I know I made one a couple days ago, but I edited it and I like making teams. I promise, this won't be a every week thing. Here's my new and improved team. All comments and improvements are cool with me. I did not decide on the Natures, EV's and Held Items- You can help me on that too.
1. Jalorda
Attacks: Leaf Blade, Coil, Dragon Tail, Calm Mind
Why: I just like the grass type. I'm considering importing the game and I don't see myself switching from Jalorda. Leaf Blade for STAB, Coil and Calm Mind for boosts and Dragon Tail as another attack.
Calm Mind doesn't really do much for Jalorda here, unless you just want the SpDef boost. Try replacing it with another physical move. Return or Aerial Ace would probably work.
2. Sazandora
Attacks: Surf, Outrage, Charge Beam, Flamethrower
Why: I had the other Dragon but switched to Saz because he can learn Surf. Looking at his stats, I want to make him a offensive powerhouse. Outrage gets the STAB, everything else? Strong and I believe effective for this powerhouse.
Looks fine to me.
3. Zuruzukin
Attacks: Focus Punch, Crunch, Facade, Toxic
Why: I like his defense and the Dark/Fighting list of moves. Only problem? He doesn't learn assurance. Focus Punch looks to be the best fighting move, but I may settle on Brick Break. Crunch as well for STAB. Facade because alot of trainers love to paralyze and poison in battle and could be effective. I might switch that for a Calm Mind? Protect? Also, Toxic for a shock move.
If Zuruzukin has Focus Punch, it probably wants Substitute as well. Maybe replace Facade with it?
4. Waruvial
Attacks: Earthquake, Trickery, Level Ground, Aerial Ace
Why: High attack and his resistances are good. Earthquake, Trickery and Level Ground all have STAB. Aerial Ace for a mix up move there.
If you have Earthquake, I don't think there's a need for Level Ground. You might put in Stone Edge for Level Ground, and maybe replace Aerial Ace with a stronger move like Dragon Claw or Brick Break.
5. Goruugu
Attacks: Fly, Dynamicpunch, Earthquake, Ice Beam
Why: I like Dynamicpunch but I know I might have to pick a different move

because it has 50% acc. I would probably replace it with Shadow Ball. Fly off a flying type is fantastic. Earthquake and Ice Beam to mix it up but I might replace one with a Rest or Rock Polish.
Ice Beam is a no-no. Goruugu's Atk is more than double its SpAtk. Use that stat. Shadow Punch gets STAB and is physical. Dynamicpunch is ok if you have No Guard as an ability.
6. Burungeru
Attacks: Ominous Wind, Evil Eye, Surf, Will-O-Wisp
Why: I like a Water type. A Water/Ghost type is even nicer. I get the Surf on him, Evil Eye hits and gives a random status condition, Ominous Wind attacks and could boast me up. Will-O-Wisp causes burn.
Here is a better place to use Ice Beam. Replace Ominous Wind with it. I think you're a little confused on what Evil Eye does. It doesn't give a random status condition; rather, it does extra damage to a pokemon already with a status condition. By how much, I'm not sure.
ALL OPINIONS ARE ACCEPTED!