Alright so here is my somewhat iffy team, i'm not very experienced but i have a general idea of what to go for, i just dont know what set i should go for over what. I know it's alot to read but help would be much appreciated.
Changes in orange
Swampert [lead/rocks] Relaxed @Leftovers
240 HP, 216 Def, 52 SpAtk
Relaxed because he doesn't need the speed, 52 SpA so the ice beam can 2HKO the ever popular dragons (There was a reason i remember reading somewhere but i cant remember it :/). 216 Def so it can take those hits, and 240 HP so it can survive said hits. His main purpose is sponge up them water/ice/ground attacks and to set up rocks in the process.
Haxorus [Physical sweeper] Jolly @Life orb
252 HP, 200 atk, 56 Spe
-Dragon Dance or Swords Dance (reason in description)
-Outrage or Dragon Claw
Hes meant to DD or SD up and then sweep till he meets resistance. Outrage would be hitting the hardest which i think maybe might go best with a DD set up but dragon claw won't make it confused and locked into outrage (maybe better suited for SD set? Earthquake for added coverage. Night slash for the + %crit and the ghost/Psychic coverage.
Scizor [revenge killer] Adamant @Choice band
252 Atk, 248 HP, 8 Spe
Scizor's meant to hit hard and fast with priority moves. Bullet punch for nice STAB and priority. U turn for when a switch comes in i don't like. Super power to prevent being walled by those pesky steel's. Pursuit is meant for hitting before the switch comes on psychic/Ghost types.
Chandelure [SpA sweeper] Timid @Choice scarf if not running calm mind, @Life orb if it is
4 Def, 252 SpA, 252 Spe
Chandelure is meant to be switched onto fire moves which are baited so well from Scizor. Overheat for the STAB, Substitute for the protection and ablitity to get a Calm Mind safely off. Shadow ball for more STAB and being against Psychic types.
Blissey [Cleric] Bold @leftovers
252 HP, 252 Def, 4 Spe
-Seismic toss <---Cant get ahold of one with Seismic toss so have to change the move to something else. Fireblast maybe?
This baby is meant to soak up those SpA attacks like a champ, T wave and heal off the damage, aromatherapy for taking those status changes and Seismic toss is the only logical attacking option.
Jolteon [SpA attacker] Timid @choice Specs
252 SpA, ?, ?
This is my gyarados check, as well as Special Attacker with some nice coverage. Im unsure however of the EV spread because he cant outspeed a Gyarados with +1 Speed from a single DD and max Speed, but can if he doesnt have max speed depending on EV investment. I was debating about making this guy bulky, but still retaining max SpA investment but i don't know about any other threats Jolteon maybe be matched up against. HP Ice could be switched out for HP grass but i like the HP ice for another thing to threaten dragons and grasses with.
My end thoughtsAs you can probably tell I've got alot of "if"s and im not completly sure of what to do, some EV spreads might be iffy because i dont know the exact calculations for _________to take out ________ so any help would be awesome. Thanks for reading ^_^[/SIZE]