying to outdo the others. It is rumored that you can find just about anything here.
Located directly in the center of 3 major cities (and the swamp), Saffron Junction is the perfect place to spread ideas and technology, second only to Celadon economically. Lady Mana watches over the city with a clairvoyant mind, protecting the citizens from any who would cause harm, resulting in a suprisingly safe city. This is the best place for scholars, who usually work at the local scriptorium.
Saffron Castle- Home to Lady Mana of the Knights. The castle is the largest building in town, whose center tower is incredibly high. it is in this tower that Lady Mana herself sleeps.
Saffron Dojo- A local fighting Dojo run by Chan Lee. It is rumored he was to become a Knight of Kanto, but for some reason, he was rejected and Lady Mana was chosen instead. This still ticks him off, but he runs a dojo here, hoping one of his students will become a Knight.
Scriptorium- Home to the scholars of Kanto. All of the kingdom's records are kept here, and it is rumored that the magical scroll that started the fusion ability is kept here as well.
South of Celadon and Southwest of Vermillion sits a small but growing village. The town is supposedly founded by a ninja clan, a rumor the town's leader, Sir Attor denies vehemenetly. However, the town has taken on that vibe, blending eastern styles into the culture of Kanto.
Fushia Castle- Down near the sea, built into the firm bedrock is Fushia Castle, home of Sir Attor of the Knights of Kanto. Many people are not pleased by its presence, which contradicts with the surrounding areas. Sir Attor specializes in alchemy.
Fushia Shrines- Devoted to the departed, Fushia honors their dead with a shrine. People also burn incense here to try and appeal to the God Pokemon, Arceus, as well as other legendaries.
Located on the Sea, Port Vermillion Hosts a wide number of docks and ships fully fit to set sail. Fishermen, as well as sailors and explorers frequent this area, sailing boats all across the known world. The townspeople are very loyal and affectionate to thier ruler, Admiral Tyrell of the Knights of Kanto. This town also conducts almost as many rumors as the Castle Town.
Vermillion Castle- Home to Admiral Tyrell, on the western penninsula of the area. It overlooks the sea, and has a lightning rod on top, drawing the strikes to it. Admiral Tyrell often allows inventors from all over to use this electricty to power inventions, especially if they would help his village.
Vermillion Docks- Hundreds of ships, large and small, anchor here. If you need a ride across the water, you'll find it here.
The Great Tunnel- Dug by Diglett under orders from the last queen, the Great Tunnel is a project that is attempting to create a link between Vermillion and Pewter via an underground tunnel. Although it is incomplete, it could serve as a passageway or an escape route one day.
Few have entered. None have returned.
Located between 2 great mountain regions, Pewter Valley is a great center of mining and timber. Lead by Sir Slate of the Knights of Kanto, its villagers have the reputation of rough-and-tumble wild men. It is a fairly new region, but it sees growth and new sights with each passing day.
Pewter Castle- Although still under construction, Pewter Castle is made from solid stones, placed high upon a mountain's peak to make raids difficult. Of course, it also makes going to and from Sir Slate's home a massive pain in the legs. However, the lumbermen, who do it everyday, have little problem in climbing it. This makes escaping a raid easier for them, and harrowing for thier enemies.
Lumber Camp- Home of the Lumbermen, unless in times of raid. When they aren't cutting down trees for timber, they can be heard singing with suprising harmony.
Builder's Camp- The builder's home, unless in times of raid. The builders are a surly lot, but they appreciate the few women who enter the camp (and they show it very vocally).
Next to Vermillion, the second aquatic powerhouse in Kanto. The Cerulean Coast is a smaller village, but with more emphasis on fishing than exploring and naval warfare. The city is considered to be the perfect place for lovers, and is a very romantic village, but the tall cliff nearby has sharp, pointy rocks that ships can crash into in the fog. The resident Knight, Lady Nautia, is working on a plan to solve that problem.
Cerulean Castle- Home to Nautia, the Town's Kanto Knight. The Castle is quite beautiful, reflecting the romantic appearance of the area. Ironically enough, Lady Nautia is single.
Cerulean Cove- Lots of little fishing vessels come here specifically to find the freshest and widest variety of fish in all of Kanto. Rather than a dock, boats are beached on the sand, as there are few storms and no larger boats.
Cerulean Cliff- A tall cliff with a jagged edge on the seaside. It's very dangerous on a foggy cerulean night, where a boat can crash into it.
Although not currently a part of the Kanto Kingdom, Sir Hakan of the Knights is attempting to set up negotiations with the local tribe. They are currently resistant, but the Knight and the local Shaman, Jeohash, have managed to keep a fight from breaking out. It is a beautiful island, tropical and bright, but the people are very uncivilized, living in mud huts in small villages.
Kanto Camp- Since they have yet to agree to becoming allies, a Castle has not been built. Therefore, a small camp is located near the northern shore, where Sir Hakan and his fellow diplomats are staying.
Cinnibar Tribe- A Tribe of people who are far behind in terms of technology (even compared to the feudal Kanto), but are very in tune with the wild life, and even the earth itself. They don't like outsiders, but they are open to reason, thanks to their leader, the Shaman Jeohash.
Cinnibar Volcano- A massive volcano in the middle of the island. It has incredible destructive power, but is, for the most part, inactive. The warm temperatures and remaining lava do tend to attract certain fire types though.
Seafoam Islands- A mysterious and uninhabited island. Nobody lives there, but the few who have visited have felt a strange presence...
A vast forest to the south of Pewter. Lots of bug and grass pokemon live here in harmony. The people here seem to have adpated to that, building houses only in spaces between the trees, rather than ripping trees out. Their leader, Sir Terrance, makes sure everyone follows those rules.
Viridian Castle- Not exactly the grandest of castles, but Sir Terrance's dirt-built Viridian Castle works with the very earth around it, and is propped up by the plants that have grown on it. Many wild Pokemon have made a home here.
The Forest- It's easy to get lost in Viridian Forest if you aren't a resident. Bring one with you every time you go- unless you want to lose yourself forever...
The only Pokemon-Only settlement left, the Pallet Fields are the Pokemon's capital, filled with fresh air and flowers. The only human here is Bonsai, a sage who lives with his Torterra Partner.
Bonsai's Hut- Home of Bonsai. Be warned if you plan to fight him, for it is rumored that even the Kanto Knights cannot beat him...
-To the West...-
Who knows? Some people believe it is an entirely new world out there...
1.) Follow all Serebiiforums rules. Also those that pertain to this RPG section.
2.) This is a PG-13 RPG, so a little blood and swearing is okay, nothing more than kissing for romance, and yes, you may drink booze.
3.) To prove you read the rules, put "I read the rules" at the bottom of your post.
4.) Ignore Rule 3.
5.) I'm not having reservations. So don't ask.
6.) Have fun!
Name: Your Character's Name. It doesn't have to be mideval-sounding. Just make it work.
Age: The Aprox. Age of your character.
Gender: Male or Female, unless you really want to try for an "it".
Hometown: Where your character is from. Doesn't have to be one of the locations listed above, but at least tell where it is located in relation to them.
Description: What your character looks like. 2+ Paragraphs. Yes, you may choose crazy colors like Blue and Green because they exist in the Pokemon world.
Personality: How your character acts. 2+ Paragraphs.
History: Your character's past. 3+ Paragraphs. Needs to include the pact you made.
Fighting Style: How your character fights. Describe in detail.
Weapon of Choice: What weapon they use when not weilding a Soul Weapon. Optional.
Other: Anything not covered above? Goes here.
Species: Anything but a legendary. And yes, you can evolve it during the course of the game (Following the rules above). Fossils are not yet extinct, so they are fine as well. At this point, I reccomend that you pick something lower level. Nothing tougher than a Stage 1 (ie, Charmeleon, Croconaw).
Name: Optional, but reccomended. Pokemon are usually considered more individual when they have names.
Gender: Male or Female, except in the cases of genderless Pokemon, like Magnemite and Voltorb.
Description: Only for anything out of the ordinary, or if you want to WOW me with your SU. Otherwise, not required.
Personality: How the Pokemon acts. 2+ Paragraphs.
Other: Whatever you missed above. Attacks are included with the soul weapon SU.
Type: The type of weapon it is. Sword, whip, shield, spear, etc. It is likely related to the Pokemon and your own weapon of choice (if you have one). You may use firearms of low tech (a arm cannon Octillery? Totally Okay. Assault rifle Bulbasaur? No.), but it is reccomended you choose weapons that make more sense.
Description: What it looks like. At least 1 Paragraph. It should bear some resemblance to the Pokemon.
Attacks: You get 4 of them to start, but you will learn more as we progress. Describe what the attacks look like and how they are used.
Description: What you look like in Soul Forme. Your body should now bear resemblance to the Pokemon in some way, be it via clothing, or sprouting certain appendages. Often adds/changes armor or clothing. At least a Paragraph.
Attacks: You keep all previous attacks from your Soul Weapon. This space is for any additional attacks you add that can only be performed in Soul Forme (or at least, at first). 2 Max. You will learn more in the RPG.
-Pokefan0234/Simon Sharpe/Haunter(Geist)/Crucibow(Crossbow/Claw Combo)
-zalck/Rilex Olivine/Forretress (Forrest)/Shield
-Slipomatic/Cusa Rale/Casol(Eevee)/Broad Rapier
-Palmtree Freak/Harmony Windsong/Nidorans Male(Ziggy) and Female (Moon)/Claws
-Tundra Wolfmane/Fao Dei Zeonard/Vulpix (Sada) and Growlithe(Duran)/Gauntlets and Greaves