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Thread: The Call of Duty Thread

  1. #5641
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    Quote Originally Posted by Cometk View Post
    nope, it's an attachment.
    Are they bringing back dual mags?

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    Quote Originally Posted by fango pango View Post
    Are they bringing back dual mags?
    the closest thing is fast mags which is a mix of dual mags and sleight of hand, the in-game image has 2 mags taped together so that probably it.

  3. #5643
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    Quote Originally Posted by ArceusAJ View Post
    the closest thing is fast mags which is a mix of dual mags and sleight of hand, the in-game image has 2 mags taped together so that probably it.
    Ok

    Wait, so does that mean SoH and SA are no longer perks?

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  4. #5644
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    Quote Originally Posted by fango pango View Post
    Ok

    Wait, so does that mean SoH and SA are no longer perks?
    Pretty much. They're apart of "Fast Mags" which is an attachment. Will probably be a overly used attachment (unless you don't care too much about a faster reload).

    You can read about it here: http://www.examiner.com/article/game...nd-perk-system
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  5. #5645
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    Quote Originally Posted by ArceusAJ View Post
    Anyone else watch the stream and see this?
    Fastmags=Sleight of Hand
    Quickdraw=Quickdraw (no **** lol)
    Laser Sight=almost steady aim
    Adjustable stock=Stalker

    also did anyone else see where zombies are in campaign?
    I watched the stream. They also said that they're changing Hardline so instead of it taking one less kill for your streaks it gives you a 20% increase in the score you get from kills, doing objectives, etc. Although Vahn said they may change the amount of increase before release.

  6. #5646
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    Quote Originally Posted by Mister_SGG View Post
    I watched the stream. They also said that they're changing Hardline so instead of it taking one less kill for your streaks it gives you a 20% increase in the score you get from kills, doing objectives, etc. Although Vahn said they may change the amount of increase before release.
    So no longer is it a help for killstreak, but a help for levelling up

    But...getting killstreaks earlier helped levelling up too

    ....

    I'm not saying it's bad, I haven't seen it in use, it's just peculiar that they're takin away what made hardline a worthwhile perk in my opinion
    Last edited by fango pango; 17th August 2012 at 1:21 AM.

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    Quote Originally Posted by Mister_SGG View Post
    I watched the stream. They also said that they're changing Hardline so instead of it taking one less kill for your streaks it gives you a 20% increase in the score you get from kills, doing objectives, etc. Although Vahn said they may change the amount of increase before release.
    Hardline with UAV CUAV VSAT and Guardian will be a lower percent, otherwise someone could easily get a high streak if his teammates beast while he has a UAV up as hardline would make the +15 per UAV assist a lot more useful. And do you think the zombies campaign(separate from main campaign) will be multiplayer or single player? I never really likes solo on zombies so I hope its at least 2

  8. #5648
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    Upon reading the article, I can say BO2 looks sexy, like...REALLY sexy

    I think cold blooded and hard-wired are out of place in tier 2, as I believe they should be tier 1, but other than that, flawless

    In Vahn we trust


    BUT I have to say the lightning strike's description is one of the funniest things ever

    "Launch a coordinated lightning strike on three locations."

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  9. #5649
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    Quote Originally Posted by fango pango View Post
    So no longer is it a help for killstreak, but a help for levelling up

    But...getting killstreaks earlier helped levelling up too
    ....
    I'm not saying it's bad, I haven't seen it in use, it's just peculiar that they're takin away what made hardline a worthwhile perk in my opinion
    No, Vahn said the "score" you get that counts towards your scorestreaks isn't the same as XP. And the numbers that show up when you cap a flag, plant a bomb, or get a kill isn't how much XP you got, it's how much score you got.

  10. #5650
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    Quote Originally Posted by Mister_SGG View Post
    No, Vahn said the "score" you get that counts towards your scorestreaks isn't the same as XP. And the numbers that show up when you cap a flag, plant a bomb, or get a kill isn't how much XP you got, it's how much score you got.
    After I read the article I got what it meant, it's interesting how they've channged the streaks up again, but it looks good, hopefully BO2 will be as good as it sounds

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  11. #5651
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    Hardline helps for the higher streaks more than the lower, as it's a percentage. Also engineer is pretty much everything hacker could ask for plus re-rolling care packages. IMO it will be OP, especially if you can see stealth choppers, dragonfires and hunter killer drones

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  12. #5652
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    Allright D.M is now a killstreak, Flak Jacket+Toughness+ Awareness will do wonder's for me when equipped with D.M
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  13. #5653
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    Quote Originally Posted by Shadow XD001 View Post
    What are the "wild cards" mentioned in the article?
    Snake? Snake? Snaaaaaaake!!!

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    Quote Originally Posted by Seelöwe View Post
    What are the "wild cards" mentioned in the article?
    I don't fully get it, but from what I understand, wild cards are something you can add to your class in place of something else to get a cool effect, like having an extra attachment or perk. They've said you can go into battle with 6 perks and only a knife, and pick up a weapon on the battlefield, which would be pretty cool.
    Quote Originally Posted by Seref
    Ibanez needs a less retarded naming structure.

    Ibanez RG7862FR87689.55(pi*sqrt(5x+(y^2)-(z/8)))

  15. #5655
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    Ok wild cards bend the rules of create a class. They are mainly there for balancing purposes. You can use one to get 2 primaries, but it costs you an extra point via wild cards. So to get 6 perks you need 3 wild cards, costing 9 points total. You can also use a wild card fora third attachment on a primary or a second on your secondary. Lastly there are wild cards to give you 2 lethal slots (like bettie and semtex with no tac. nade) or 2 tac nades (shock charge and flash let's say) You see, if we add a wild card, 2 tier one perks cost 3 points instead of 2, to keep the game balanced and so no one has a WAY OP class. Hope this explains it

  16. #5656
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    ^ Yeah, that helps a lot more than mine ^_^
    I kinda understand now :P
    Quote Originally Posted by Seref
    Ibanez needs a less retarded naming structure.

    Ibanez RG7862FR87689.55(pi*sqrt(5x+(y^2)-(z/8)))

  17. #5657
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    I just looked at the perks, and it looks like I can run Flak Jacket, Toughness and Tactical Mask with an [hopefully extended mags] LMG and be a total tank like in Black Ops.

  18. #5658
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    Hey guys so hardline is now a 20% increase on points so, you pretty much need 80% of what's normal. And after looking, it makes dogs and the swarm about the same, so hardline would work best on the higher streaks. ^^Also, If i were you i would go extended mag and fastmag or quickdraw. Maybe a laser sight if you want to hipfire for like, 10 years straight.

  19. #5659
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    Wait, so how many points do you have total? Isn't it 10 or something?
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  20. #5660
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    10 per create a class, but I'm talking about killstreaks. Dogs are 1275 and swarm is 1400, but both are a little over 1000 with hardline, so 10 kills and an assist gets you both with hardline

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