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Thread: Ask a Question Thread - READ FIRST POST

  1. #5621
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    Quote Originally Posted by zpittman999 View Post
    Would you guys recommend Jolteon with Hidden power Ice or grass? Im not sure which one to use.
    Hmm... excellent question...

    I would recommend HP Ice due the high amount of powerful Dragon-Type Pokemon that have a 4x weakness to Ice and it will definitely be useful on those Pokemon such as Hippowdon, Gliscor, etc. And Ice is also one of the 4 types that are mostly used offensively/super effectively. So to answer your question: I would recommend Hidden Power Ice for Jolteon.


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  2. #5622
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    Quote Originally Posted by zpittman999 View Post
    Would you guys recommend Jolteon with Hidden power Ice or grass? Im not sure which one to use.
    Hidden power Ice is generally more effective then grass...*escpially when paired with electric.)

    However, it can depend upon you team. Is the switch in to something like gastrodon REALLY that annoying? if it is, then use HP grass for the surprise kill. Just make sure to cover Ice withsomething else :P
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  3. #5623
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    So what is the best nature for a competitive Haxorus?

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  4. #5624
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    Quote Originally Posted by TheEliteEmpoleon View Post
    So what is the best nature for a competitive Haxorus?
    The Best Nature(s) are either:

    Jolly or Adamant.

    Jolly increases Speed and lowers Special Attack.

    Adamant increases Attack and lowers Special Attack.

    In my opinion, I would have a Jolly Haxorus.

    Held Items used with these Natures are usually:

    Choice Band, Choice Scarf, Leftovers, Expert Belt, or Life Orb.


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  5. #5625
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    Okay thanks! I'll go with Jolly.

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  6. #5626

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    Why competitive teams that use Pokémon of different tiers are frowned upon?



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  7. #5627
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    Quote Originally Posted by QuestionClaw View Post
    Why competitive teams that use Pokémon of different tiers are frowned upon?
    I wouldn't really say "frowned" upon, but seeing that Tiers are also seen as Ranks but with a different name, that's likely the reason. The low-tier teams are lower ranked. And the upper tier teams are higher ranked. Such as Pokemon in the OU Tier are used a lot more then Pokemon in the UU Tier because they outclass them. Though, there are a lot of people who "ignore" the tiers system and use Tier-mixed teams. But, some people may criticize Pokemon because of this and not use low tier Pokemon... That's not a bad thing nor is using Tier-mixed teams bad either, but there are many people who prefer to use their favorites instead of just using strong, and high-ranked Pokemon. Though, tiers are not a bad thing because it keeps everything balanced. Some people may even make Tier based teams as well. (i.e UU, OU, RU, LC, Uber, NU, etc. Teams) Imagine, you would be battling a Dialga with your favorite Charizard, then lose terribly and you have no idea why. That's where tiers come into place. It keeps things balanced.

    EDIT: If you'd like more explaining, I'd be happy to tell you.
    Last edited by Gothic-Gothorita; 11th December 2012 at 9:26 PM.


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  8. #5628
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    Quote Originally Posted by QuestionClaw View Post
    Why competitive teams that use Pokémon of different tiers are frowned upon?
    As Gothic-Gothorita said they are not really frowned on but they usually can't keep up with other High tier teams.


    Another reason that Gothic-Gothorita didn't mention was that some higher tier teams are weaker do to their reliance on both lower tier pokemon and riskier strategies. Some example of such teams include Trick room teams, Gravity teams and Hail teams but these all have faults. Trick room is usually heavy with psychic pokemon and is less useful in singles although in doubles it is devastating. This leads dark type pokemon and pokemon with taunt to destroy trick room teams in singles. Gravity teams are very rare but they have high potential if used properly. They are heavily based on luck so that is a drawback. Hail is the most common of the 3 as it can cause multiple problems for many ou teams since it changes the weather breaks focus sashes and sturdy and allows blizzard to be spammed for high damage. The only reason it isn't used more often is because ice typing sucks defense wise. These three teams all have competitive reasons to use lower tier pokemon in order to succeed.
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  9. #5629
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    Quote Originally Posted by redcharzard View Post
    As Gothic-Gothorita said they are not really frowned on but they usually can't keep up with other High tier teams.


    Another reason that Gothic-Gothorita didn't mention was that some higher tier teams are weaker do to their reliance on both lower tier pokemon and riskier strategies. Some example of such teams include Trick room teams, Gravity teams and Hail teams but these all have faults. Trick room is usually heavy with psychic pokemon and is less useful in singles although in doubles it is devastating. This leads dark type pokemon and pokemon with taunt to destroy trick room teams in singles. Gravity teams are very rare but they have high potential if used properly. They are heavily based on luck so that is a drawback. Hail is the most common of the 3 as it can cause multiple problems for many ou teams since it changes the weather breaks focus sashes and sturdy and allows blizzard to be spammed for high damage. The only reason it isn't used more often is because ice typing sucks defense wise. These three teams all have competitive reasons to use lower tier pokemon in order to succeed.
    Ah yes! I did forget that, thanks for clearing that up! n_n

    Question: In Competitive Battling, Do you think Attract works better with Male or Female Pokemon? (I mean "you" in general.)


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  10. #5630
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    Quote Originally Posted by Gothic-Gothorita View Post
    Ah yes! I did forget that, thanks for clearing that up! n_n

    Question: In Competitive Battling, Do you think Attract works better with Male or Female Pokemon? (I mean "you" in general.)
    A big part of walling is reliably beating the pokemon you need to counter. Since attract only affects something as random as gender, it won't help your wall do their job as much as some other move, like, 99% of the time. Even confusion is better.

    Just don't use attract or captivate in the first place.

  11. #5631
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    Quote Originally Posted by Zachmac View Post
    A big part of walling is reliably beating the pokemon you need to counter. Since attract only affects something as random as gender, it won't help your wall do their job as much as some other move, like, 99% of the time. Even confusion is better.

    Just don't use attract or captivate in the first place.
    to be honest the chance of attract affecting a random pokemon is less then 50% do to their being male female and neutral/unknown gender pokemon. Its is a bad move to use now. Back in third gen however you could get away with it since Suicune, Raikou, Zapdos, and Metagross were the only really useful non-gender pokemon that were common. Female pokemon are a little stereotyped for having attract so having it on a male would be a bit surprising although using it at all would be a surprise.
    Last edited by redcharzard; 13th December 2012 at 3:44 PM. Reason: really bad grammer
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  12. #5632
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    Quote Originally Posted by Zachmac View Post
    A big part of walling is reliably beating the pokemon you need to counter. Since attract only affects something as random as gender, it won't help your wall do their job as much as some other move, like, 99% of the time. Even confusion is better.

    Just don't use attract or captivate in the first place.
    I don't think it was a serious question and just out of curiosity. Are there more male or female combatants on the competitive scene?
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    I should have given Jolteon Hidden Power Ground for the Eievui Cup. There are probably more Male Pokémon seen.
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  14. #5634
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    Hiddden power ground works best for the Eevee cup as it lets Jolteon beat its only true counter which is other Jolteon. Signal beam handles Leafeon, Umbreon, and Espeon and Thunderbolt handles Vaporeon as well as dealing good damage to Flareon, Eevee, and Glaceon.
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  15. #5635
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    Does anybody have an idea of when the meloeta event will be out in the US?
    And how about the victini with glaiciate, bolt strike, and blue flare?
    (Sorry for bad spelling)
    Last edited by Superpower22; 15th December 2012 at 11:52 PM.

  16. #5636
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    Quote Originally Posted by Superpower22 View Post
    Does anybody have an idea of when the meloeta event will be out in the US?
    And how about the victini with glaiciate, bolt strike, and blue flare?
    (Sorry for bad spelling)
    No idea right now. Meloettas best chance of release is when the Kyurem movie gets released with the short. The Victini again no idea, and knowing Pokemon, we may not get it at all (like a lot of other Japan only events). Keep checking back, because the moment they are announced, it'll be on the front page.
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  17. #5637
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    Quote Originally Posted by ParaChomp View Post
    I don't think it was a serious question and just out of curiosity. Are there more male or female combatants on the competitive scene?
    Well, in OU, we've got Landy, Thundy, Tornadus, and Latios, which are always male, along with Blissy and and Latias who are always female. In wi-fi, Ninetales will be female 75% of the time, and all Espeon/Vappy are both usually male.

    I'd say there is more male, but I'm too lazy to look up all the gender ratios.

  18. #5638
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    Quote Originally Posted by Zachmac View Post
    Well, in OU, we've got Landy, Thundy, Tornadus, and Latios, which are always male, along with Blissy and and Latias who are always female. In wi-fi, Ninetales will be female 75% of the time, and all Espeon/Vappy are both usually male.

    I'd say there is more male, but I'm too lazy to look up all the gender ratios.
    your right on most of that and almost every other pokemon has a gender ratio geared towards male I would say a quater is geared toward even male and female with 12.5 being more female and 12.5 being neither(based on my estimate of ou pokemon that I have looked at on smogon and serebii for breeding and my breeding for ou)
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  19. #5639
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    i believe people use male pokemon in battle more then females
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  20. #5640
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    For the purposes of Wi-Fi battles, you would probably want to actually look at the gender ratios of Pokemon that aren't 50/50 and try to weigh them and actually figure it out, etc. For practical purposes in any simulator worth its salt however, you can assume a male-dominated metagame. This is due to the simple fact that most simulators default the gender to Male, and most players don't bother to change it. I know this use to be the case when Smogon endorsed PO, so much that whenever people did try gimmick Rivalry strategies, they would make their Luxray or whatever female to take the biggest advantage of it.

    That said, while Rivalry sets can exist, they are still a risky gimmick at best. If this discussion wasn't sparked by Rivalry and instead by Attract, just... stop. Thinking about it objectively, there is nothing that the Attract condition has that Paralysis doesn't also have. Attraction causes the inflicted Pokemon to not move sometimes, but Paralysis does that also, cuts Speed, and is a permanent status instead of one of the ones that can go away when you switch out. Paralysis is always better than Infatuation, so unless you're a Cute Charmer with no better ability (basically just Lopunny), don't bother with it.

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