View Poll Results: Which member has the best moveset?
- 8. You may not vote on this poll
17th January 2011, 6:34 PM
Rate this team or Weegee will KEEL you!!!
Good! I got your attention. Observe...
Marowak @ Thick Club
Drapion @ King's Rock
Reuniclus @ Leftovers
Kingdra @ Wise Glasses
Typhlosion @ Life Orb
Hidden Power (grass)
Tropius (The Flying Fruit-o-saurus!) @ BrightPowder
Also, until 5th gen,
Electivire @ Focus Band
Rate, help or compare! Your choice!
I'm back, baby.
17th January 2011, 7:37 PM
If you want to have any resemblence to strategy, I suggest breaking this team apart into two demi-strategies. Obviously you don't need to do this for in-game purposes, but Kingdra, for example, clashes with Marowak.
Brave (+Atk, -Speed)
Trait: Rock Head
252 Atk, 252 HP, 6 Def
Quiet (+Sp. Atk, -Speed)
Trait: Magic Guard
252 HP, 252 Sp. Atk, 6 Def
Brave (+Atk, Speed)
252 HP, 252 Atk, 6 Def
The first half of the team is Trick Room dependent. Marowak, Reuniclus, and Tropius all have abysmal speed, so you may as well take advantage of that.
Adamant (+Atk, -Sp. Atk)
252 HP, 252 Atk, 6 Speed
This set takes advantage of Kingdra's natural bulk to DD up, heal, then sweep.
Mild (+Sp. Atk, -Def)
252 Sp. Atk, 160 Speed, 96 Atk
Normally I'd suggest Eruption, but that and Wild Charge clash with one another.
18th January 2011, 12:37 AM
Thanks for the replies, but, iWON'T be getting rid of anyone too soon. The natures and abilities stay as is (aside from Reuniclus) and movesets will have to be built around them. Natures are...
Marowak, Drapion, And Typhlosion: Quirky
Drapion: Battle Armor
Kingdra: Swift Swim
Electivire: Motor Drive
i'M not hacking or changing Pokemon due to a crappy nature or ability, and that's that.
Last edited by Mr. Marowak; 18th January 2011 at 1:40 PM.
Reason: Abilities, too!
I'm back, baby.
17th January 2011, 7:19 PM
That Marowak's pretty decent, although Rock Slide > Stone Edge for accuracy reasons. Additionally, you do not need Bonemarang when Earthquake does equal damage in a single, completely accurate, hit. Give it an Adamant Nature too, since Quirky doesn't do anything for it.
I personally like using Swords Dance Drapion.
• Drapion @ Scope Lens
• Jolly Nature
- Cross Poison
- Night Slash
- Swords Dance
Also abuses Critical Hits for more possible damage. x)
Running double status conditions on Reuniclus is probably a bad idea, tbh. If you want a status condition, try this;
• Reuniclus @ Life Orb
• Modest Nature
• Magic Guard
- Psycho Shock
- Shadow Ball
- Focus Blast / HP[Fighting] / Energy Ball
- Thunder Wave
It slows the opponent's Pokémon down to its own level, and then hits ahrd with LO-boosted attacks and no recoil at all thanks to Magic Guard. Psycho Shock > Psychic to allow you to hit a far wider range of opponents.
Last edited by Noctourniquet; 17th January 2011 at 7:37 PM.
18th January 2011, 1:59 PM
Originally Posted by TheBlueRabbit
If double status on a supporter is bad, then how about...
Psycho Shock/Energy Ball
Kinda mixes a few sets, but nicely for a supporter that can still attack, right?
And ShrekScorp could have...
Aqua Tail/Ice Fang
Yea, it's a bit of (entirely) a 4th gen set, but why get rid of a good thing? Cross Poison and Crunch/Night Slash get stab on an already great attack, Aqua Tail takes care of Ground-Types that aren't Torterra or Flygon, but Ice fang's got it covered, minus the low power. Toxic or T.Spikes cause/prevent switch-ins, respectively, except for Skarmory or Crobat. X-Scissor adds Dark to the super-effective list, but are they gonna mess with Drapion?
Last edited by Mr. Marowak; 18th January 2011 at 2:02 PM.
Reason: Cuz im forgetful
I'm back, baby.