EDIT: Question. If I'm willing to grind Olivia to give her usable stats and worthy skills to inherit(read - Galeforce), who is better: Sumia!Lucina or Olivia!Lucina during the maingame?
Last edited by Aurath8; 11th July 2013 at 10:30 PM.
Most likely Lucina, though if you train everyone well then they will all be great units for it...
Oh, then yeah Olivia!Lucina.
Er, pass down counter? I think Kjelle can reclass and get Sol later with Gaius daddy? or normal. idr
edit: if not you can always give her the "Sol" Sword.
edit2: yeah i dont think so. So Counter. and if you can, Sol Sword. If you have DLC then for sure pass down Counter
Last edited by KikoKo; 12th July 2013 at 6:28 AM.
I think Gaius!Kjelle with Counter is a bit too risky, considering I'm playing on Lunatic mode (oh yeah I forgot to mention that didn't I). And she's going to be wielding Brave weapons, not legendary ones.
AS IGN: Djura
Yeah, it takes more than just Counter to make the skill useful. I've found it's only useful if you have something like Lifetaker/Sol/Renewal alongside it so that you're keeping HP up, though on Lunatic, there isn't much opportunity to make this effective. Sol is just an all-around amazing skill in most cases.
I have claimed Chance by UVERworld!
The prospect of having an Olivia who can kill and dance on the same turn is a scary good one but once I get Galeforks for inheritance I don't think I'll bother grinding further. As a Dancer, Olivia isn't going to be on the frontlines anyway. In fact, that's why I'm grinding her and not, for example, Lissa for inheritance because the inflated stats caused by grinding through Dark Flier would break the game.
I'm on the final wave for the secret route in Apo...
This is so frustrating v.v
Today's Owain's birthday! It's unclear if he'll get songs written about him.
He got a Superior Bow, but it was quickly overshadowed once Nah casually found an Aversa's Night.
Note to self: Give Owain massive favouritism in the children run.