Looks like I need to stay away from this thread now.
So... no Volvagia then?
Odolwa was a first boss that could kick your ass, even if you knew what to expect and Goht, while not hard per say, was fun. Twinmold was pretty cheap with the Giant's Mask tho...
And Gyorg, oh god... The sheer feeling of terror when you miss your dolphin jump to the platform and you waste precious seconds as it closes in on you.
MM's bosses were pretty bad honestly, after fighting them for the first time you never really want to go back and beat them up again even if MM was the one that had that feature first.
Odolwa was annoying since the Kokori Sword is so damn weak but the other bosses are a piece of cake if you are a decent player.
For Odolwa, use your arrows to stun him and then beat him.
Goht you just chase down and kill, one of the weakest boss in the whole Zelda Series due to how easy he is compared to others IMO.
Gyrog is annoying because arrows don't damage him but stunning him works out. Dive in with Electro Barrier and Jump out, rinse and repeat to end the battle.
Twinmold, lol not much of a challenge unless you forgot to get some magic from the pillars or take too long to kill him and are left with no magic.
Focus on one of the twins or just drink some Chateau Romani/green potions and let loose with the giant's mask/light arrows. They never attack the middle platform you are in if you are tiny.
Majora's Mask.... Reflect and kill it with it's own heat beam, maybe light arrow down the masks if they bug you too much. Spin attack makes the Mask's little sawing move useless.
Incarnate, the Majora form thats on crack. Just wait for the laser ball attack and light arrow it, or follow Tatl's advice and wear your Goron's mask to chase him down lol.
Wrath, actually pretty challenging for the first time when you fight it. Use the Great Fairy Sword to deal greater damage after stunning it with light arrows. A bonus with the Great Fairy Sword is that the shielding actually works with it so Majora's whips don't hurt you.
A fun thing to do is predict where Wrath will land if you throw a bomb, then throw it there and throw another one so when Wrath jumps he lands on the exploding bomb. It only worked for me one time but it was hilarious.
Of course you could just ignore everything and go Fierce Deity Mask to curbstomp every Boss.
Argorok was alright, it was a decent idea for the battle.
You make it seem so straigt forward, disregarding the bombs that'll stop you when you close in, the stalactites that fall right in your way and the lightning that you get after failing to catch up fast enough. Easy by MM standards, but there are a ton of easier bosses in the series as a whole.Goht you just chase down and kill, one of the weakest boss in the whole Zelda Series due to how easy he is compared to others IMO.
Hardest thing ever in the series for me...wasn't a boss. It took me almost a week to figure out and still haunts me in my nightmares.
I'm a big completionist, so when I find a new area I won't leave until I complete everything possible at that point of time in that area.
That being said, in TP, my first journey up Death Mountain...
The Goron beats the crap out of me because I don't have Iron Boots, as it's supposed to. But being me, I figure there has to be a way to beat the Goron and I wouldn't leave. For a week I tried different things. Imagine to my surprise when I found out all I had to do was give up and leave and Renado would tell me the secret.
I'm not going to read the post about beating bosses.....I like to figure that stuff out on my own...Isn't that called master quest?Anyways I read the SS spoilers and the best news I caught that isn't a spoiler is that the game has a Hard Mode! Hell yeah guys, they finally added a harder mode for the ones looking for a challenge.Puzzles are always the hardest parts.Hardest thing ever in the series for me...wasn't a boss. It took me almost a week to figure out and still haunts me in my nightmares.
Haha, same about the goron part.
Actually, the most difficult moment in zelda for me was that one puzzle where you had to transfer a crest on to your map in PH. I had to look upba guide for it, even though it had such a simple solution.
npt sure if you guys knew this but.....theres apparently a zelda game in the making for the 3ds ,it says legend of zelda(working title) here: just gp down and find it http://en.wikipedia.org/wiki/List_of_Nintendo_3DS_games
Electivire Addict...may I ask who died and made you the thread's owner?
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Some of the MM bosses were hard as heck, but there were entirely unremarkable as far as their asthetics go. I really didn't feel like they had any purpose in the game other then to just be there as a boss. They felt really out of place.
That being said, Gyorg is the only boss that I still have to really struggle to beat, to this day. That over-sized guppy is absolutely brutal!
This is me. This is my team. Fear our wrath.Trainer Card for my Fanfiction.A novelization of the story of HeartGold and SoulSilver, told from the point of view of the Red-haired rival. Still in it's early days.(First line links to FF.net version of the story, second line links to Serebii.net version of the story)Spoiler:- Credit for stuff:
That's fun - it's almost as if you're duking it out with the boss on even grounds rather than having to find its tiny weak point and hit it with a blade or an arrow.
....But what if it's fun to beat, difficult, and not frustrating? That's what I prefer, though those are kind of rare.
Actually, that's how I'd describe a couple of the minibosses, like the iron knuckle.
Last edited by Zachmac; 10th November 2011 at 7:16 AM.
Iron Knuckles are punishing, but not particularly difficult. Their slow movement speed makes them pretty easy to dodge/hit, even when their armor falls off. ESPECIALLY when their armor falls off as they can then be flinched by your attacks.
Last edited by Electivirus; 10th November 2011 at 10:13 AM.
Well, they are easy once you get the hang of it, but in the first two fights they are a bit difficult.Iron Knuckles are punishing, but not particularly difficult. Their slow movement speed makes them pretty easy to dodge/hit, even when their armor falls off. ESPECIALLY when their armor falls off as they can then be flinched by your attacks.
Mostly since I always like to figure out how to beat enemies by myself, even after I figured out Navi could tell you.
But I completely agree with the last part, about fighting on even grounds. That does it make it more epic.
Last edited by XX-Saber Mark; 10th November 2011 at 11:19 AM.
As the person playing the game, yes the game is meant to be fun but do you honestly think Link is having FUN fighting these things?
Of course not, it's impossible for animated images to have any emotions.
Actually, I think I fall under the group of people that want the fights to be "cool". I like to fight Lizaflos and Dinoflos without using my shield, just so I have to jump to avoid attacks, and enjoyed morpho mostly because that was my closest battle.
Anyway, just beat OoT master quest. Gannon's castle disappointed me again, it seemed easier then the first time.