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Thread: Community POTW #11

  1. #26
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    Snorlax

    Classical Restalk

    Nature - Sassy/Careful
    EV - 252 Sp.Def / 252 HP / 4 Def
    Attacks - Curse / Body Slam / Rest / Sleep Talk
    Item - Leftovers

    A great moveset, if it can use 2 curses, Snorlax one of the best tanks in game.
    524 Hp and 350 Sp.Def is awesome, but his defense isn't good... Here enters curse, boosts defense and attack, and, if the hp is low, rest restores it, and sleep talk is used to keep attacking even if sleep.

  2. #27
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    Poor Snorlax. I was hoping for Eelektross or Hydreigon or Dragonite or Scizor. Oh well, just gotta keep waiting for them.

    ChoiceLax
    Nature: Adamant
    @: Choice Band
    Ability: Thick Fat/Immunity
    EVs: 252 ATK and HP, 4 SP defense

    -Return/Double-Edge/Body Slam
    -Crunch
    -Fire Punch/Earthquake
    -Thunderpunch/Wild Charge/Seed Bomb/Earthquake

    Return, Body Slam, or Double-Edge represent STAB, Crunch is for Ghosts, Fire Punch and Earthquake are Steel killers, and Thunderpunch and Seed Bomb hit Bulky Waters. Thunderpunch and Wild Charge if you need to kill Gyarados and Seed Bomb is a little something for the Water/Ground types. You could run Fire Punch and Earthquake side by side so that you don't run into problems with Heatran while still packing Fire Punch.

    So old it's Cursed
    Nature: Adamant
    @: Leftovers
    Ability: Immunity
    EVs: Same as above

    -Curse
    -Return/Body Slam
    -Crunch
    -Earthquake/Fire Punch/Thunderpunch/Seed Bomb

    I don't think this needs explaining

    An interesting idea
    Nature: Adamant
    @: Life Orb/Expert Belt/Muscle Band/Leftovers
    Ability: Immunity/Thick Fat
    EVs: See previous

    -Smack Down
    -Earthquake
    -Return/Body Slam
    -Crunch

    This set can shut down some of Snorlax's counters. It drops Skarmory and Bronzong and Gengar and Eelektross to get slaughtered by Earthquake while not dropping coverage on Heatran. This lets Snorlax trample things much easier. Return and Body Slam is for STAB and Crunch is for Ghosts. In fact, this set has gotten me interested in running a Snorlax. Not likely though.

    StallLax
    Nature: Impish
    @: Leftovers
    Ability: Thick Fat/Immunity
    EVs: 252 DEF, 252 Sp DEF, 4 HP

    -Rest
    -Sleep Talk
    -Stockpile
    -Toxic

    Bet you didn't expect Stockpile! Anyway, Restalk is the best recovery Snorlax has, Stockpile bulkifies (yes I created a word) it, and Toxic spreads status. Just watch out for Taunt and phazers.

    Counters

    Bulky Waters need to watch out for Thunderpunch, Wild Charge, and Seed Bomb, but they are good otherwise. Steel types like Skarmory, Bronzong, Heatran, and Ferrothorn are effective also. For a direct/revenge kill approach, pretty much any Fighting type Pokemon will take care of Snorlax.

    Other options

    Since Snorlax's appearance will cause a switch to Fighting types, Pursuit can be a fantastic option over Crunch.
    Ice Punch can be used to crush Dragons
    Zen Headbutt is used for Fighting types, but seeing a Fighting type means removing Snorlax from the field at all costs.
    Selfdestruct is not a good idea for Snorlax to be honest. Go ahead and use it if you want.
    Yawn can be fun. But that switch is just a good idea to bring in the Fighting type, which ruins the fun.
    Superpower is another notable option and somewhat serves as a compromise between Fire Punch and Earthquake. The stat drops are nasty though.
    Brick Break is good for Screen breaking, but for hitting Steels, Fire Punch's coverage and Earthquake's power make them better.
    Heavy Slam is a steel type attack and should NOT be used. Return is much more reliable and most of the time a harder hit, considering what will usually switch in when you consider the poor type coverage with Steel. It fails to hit those Bulky Water switch-ins and Conkeldurr and Machamp have yet another reason to make Snorlax's visit to the field an extremely short one. I am going through this because Heavy Slam only looks good on paper. Besides, running Heavy Slam makes Snorlax lose some very important type coverage.
    Outrage can drop Dragons, but Snorlax needs the type coverage space in its moveslots.
    Belly Drum makes Rest obvious and makes physical attacks and Psyshock see more use on Snorlax. Curse is better because of the defense boost. Belly Drum is overkill anyway.
    On the Curse set, Rest can slip in. I prefer the type coverage.
    Last edited by Meowmeow; 14th March 2011 at 4:25 PM.

  3. #28

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    Might not be to useful on snorlax, but he did get wild charge.
    Mike: 2793-0594-7347
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  4. #29
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    Snorlax hasnt change much in the generation shift, but it has gain access to a few new moves such as Wild Charge, Bulldoze and Heave Slam, but the older movesets work better.



    Curse-Lax: @Leftovers/Life Orb
    Nature: Adamant (+Atk, -Sp.Atk)
    Ability: Immunity
    -Curse
    -Return/Body Slam
    -Crunch
    -Earthquake/Fire Punch
    EV's: 252 HP, 252 Atk, 4 Def/Sp.Def
    Good ol' Curse-Lax. Curse for the nice boosts. Return as the stronger STAB whereas Body Slam can paralyze which is handy. Crunch hurts Ghost that want to avoid your STABs. Earthquake hurts Steels that want to ruin Snorlax. You can run Fire Punch to hurt specific Steels *cough* Brongzong, Skarmory and Ferrathorn *cough*.

    Belly Drum: @Leftovers
    Nature: Adamant (+Atk, -Sp.Atk)
    Ability: Immunity
    -Belly Drum
    -Return/Body Slam
    -Crunch
    -Earthquake/Fire Punch
    EV's: 252 HP/152 Atk/100 Def/25 Sp.Def
    This set is the same thing as the last one, but with Belly Drum being your boost. Return and Body Slam for STAB. Crunch hurts Ghosts. Earthquake and Fire Punch hurts Steels.

    Rest-Talk: @Chesto Berry
    Nature: Impish (+Def, -Sp.Atk)/Adamant (+Atk, -Sp.Atk)
    Ability: Thick Fat
    -Rest
    -Sleep Talk
    -Return/Body Slam
    -Earthquake/Fire Punch/Ice Punch
    EV's: 252 HP/200 Atk/42 Def/14 Sp.Def
    Rest to recover from damage and statuses. Sleep Talk to sweep while you rest. Return and Body Slam for STAB. Earthquake and Fire Punch handles Steels. Ice Punch hurts Dragons.


    FC: 2022 2993 1000

  5. #30
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    Ability:thick fat
    Item:leftovers/rocky helmet
    Attacks:earthquake
    Retaliate
    Crunch
    Heavy slam

    Use snorlax's weight and lack of speed

  6. #31

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    Snorlax...we might see a big drop in usage of chibi Totoro. It already started to decline since Gen 4. It didn't really get anything new, and the environment around it has evolved.
    The PotW's have been getting messier ever since 2/3 of the way in Gen 4. That's why I liked them so much more than Smogon's. Recetly, they seem to have gotten sloppier. Hopefully let's see something better in Gen 5. Personally, I'm not condemning the Samurott set because it was the Pokemon's fault.

    Aggrolax @ Choice Band/Life Orb
    4 HP/252 Attack/252 Special Def
    Adamant (+Attack, -Special Attack)
    Immunity/Thick Fat
    Retaliate/Return/Body Slam
    Crunch
    Pursuit/Selfdestruct
    Focus Punch/Fire Punch/Earthquake/Fire Blast

    This is the generic CB'er set, with the possible addition of a strong Retaliation. Snorlax is notable with Retaliate as it has the bulk to consistently switch into attacks, as well as the movepool to deter any Steel, Rock, or Ghost switch-ins. Personally, I'm not a great fan of Retaliate, but it works. Otherwise, you can use a normal CB set.

    Defensive @ Leftovers/Life Orb
    252 HP/252 Def/4 SpDef
    Impish (+Def, -SpAtk)
    Thick Fat
    Rest
    Sleep Talk
    Return/Body Slam/Double-Edge
    Whirlwind/Crunch/Earthquake

    Snorlax is the more offensive version of Blissey. Yeah. You can apply 252 Atk if you want to be more offensive. This is notable in being to handle Reuniclus more effectively than Blissey with moves such as Double-Edge, Whirlwind, and/or Crunch.

    Tank @ Leftovers/Life Orb
    252 Atk/252 SpDef/4 Def
    Adamant (+Attack, -Special Attack)
    Thick Fat
    Return
    Selfdestruct
    Crunch
    Earthquake/Fire Punch/Fire Blast

    A mix of the first two sets, it retains all the power while having free reign of its moves. This Snorlax is more focused on smashing things through, impatiently spamming whatever attack suits best at the current situation. Selfdestruct ends everything, and despite the nerf, it's still powerful, especially with STAB. Crunch will eventually down the likes of Reuniclus between pure power and Def drops, and Earthquake is necessary to decimate Steel-types, especially Heatran. However, Fire Punch is always out there to hit Air Ballooners, Skarmory, and Bronzong. More importantly, aside from Scizor and Forretress, Fire Punch helps nail Ferrothorn.

    SubPunch @ Leftovers
    120 Attack/136 Def/252 Special Def
    Careful (+Special Def, -Special Attack)
    Thick Fat
    Substitute
    Focus Punch
    Crunch
    Body Slam/Return

    Snorlax's ability to force many switches alongside its natural bulk makes a Substitute set pretty darn effective. Focus Punch and Crunch are a powerful combination resisted only by Toxicroak and Heracross, both of whom are greatly threatened by a Body Slam or Return. Return outpowers Focus Punch on average, but Body Slam's Paralysis rates come in very handy.

    Belly Drummer @ Chesto Berry
    120 HP/136 Def/252 Special Def
    Careful (+Special Def, -Special Attack)
    Thick Fat
    Belly Drum
    Rest
    Return
    Crunch/Earthquake

    This is extremely tricky to use. Not only is cutting half your HP is risky in itself, but like most boosting sweepers, Snorlax is very vulnerable to the opponent switching to a hard counter after it Drums. Also, when switching in Snorlax, you (obviously) cannot take even 25% of damage, otherwise you'll fail deeply in Drumming. On the upside, it sends Snorlax's Attack stat through the roof, and if your opponent can't bring out anything to effectively absorb BOTH its offensive options, there is little that they can do. Therefore, it is your team's duty to deal with this and for you to resist the urge to send out Snorlax ASAP.

    Rentsy @ Leftovers
    140 HP/252 Def/116 Special Def
    Careful (+Special Def, -Special Attack)
    Thick Fat
    Counter
    Selfdestruct
    Return
    Crunch/Focus Punch/Earthquake/Fire Blast

    Another set ripped straight from Gen 4, Snorlax is one of the more effective Counter-users. It is a lure for Physical attacks, and has the bulk to reflect them without the reliance of Focus Sash. Assuming no Attack EVs or Nature, a Conkledurr's Drain Punch after two Bulk Ups only has a 67% of a OHKO. After Snorlax has exhausted itself, Selfdestruct will be its most powerful attack. In the meantime, Return is there as its main offensive option, and Earthquake or Crunch is the decision to battle Heatran or Gengar. For other Steel types, you would generally want Fire Blast, due to their lower Special Defence and also because Gengar isn't immune to that. Focus Punch is alluring if people try to play around Counter, but remember that STAB Return is still more powerful.

    The Infamous Curselax @ Leftovers/Chesto Berry
    140 HP/116 Def/252 Special Def
    Careful (+Special Def, -Special Attack)
    Thick Fat
    Curse
    Body Slam/Return
    Selfdestruct/Rest
    Earthquake/Crunch/Fire Punch

    This goes without saying. The key to beating Snorlax is to find out what auxiliary move it has, and even then, it isn't a guarantee that you can take it on without seriously hampering your chances of winning. I'll let everyone else explain this set, as it's simple, it's easy, it's straightforward, and I'm busy.

    The Final @ Silk Scarf/Leftovers
    4 HP/252 Attack/252 Special Def
    Adamant (+Attack, -Special Attack)
    Immunity/Thick Fat
    Protect/Curse
    Last Resort

    More attacks are possible, but the more you do that, the harder it is to use Last Resort. It depends on how well your team can set it up, really.

    Pre-Evolution Corner
    Munchlax @ Eviolite
    236 Attack/36 Def/236 Special Def
    Brave (+Attack, -Special Def)
    Thick Fat
    Return/Body Slam
    Earthquake
    Pursuit
    Fire Punch/Ice Punch

    Munchlax @ Oran Berry
    Recycle
    Curse
    Return/Body Slam
    Fire Punch/ThunderPunch/Earthquake

    Other Options
    Recycle Lum Berry I guess, but it eats up too much space. Also Special attacking options, yadda yadda. It does get Work Up though, so consider it an option. Seed Bomb is an option, but what would you use it for, really?
    I just noticed: Snorlax gets Wild Charge. That's an option over any ThunderPunch.
    See also: Smack Down, Bulldoze
    Munchlax can run any of the other sets Snorlax can for LC. Stockpile Munchlax is also becoming popular. At least 156 HP EVs can make Leftovers worth it for Munchy.

    Partners
    Secret Power Skarmory could come in pretty handy. Skarmory in general is good to Snorlax, as it is with Blissey. Spikes and Whirlwind help scout and weaken opponents for offensive Snorlax, and in terms of defensive Snorlax, Snorlax has its own Whirlwind. The aspect of Secret Power also can make Skarmory effectively decent in helping to Paralyze Pokemon for Snorlax. This is especially appealing for Belly Drum Snorlax.

    Doubles/Triples/Rotation
    Between Earthquake and its wide movepool and stats, Snorlax is a team player. It's also not as vulnerable to Physical shots as Blissey is.
    Last edited by PhilosophicalPsychologica; 14th March 2011 at 2:48 AM.

  7. #32
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    A cordial single-word message to all who suggest Giga Impact or Hyper Beam: NO.

    I was kinda counting on it being Volcarona, I literally have an entire PotW feature written up for it already. :P

    NOTICE: Above White FC is no longer valid. FC is now 0562-2001-5885.

    Awesome pic by xPrincessAmanda.

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  8. #33
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    No point in rehashing the curselax and choicelax sets.

    A Glutton for Dealing Punishment
    @ Custap Berry (Go first once in a pinch)
    Adamant (+Attack, -Special Attack)
    252 Hp/ 252 Att/ 6 Def or Sp. Def
    Ability: Gluttony

    Belly Drum
    Zen Headbutt/ Crunch/ Pursuit
    EQ/ Super power
    Return/ Double-edge/ Self-destruct


    Surprise! With gluttony and a safe switch, the big 'S' can become a deadly foe that will more than likely kill its biggest threat when it switches in. Few mach-punchers can do enough to OHKO at ~50% and if you think they're going to high-tail it, go with pursuit. EQ and SP for steels, rocks, (and normals,) don't really have to worry about the attack drop. After that, it's your choice of STAB or suicide if snorlax is too much out of HP for your taste at that point.




    Partners: You're gonna want something that lures out something that has no chance of beating a snorlax so it'll switch as soon as you bring out the big man. Usually ghosts fear this guy, so your rapid spinner can do the job just dandy. A ghost of your own would help if you're worried that a CB-breloom with technician is about to lock itself into mach punch.

    In double and triple battles, you shouldn't use this set at all. Two or three other attacks coming at you will definitely make belly drum a liability and your allies won't appreciate an omega EQ or self-destruct.

  9. #34
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    Dreamy Snorlax
    - Heavy Slam/ Body Slam/ Earthquake
    - Belly Drum
    - Sleeptalk
    - Rest
    Item attached: Liechi Berry
    Ability: Gluttony
    EVs and Nature: Adamant
    252 HP / 4 Sp. Def / 252 Atk

    Less Dreamy Snorlax
    - Heavy Slam
    - Belly Drum/ Curse
    - Earthquake/Rest
    - Body Slam/ Rest
    Item attached: Liechi Berry
    Ability: Gluttony
    EVs and Nature: Adamant
    252 HP / 4 Sp. Def / 252 Atk

  10. #35
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    Countering
    Psyshock and Psystrike make Snorlax less viable as a Special Wall. Reuniclus, Exeggutor, Slowbro, and several others have the bulk to switch into a mild-power physical while others have far more Speed to shut it down completely with Psyshock. They still need to avoid Crunch and high-power STAB, though, but without Trick Room active, it may not matter.

    As before, Snorlax has issues with Physical Damage. After a few Moxie KOs, Scrafty can be a menace. Conkeldurr has decent physical bulk to shrug off some of 'Lax's onslaught, as does Hariyama, Machamp, and Throh. Heck, most Fighting Types will be far faster and hit Snorlax really hard, if not outright KO it.

  11. #36
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    Snorlax @ Rocky Helmet
    140 HP/116 Def/252 Special Def
    Careful (+Special Def, -Special Attack)
    Thick Fat
    - Curse
    - Rest
    - Body Slam/Return
    - Earthquake/Crunch/Fire Punch

    Standard Curselax, but with Rocky Helmet to chip away at the opponent's health while they try to attack Snorlax. Maybe include Sleep Talk in here?

  12. #37
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    Snorlax @ choice band
    Ability: Thick Fat or Immunity (your choice)
    Nature: Adamant (+Atk/ -Sp.A)
    EV's: 252 HP/ 250 Atk/ 8 Def
    - Crunch
    - Outrage
    - Thunder punch/Ice Punch/ Fire Punch
    - Body Slam/Double Edge/ Earthquake

    This set takes advantage of Snorlax's great attack and immense bulk. Crunch is imperative in today's metagame; completely demolishes any ghost or psychic type. Outrage is necessary for Ubers, just beware getting walled by Skarmory or Groudon. The elemental punches are useful for diversity and also to make Snorlax a little unexpected. Choose as you wish. Finally, it's simply a choice between less powerful STAB without recoil or STAB with more power but recoil. Earthquake is another option but I've found Earthquake's been less useful lately. Again this set is good because nobody sees it coming; they'll expect a curselax or something and probably taunt him which gives you time to mow them down.

  13. #38
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    The only Elemental Punch that Snorlax would really want is Fire Punch.
    95% of teams have a Electric and Ice type move, it is practically compulsory.
    So there is no need to waste a move for Ice Punch and Thunderpunch.

    CurseYouFatBoy@Leftovers
    Thick Fat/Immunity
    140 HP, 252 Att, 116 SpD/116 Def
    Brave/Adamant/Careful
    -Curse
    -Crunch/Earthquake
    -Rest/Brick Break/Superpower/Fire Punch
    -Body Slam/Return
    Combination of everything really. It is a pick and choose. Crunch for Ghosts, Earthquake for Rock and Steels that resist Crunch and Body Slam/Return. Rest is to heal damage, Brick Break and Superpower if you don't choose Earthquake. Fire Punch for whatever. Body Slam is for the Paralyze, Return for Power. Snorlax is so fat that the Paralysis won't really help that much.

  14. #39
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    Here's another set, its the original FlamingSpade Snorlax set:

    Snorlax@Leftovers
    Nature: Impish
    Ability: Thick Fat
    EVs: 252 HP/248 Def/10 Atk
    -Stockpile
    -Belly Drum
    -Body Slam
    -Rest

    Idea is to remove all ghosts and steels (Yes I'm looking @ you Ferrothorn) and then bring this Snorlax out. Stockpile up, then Rest, Belly Drum and sweep with +6 Body Slam, which also has a chance to paralyze.

  15. #40
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    snorlax@chesto berry

    belly drum
    rest
    rollout
    hyper beam

    drum then rest then destroy all in your path
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  16. #41
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    How about this movelist...

    Recyclax

    -Belly Drum
    -Recycle
    -Return
    -Crunch / Earthquake
    Ability: Gluttony
    Nature: Adamant (+Att -Special Att)
    Hold Item: Sitrus Berry

    A set taking full advantage of Snorlax's Gluttony Ability. Use Belly Drum to take it down to half health maxing Attack which combined with Gluttony eats the Sitrus Berry afterwards to recover some of the lost health. Recycle can bring back the berry over and over. Return plus STAB and max power can deal some decent damage. Crunch / Earthquake can be used for any counters from Ghost / Steel / Rock Types.
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  17. #42
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    Adamant
    The Big Bang
    self destruct
    (4 gen)ice punch/heavy body
    earthquake
    curse
    life orb

    nice
    or

    relaxed
    return
    recycle
    rest
    belly drum
    leftovers/chesto

    use
    Last edited by rukarion; 18th March 2011 at 6:39 PM. Reason: Missed off a move

  18. #43

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    Quote Originally Posted by Pledster View Post
    How about this movelist...

    Recyclax

    -Belly Drum
    -Recycle
    -Return
    -Crunch / Earthquake
    Ability: Gluttony
    Nature: Adamant (+Att -Special Att)
    Hold Item: Sitrus Berry

    A set taking full advantage of Snorlax's Gluttony Ability. Use Belly Drum to take it down to half health maxing Attack which combined with Gluttony eats the Sitrus Berry afterwards to recover some of the lost health. Recycle can bring back the berry over and over. Return plus STAB and max power can deal some decent damage. Crunch / Earthquake can be used for any counters from Ghost / Steel / Rock Types.
    Sitrus berry only heals 30 HP right? It's good at very low lvl fights, but on lvl 100 fights with Snorlax? No thanks. Leftovers heals on a 500HP Snorlax 31HP per turn. Sitrus berry only heals 30 every turn assuming you use Recycle every turn. So Leftovers heals more, saves a move slot, and doesn't completely prevent you from doing something to your opponent. And with Leftovers you can also use another ability that can be useful, like Thick Fat. Belly Drum Snorlax is a viable option, but Sitrus Berry Snorlax simply isn't a viable option.


    Quote Originally Posted by garchompkid View Post
    snorlax@chesto berry

    belly drum
    rest
    rollout
    hyper beam

    drum then rest then destroy all in your path
    What is wrong? First of all, Rollout might work in-game, but against other players it sucks. It takes too long to gain power and locks you in the fight and in the move for a large number of turns. Nothing is stopping your foe from simply switching in Metagross, launching an Agility, and going for a sweep. Nothing is stopping Tyranitar from coming in, launching 2 dragon dances or even 3, and then destroying your entire team. Next up, Hyper Beam. Not only does it prevent switching and give away a free turn, it's a special move. On a Belly Drum set. Belly drum boosts attack, not special attack.
    Last edited by Sceptile Leaf Blade; 14th March 2011 at 7:22 PM.
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  19. #44
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    LeichiLax
    Nature: Adamant/Impish
    @: Leichi Berry
    Ability: Gluttony
    EVs: 252 ATK, 130 DEF, 126 HP

    -Substitute
    -Recycle
    -Return
    -Outrage

    Gimmicky, but worth a try.

    ScreechLax
    Nature: Adamant
    @: Leftovers/Life Orb/Muscle Band
    Ability: Not Gluttony
    EVs: 252 ATK and HP, 4 DEF

    -Screech
    -Return/Body Slam
    -Pursuit
    -Fire Punch/Seed Bomb/Earthquake/Thunderpunch/Curse

    The Screech-Pursuit combo. Add Return or Body Slam for STAB, and fourth slot is for coverage. Curse can be used here to increase damage output and bulk.

  20. #45
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    @ Sceptile Leaf Blade

    I understand where you're coming from.
    It's just another option which people can use.
    Something different for people to try.
    I claim Porygon!
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  21. #46
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    Quote Originally Posted by Sceptile Leaf Blade View Post
    Sitrus berry only heals 30 HP right? It's good at very low lvl fights, but on lvl 100 fights with Snorlax? No thanks. Leftovers heals on a 500HP Snorlax 31HP per turn. Sitrus berry only heals 30 every turn assuming you use Recycle every turn. So Leftovers heals more, saves a move slot, and doesn't completely prevent you from doing something to your opponent. And with Leftovers you can also use another ability that can be useful, like Thick Fat. Belly Drum Snorlax is a viable option, but Sitrus Berry Snorlax simply isn't a viable option.
    Quick Note: From Gen IV on, Sitrus Berry heals 25% of the user's Max HP; not just 30 HP anymore. So you'd be gaining about 125HP, not 30HP.
    .
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  22. #47
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    selfdestruct nerfed, waaaaay to many new fighting types, and the power creep have turned the "Big Four" (four pokemon prominent in OU since R/B Starmie, Zapdos, Snorlax, and Gengar) into the big three. hopefully UU will be kinder to the big blob, as I have grown fond of him.
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    well, darn it... the new sprites arent up, so if you want to see my worlds 2011 team you have to do a little work

  23. #48
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    @pledster I do hope that your set is supposed to have SpD Evs, because if not then a special such as oh Mienshao can come in with an Aura Sphere and KO Snorlax relatively easily, so can anything with good SpA and either HP(Fighting) or Focus Blast. Other than that Curselax is probably the best set for poor old Snorlax now.

    Heavybomber may be interesing but it has pitieous coverage only rocks and ice types. On top of that fire, water, electric and steel types all resist it. Not worth the effort.
    Battle me and discover the true meaning of Quintessant Ruin.



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    PO Name: CROWN

  24. #49
    Join Date
    Feb 2011
    Posts
    10

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    @ CROWN

    already posted a Curselax set
    just thought of the other set as something different.
    I claim Porygon!
    9999 Coins. Don't touch what you can't afford!

  25. #50
    Join Date
    Aug 2005
    Posts
    1,187

    Default

    I think the problem here is that too many people are trying to play snorlax like they did in gen 3, just a massive beast that can recover from anything and last forever.

    IT CAN'T ANYMORE!

    Between all the super powered fighters and their super powered fighting moves, both special and physical, it's not the wall it once was. That's why I made my set.
    Quote Originally Posted by daveshan View Post

    A Glutton for Dealing Punishment
    @ Custap Berry (Go first once in a pinch)
    Adamant (+Attack, -Special Attack)
    252 Hp/ 252 Att/ 6 Def or Sp. Def
    Ability: Gluttony

    Belly Drum
    Zen Headbutt/ Crunch/ Pursuit
    EQ/ Super power
    Return/ Double-edge/ Self-destruct
    With this, you're looking at the big guy taking out two pokemon before he falls. At the least, it'll be taking out a big threat to it.

    Maybe if it has whatever berry cuts fighting power in half it can last longer, but someone'd have to play with EV's to figure that one out.

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