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  1. #4401
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    Quote Originally Posted by Serpentine View Post
    Hey I'm trying to think of a EV spread for a Defensive Dusclops

    I'm thinking 252 HP, 126 Def, 126 Sp. Def.
    You know, since Dusclops has such horrible HP and already amazing Def and Sp.Def. Or should I go with 252 Def, 252 Sp.Def, 4 HP.
    HP always improves defensive capabilities more then other stats, unless it's got massive HP and pitiful defenses.

    Go for max HP. Definitely.

    BTW, if you're using dusklops, it's best to half teammates who know wish and/or heal bell.
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  2. #4402
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    Quote Originally Posted by Zachmac View Post
    HP always improves defensive capabilities more then other stats, unless it's got massive HP and pitiful defenses.

    Go for max HP. Definitely.

    BTW, if you're using dusklops, it's best to half teammates who know wish and/or heal bell.
    I'd rather have Aromatherapy since I like Grass Pokemon. Also I'm teaching him Pain Split and giving him an Eviolite.

  3. #4403
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    Quote Originally Posted by Serpentine View Post
    I'd rather have Aromatherapy since I like Grass Pokemon. Also I'm teaching him Pain Split and giving him an Eviolite.
    It will survive better if it got wish support, or uses rest. Either rest with heal bell/aromapherapy support or restalk. Restalk is risky in 5th gen due to sleep count reseting when you switch, but it is still successful, especially in 3v3 singles on random matchup because you will likely switch less.

  4. #4404
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    I have pokemon that im using rage power to sheild. If the rage power pokemon needs to attack, would you use protect or make a substitute to protect the other one.

    I think sub because it would protect in the case a rage power fails.

    so protect or substitute for the last move

  5. #4405

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    Quote Originally Posted by Serpentine View Post
    Then there's Volbeat which has Tail Glow and Baton Pass. Two Tail Glows, then pass, but he's a little fragile.
    Well, I have to say you gave me more information than I bargained for. I did like the idea of Volbeat, but I don't see Nidoking threatening as much without his Speed boost. Salamence, Jirachi, Celebi, Starmie, Landorus, Terrakion, Dugtrio, Haxorus, Latios/Latias etc. all outrun and have the potential to OHKO.

    Quote Originally Posted by Serpentine View Post
    One more thing you could do is a really long chain of Baton Passing, but it's annoying to do.
    A BP Chain. I used to play this a long time ago. I was more looking for a single teammate that I can use to pass either Quiver Dance or Shell Smash. BP Chains are nice to pull off, but difficult to keep momentum (especially since Trap Passing doesn't work any more T^T).

    Quote Originally Posted by Serpentine View Post
    You want to give your Nidoking as much Sp. Atk as possible as well as Speed and HP would be useful if you're holding a Life Orb. I think you can Baton Pass Ingrain. Not sure what else. Maybe Substitute would be useful.
    Uh, yes, those were my Evs... I would like to avoid Baton Passing Ingrain. It takes up another slot on Smeargle and on top of that, if somehow I'm being walled to death or run into something that can threaten Nidoking (ex: CB Weavile or Sp.D Swampert), there's no way of protecting him. I haven't seen much phasing, so I'm not that worried about it.


    In addition, a new question: has Moxie Heracross been released yet? And if so, has it had any affect on the metagame?
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  6. #4406
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    Quote Originally Posted by Rhys29 View Post
    Well, I have to say you gave me more information than I bargained for. I did like the idea of Volbeat, but I don't see Nidoking threatening as much without his Speed boost. Salamence, Jirachi, Celebi, Starmie, Landorus, Terrakion, Dugtrio, Haxorus, Latios/Latias etc. all outrun and have the potential to OHKO.

    A BP Chain. I used to play this a long time ago. I was more looking for a single teammate that I can use to pass either Quiver Dance or Shell Smash. BP Chains are nice to pull off, but difficult to keep momentum (especially since Trap Passing doesn't work any more T^T).

    Uh, yes, those were my Evs... I would like to avoid Baton Passing Ingrain. It takes up another slot on Smeargle and on top of that, if somehow I'm being walled to death or run into something that can threaten Nidoking (ex: CB Weavile or Sp.D Swampert), there's no way of protecting him. I haven't seen much phasing, so I'm not that worried about it.


    In addition, a new question: has Moxie Heracross been released yet? And if so, has it had any affect on the metagame?
    No Moxie Heracross. And it would affect the metagame, but it's easily countered by a powerful flying attack.

    Oh, if that's what you want I'd say Gorebyss or Huntail is your best bet. They can Baton Pass, use Aqua Ring, and use Shell Smash. You're not tied down like with Ingrain, it's only one Pokemon, only downside is your lowered defenses, but you'll be fast and have a strong attack.

  7. #4407
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    For a standard DD Haxorus, is 136 a good amount of Speed EVs? After one DD, it just edges out positive nature base 130s who don't have Scarf. Is there really any reason to run any more or less Speed than this? Everything else can go into HP, which is cool.

  8. #4408
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    LO Jolteon: Rain counter? Outruns ScarfToed, outruns +1 DDNite and hits w/ HP Ice, has SE Thunderbolt for Tentacruel, and he outruns every non-Scarfed Rain abuser and gets SE moves vs several common Rain abusers, like Latios, Tornadus, and Starmie. LO Thunderbolt also 2HKOes Scizor. Only screwed vs Scarf Rotom-W, but I can switch in on Volt Switch and gain momentum with my own Volt Switch on the obvious switch, and Ferro.

    And what are some good teammates for Jolteon? Obviously, something that can take on Sand, like Skarm, and he can also provide Spikes for making Jolteon's job easier: hit hard, hit fast.


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  9. #4409
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    Im currently making a team so far and I have 2 pokemon in mind.
    I'm using this set for a scrafty, and I plan to use a Latios also, any ideas for a moveset?
    Scrafty @ Leftovers
    Jolly/Moxie
    252 Atk 252 spd 4 HP
    -Dragon Dance
    -Hi Jump Kick
    -Crunch
    -Ice Punch
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  10. #4410
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    Lum berry can be used on Scrafty. I would just go to Smogon for move sets.

  11. #4411
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    Default DW Dragonair

    I've been thinking about it lately, Dragonair gets Marvel Scale in the DW, boosting it's defense when it's status'd. Would an Eviolite Dragonair using Rest, Sleep Talk, Dragon Dance and maybe Dragon Tail be beastly er wha? i'm thinking 252HP EV's and split the rest in defenses with a +SpDef nature.
    I don't know, it's food for thought i guess.

    And an unrelated question as well, passing Wish is as simple as switching to the receiver, right? I've never played much with it.
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  12. #4412
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    I don't think you can get sleep talk with Marvel scale because it's a DW ability. I might be wrong though. Shed skin usually works better anyway since you will have another slot for an attack.

  13. #4413
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    Likin the dragonair idea. And yes, epic

    Yea, wish is just healing by 1/2 casters hp on whomever is out when it comes true
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  14. #4414
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    Quote Originally Posted by floatzel98 View Post
    I don't think you can get sleep talk with Marvel scale because it's a DW ability. I might be wrong though. Shed skin usually works better anyway since you will have another slot for an attack.
    ah, you're right. it can't get sleep talk, and has no reliable recovery to use with a toxic/flame orb. i was hoping i could make a crazy phazing wall.
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  15. #4415
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    Anybody know a goodmovest I could give my EV trained emboar
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  16. #4416
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    Quote Originally Posted by richm88 View Post
    Anybody know a goodmovest I could give my EV trained emboar
    Emboar

    * * *

    I'm looking for a reasonably bulky physical attacker to use in OU who can survive long enough against a rain team that's lost its Politoed or a sand team that's lost its Tyranitar to set up Sunny Day as interference weather. Preferably it could also benefit from its own sun in some way, either Chlorophyll or Leaf Guard or being a Fire-type or what-have-you. Any suggestions?

  17. #4417
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    Thanks for that.very helpfull
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  18. #4418
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    Off the top of my head, I'd say Arcanine might do this.

    You'd have to watch out for Stealth Rock, though.
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  19. #4419
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    I'm looking for a reasonably bulky physical attacker to use in OU who can survive long enough against a rain team that's lost its Politoed or a sand team that's lost its Tyranitar to set up Sunny Day as interference weather. Preferably it could also benefit from its own sun in some way, either Chlorophyll or Leaf Guard or being a Fire-type or what-have-you. Any suggestions?
    Dragonite maybe? DD/Dragon Claw/Fire Punch/Sunny Day?

    It could also boost the HP fire of the lati twins.

    Don't get boosted STAB, but their coverage moves become more reliable.
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  20. #4420
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    Quote Originally Posted by ChaosBlizzard View Post
    Emboar

    * * *

    I'm looking for a reasonably bulky physical attacker to use in OU who can survive long enough against a rain team that's lost its Politoed or a sand team that's lost its Tyranitar to set up Sunny Day as interference weather. Preferably it could also benefit from its own sun in some way, either Chlorophyll or Leaf Guard or being a Fire-type or what-have-you. Any suggestions?
    Tangrowth. Assuming that only physical bulk is enough.

  21. #4421
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    If you were to baton pass a Shell Smash to a Regigigas, would it remedy it's speed and attack enough for it to be useful? Or will it still be slow and weak?

  22. #4422
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    Quote Originally Posted by floatzel98 View Post
    If you were to baton pass a Shell Smash to a Regigigas, would it remedy it's speed and attack enough for it to be useful? Or will it still be slow and weak?
    Try using substitute and protect with leftovers to stall for 5 turns instead of baton passing.

  23. #4423
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    I'm pretty sure it doesn't get protect. Of all the moves it can learn it doesn't learn the most simplest.

  24. #4424
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    Quote Originally Posted by floatzel98 View Post
    I'm pretty sure it doesn't get protect. Of all the moves it can learn it doesn't learn the most simplest.
    Remove the pretty. I checked it and it's true that it doesn't get it.

    It also can't learn rest, but it can learn sleep talk.

    Can a pokémon successfully use the moves protect and endure after eachother, like protect, endure, protect, endure, etc?

  25. #4425
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    I don't think it work, but if it did you would have to be faster than the opponent so you could endure first ans stay alive.

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