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Thread: Competitive Single Rates (5th Gen Standard OU) - READ FIRST POST

  1. #3176
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    Quote Originally Posted by Darquese View Post
    Conkeldurr @ Leftovers
    Ability: Guts
    Nature: Adamant / Brave
    EVs: 252 Atk / 252 SpD / 4 Hp
    - Bulk Up
    - Drain Punch
    - Mach Punch
    - Stone Edge / Payback

    I can't decide if i should use payback or stone edge
    I've usually seen payback with that set...the typing of which would give conk near perfect coverage.

  2. #3177
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    I'm posting this for my friend here, so don't fry me ok :/

    His team has enough coverage for special attacking and defenses already, so he needs a late-game sweeper that is not-frequently-thought of. Reading up the pokedex, he saw it. DAT AFRO. Here he became obsessed with it and wanted it so badly that he only asked me to put this up for item-rate -.-

    Bouffalant @ Item-to-Rate
    Ability: Reckless (Powers up recoil moves by 20%)
    EVs: 252HP / 252 Atk / 4 Def
    Nature: Addy [+Atk, -SAtk]
    Swords Dance
    Head Charge
    EarthQuake
    Wild Charge

    Being a SD setup sweeper, his role is simply to sweep late game when the status inducers have been removed or is in a good position to setup. Head Charge hits very hard being a STAB move with total 180 bp. Earthquake is for rock and steels which resist HC, and wild charge hits stuff like Skarmory and Aerodactyl, or even bulky Gyarados to take it out after Intimidate. Adamant is used because it is very difficult for Afro-guy to outrun many pokemon even with a Jolly Nature.

    For the item to use, my friend's justification is that

    since Afro-guy is hitting very very hard anyway, why not use a Shell Bell instead of Leftovers? Seeing that he will also be taking loads of recoil damage, it would be more logical to recover that recoil damage instead of the little but consistent amount by Leftovers.

    Hope you guys can provide a detailed explanation on whether to use a Shell Bell or Leftovers.

  3. #3178
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    Can anyone give me EV's for my team
    Emboar@Choice Scarf-Flare blitz, Wild Charge, Bulk up, Earthquake
    Zoroark@Dark gem-Nasty plot, night daze, flamethrower, Focus blast
    Hydriegon@????-Toxic,flamethrower, surf, Dragon pulse
    Gliscor@Life orb-Earthquake,U turn, Ice fang, Thunder fang
    Lucario@Leftovers-Flash cannon, aura sphere, extreme speed, close combat
    Spiritomb@Leftovers-Confuse ray,calm mind, Psychic, Dark pulse
    So what would be some good EV;s

  4. #3179
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    Quote Originally Posted by Darquese View Post
    Conkeldurr @ Leftovers
    Ability: Guts
    Nature: Adamant / Brave
    EVs: 252 Atk / 252 SpD / 4 Hp
    - Bulk Up
    - Drain Punch
    - Mach Punch
    - Stone Edge / Payback

    I can't decide if i should use payback or stone edge
    go for stone edge ...

  5. #3180
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    So i just came up with this set:

    Victini@leftovers
    Victory star
    Timid
    252 Spd, 252 SpAtk, 4 Hp
    -Fire blast/Searing shot
    -Psychic
    -Thunderbolt
    -Energy ball/Solar beam/Focus blast

    This set is one i just made up for the GBU tournament and yes it is suposed to be on a sun team psychic and Fire blast/Searing shot are Stab and coverage. Thunder bolt is for coverage. I cant decide between Energy ball for spdef drop, solar beam for power or focus blast for spdef drop, power and the fact that most of the other pokes will probably have solar beam so wider overall coverage. The rest should be simple enough.
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  6. #3181
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    i got one more slot on my competitive team and am filling it with a defensively bulky Swampert. The problem is, i dont know what moveset to put on him, HALP!

  7. #3182
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    There are numerous sets for Swampert but the set I'd go for would be this:


    Swampert@Leftovers
    Torrent
    Relaxed Nature
    EVs: 252 HP/252 Def/4 SpA
    ~ Earthquake
    ~ Ice Beam
    ~ Stealth Rock/Boiling Water
    ~ Roar

    If you already have someone who provides SR on your team use boiling water and vice versa.

  8. #3183
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    I have been testing out a Scarfzor set, and it has been doing rather well.

    Scizor (F) @ Choice Scarf
    Trait: Technician/Swarm
    Nature: Jolly (+Spe, -SpA)
    EVs: 40 HP/252 Atk/216 Spe
    - U-turn
    - Iron Head
    - Pursuit
    - Superpower

    The EVs are to outspeed Timid Starmie. I can't decide if I should use Technician, as only Pursuit is boosted.

    EDIT: For Swampert, go with this set.

    Swampert @ Leftovers
    Trait: Torrent
    Nature: Relaxed (+Def, -Spe)
    EVs: 240 HP/216 Def/52 SpD
    - Stealth Rock
    - Ice Beam
    - Earthquake
    - Scald/Superpower/Roar
    Last edited by The Imposter; 19th October 2011 at 2:59 AM.

  9. #3184
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    Quote Originally Posted by magikarprules View Post
    I have been testing out a Scarfzor set, and it has been doing rather well.

    Scizor (F) @ Choice Scarf
    Trait: Technician/Swarm
    Nature: Jolly (+Spe, -SpA)
    EVs: 40 HP/252 Atk/216 Spe
    - U-turn
    - Iron Head
    - Pursuit
    - Superpower

    The EVs are to outspeed Timid Starmie. I can't decide if I should use Technician, as only Pursuit is boosted.
    It's very simple.
    Replace Iron Head with Bullet Punch and run technician.
    U-turn is also boosted.
    For the rest it seems like a great set.
    No one would expect you to outspend things like Starmie so it could really work.

  10. #3185
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    Quote Originally Posted by pimm94 View Post
    U-turn is also boosted.
    U-turn is base 70; only 60 and below are boosted.

    Go for Technician to boost Pursuit, but keep Iron Head. You've already got speed covered if you outrun Timid Starmie, so go for power over priority.

  11. #3186

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    Iron Head can flinch things too, which is useful in a pinch. If all else fails, nothing wrong with trying to maximize your chances to win.


  12. #3187
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    I think priority is more useful than a slim chance of flinching.
    Though priority loses most of its usefulness on a choice scarfer.
    It's all up to him which he likes best.

  13. #3188

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    Ever since the generation shift, I've been seeing fewer and fewer Metagross. Lately, I've wanted to use Metagross and try something a little...different, I suppose. I noticed some people using an interesting specially defensive Choice Band Tyranitar, and I've wondered if Metagross could perform a similar function while utilizing its amazing resistances and slightly higher power to its advantage. This is what I came up with.

    Metagross@Choice Band
    Careful
    Clear Body
    EVs: 252 HP, 4 Atk, 252 SpD
    Moves:
    -Meteor Mash
    -Hammer Arm
    -Pursuit
    -Bullet Punch

    I know a CB set with a neutral Atk nature and only 4 Atk EVs seems weird, but this set attempts to capitalize on Metagross's great typing and bulk while still keeping in check with its impressive attacking power. This bulky set is tailored to hit Pokemon like Latios and Starmie with Pursuit when they switch, which OHKOs on both with Stealth Rock and sometimes without on Latios, usually on Starmie. Normally people may stay in and try to wear Metagross down with their special attacks, but the opponent will probably switch when they realize that their Specs Latios isn't even guaranteed a 3HKO with Surf. The other moves just...do what Metagross usually does, I guess. Even with the lack of Atk EVs, this thing still hits about 460 Atk with the Choice Band equipped, so it's not weak by any means.

    It's probably crap (or at least outclassed for the most part by TTar) but I just thought I'd throw this out there. :P
    Last edited by jesusfreak94; 19th October 2011 at 5:09 AM.

  14. #3189
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    Quote Originally Posted by pimm94 View Post
    Though priority loses most of its usefulness on a choice scarfer.
    Exactly, which is why Iron Head > Bullet Punch in this case.

  15. #3190
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    Alomomola (Impish) @ Leftovers
    Healer
    108HP 176Def 224SpD (EV's taken from Smogon)
    Soak
    Heal Pulse
    Toxic
    Protect

    One of the most important members of my current team, Alomomola is there to use Soak on my Rhydon or Dusclops, and use Heal Pulse to keep it alive for as long as possible, with Toxic and Protect pairing well with Soak to poison anything and attempt to stall it out. What I need help with are the EV's, I want a good HP stat to allow Heal Pulse to heal as much as I can, but I don't know whether sacrificing it's defenses is a good idea, any help is appreciated, thanks.

  16. #3191
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    Quote Originally Posted by Grim712 View Post
    Alomomola (Impish) @ Leftovers
    Healer
    108HP 176Def 224SpD (EV's taken from Smogon)
    Soak
    Heal Pulse
    Toxic
    Protect

    One of the most important members of my current team, Alomomola is there to use Soak on my Rhydon or Dusclops, and use Heal Pulse to keep it alive for as long as possible, with Toxic and Protect pairing well with Soak to poison anything and attempt to stall it out. What I need help with are the EV's, I want a good HP stat to allow Heal Pulse to heal as much as I can, but I don't know whether sacrificing it's defenses is a good idea, any help is appreciated, thanks.
    You're complete taunt bait, so consider adding atleast 1 attack.

  17. #3192
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    Quote Originally Posted by pimm94 View Post
    There are numerous sets for Swampert but the set I'd go for would be this:


    Swampert@Leftovers
    Torrent
    Relaxed Nature
    EVs: 252 HP/252 Def/4 SpA
    ~ Earthquake
    ~ Ice Beam
    ~ Stealth Rock/Boiling Water
    ~ Roar

    If you already have someone who provides SR on your team use boiling water and vice versa.
    i dont have a stealth rocker or scalder, but considering Swampert's already huge physical bulk, the burn effect from scald wouldnt do much, so I think im gonna go with stealth rock
    Stealth rock is also awesome with roar too.

  18. #3193
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    Quote Originally Posted by dewhinifier View Post
    You're complete taunt bait, so consider adding atleast 1 attack.
    Replace what with what though? It's a Gimmick strategy, whether I have an attacking move or not Taunt will still shut it down, i'll consider any suggestions but i'd like some first. I did consider having Scald as an attacking move but I removed it because I needed other moves for my Gimmick, I could remove Toxic as I have another pokemon that uses it... i'm rather indecisive.

  19. #3194
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    Quote Originally Posted by BugZ View Post
    i dont have a stealth rocker or scalder, but considering Swampert's already huge physical bulk, the burn effect from scald wouldnt do much, so I think im gonna go with stealth rock
    Stealth rock is also awesome with roar too.
    I would go with Stealth Rock in your case swell .
    This Swampert set is best as a lead btw.

  20. #3195
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    Mamoswine @ Choice Band
    Nature: Jolly / Adamant
    Ability: Snow Cloak
    EVs: 252 Attack / 252 Speed / 4 HP
    -Ice Shard
    -Icicle Crash
    -Earthquake
    -Stone Edge

    How would something like this work as a revenge killer? I'm trying to decide between this or a Scizor as a revenge killer, but I'd like something with a bit more kick than a Scizor. The problem is, while Mamoswine is a superior CB sweeper, Scizor is the superior revenge killer, and that's the first focus of the set, with the ability to actually stay in battle being secondary.

  21. #3196
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    Quote Originally Posted by Grim712 View Post
    Alomomola (Impish) @ Leftovers
    Healer
    108HP 176Def 224SpD (EV's taken from Smogon)
    Soak
    Heal Pulse
    Toxic
    Protect

    One of the most important members of my current team, Alomomola is there to use Soak on my Rhydon or Dusclops, and use Heal Pulse to keep it alive for as long as possible, with Toxic and Protect pairing well with Soak to poison anything and attempt to stall it out. What I need help with are the EV's, I want a good HP stat to allow Heal Pulse to heal as much as I can, but I don't know whether sacrificing it's defenses is a good idea, any help is appreciated, thanks.
    Take out Heal Pulse, unless you're using Doubles. If not Doubles, I suggest running Scald, as it allows for Burn Chance.
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  22. #3197
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    ^If you read the description, he is obviously in doubles.




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  23. #3198
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    Quote Originally Posted by ChaosBlizzard View Post
    Mamoswine @ Choice Band
    Nature: Jolly / Adamant
    Ability: Snow Cloak
    EVs: 252 Attack / 252 Speed / 4 HP
    -Ice Shard
    -Icicle Crash
    -Earthquake
    -Stone Edge

    How would something like this work as a revenge killer? I'm trying to decide between this or a Scizor as a revenge killer, but I'd like something with a bit more kick than a Scizor. The problem is, while Mamoswine is a superior CB sweeper, Scizor is the superior revenge killer, and that's the first focus of the set, with the ability to actually stay in battle being secondary.
    Could you name some pokemon you would outspeed in your battle environment? that would help determine the nature you would use. The moves are not a problem. as for EVs...if speed is not an issue, 252 HP to take hits better while revenging.

  24. #3199
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    Think I'll do a 1st gen set.

    Butterfree@silverpowder
    Compoundeyes
    Modest/Timid
    252spatk/250spd/6spdef
    moves:
    Bug Buzz
    ShadowBall
    quiverdance
    Psychic

    BugBuzz for the STAB, quiverdance for the stat boost, shadowball and psychic for fighting and psychic coverage.
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  25. #3200
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    Quote Originally Posted by Dragin990 View Post
    Think I'll do a 1st gen set.

    Butterfree@silverpowder
    Compoundeyes
    Modest/Timid
    252spatk/250spd/6spdef
    moves:
    Bug Buzz
    ShadowBall
    quiverdance
    Psychic

    BugBuzz for the STAB, quiverdance for the stat boost, shadowball and psychic for fighting and psychic coverage.
    nice but...CAN IT SURVIVE D;

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