I normally do but they aren't always in my party.
I normally do but they aren't always in my party.
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Originally Posted by DarthVader
I don't use them in my main party, i just have them in the PC and i take them out when i need them.
There was once a time when I was known as Exeggudork...
Nope. 1 flyer and 1 surfer.
If i DO need to cut a tree or smash a rock, ill give on of the box pokemon a new purpose in life then box them again. I feel kind of bad when I dont take them out for at least just one battle but then i do cuz of OCD. :7
In the old games, I had proper HM slaves. For some reason I clearly remember my HM team in RSE:
Tropius - Sweet Scent, Fly, Rock Smash, Strength
Crawdaunt - Cut, Surf, Waterfall, Dive - With Hyper Cutter to cut the grass sometimes.
Shedinja - Swords Dance, False Swipe, Dig, Flash - Helps in completing pokedex a bit.
In DPPt, Bibarel was definitely used. While in HG/SS, I think Golduck was very useful too.
Didn't really use them in gen 1-3.
But after gen 4 increased the number of field moves which are required to advance in the story, they became really important.
But I still try to use them on my main team, at least for a while.
I do not. find it easier to go and have many pokémon to do what you want, but only one with everything, that's no fun!
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I occasionally use them. I usually just take them out when I need them most but I sometimes have them in my party.
I always carry a user of fly, however. It makes it so much easier to travel and I don't have to walk everywhere which would take much more time.
I'm guilty of using HM slaves definitely. Depending on my party I always try to incorporate the HM moves to my Pokemon if I feel they'll be useful for battling... Otherwise it's just keeping that one Pokemon that knows HM moves in my party to get what I want done xD
HMs are kind of sad. My opinion is that each Pokémon has Field Moves that function like HMs at the moment, for example, Gyarados can go across lakes without having to learn Surf, or Pidgeot can fly between towns without learning Fly. HMs could be turned into TMs which could be removed by normal moves. But hey, Game Freak probably won't do this.
Rest in peace, Bibarel.
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Of course I use HM slaves. With how useless most HMs are in battle, I don't see the point in not having one.
In my Yellow and Crystal game, I didn't used one. But nowadays, it's a must have.
yes. I fell bad for the poor bibarel but hey! HM'S are a pain to forget and I don't want to polute my pokemon team with them. Usually I only use surf on one of them in competitive.
Yep, though they tend to be whatever I pick up when I need one. I never have a surf slave, though, seeing as I always have a water-time on my team that can use it well in battle.
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I normally always keep an HM slave in my party, and I try to have an pokemon that can have 3 to 4 HM moves. I typically teach Cut, strength, and Surf/flying, and an 4th HM/TM move depending on which obstacle I'll likely face the most, such as whirlpool, waterfall, Flash, dive, etc. But as soon as I make into an city or when I can go thru somewhere that does not require these moves, I leave my slave in PC XP
When it comes to field moves, Strength, surf and fly are the moves that I tend to use the most. As of Gen 5, however, surf is the sole move I use reliably on my main team. :P
Spoiler:- FC and Friend Safari:
I like solo, double, triple and multiplayer battles~
I've got a Kangaskhan I use as the main HM-slave, Strength, Cut, Rock Smash and Surf for when there's that moment when I don't have a Surfer in my team.
A Swellow gets the honor of being a fly slave.. He flies high, he swellow...
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"If I had my way in DP, Ash would've hit the league with: Pikachu, Ambipom (his to keep), Torterra (Grass/Starter), Lucario (Ace), Chingling (Cute), Bidoof (Water-type) and Heatran (Fire-type)."
Spoiler:- GenVII Starter names speculation:
The second line is meant to be sarcastic.. Though there was a random trainer with a Heatran at the Sinnoh League..
Yeah...? I used to have my team Pokemon learn all the HMs (good Crystal times). Then I started using them in the 4th Gen. Back then I still use a 6-Pokemon team so I kept having to switch Pokemon between journeys. Then I started crafting teams with 5 members so I can carry one Pokemon with the "necessary" HMs.
Then I just use 4 Pokemon and try to find 2 Pokemon who can learn all HMs between them. Not particularly hard for RSE/DPPt. For FRLG, I have mostly a Flier and another one with Cut and Strength plus Rock Smash.
I've only ever had one, and it was only because I transfered my Pokémon to Black 2 so I had to get new ones for Diamond.
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Mew is a good HM slave. Give it Strenght, Fly, Cut, Surf.
Back on topic I do use HM slaves but they are simply Poppo/ Koratta which are common and easy to catch. Moreover it saves the slot for my main Pokémon to use another move.
if the Hm is powerful like surf or fly i'll teach it to a Pokemon on my team. if it's weak I'll give it to an Hm slave