
Metagross @ Leftovers / Life Orb
Trait: Clear Body
EVs: 252 HP / 4 Atk / 252 SDef
Careful Nature (+SDef, -SAtk)
- Hone Claws
- Bullet Punch / Hammer Arm / Earthquake
- Meteor Mash
- Zen Headbutt
I need a special tank that resists Ice, and that is a hard-hitting physical attacker; Metagross seems like a solid fit. Not content with any of the standard sets though, I've decided to make my own.
Hone Claws seems like a move made for Metagross. It has two great attacks for its equally great STABs, but they both suffer from poor accuracy; Hone Claws gives him a sizable boost and fixes their accuracy completely. With his typing and bulk, he could potentially get more than one boost as well.
The item and last move are where I'm having trouble. I'm tempted to give him Leftovers so he can heal off the damage he's pretty much necessarily going to get from being slow and while setting up, but I fear he'll be too weak if I have to attack without setting up first. Life Orb could give him some immediate power, but would just further damage him, compounding the problem I was trying to fix with Leftovers. As for the move, Bullet Punch would let him revenge kill (which would be appreciated) and overcome his middling speed to a certain extent, but it's kind of weak. Hammer Arm could work, but would just kill his Speed even more. Earthquake is a consideration because it's Earthquake, and also because it's similar to Hammer Arm but without the Speed drop.