
Originally Posted by
Excitable Boy
Speaking of Fire-types and suck, what's the deal with Slugmagcargo? Why does it suck so bad? Slugma's stats are pretty piss-poor, even for an NFE. It evolves at Lv. 38, a fairly high level for something that evolves into something with a 410 BST (for comparison, even Lumineon is 460; it ties with Bibarel, Azumarill, and Medicham, the latter two of which have Abilities that double their Attack). Fire/Rock is a terrible type combo defensively, yet its 50/120/80 defenses and access to Recover suggest that it's built for defense. It has no unique moves or Abilities, besides arguably the little-distributed Shell Smash. Besides RSE (the last third of which is ocean, of all geography), it's only ever been available post-game in the main series, at which point you're bound to have better options. No major character uses one as their signature; Flannery and Blaine have them, but only as secondaries (and Blaine only in GSCHGSS).
What's their deal?
Yeah, I tried to train a Slugma in SoulSilver, and its stats were horrible! I eventually evolved it and I wasn't very pleased... I wish they would make some really good fire types you can catch in the wild for gen 6. Also, speaking of gen 6, I'm leaning towards choosing Fennekin, but I won't if it turns out to have crappy stats.
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