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Thread: Competitive Single Rates (5th Gen Standard OU) - READ FIRST POST

  1. #3901
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    Quote Originally Posted by floatzel98 View Post
    Just a suggestion. Anyway, looks good enough. Does 8 Speed ev's let it out speed anything?
    Any other Scizor with no Speed investment, but that would fail if this isn't for PO where you can easily get 31 Speed IV.

  2. #3902
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    Quote Originally Posted by floatzel98 View Post
    Just a suggestion. Anyway, looks good enough. Does 8 Speed ev's let it out speed anything?
    I didnt put any speed in it, that's Special Defense

  3. #3903
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    How does this combo look to you guys?

    Lead Pokemon

    Azelf @ Focus Sash
    Levitate
    Timid
    4 HP 252 SpA 252 Spe
    -Stealth Rock
    -Taunt
    -U-Turn
    -Fire Blast

    A reincarnation of the extremely popular lead set from 4th gen that sets up Stealth Rock for my team.

    Dugtrio @ Life Orb
    Arena Trap
    Adamant
    252 Atk 4 SpD 252 Spe
    -Earthquake
    -Stone Edge
    -Sucker Punch
    -Memento

    This is where it gets interesting. The new team preview allows you to scout for counters of the next Pokemon, most notably Heatran, which Dugtrio is the main counter to thanks to Arena Trap and a 4x super effective STAB Earthquake. Once the counter is taken out by Dugtrio, he uses Memento, a move that allows the next pokemon to set up without fear of being killed.

    Scizor @ Life Orb
    Technician
    Adamant
    248 HP 252 Atk 8 SpD
    -Swords Dance
    -Bug Bite
    -Bullet Punch
    -Brick Break

    Finally, the sweeper that rounds off this combo by tearing through the entire team without fear of being revenge killed. Use Swords Dance to raise your attack to mind boggling levels, and then proceed to pound the opponent into dust. Good Game.

  4. #3904
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    Quote Originally Posted by BugZ View Post
    Azelf @ Focus Sash
    Levitate
    Timid
    4 HP 252 SpA 252 Spe
    -Stealth Rock
    -Taunt
    -U-Turn
    -Fire Blast

    A reincarnation of the extremely popular lead set from 4th gen that sets up Stealth Rock for my team.
    You literally copy/pasted this from Smogon, right down to the use of the word "reincarnation." If you post a standard set with absolutely no derivation, you can just read the article you took it from if you want to know how well it will work. Same thing goes for your completely standard Scizor.

    Quote Originally Posted by BugZ View Post
    Dugtrio @ Life Orb
    Arena Trap
    Adamant
    252 Atk 4 SpD 252 Spe
    -Earthquake
    -Stone Edge
    -Sucker Punch
    -Memento

    This is where it gets interesting. The new team preview allows you to scout for counters of the next Pokemon, most notably Heatran, which Dugtrio is the main counter to thanks to Arena Trap and a 4x super effective STAB Earthquake. Once the counter is taken out by Dugtrio, he uses Memento, a move that allows the next pokemon to set up without fear of being killed.
    A very common item for Heatran, my own included, is the Air Balloon. You would have to waste at least one turn popping that before you can take down a Heatran, and in that time, even non-Specs Heatran can 1HKO you with Fire Blast or HP-Ice. Fire Blast does 136.49% - 160.66% and HP-Ice does 106.16% - 125.12%.

    That bit aside however, this once again only deviates from the standard set via Memento, which is a horrible move. No one would stay in after taking Memento; it doesn't drop stats, it just forces switches. That's something the Pokemon you're sending in next should be able to do for itself anyway though. You'll get a lot more use out of something like Substitute or Hone Claws than you would Memento.

  5. #3905
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    Quote Originally Posted by BugZ View Post
    I didnt put any speed in it, that's Special Defense
    I know, i asked if it would out speed anything if those ev's were in speed.

  6. #3906
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    @ Bugz: Generally the main reason you use Dugtrio is the win the weather war. Because everything else it can kill usually carries Air Balloon or may carry it, thus making duggy unreliable in the regard.

    Memento can work, If you have something that is is usually ponced upon early. I'd definitely have a hard thing about what you pair it with. Make sure it is something that both has a hard time setting up and it usually only countered by stuff that duggy can take care of or it sets up on stuff that switches in to duggy.

    Umm thinking off the top of my head a good example of this might be the new Faraligatr set that is in vogue atm. It relies heavily on having rain up, Duggy takes care of ninetales and tyranitar most of the time. In addition, Dugtrio draws in Latios like the plague. Duggy can outspeed, let Gatr in for free. It gets a free swords dance + gets into torrent range if the opponent is stupid and attacks. And you may have just gotten a sweep. (Coz gatr hits latios REALLY hard with a +2 Rain Torrent Aqua Jet. It's surprising.)

    tl;dr You duggy can work, but use it because it will help, not because it is novelty.






  7. #3907
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    What would that gatr set be?

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    name: Swords Dance
    move 1: Swords Dance
    move 2: Aqua Jet
    move 3: Superpower
    move 4: Ice Punch / Crunch
    item: Life Orb
    nature: Adamant
    ability: Torrent
    evs: 252 HP / 252 Atk / 4 Def

    Ripped straight from the analysis.

    I've used it myself to come great success. I prefer it with Crunch.






  9. #3909
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    So this is supposed to be used in rain and to try and abuse torrent if possible? Looks pretty cool.

    I just read the analysis then and it does seem to hit pretty hard.

  10. #3910
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    It just requires the right support. Unlike the other pokes that are in the same sort of power area, gatr actually has the rain boosted priority to pull off some clutch revenges when it isn't able to sweep.

    Definitely not anywhere near top tier threat but it's a viable poke.






  11. #3911
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    Quote Originally Posted by ChaosBlizzard View Post
    That bit aside however, this once again only deviates from the standard set via Memento, which is a horrible move. No one would stay in after taking Memento; it doesn't drop stats, it just forces switches. That's something the Pokemon you're sending in next should be able to do for itself anyway though. You'll get a lot more use out of something like Substitute or Hone Claws than you would Memento.
    lol, Memento is an amazing move on Dugtrio. Its free Dual Screens for your next Pokemon, who will get a safe switch in on whatever you want due to Arena Trap.

    LO Memento Duggy is one of the better Duggy sets around.

  12. #3912
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    thanks for the help brandyjay, could I use a DD Feraligatr or would I have more success with Swords Dance?
    Last edited by BugZ; 9th February 2012 at 10:39 PM.

  13. #3913
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    fwiw it's for VGC, but I want to make sure I'm not thinking crazy again

    as it stands now:

    Rhyperior [M] Adamant @ Passho Berry
    Ability: Solid Rock
    EVs: 220 HP/128 AT/28 DF/132 SD

    -Rock Slide
    -Earthquake
    -Protect
    -Megahorn

    *All-around At-Wall. Had Ice Punch in 3, but losing it didn't affect his coverage overmuch and Protect is better on a lead (especially in Doubles). Megahorn for TTar, et al. I like Brick Break's acc better, but I need the horn for coverage ( ::cough:: psychics ::cough:: ).

    Lightningrod helps cover the team, Solid Rock helps Rhy survive. Either would have been fine. Passho gains even more defensive power when paired with SR.

    SE against 13 types (424 individual pokemon), Normal effect against the rest. Hits Shedinja.


    the option: IDENTICAL except for: 148 HP / 12 AT / 178 DF / 172 SD

    the reasoning:

    27/31/31/x/31/29
    current spread gives 216/193/154/x/92/59 @ 50
    Option gives 207/178/172/x/97/59 @ 50


    Since Rain is so bloody prevalent AND he has double to water and grass (which are mostly Specialists) I thought his SD could use a boost.

    PotW (albeit 4th gen) states that the bare minimum for Rhy should be 202 / 175+ / 170+ / x / ? / ? @ 50. Granted that's a Sub set, but my "option" meets that and still gives the SD boost.

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  14. #3914
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    hey people, it's been a long time since i posted in here, but i'm back and i want sugestions for two different tiers: 5th 1x1 and 5th 2x2. why? because i play on a server where those two tiers are used A LOT, but unfortunately, i only have a nice team for 5th 1x1, since i've never played 5th 2x2 on my entire life.

    5th 1x1 TEAM:

    Hitmonlee (M) @ Normal Gem
    Trait: Unburden
    EV's: 252 Atk / 252 Spe / 4 HP
    Adamant Nature (+Atk, -SAtk)

    - Fake Out
    - Close Combat
    - Stone Edge
    - Bullet Punch

    what i want to do with this set is to abuse the Normal Gem + Fake Out to make Hitmonlee's trait an awesome threat. After using Fake Out, which will always atack first, Hitmonlee reaches incredible Speed and Atack stats. What's the problem with the set and why the hell aren't you running Sucker Punch? that's simple, Sucker Punch + Fake Out + Unburden is an illegal set, and Fake Out is essencially needed on this set. it's for sure a nice set, and i tried Pursuit over Sucker Punch, but that didn't work out AT ALL. so i put Bullet Punch, which is priority and kills some pokés with ease. i'm still considering Earthquake, though, to hit Jirachi harder. i'm accepting sugestions to fiz my Sucker Punch problem, anything helps!

    About the 5th 2x2, and don't have ANYTHING, if you people know any teams, i would take it

  15. #3915
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    I'm not good with speed stuff, but after unburden activates do you need full speed to outrun anything. If not you could put some of that speed in HP.

  16. #3916
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    Quote Originally Posted by floatzel98 View Post
    I'm not good with speed stuff, but after unburden activates do you need full speed to outrun anything. If not you could put some of that speed in HP.
    Yea, you don't need all that speed. And when you do go around outspeeding most of the metagame, why do you have bullet punch? I would use either blaze kick or earthquake, since bullet punch really wouldn't be useful at all. EQ will help you get past Jirachi.




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  17. #3917
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    Quote Originally Posted by Pichu47 View Post
    Yea, you don't need all that speed. And when you do go around outspeeding most of the metagame, why do you have bullet punch? I would use either blaze kick or earthquake, since bullet punch really wouldn't be useful at all. EQ will help you get past Jirachi.
    On the other hand, Blaze Kick does also hit Ferrothorn and Forretress and Scizor, all of which are very common, while still doing a lot of damage to Jirachi. Just, not as much as EQ, but I would recommend Blaze Kick

  18. #3918
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    It's one of those things, where if you team has trouble with it you can chose that move. Earthquake gets quakedge coverage, but depends on what your team has trouble with.

  19. #3919
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    Quote Originally Posted by pkmnswampmaster View Post
    I would use Jolly since Raticate has Guts, but it also has Sucker Punch so Adamant can still be used for extra power
    Hmm...I actually caught an adamant and a jolly rattata in SS, I'm raising it nw, and it's abt to evolve into raticate.

    This is one of the possible sets I have for her:

    Raticate@???
    Guts
    adamant
    252atk 160spd 96hp
    moves:
    - sucker punch
    - hyper fang
    - u-turn
    - taunt
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  20. #3920
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    if i take out some EV's in Speed, where should i put them? and how about the 2x2 TEAM? anyone has an idea?

  21. #3921
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    Quote Originally Posted by Vitor" View Post
    if i take out some EV's in Speed, where should i put them? and how about the 2x2 TEAM? anyone has an idea?
    If you take out speed ev's, put them in HP.




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  22. #3922
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    Quote Originally Posted by Dragin990 View Post
    Hmm...I actually caught an adamant and a jolly rattata in SS, I'm raising it nw, and it's abt to evolve into raticate.

    This is one of the possible sets I have for her:

    Raticate@???
    Guts
    adamant
    252atk 160spd 96hp
    moves:
    - sucker punch
    - hyper fang
    - u-turn
    - taunt
    Change Taunt for Reversal and use a Flame Orb to use the Guts boost, also Hyper Fang might be unreliable I would use Return if you are looking for STAB or use protect to waste the turn you Orb will activate
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  23. #3923
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    Gardevoir @ Choice Scarf
    Nature: Modest
    Ability: Trace
    EVs: 252 Special Attack / 252 Speed / 4 HP
    -Psychic
    -Shadow Ball
    -Focus Blast
    -Thunderbolt / Energy Ball

    I'm looking to run this in OU. Horribly outclassed I know, gimmicky I know, but I played against this set earlier today and it was surprisingly effective. I'm not sure on the last slot; Tbolt is standard, but Energy Ball has similar-ish coverage and would help the team she'd be fitting into more. Is there any significant way of improving this for use in OU? Obviously you have to scout carefully, not use it until all Pursuit trappers are gone and use it late-game, but any improvements to the set itself?

  24. #3924
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    Looks good, Good coverage and ability. lets you out speed Chlorophyll abusers or swift swimmers, whatever. Trick could be used to cripple some guys but it seems all round solid. Anyway, what do you guys think of a Sub Scizor.

    Scizor (M) @ Life Orb / Leftovers
    Trait: Technician
    EVs: 248 HP / 252 Atk / 8 SpD ( not so certain about these)
    Adamant (+Atk, -SAtk)
    - Swords Dance
    - Substitute
    - Bullet Punch
    - Bug Bite / Super power / Brick Break

    I don't know how effective it could be, but it seems like an alright idea. It does miss a few things though, like Roost recovery. Doesn't have the widest range of moves to use, but it should be enough if it can get a few SD in.

  25. #3925
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    Quote Originally Posted by floatzel98 View Post
    Looks good, Good coverage and ability. lets you out speed Chlorophyll abusers or swift swimmers, whatever. Trick could be used to cripple some guys but it seems all round solid. Anyway, what do you guys think of a Sub Scizor.

    Scizor (M) @ Life Orb / Leftovers
    Trait: Technician
    EVs: 248 HP / 252 Atk / 8 SpD ( not so certain about these)
    Adamant (+Atk, -SAtk)
    - Swords Dance
    - Substitute
    - Bullet Punch
    - Bug Bite / Super power / Brick Break

    I don't know how effective it could be, but it seems like an alright idea. It does miss a few things though, like Roost recovery. Doesn't have the widest range of moves to use, but it should be enough if it can get a few SD in.
    It could work but I don't think it would do much aside from bullet punch everything. However Sub 3 attacks scizor with a choice bluff item could rape zones face with ease then keep being a psuedo CB set for the rest of the match. Just a thought.

    Scizor @ Insect Plate / Iron Plate (Depends if ur U-turning or Bullet Punching more)
    Nature: Adamant
    Ability: Technician
    Evs: 240 HP / 252 Attk / 16 Spe
    Moves:
    -Substitute
    -U-turn
    -Bullet Punch
    -Superpower







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