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Thread: Pokemon Black Team.

  1. #1
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    Default Pokemon Black Team.

    Yeah, originally, I had a different team posted here, but due to a bet and it's limitations, I had to redesign my team. I will have trading abilities with White.

    Enbuoh@Expert Belt
    ~Overheat
    ~Wild Charge
    ~Brick Break
    ~Boiling Water

    My starter. It offers a great movepool along with a great stat pool. Need help with item and last move.

    Yanakkie@Muscle Band
    ~Leaf Storm
    ~Brick Break
    ~Acrobat
    ~Rock Slide

    What can I say? A set that offers great coverage, at a great speed. Need help with item.

    Doryuuzu@Muscle Band
    ~Earthquake
    ~Swords Dance
    ~X-Scissor
    ~Rock Slide

    A physical presense on the team. Need help with item.

    Zoroark@Wise Glasses
    ~Night Burst
    ~Flamethrower
    ~Extrasensory
    ~Grass Knot

    For Special Attack, and being one of the few sources to offer it. Also needs help with an item.

    Shibirudon@Life Orb
    ~Thunderbolt
    ~Crunch
    ~Brick Break
    ~Flamethrower

    A mixed member, providing both physical and special coverage.

    Ononokusu@Leftovers
    ~Dragon Claw
    ~Earthquake
    ~Rock Slide
    ~Dragon Dance

    A Physical beast. Need assistance with the last move and item.

    EDIT 1: Changed "Dig" on Zoroark to "Flamethrower", and gave Zoroark Wise Glasses.
    EDIT 2: Changed a few of moves and added some items.
    EDIT 3: Added Expert Belt to Enbuoh.
    Last edited by M4zz; 17th January 2011 at 2:57 AM.

  2. #2
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    Zoroark @ Wide Lens
    Timid Nature
    ~Nasty Plot/Grass Knot
    ~Night Burst
    ~Focus Blast
    ~Flamethrower

    My shinies. Just click the links~

    ~Shiny Banner 1~
    ~Shiny Banner 2~
    ~Shiny Banner 3~

    My shinies are not for trade or cloning.
    Shinies are not listed in order, for example the last shiny on the banner is not always the latest shiny I've obtained.
    Banner 1 made by Light Venusaur, thanks ^_^

  3. #3
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    Quote Originally Posted by Shine View Post
    Zoroark @ Wide Lens
    Timid Nature
    ~Nasty Plot/Grass Knot
    ~Night Burst
    ~Focus Blast
    ~Flamethrower
    Being an ingame-team, I find natures not worth the trouble. I do however, utilize them for CRMT.

    I like the set, but I'm leaniant towards FB. I have never had any success with it's accuracy. I would rather utilize Extrasensory in that situation, as it would one, cover his main weakness better, and two, has better accuracy and PP. Calculate the total base damage if all moves were to hit, between Extarsensory and FB. Extrasensory does more in the longer run.

    Thank you for an item suggestion by the way.

    EDIT: Realised if I might not use Focus Blast, I wouldn't need Wide Lens. Swapped for Wise Glasses.
    Last edited by M4zz; 15th January 2011 at 7:29 PM.

  4. #4
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    Enbuoh@Choice Scarf?
    ~Overheat
    ~Wild Charge
    ~Brick Break/Hammer Arm
    ~Boiling Water/Willo-Wisp

    These Fighting STABs get more power than EQ. Boiling Water catches out Ground types. Will-oWisp supports other Team members.

    Yanakkie@Mucle Band
    ~Seed Bomb
    ~Brick Break
    ~Acrobat
    ~Rock Slide

    If you have great speed then Ankle Sweep and Rock Tomb become highly inferior to Brick Break and Rock Slide.

    Doryuuzu@Muscle band
    ~Earthquake
    ~Swords Dance
    ~X-Scissor
    ~Rock Slide

    Swords Dance laughs in the face of overkill. If you touch anything after an SD they are very likely to faint.

    Zoroark@Wise Glasses
    ~Night Burst
    ~Flamethrower
    ~Extrasensory
    ~Grass Knot

    Shibirudon@Life Orb
    ~Thunderbolt
    ~Crunch
    ~Brick Break
    ~Flamethrower

    Life Orb boosts all your moves. Handy for mixed pokemon.

    Ononokusu@Leftovers
    ~Dragon Claw
    ~Earthquake
    ~Rock Slide
    ~Dragon Dance

    Dragon Dance gives you over 600 attack and about 400 speed as well. This is another 'touch me you die' situation because of his immense power.
    Quote Originally Posted by Huspoel View Post
    You're saying some really smart stuff there.

  5. #5
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    Fair enough. But a choice item is not really gonna help me all too much ingame. I'll keep that slot open for now. Thanks for the suggestions and items!
    Last edited by M4zz; 16th January 2011 at 1:54 AM.

  6. #6

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    ^ Are you referring to Enbuoh's Choice Scarf there? If so, I would say to remove it personally. Its speed is hardly worth an attempt at remedy iirc. Leftovers will get you further to help with recoil or you could go for an offensively inclined item such as the Life Orb or Expert Belt.

  7. #7
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    Quote Originally Posted by TheBlueRabbit View Post
    ^ Are you referring to Enbuoh's Choice Scarf there? If so, I would say to remove it personally. Its speed is hardly worth an attempt at remedy iirc. Leftovers will get you further to help with recoil or you could go for an offensively inclined item such as the Life Orb or Expert Belt.
    I think I'll go with Expert Belt. Wild Charge causes recoil, and more from the Life Orb wouldn't be handy.

  8. #8
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    First and foremost, what is with people wanting to use Zoroark?!

    Anyway, Emboar would be more able to use something like Flare Blitz (not recommended) or Heat Stamp. Nitro Charge could even be useful here, raising Emboar's Speed with every use.



    And no, I will not call that thing Enbuoh. I use names that I can actually pronounce out loud. Thus, it will always be known to me as either Emboar or Bob.

  9. #9
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    Quote Originally Posted by cooljolteon View Post
    First and foremost, what is with people wanting to use Zoroark?!
    Good special attack. Looks cool.
    Anyway, Emboar would be more able to use something like Flare Blitz (not recommended) or Heat Stamp. Nitro Charge could even be useful here, raising Emboar's Speed with every use.
    More recoil than what I already have is not wanted, at all. This eliminates Flare Blitz. Embuoh has a conciderable Sp.A anyways, so Overheat does more on the first hit. I would then swap out if I had to.
    Comments above in bold.

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