1. Training more than 1 pokemon in game was next to impossible (started in blue, lasted until Ruby)
2. Every single Mew/Togepi/Pikablu/Glitch City theory (The truck, bill's garden, alot with Oak, and beating the E4 100 times)
3. There was nothing wrong with using rare candies (and then wondering why all my awesome level 100, 0 ev pokemon couldn't win 1 battle frontier battle.)
4. Stat Lowering moves lasted until you went to a pokemon center. Not that I actually cared about stats until Platinum.
5. Hyper Beam/Fire Blast/Blizzard/Thunder were the greatest
6. Expected Pikachu to curbstomp Onix anime style (needless to say I used a Nidoqueen every other Yellow playthrough)
7. In Yellow, Blue and Silver I thought a masterball was the only way to catch a legendary, restricting you to one per game.
8. Hit hard and fast and only use the Adamant and Modest natures (when I started EV training). No wonder I never won a frontier symbol
9. Keckleon was the reward for showing professer Elm all 251 pokemon in Silver (damn anime showing it in the second gen) and very rarely you could go to space on a perfect day in Ruby and find Jirachi. Also I thought Mt. Silver was impossible to reach without cheats (I just wanted a sneasel)
10. Nicknaming your Torchic Blaze would cause rare pokemon to apear more (it actually seemed to work)
11. Pressing a and moving the control pad aided in the capture.
12. Up until Platinum (this ones really bad) I used to avoid every single trainer battle I could, and I have no idea why. And this was when I used a whole team so I would end up with level 40s in the E4.
I sometimes wonder how we were so gullible and imaginative. The good old days
Last edited by xsedr; 13th December 2010 at 10:57 PM.
Black and White 2 Return to Familiar Lands, except for the giant glacier.
I really wish they'd change the type of hidden power on the party pokemon page because the normal type icon looks boring. My special sweepers all have stupid looking Attack tabs on their information.