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Thread: Community POTW #22

  1. #26
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    Quote Originally Posted by wunderkind View Post
    Just curious, but does Sand Force affect only the user's moves or ALL Ground, Rock, and Steel-type moves? If it affects all those moves, than maybe Dugtrio could be used as a supportive Pokemon in Doubles or Triples, right? (although i'm sure there are better pokemon to use)
    Sand Force only applies to Dugtrio's moves, and anyway, with Dugtrio's awful defenses, it wouldn't last a minute against Double and Triple battle tactic moves like Surf. Dugtrio might be good in Rotation Battles, though. Someone else could put up Sandstorm, and then switch in Dugtrio. He could then quickly use killer moves like Earthquake or Rock Slide.
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  2. #27
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    Okay. I just thought of another great role for Dugtrio: this Dugtrio sets up both Sunny Day / Sandstorm and Stealth Rock. Dugtrio is the fastest pokemon that can do this. (Well, except Speed Deoxys & Aerodactyl from 4th Gen, but who would use sweepers like those on a set like this?)

    Dugtrio@Focus Sash
    Ability: Arena Trap
    Nature: Jolly
    EVs: 252 Spd, 252 Atk, 4 HP

    ~Sunny Day / Sandstorm
    ~Stealth Rock
    ~Reversal
    ~Sucker Punch

    At the very least, this will let you put up both Sunny Day / Sandstorm and Stealth Rock before Dugtrio is KO'ed, paving the way for a Victreebel or something to come in next turn and sweep. At best, Dugtrio will be able to knock out a few pokemon on its own, because of the insane power of Reversal at 1 HP, and the awesome type coverage of his two attacking moves. I wish I could give him Memento, but that's a 5th Gen breeding move, and this is a 4th Gen set.
    Last edited by 3.14kachu; 29th May 2011 at 9:22 PM.
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  3. #28
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    Here's a set I've wanted to try.

    LUCKY-STALL-SCREW-CHIPPY-TRIO

    Ability: Sand Veil (try to have Sandstorm running beforehand)

    Item: King's Rock

    Beat Up
    Dig
    Protect
    Memento

    O.K., the main idea is to use Beat Up with King's Rock to make the opponent flinch. Use Protect every other turn to stall. Use Dig if you feel the winds of opportunity blowing. If you can tell that you're about to get screwed when a counter to the other three moves comes out, use Memento to screw them.

    Run max Speed and Attack on this guy. If you don't like Dig or Protect, ditch 'em and swap 'em for Endure and Reversal.

  4. #29
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    Dugtrio the Revenge Killer

    Dugtrio @ Focus Sash
    Trait: Arena Trap
    EVs: 255 Atk / 255 Spd
    Adamant Nature (+Atk, -SAtk)/Jolly Nature (+Spd, -SAtk)
    - Earthquake
    - Final Gambit
    - Rock Slide/Stone Edge/Sucker Punch
    - Reversal

    The new self-killing move called Final Gambit from 5th generation turns Dugtrio to even more superior revenge killer, being able to deal with Pokemon that normally wouldn't get a scratch from Dugtrio attacks. Earthquake is for STAB. You can choose either Rock Slide if You want to flinch lots of Pokemon due to Dugtrios speed or Stone Edge for power - it's up to you. At a pinch, choose Sucker punch, which works great when someone faster appears.The last slot is reserved for Reversal which is superior when used well. Focus Sash gives it 200 Base Power, and then Dugtrio has an ability to easily defeat enemy. However, beware of priority moves.

  5. #30
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    I'm surprised nobody has suggested a choice scarf set. Many of dugtrio's counters simply beat it because they are faster. This really puts a damper on your opponents plans when you can send him in and just pick off their sweepers.

    Dugtrio@Choice Scarf /w/Arena Trap
    Nature: Jolly/Adamant
    EV's:252 Spe, 252 Atk, 4 Hp

    ~Earthquake
    ~Stone Edge
    ~Aerial Ace
    ~Night Slash/Sucker Punch

    Sand veil peopple? Really? Arena trap is by far dugtrio's most useful ability. Anyway, one purpose: revenge kill. Scarf means that you can outspeed almost everything, so you don't need to worry about speed. Earthquake is a STAB with great coverage. Stone edge hits flying types. Aerial ace for killing grass types, and night slash for more coverage (the more you are able to revenge kill, the better), although you can also run sucker punch if you really want.

  6. #31
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    Leadtrio

    Dugtrio @ Quick Claw
    Nature: Careful (+SpDef, -SpAtk)
    Ability: Arena Trap
    EVs: 128 Def/128 SpDef/252 Spe
    - Stealth Rock
    - Hone Claws
    - Substitute
    - Memento

    Since it's only a set-up set, it doesn't need any Attack EV.
    Instead, it needs some defences EVs to get a couple of hits, just to set up SR and hopefully a couple of HC, before switching with Substitute in favor of a physical sweeper.
    Memento is just for things going bad, it kills himself but gives to the opponent -2 in both attacking stats.



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  7. #32
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    Quote Originally Posted by ilucado View Post
    Because I know that "SazandoraMASTER" 's F5 had no rest in the past hour to be the first to post ;P .. i will make some alternative sets...

    Evasive enough!? (I was told that "double team" was banned so i made this: )

    -Sand Attack/Mud-Slap
    -Screech
    -Earthquake
    -Stone Edge/Rock Slide/Sucker Punch/Tri Attack
    Item Attached: Bright Powder
    Ability: Sand Veil

    EV's: 4 HP/252 Atk/252 Spd
    Jolly Nature (+Spd, -Sp.Atk)

    Alright... This is a very simple set! Haters gonna hate you to death!
    Bright Powder+Sand Veil= 0.68% accuracy to your foe + one successful Mud-Slap/Sand Attack= 0,55%!
    With that low acc. you can try set up one Screech and then sweep!
    Stone Edge has more power but Rock Slide has more acc. and goes well against levitates and fly type's that will try to evade Earthquake, you can use Sucker Punch but the foe has to attack.. or you can go with Tri Attack which is always nice because it can freeze, paralyze or burn, it's up to you.

    WARNING: this set also works no Doubles and Triples, but in that case I would take Rock Slide instead.
    Brightpowder/Lax Incense have been banned too.

    Quote Originally Posted by Haru Glory View Post
    Leadtrio

    Dugtrio @ Quick Claw
    Nature: Careful (+SpDef, -SpAtk)
    Ability: Arena Trap
    EVs: 128 Def/128 SpDef/252 Spe
    - Stealth Rock
    - Hone Claws
    - Substitute
    - Memento

    Since it's only a set-up set, it doesn't need any Attack EV.
    Instead, it needs some defences EVs to get a couple of hits, just to set up SR and hopefully a couple of HC, before switching with Substitute in favor of a physical sweeper.
    Memento is just for things going bad, it kills himself but gives to the opponent -2 in both attacking stats.
    You have hone claws and no attacking move, quick claw on something that outspeeds everything but Aerodactyl, Jolteon, and Choice Scarfers, and a defensive set on something frailer than Farfetch'd. No. Just no.

    Weather Trapper
    Dugtrio @ Choice Band
    Arena Trap
    Adamant Nature (+Atk -SpAtk)
    4 HP / 252 Atk / 252 Spe
    - Earthquake
    - Stone Edge
    - Sucker Punch
    - Shadow Claw/Memento/Aerial Ace

    CB dugtrio works as an excellent weather starter trapper. CB earthquake will KO Ninetales, and always KO's 252/0 Tyranitar after SR, with a small chance to OHKO without. It only really struggles with Politoed, which is barely 2HKO'd after SR to 252/252 Bold Politeod, and only does a minimum of 70% to 0/0. In UU, Stone Edge OHKO's Abomasnow, and Earthquake KO's Vulpix, so it works as a very efficient weather trapper there. Sucker Punch allows it to hit Scarfers and weather sweepers that think they can out-speed Dugtrio. Shadow Claw, Aerial Ace, and Memento are mainly just filler.
    Last edited by Nijaskills; 29th May 2011 at 11:36 PM.
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  8. #33
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    Can I just say though, while evasion stuff may be banned in Smogon terms, we're not solely following that. I'd like the sets we provide to be versatile and usable in whatever way, shape or form people desire

  9. #34
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    Dugtrio gave me nightmares as a child. Of course, this didn't help...

    I always thought that they were little humpies that dug under people's houses and...there my imagination ran out. Somehow, not knowing exactly what they did made them scarier...

    Anyway, Dugtrio. Very good, super annoying lead with an unorthodox moveset (Sucker Punch, Night Slash, Shadow Claw...it's just a bunch of heads!), and now, Sand Force.

    As most of the good movesets have been taken already, I'll start with the partners.

    Tyranitar. This means no Earthquake, but because of Sand Force, that makes it okay, a la permanent Sandstorm okay. A risky option is to Sash DDTar, but that's gimmicky because of the fact that the opponent gets to attack, too, so Earthquake is just not recommended. Neither is Sludge Wave. Besides, Dugtrio gets Ground moves that aren't Earthquake, so it's no loss.

    Zapdos and Thundurus. I've pulled, in 4th gen, a horribly brilliant Golem/Zapdos combination. That and Shedinja. If I had had a Gliscor, it would have been better, but all I did was cheaply add Skarmory so that I'd have four people in line.

    Anyway, the premise was this. Golem (in this case, Dugtrio, which is faster and thus does not require Rock Polish) would use Stealth Rock, while Zapdos would Charge. After that, Dugtrio would use Earthquake, while Zapdos unleashed a Discharge. Then, it was just a matter of what survived, which was usually nothing thanks to Stealth Rock.

    And so, I give you the Dugtrio/Zapdos or Thundurus double set that will slay on Battle Subway:

    Dugtrio @ Leftovers
    Arena Trap
    252 Spd, 252 Atk, 4 HP
    ~Stealth Rock
    ~Earthquake
    ~Sludge Bomb/Sucker Punch/Night Slash
    ~Stone Edge

    Zapdos or Thundurus
    Pressure or Prankster
    252 Spd/252 Sp. Atk/4 HP
    ~Charge
    ~Discharge
    ~Something
    ~Something

    May I recommend Ancientpower for Zapdos, to cover weaknesses, and Psychic for Thundurus, to do the same? Point is, Charge to cover Stealth Rock, then attack with Discharge.

    I was going to post another set, but I'm all worn out after cross-referencing Thundurus and Zapdos. It's harder than it looks, especially because they're so different. But Zapdos is better because it was invented first and it has better defenses, so there.

    Zapdos fan <3

  10. #35
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    ^That looks like a awesome well thought-out team. I hope nobody pulls that while I'm playing free random matchups with my new team!
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  11. #36
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    This is something I have used before.

    HAHAHAHAHAHAHA
    Dugtrio @ Leichi Berry/Focus Sash
    Arena Trap
    Adamant (+Atk -SpA), Jolly (+Spe -SpA)
    4HP 252Atk 252Spe
    - Earthquake
    - Stone Edge
    - Natural Gift/Sucker Punch/Night Slash/Aerial Ace
    - Hone Claws

    As I said, I've used this set before and it usually takes out 2-3 pokes. Earthquake is a great STAB move. Stone Edge is good for coverage when used with Earthquake. Hone Claws will raise your Attack and Accuracy which makes his Attack over 300 and Stone Edge becomes more accurate. Natural Gift must be used with a leichi berry to become a Grass type base 80 attack to eliminate water weakness. If you eat the berry before, then you an attack boost which is always good. Sucker Punch/ Night Slash are good power moves that provide a little coverage. Choose Sucker Punch if you are good at predicting attacks, use Night Slash if you aren't. Aerial Ace provides more coverage and never misses.
    My teams (big rotation team on Black)

    LeafGreen -
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  12. #37
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    Sets

    Standard

    Dugtrio (M) @ Choice Band
    Trait: Arena Trap
    EVs: 252 Atk / 4 SDef / 252 Spd
    Jolly Nature (+Spd, -SAtk)
    - Earthquake
    - Stone Edge
    - Pursuit / Sucker Punch
    - Aerial Ace / Night Slash / Sucker Punch

    This has been Dugtrio's standard set ever since Gen III. It's a very cool set for trapping and revenging Pokémon like Alakazam, Heatran and Jolteon. It doesn't aim to sweep any time soon, but rather help a team get rid of random threats that it can hurt with its limited, yet workable movepool.
    Earthquake is for STAB, and really hurts with a Choice Band. Stone Edge helps with coverage, and forms the QuakeEdge combo. The last 2 moves are up in the air. Pursuit will mean you can remove psychics as they switch out, Night Slash has more power should they stay in, and Sucker Punch can be used to help against Scarfed Threats. Aerial Ace catches bug types switching in on Earthquakes.
    A life orb can work on this set too, however, it is advised to not use Pursuit without Choice Band. Similarly a Choice Scarf can be used to help with things like DD Salamence, and co.

    subReversal

    Dugtrio (M) @ Black Belt / Salac Berry / Leichi Berry / Muscle Band
    Trait: Sand Veil
    EVs: 252 Atk / 4 SDef / 252 Spd
    Jolly Nature (+Spd, -SAtk)
    - Substitute
    - Hone Claws / Sucker Punch
    - Reversal
    - Stone Edge

    Considering the climate of the metagame, and its heavy sand focus Dugtrio can pull off an OK reversal set. Once behind a sub, you just keep subbing until you're down to one HP and then voila, start smacking things around with 200BP Reversal. Dugtrio does have lacking Atk, so Hone Claws is listed as an option to use, however, you may struggle in actually getting a Hone Claws Boost as Dugtrio doesn't make exactly bulky subs. Reversal is the focus of the set, and Stone Edge Provides pretty decent coverage with Reversal, only being resisted by Gallade (I believe).
    Sand Veil is used over Arena Trap here to maybe help you in getting Hone Claws boosts, however, once the Sand Force ability is released, that will be pretty good too, giving Stone Edge 130~ Base Power.
    Once the berries are released they will be the optimal items of choice, as with a Salac boost Dugtrio will be pretty much outspeeding all but Sand Rush and Scarfed 120+ pokémon, however a Leichi boost will mean it won't be completely necessary to get the Hone Claws Boost. Until then, however, any atk boosting item will suffice... just don't use leftovers or Life Orb.

    Lead

    Dugtrio (M) @ Focus Sash
    Trait: Arena Trap
    EVs: 252 Atk / 4 SDef / 252 Spd
    Jolly Nature (+Spd, -SAtk)
    - Protect / Earthquake
    - Sucker Punch / Earthquake / Reversal
    - Stealth Rock
    - Stone Edge

    Very much just a suicide lead. Protect on random Fake out leads, use stealth rock, then try and hit something on the way down. On taunt leads, hit them with a Stone Edge, then hit them with it again as they try to lay their own Stealth rocks to get a nifty 2HKO. Sucker Punch is to hit anything that might be faster, or something like a rare Azelf lead. As psychic leads aren't so common at the moment, you can just go for Earthquake over Sucker Punch. Reversal is an option, as chances are you will be put to 1HP eventually, so you can try and fire off a revenge as you go down.

    Token Novelty Set

    Dugtrio (M) @ Leftovers
    Trait: Sand Veil
    EVs: 252 HP / 80 Def / 176 Spd
    Jolly Nature (+Spd, -SAtk)
    - Substitute
    - Swagger
    - Toxic / Screech
    - Earthquake / Protect

    Being as fast as it is, in the sand it should find optimal time to rest behind a substitute given its Ability. The idea then is to swagger and toxic / screech all the while subbing until the opponent falls. Swagger + screech means things will be taking pretty much 50% from confusion hitting, where as you can quite easily stall things out with Sub / Confusion as toxic sets in. Earthquake is there as stab and to stop you from being taunt bait, however protect can help with Leftovers recovery.
    Arena Trap can be used if you have Leech Seed support, as you can then stall the opponant out with Sub / Protect as toxic and Leech Seed whittles them away.

    Ok that set is kinda a bad xD

    Counters

    In general
    Bulky waters, Bulky grassers and anything with some bulk. Unless you're a Fire / Electric / Steel or Rock type, you don't have too much to fear. Banded STAB EQs will hurt, but not too much. Skarmory, and Forretress can set up on Dugtrio all day long, where as something like Rotom-W will basically force dugtrio out every day of the weak.
    If you have a balloon, levitate or are a flying type, dugtrio will 9/10 be your set up bait.

        Spoiler:- In Depth:


    Partners

    In General
    Anything that can take water and grass attacks for for Dugtrio. In the high tiers this would be Ferrothorn or Rotom-C. Anything that can get rid of priority abusers and walls. In the high tiers, this would be Magnezone and Infernape, in the lower tiers, wobbuffet, Hitmonlee and Victini are good candidates.
    Hippowdon / Tyranitar / Hippopatas are necessary for any set using sand veil.
    Bulky grass and water types in generally have good synergy with Dugtrio, they can take water / grass type attacks for him, he can take out fire and electrics for them.

        Spoiler:- In Depth:


    Other Options
    Final Gambit can be used as some sort of novelty, however Dugtrio's HP maxes out at something like 273, which is barely enough to bring down a frail sweeper.
    Memento can be used on a sub / toxic set as a last stand to help a team mate set up, or even on a scarf set to ad in a quick set up for the next sweeper.
    Shadow Claw can be used for coverage over Night Slash / Pursuit
    Return / Body Slam can be used to aid in coverage. Frankly, other than what's listed Dugtrio doesn't get a whole lot.

    Little Cup

    Diglett (M) @ Choice Scarf
    Trait: Arena Trap
    EVs: 196 HP / 76 Atk / 236 Spd
    Jolly Nature (+Spd, -SAtk)
    - Earthquake
    - Final Gambit
    - Pursuit
    - Rock Slide

    In Little Cup, Diglet can make better use out of final gambit than it's elder in the 100 tier, and is also one of the only pokémon to actually get Final Gambit at a young Stage. With a Choice Scarf and the Arena Trap Ability Diglett hits an astounding 30 Speed, which is nothing to laugh at. This means it can switch in and take out anything with 20 or less HP. The cool thing that sets diglett apart as a final gambit user, is that the opponent can't switch to a ghost type or high HPd wall like Munchlax to take the hit.
    This set also helps teams that are weak to Chinchou and Elekid (who, unlike his final form, actually doesn't suck) and Electrike.
    Pursuit is good for hitting Tbolt Locked Ghastly, whilst Rock Slide is good for coverage and hitting random bugs that you might find on your travels.
    As it does all of the aforementioned, in one sitting it has the ability to take out 3 pokémon per match, but as it most notably takes out random sweepers with >20HP and Electric types, it makes a great partner for Agility Mantyke.

    EDIT:

    Quote Originally Posted by Jeggyg View Post
    Thought of another few... on the Wii...

    Lead-trio
    Ability: Sand Veil/Arena Trap
    Nature: Jolly (+Spd, - SpAtk)
    Item: Focus Sash
    Moves:
    Stealth Rock
    Memento
    Toxic/ Sunny Day/ Sandstorm/ Mudslap/ Taunt
    Dig/Earthquake

    It can't run SR and Memento and it doesn't even get taunt IIRC?

    I wanted to post this set too.
    Last edited by Tbird; 30th May 2011 at 3:07 AM.

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  13. #38
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    Quote Originally Posted by Tbird View Post
    subReversal

    Dugtrio (M) @ Black Belt / Salac Berry / Leichi Berry / Muscle Band
    Trait: Sand Veil
    EVs: 252 Atk / 4 SDef / 252 Spd
    Jolly Nature (+Spd, -SAtk)
    - Substitute
    - Hone Claws / Sucker Punch
    - Reversal
    - Stone Edge

    Considering the climate of the metagame, and its heavy sand focus Dugtrio can pull off an OK reversal set. Once behind a sub, you just keep subbing until you're down to one HP and then voila, start smacking things around with 200BP Reversal. Dugtrio does have lacking Atk, so Hone Claws is listed as an option to use, however, you may struggle in actually getting a Hone Claws Boost as Dugtrio doesn't make exactly bulky subs. Reversal is the focus of the set, and Stone Edge Provides pretty decent coverage with Reversal, only being resisted by Gallade (I believe).
    Sand Veil is used over Arena Trap here to maybe help you in getting Hone Claws boosts, however, once the Sand Force ability is released, that will be pretty good too, giving Stone Edge 130~ Base Power.
    Once the berries are released they will be the optimal items of choice, as with a Salac boost Dugtrio will be pretty much outspeeding all but Sand Rush and Scarfed 120+ pokémon, however a Leichi boost will mean it won't be completely necessary to get the Hone Claws Boost. Until then, however, any atk boosting item will suffice... just don't use leftovers or Life Orb.
    Reversal

    Dugtrio @ Leichi Berry / Salac Berry
    Trait: Arena Trap
    EVs: 252 Atk / 4 Def / 252 Spd
    Jolly Nature (+Spd, -SAtk)
    - Reversal
    - Endure / Substitute
    - Earthquake / Stone Edge
    - Stone Edge / Sucker Punch / Night Slash

    Leichi Berry isn't released yet but we don't care. Endure lowers your HP to 1. It might not hit hard enough with 426 attack is very powerful in lower tiers. Sand Veil should not be used since Endure requires your opponents assistant. You summed everything else up though but I find Dugtrio works better with Earthquake but either is usable.
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  14. #39
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    Quote Originally Posted by Jeggyg View Post
    Hate this guy... there aren't many that I hate, but he is one of them... WHERE ARE HIS GODDAM FEET!

    Whacka mole
    Item: Rocky Helmet/Dark Gem/Rock Gem/Whatever you want.
    Nature: Adamant (+atk, - Spatk)
    Ability: Sand Force/Sand Veil
    Moves:
    Earthquake
    Sucker Punch
    Stone Edge
    Final Gambit
    Hone claws won't do much good on Dugtrio. It's much too fragile.
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  15. #40
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    Quote Originally Posted by Serebii View Post
    Can I just say though, while evasion stuff may be banned in Smogon terms, we're not solely following that. I'd like the sets we provide to be versatile and usable in whatever way, shape or form people desire
    Fair enough. But please, obviously mention that it's banned, so that people don't try and use it in standard battles.
    FINE. I'LL MAKE A SIGNATURE

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    I claimed Plusle. I don't know what claiming it does, but I claimed it.

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  16. #41
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    Quote Originally Posted by Serebii View Post
    Can I just say though, while evasion stuff may be banned in Smogon terms, we're not solely following that. I'd like the sets we provide to be versatile and usable in whatever way, shape or form people desire
    Not just Smogon terms.

    PO banned evasion as well.

    ALL other major servers banned evasion too.

    Even here on Serebii Double Team / Brightpowder is banned. Even new players who are terrible and hate Smogon probably equally hate Double Team. I mean who here hasn't been douched out of a Battle Tower win because of some ****ing Brightpowder thing or Double Team Dusknoir.

  17. #42
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    In Doubles and Triples, just be careful when using Zapdos with Dugtrio because of Pressure (Lightningrod isn't released yet). Pressure still activates if you use Earthquake since Zapdos is in Earthquake's range even though it takes no damage. Use Thundurus instead, it can cover Water and Flying types with Discharge and Dugtrio doesn't have to worry about it's Earthquake's PP being drained by Pressure.
    Last edited by Aura Flare Riolu; 30th May 2011 at 10:10 AM.
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  18. #43
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    Quote Originally Posted by Blue Harvest View Post
    Not just Smogon terms.

    PO banned evasion as well.

    ALL other major servers banned evasion too.

    Even here on Serebii Double Team / Brightpowder is banned. Even new players who are terrible and hate Smogon probably equally hate Double Team. I mean who here hasn't been douched out of a Battle Tower win because of some ****ing Brightpowder thing or Double Team Dusknoir.
    People don't just use our Pokémon of the Week for those simulators but for VGC and everything.

    I want the PotW to be usable for all things and pigeonholing it with the double-standard of evasion is ridiculous (banning evasion stuff but keeping Sand Veil? Please). We should provide all possibilities. I agree that spamming Double Team is ridiculous, but the rest?

  19. #44
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    Quote Originally Posted by Serebii View Post
    People don't just use our Pokémon of the Week for those simulators but for VGC and everything.

    I want the PotW to be usable for all things and pigeonholing it with the double-standard of evasion is ridiculous (banning evasion stuff but keeping Sand Veil? Please). We should provide all possibilities. I agree that spamming Double Team is ridiculous, but the rest?
    lol, Serebii name one place people will use Double Team. Simulators ban it, most Wifi ban it, all major sites ban it.. The few places Double Team is frequently allowed (VGC and I guess Nintendo Wifi) its simply a terrible strategy. Besides Baton Pass teams Double Team is useless on the vast majority of Pokemon.

    So..

    1) Its banned pretty much everywhere.
    2) Even when its usable, its not good. Not even worth mentioning in the POTW.

    I don't care about Brightpowder too much but with the exception of Garchomp its not really a good item on anything.

  20. #45
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    Nov 2009
    Location
    Portugal
    Posts
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    Default

    Quote Originally Posted by Nijaskills View Post
    Brightpowder/Lax Incense have been banned too.
    OK.. Didn't know.. then I think it could run a focus sash!
    By the way! Where can I see which items/moves are banned?

    EDIT: Never mind.. Blue Harvest posted ^
    And I'm sry that my set cause all this commotion! xD
    Last edited by ilucado; 30th May 2011 at 12:26 PM.
    I don't use "uber" Pokemon, I don't calculate stat values, I don't use cheating devices, I don't breed my way to perfection, and I don't care about natures. I catch my Pokemon the way they are, and treat them like individuals instead of brainless drones. If you use this philosophy, copy & paste this into your signature. (Started by Tyranitar)


    Demon Fox Trainer
    ~ignis~
    I claim DW "Under-The-Sun" Ninetails

  21. #46
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    Sep 2007
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    A world where Surskits rule
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    Default

    Yay! Finally the evolution of one of my favorite three Pokemon! (hints at Kricketune or Porygon2/Z)

    /
    Street Fighter...or not
    Dugtrio @ Focus Sash
    Nature: Jolly
    Ability: Arena Trap
    EVs: 4 HP / 252 Atk / 252 Spd
    ~ Stealth Rock
    ~ Reversal
    ~ Sucker Punch
    ~ Earthquake

    Lead support in the form of two or three strategies. First, the main option is to set up rocks. Dugtrio's excessive speed allows him to outrun most leads, which almost, if not fully, guarantees setup of rocks. Then the next move is based on what happened during the first turn. If the opponent broke your sash, you will use one of the 2nd or 3rd moveslots. Reversal is the star of the set here offense-wise, since it gives Dugtrio that very nice Fighting move that allows him to get Ferrothorn for SE. Sucker Punch is for when Ghosts (the levitating ones: Gengar, etc.) appear and ruin the fun of Reversal, or when you know you're against something with priority, or even have a suspicion. The fourth slot is for when your sash isn't broken, and a general solid STAB when needed (very defensive/special defensive opponent, frail Ground-weak opponent, etc.). Arena Trap is so Dugtrio can force those that cower in fear at him to stay in and let him setup and/or defeat them. The EVs are to ensure that he outspeeds as much of the metagame as possible, and to get every last bit out of the power in the attacks, especially Reversal. Dugtrio has suprisingly many options hidden within an average movepool.

    Phew, finally did that. -o-

    EDIT: Realized Memento can't be with SR. Edited in light of such.
    Last edited by V4LOVER; 3rd June 2011 at 11:55 PM.

    #595 Joltik

    OT: V4LOVER | ID No.: 22930 | Gender:

    Nature: Timid | Ability: Compoundeyes | Type: Bug / Electric
    Capture Location: Chargestone Cave | Hidden Power: Ice 70
    Moves: Fury Cutter / Electroweb / Bug Bite / Gastro Acid
    IVs: 31/14/30/31/31/31

  22. #47
    Join Date
    May 2011
    Posts
    219

    Default Diglett

    In little cup, diglett is a beast. Being able to arena trap pokes with its large 30 speed allows diglett to be quite succesful. It is also the only final gambit user in little cup, as mentioned above. When it comes to movesets and spreads however, just give it a dugtrio set. Aside from final gambit, there are very few moves that diglett utilizes that dugtrio does not in OU.

  23. #48
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    Aug 2010
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    Waiting in your closet...
    Posts
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    Quote Originally Posted by Aura Guardian Zach View Post
    Pressure still activates if you use Earthquake since Zapdos is in Earthquake's range even though it takes no damage.
    That issue never showed up when I used it...maybe I'm just special

    But Lightningrod will also be bad for Zapdos, so Pressure is your best bet there. Actually, the best thing about Zapdos is that importing it from 4th gen will give you access to a both Ancientpower and a REALLY weird moveset.

    Signal Beam, Heat Wave, and Mud-Slap; what a frightful combination.

    Thundurus, while having a naturally more varied moveset, does not have Heat Wave. Or Signal Beam. Which does not let it cover more Pokemon. Also, Zapdos is faster. But, Thundurus gets Flash Cannon, Air Cutter (STAB Flying move that's also special, a luxury Zapdos does not have), and Nasty Plot (which is usable, but Charge is better imo because of the defense boost)

    But I'm biased, so listen to my argument and then make your own choice. Each has its pros and cons.

  24. #49
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    Nov 2010
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    Default

    Dugtrio @Air Baloon
    Nature:Jolly
    Ability:Arena Trap
    EVs:4 HP,252 Atk,252 Spd
    -Substitute
    -Hone Claws
    -Stone Edge
    -Earthquake

    This looks like gimmicky but if you switch in a choiced Electric or Ground type move this set can be the opponents doom.

  25. #50
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    Jun 2009
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    Gloucester/England
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    Default

    Quote Originally Posted by ParaChomp View Post
    Leichi Berry isn't released yet but we don't care. Endure lowers your HP to 1. It might not hit hard enough with 426 attack is very powerful in lower tiers. Sand Veil should not be used since Endure requires your opponents assistant. You summed everything else up though but I find Dugtrio works better with Earthquake but either is usable.
    Both Versions do work well enough. However, with Stone Edge granting better coverage, and sand veil meaning a possible +2/3 boost I feel the sub set is more viable. If it was slow, like Hitmonlee, then I'd agree endure would work better, but it has the speed to pull off a substitute, and possibly use the same substitute to save it from being beaten by priority and also grant it a chance to get a couple hone claws boosts in.

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