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Originally Posted by
Bwaaaaa
Nattorei (M) @ Rugged Helmet
Trait: Iron Barbs
EVs: 252 HP / 252 SDef / 4 Def
Sassy Nature (+SDef; -Spe)
- Leech Seed
- Stealth Rock
- Gyro Ball
- Power Whip
Stealth rock lead I have no idea about this guy and I know my set is horrible so help thank you. Yes, your set is horrible. Seriously? Max Speed on Nattorei? It has 40 base Speed for god's sake. It's a defensive pokemon! This is a standard set, although I don't like it very much. Max defense on the special side and let Rugged Helmet and Iron Barbs take care of the Physical side.
Breloom (M) @ Toxic Orb
Trait: Poison Heal
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Spore
- Focus Punch
- ThunderPunch
- Mach Punch
standard breloom I am thinking about changing thunder punch to a grass STAB move. Agreed. Change to Seed Bomb. You don't need TPunch for anything, as Gyarados and Bulky Waters won't be able to threaten you anyway. Also, change Mach Punch to Sub, or Focus Punch will be stupid.
Starmie @ Life Orb
Trait: Natural Cure
EVs: 4 HP / 252 SAtk / 252 Spe
Timid Nature (+Spe; -Atk)
~ Hydro Pump
~ Ice Beam
~ Thunderbolt
~ Rapid Spin
Rapid spinner and general water type. Never EVER use Blastoise, Starmie is the best spinner there is.
Blissey (F) @ Leftovers
Trait: Natural Cure
EVs: 252 HP / 252 Def / 4 SDef
Bold Nature (+Def, -Atk)
- Softboiled
- Seismic Toss
- Flamethrower
- Heal Bell
Speacil wall just blocks everything so well and has heal bell support I'm not sure whether I should change Ice beam though Its just the for special dragons that I wall. Change Ice Beam to Flamethrower for Nattorei, Scizor and Forretress.
Arcanine (M) @ Choice Band
Trait: Intimidate
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- ExtremeSpeed
- Flare Blitz
- Close Combat
- Wild bolt
General kill everything suicide it can't survive much so I like baiting an Ice move with Dragonite and switching. Gernally OK, but I should note that Arcanie's speed is VERY slow, and even more slow because it's unscarfed. And that damn weakness to Stealth Rock makes it a bad Choice Band sweeper tbh, so it's really important to keep Starmie alive and let it spin.
Dragonite (M) @ Leftovers
Trait: Multi-Scale
EVs: 244 HP / 48 Def / 216 SDef
Impish Nature (+Def; -SAtk)
- Roost
~ Thunder Wave
~ Substitute
~ Dragon Tail
A stalling Dragonite with a good coverage I used to have Thunder punch instead of stone edge was it a good switch? Roost is there to recover life orb recoil. This is a stalling Nite.
I really need help I want to fine tune this on pokemon online before training them on the DS so yes an thank you.
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