Hey guys, it's Kerech. I couldn't sleep last night, so I started brainstorming about a couple of things. And from this, Team Immunity Unity was born (I subsequently fell asleep lol). Their motto: resistances are for squares! Let's dive in:
Torterra @ Life Orb
EVs: 120 HP/ 248 Atk/ 140 Spe
RPTerra, W00T. At +2, it'll outspeed base 116s. Why the random number? Well, the way I had it before, I accidentally speed tied with it, so I said "hell, might as well outrun it." The rest is obvious, I hope. Oh, and he's the Electric immunity.
Burungeru @ Leftovers
Ability: Water Absorb
EVs: 240 HP/ 12 SpA/ 252 SpD
No, I don't want to make her more physically bulky; keep reading and you'll see why. Dual STAB, and Energy Ball since I'll be switching into Water moves. Recover is obvious (I hope). Her immunities: Water, Normal, and Fighting.
Baffuron @ Choice Band
EVs: 252 HP/ 252 Atk/ 4 SpD
Eh...the moveset's ok...kinda. Anyway, I love his design and bulk, and idc about using slow Pokes (geddit?). Afro Break is STAB, Megahorn is for Grass Pokes, and Payback and Revenge were to stop me from being walled by Ghosts and Steels, respectively. Grass and Ghost immunity, oh yeah!
Sazandora @ Expert Belt
EVs: 76 Atk/ 180 SpA/ 252 Spe
Forgoing a speed nature here, because idc. Also, slight mixing, just because I can. Expert Belt seems useful here, what with the split EVs and decent coverage. Psychic and Ground immunity is why it's on the team.
Heatran @ Wise Glasses
Ability: Flash Fire
EVs: 252 SpA/ 4 SpD/ 252 Spe
Lol @ Nitro Charge, right? Well tbh, I could use a SpecsTran, but I won't. Instead, I'll use Modest + Wise Glasses for its respectable base 130 SpA, and pray that Nitro Charge will give me a Spe boost. Poison and Fire immunity!
Weezing @ Black Sludge
EVs: 252 HP/ 252 Def/ 4 SpA
Burungeru's partner in crime, and the reason she's the special wall. By the time I got to Weezing, I had finished all type immunities, and realized that I was Fighting weak. And what better answer to that than to use a physical wall with access to WoW and a Fighting resistance? Pain Split is unreliable recovery, but whatevers. T-bolt and Shadow Ball are ok coverage, so yay there. Oh, and it just so happens to have a Ground immunity, so why not?
Isn't it interesting? 10 immunities. That's what we have so far. Well, that's the team. Rate away.