Zoroark@Life Orb--Illusion--Quiet
Night Daze
Focus Blast
Flamethrower
Nasty Plot
EV's:didnt keep track,but i used some EV's to HP, Special attack and Speed
Illusion makes it fun to use, it plays mind games to the opponent
nasty plot is good to max its spec. attack. Night Daze is the stab. Focus Blast and Flamethrower are other attacks.
Zoroark is my favorite pokemon
Coil raises Attack, Defence and ACCURACY. Therefore after a Coil or two, Thunder has near perfect accuracy with 120BP plus STAB, with the boosted Attack for the other two moves (in this case Dragon CLaw and Brick Break).
hmm..thunder-coil....I still like d-tail over d-claw, though...lord help you if that eel encounters a Garchomp, TTtar, Swampert, Torterra, or any other decent+ Ground or Rock (though BB has coverage, what happens if that one move gets taken down to 0?).
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Actually, he does learn zap cannon, but he would need quite a few coils for that to be useful. I might consider dragon tail, but the power is much less.
Meet the new OU beast.
Lairon@Evolite
Nature: Careful
EV’s: 252 hp 252 sp. def
Ability: Rock Head
Ok, I was half kidding. But, if you eliminate fighting types, he can sweep. Hone Claws boosts attack, which is awesome, and accuracy, which helps head smash. Head Smash is huge power with no cost because of Rock Head. EQ is awesome. Stealth Rock is always cool. Iron head is stab, Double edge has no recoil. Awesomeness. Skarmory is 2HKO’d by Rivalry CB boosted Outrage. Lairon says lol to his outrages.
Last edited by Pichu47; 7th October 2011 at 7:25 PM.
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I think Lairon has a bit of low Spec Def and HP too sweep.
It's speed doesn't help either.
Though I do think it's a cool idea! and if you want to test it I would suggest double edge so if it comes to it, you can hit Gliscor.
Actually, he does learn zap cannon, but he would need quite a few coils for that to be useful. I might consider dragon tail, but the power is much less.
Don't have EV's worked out, but try this eel
Adamant @ Expert Belt
Wild Charge/volt switch
protect
dtail
Rock Smash/U-Turn/Acrobatics/brick break
Volt switch is slightly weaker, but that's fixed with ebelt; running VS over WC means no recoil damage. Dtail (rather than dclaw) for those Grnds that chew up electrics while also damaging dragons (again, boosted by the belt) and forcing a switch to maybe something easier to zap. Last slot is preference, but RS lowers opponents Df, U-turn gets eel into the clear, Acro gets fight/fly though loses from belt, and BB gets all those nasty darks and steels (and normals like Blissy) that might otherwise give you trouble (RS or BB would be my picks)
One of the Proud 25% that level up legally.
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Top 3,000 2012 International WiFi
Spring 2012 SE US Regionals: 1-7 TCG, 2-6 VGC (warstory coming soon)
Found the Collo Bonus Disc @ GS PGL: FLPokemom
Ok, I was half kidding. But, if you eliminate fighting types, he can sweep. Hone Claws boosts attack, which is awesome, and accuracy, which helps head smash. Head Smash is huge power with no cost because of Rock Head. EQ is awesome. Stealth Rock is always cool. Iron head is stab, Double edge has no recoil. Awesomeness. Skarmory is 2HKO’d by Rivalry CB boosted Outrage. Lairon says lol to his outrages.
So this is like the greatest thing ever in UU. It has a 675 Special Defense in Sandstorm and has barrier to boost its Defense. Thanks to Suction Cups, it also cannot be Phazed. Recover off damage while opponents take Toxic damage. AncientPower has 10% chance of raising all stats so after even one boost this thing can't be touched and also prevents Taunt from ruining this set.
So this is like the greatest thing ever in UU. It has a 675 Special Defense in Sandstorm and has barrier to boost its Defense. Thanks to Suction Cups, it also cannot be Phazed. Recover off damage while opponents take Toxic damage. AncientPower has 10% chance of raising all stats so after even one boost this thing can't be touched and also prevents Taunt from ruining this set.
If it's SDef is so high then why invest SO MUCH? Put more into it's weaker stat. Also, AncientPower's PP will get troublesome, so Giga Drain or Grass Knot are both options for another move. If going Giga Drain, you can still use AncientPower because of Giga Drain's extra-effect.
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I support MC. But with Eviolite. Viva la Eviolite!
Darmanitan (M) @ Leftovers / Life Orb
Trait: Sheer Force
EVs: 4 HP / 252 Atk / 252 Spd
Adamant / Jolly
- Flare Blitz / Fire punch
- Superpower / Brick break
- Earthquake
- Flame Charge
hi guys. latley i've been thinking about new sets for different pokemon instead of the same movesets all the time and i have come up with this for a darmanitan. since it has base 95 speed, which is not slow but with all the pokemon with with over 100 base speed it gets outrun and killed alot, so you can use flamecharge to increase your speed and then attack with you monster 140 base attack stat. you could use fire punch and brick break over flareblitz and super power so you can survive longer in battle as falre blitz takes a lot of hp and super power decrease your attack and defense meaning you won't hit harder.
@ Life Orb
Ability: Justified
Nature: Hasty
EVs: 220 Atk./88 Sp.Atk./200 Speed
- Swords Dance
- Close Combat
- HP Ice
- Stone Edge
Cobalion is here to do massive damage. Swords Dance is there to boost my attack if necessary. With 88 Sp.Atk EVs and a Life Orb, HP Ice is able to OHKO Landorus all of the time and OHKO Gliscor most of the time. Lastly, Stone Edge is there for more Coverage and to deal SE Damage against Volcarona, Zapdos, Gyarados, etc.. 200 Speed EVs and a positive Speed nature allow me to outspeed Max Speed Positive nature Landorus(without a Scarf) and anything below it. The rest of the EVs are placed in Attack.