I dunno, his Brawl model could potentially be a 19 year old. I do like his FE12 design better, though.
Yeah, it definitely could be a 19 year old. After all, this is Japan here, and as far as age in relation to appearance goes, some Japanese anime...
Regardless, I do prefer his FE12 design a lot more than any of his other designs, which don't amount to much else anyway, but I'm placing my greatest hopes for Smash on other things than Marth's design.
I'm going to be doing a Radiant Dawn Hard mode run soon, and in preparation for it I started a Path of Radiance transfer run, which I finished today. I chose these characters because of where I think I'd need help (Dawn Brigade) and because some characters I like enough to simply always include them. I'd like to share my results just because why not.
Spoiler:- Geoffrey (Pure BEXP):
I was flipping out that I had so much BEXP to get everyone but Astrid and Geofrey to 19/20 and then still have just barely enough to max out Groffrey from his starting level of 11/20. Last time I tried I only got 6 to 20/20, I also used less stat boosters in this run so I think I did pretty good here. I'm worried about Radiant Dawn's Hard mode, so how will these results affect things (not expecting huge changes/benefits or anything) and how do I compare to any of you who do/did transfer runs?
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Geoffery has little need for the boosts until the one chapter in Part 3, since Geoffery's Charge is basically the same as it was in Normal Mode, and Astrid is deadweight either way in RD, but everyone knows that. Ilyana is also nearly unusable because Thunder tomes are awful, but she should be holding on to the Red and Blue Gem to give the Ike's group later. It totally saves Ike's money problems in Part 3, and the Dawn Brigade gets enough money anyway. Marcia, I didn't use Marcia much except to Master Crown here early on so that 4-3 and its desert would be easier to deal with. Marcia's your best bet for a useful Seraph Knight, but I didn't use her actively enough to vouch for her usefulness.
Jill and Zihark come with the Dawn Brigade, so that alone will make them useful. Without boosts, Jill is likely to die in 1-5 as an ally, which is very frustrating, so all those boost will help her a lot there, and in the coming chapters. Zihark is great if you want a reliable, heavy hitter early on, so those boosts will help him since he'll otherwise face awkward growth of stats. I used Edward because if his shaky speed goes up in the first few levels, he'll undoubtedly become the Dawn Brigade's biggest asset (he was the only one besides Sothe and Tauroneo who could take more than 1 hit in 3-13 for me). Zihark is almost fail-safe if you don't want to worry about the RNG screwing over Edward, though.
As you get farther into Part 3 and into Part 4 (with the exception of 3-13), the game will feel a lot like Normal mode, and Endgame was almost exactly like Normal Mode, except for Endgame 3, so the Dawn Brigade chapters are the worst of it.
I'm deciding on whether or not to give Severa the skill Luna. And if I do, should I get rid of Swordfaire or Axefaire?
But whatever you want should come first. Such a radiant fan of Skullgirls simply cannot go wrong.
Would I be able to get some guidance on children? I just finished Future Past 1, and am moving on to #2, which has the children Owain, Inigo, Yarne, and Brady. I've already got Inigo settled, being a +300 Dread Fighter and all, but I really am stuck on how to advance with the mothers for the other children. I've been looking all around for figuring out who would be the best parents and whatnot, but it's far too diverse for me to make a decision. My two questions are, what husbands did you guys pick for Lissa, Panne, and Maribelle (and if they were effective), and what would you suggest for the other parent for these three characters? Anything would be appreciated!
Last edited by Dragon Trainer X; 19th July 2013 at 6:58 PM.
I have claimed Chance by UVERworld!
Well for me, I chose having Lissa married to MU, and it turned out great having Morgan be a war cleric with Lethality (I sent myself through an Assassin phase) and I had Panne married to Gregor. The support works amazing, but no great abilities were passed on to Yarne. I haven't gotten Marribelle married yet, but my best guess would be her with Kellam or Donny. Kellam covers for Brady's low defense stat, while Donny could pass on Aptitude, which is a great ability for, well, anybody really. I would recommend Donny most likely.Originally Posted by Dragon Trainer X
Now I have a question. If I have someone paired up, and it gives a boost to a certain stat, (In this case, luck) would the combined total count for abilities? I've almost got it where Armsthrift always activates, but the luck stat is maxed out, and I want to get it to be always. Thanks for any help.
Oh boy... chapter 3 on Lunatic+ is so brutal u.u
I did try resetting until hardly anyone had Counter (only two people). But then everyone had Pavise+/Aegis+ and Hawyeye
;~;. The RNG has no mercy does it... Luckily after Ch3 I can have access to the Wireless function, making Chapter 4 easier.
Then I can drown my sorrows in the EXPotiental Growth DLC... But I don't know/think that would help entirely due to
Yes, as long as the overall luck is over 50, whether it be with support bonuses or not, then Armsthrift will be a 100% trigger. I had that problem with one or two guys until I gave them LB.
I have claimed Chance by UVERworld!
Thank YOU. Lol. Sorry I couldn't be much help.Originally Posted by Dragon Trainer X
But anyways, I have found out that Hero Class Donny with Hauteclere is GODLY. xD I can't believe I passed him up during normal storyline. Anyone else not realize how amazing Donny is until later in the game?
I tossed him a few Energy Drops and Dracoshields for him, with the occasional Confeti's during the matches. He was able to get by without any real problems.
He works great as a Dread Fighter with Hauteclere, Sol, Vengeance, and a rare tome as his disposal. Blasts through the enemies, and you get to choose whether to use the lost Hp for extra damage or recover it easily enough.
I have claimed Chance by UVERworld!
Yes, Aptitude causes Donnel's growth rates to be pretty damn absurd, so by the time he hits level 15 (aka, when I reclass him), he's usually the strongest unit until the kids come into the picture. You get what you pay for with Donnel.
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All three pretty much create dual Morgans if they're married to the MaMu, but if you're saving him for someone else I suggest:Would I be able to get some guidance on children? I just finished Future Past 1, and am moving on to #2, which has the children Owain, Inigo, Yarne, and Brady. I've already got Inigo settled, being a +300 Dread Fighter and all, but I really am stuck on how to advance with the mothers for the other children. I've been looking all around for figuring out who would be the best parents and whatnot, but it's far too diverse for me to make a decision. My two questions are, what husbands did you guys pick for Lissa, Panne, and Maribelle (and if they were effective), and what would you suggest for the other parent for these three characters? Anything would be appreciated!
Lissa: Lon'qu, Gregor, or Donnel for Physical Owain/Ricken for Magical Owain.
Panne: Anyone who can pass on Barbarian class since you want Yarne out of his Taguel Class. Note: Make sure Panne passes down Lancebreaker to Yarne if any of said fathers can't pass on Wyvern Lord since Panne does not pass down the class line.
Maribelle: Chrom, Gregor, Kellam, Frederick, or Donnel.
Note: Owain and Brady are some of the children who are pretty hard to screw over depending on their father. Yarne on the other hand is useless without the Berserker Class, which is funny since his Mom's a pretty good unit.
Ex: FeMU has a A or S Support with Chrom where her luck stat is at 41, Chrom as a Great Lord gives a + 9 luck boost to anyone he has S support with. This means you now have 50 luck as long as your paired up with him.
Also as a note, I love Owain as an Assassin. I like the yellow assassin suit.
Last edited by Mark_Chaos; 20th July 2013 at 4:26 AM.
Panne: Gregor. Good mix of modifiers and classes, but Panne needs to pass Lancebreaker down to Yarne.
Maribelle: Henry. See Libra for my reason, only without Vantage.
Last edited by Djura; 20th July 2013 at 8:29 AM.
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