| 3DS Friend Code: 3437-3270-8244 | Backloggery | MyAnimeList | Raptr | Last.fm | VGMdb | Banner adapted by me from here. |
ignoring you i start a new topic:I wasn't dismissing the possibility. Of course it could happen. I was telling you that an interview with "Game Informer" saying it "could" happen is meaningless. Because it is.
what puzzle had u stuck the longest in a zelda game...
well for me it was the how to freaking hit the final boss in 4 swords.
yeah thats my second hardest one.The one where you close the screen in PH. You know the one.
Built to make you feel like an idiot, one of the only times I turned to the internet...
Hardest puzzle in Zelda history right there.
it seemed so obvious when u solved it XD
| 3DS Friend Code: 3437-3270-8244 | Backloggery | MyAnimeList | Raptr | Last.fm | VGMdb | Banner adapted by me from here. |
| 3DS Friend Code: 3437-3270-8244 | Backloggery | MyAnimeList | Raptr | Last.fm | VGMdb | Banner adapted by me from here. |
I don't think this counts as a puzzle but I got stuck on Bongo-Bongo for a good solid month before I finally could defeat it. I think it's because I thought you had to wear the Hover Boots in the battle but I eventually realised that it doesn't actually do anything.
Oh, and the entire City in the Sky dungeon in general. Didn't like that dungeon at all.
i didnt think bongo bongo was that hard but it was annoying switching back and forth between the bow and the lensI don't think this counts as a puzzle but I got stuck on Bongo-Bongo for a good solid month before I finally could defeat it. I think it's because I thought you had to wear the Hover Boots in the battle but I eventually realised that it doesn't actually do anything.
Oh, and the entire City in the Sky dungeon in general. Didn't like that dungeon at all.
and my 3rd hardest was tha final boss in minish cap, it took me so long to figure out to use the cane of pacci to flit the arms.
You know what always got to me in SS that I forgot about till now? The music when flying. Listening to it the whole way through, it's a good track. But constantly having to island hop to get those goddess chests, listening to 30 seconds of build up, cutting it off and then starting it again... Oh god. It actually got to the stage where I muted it when I was flying.
I liked Skyloft. I found it a very convincing town, you feel like it is a viable community (apart from practical issues like food and reproduction)
Edit: Also the hardest puzzle I found was the invisible wall at the start of the Bottom of the Well. I don't know why, but it took me forever to realise what the hint meant. Oh, and everything in Link's Awakening. Stupid game....
Last edited by Lethal Llama; 6th October 2012 at 9:12 PM.
"I swear Bianca if you crit me I'll push you down the stairs." - The wise words of BlameTruth on Rival battles
Opponent sent out Ninetales!
Me: I know! Fight fire with fire!
Arcanine used Flare Blitz!
Ninetales's Flash Fire made it useless....
Me: 0.0
-.-
Stupid saying.........
Planned White 2 Team:
Biggles
Magneto
Sally
Soprana
Padfoot
Gatling
i still havent beat links awakining XDEdit: Also the hardest puzzle I found was the invisible wall at the start of the Bottom of the Well. I don't know why, but it took me forever to realise what the hint meant. Oh, and everything in Link's Awakening. Stupid game....
I finished Twilight Princess today. The final battle was very fun, and I enjoyed Zelda's involvement.
I really hate how Zant turned out, though. He appeared highly menacing at first, but once Ganon was brought into the picture, he turned into a disgrace. Nonetheless, it's a wonderful game.
Last edited by The Eleventh; 7th October 2012 at 2:58 PM.
So rude.
Hard to remember since it's been so long. It's probably something from Majora's Mask but since I forget most of the puzzles in that game I'm gonna say the damn statue thing in Twilight Princess. It wasn't that hard it just had me stuck for a while.what puzzle had u stuck the longest in a zelda game...
...and a toilet seat cover.
Twilight Princess was a bit too easy. Even ignoring the damage part(Ganondorf doing half-Hearts, HA), the puzzles were far too simple.
Spirit Tracks, for being lauded for having a different guy designing the puzzles, seems to be pretty basic, too. Mind you, I can't find the drive to FINISH it, but from what I've seen, the puzzles are pretty standard fare. So between that and the awful train system(having loved boats), I am only a few dungeons in.