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Thread: Fire Emblem Series!

  1. #926
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    Which ones the speed? I haz no clue. :/


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  2. #927

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    Quote Originally Posted by StarMasterWarrior View Post
    Which ones the speed? I haz no clue. :/
    I'm pretty sure that I can tell you what the top one means, though. :P

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  3. #928
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    It's the fifth one down, with the -6 beside it.

    Also, whenever you reclass, the unit is reset to level one. Infinite level ups. Good thing reclass is limited to an item 0.0 that's why she's so OP.



  4. #929
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    Wow.
    Imagines a 120HP Lyn and 200 HP Florina
    0_o


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  5. #930
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    I'm fairly sure that HP will be locked to 80, at the most. I honestly doubt the cap will even be that high.



  6. #931
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    lol
    You can't forget the Fire Dragon! 120HP
    Yeah, Hp will most likely be 80


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  7. #932
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    Enemies in FE7 were programmed without a HP cap.

    I liked FEs 80 cap.



  8. #933
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    Sigh, Lindsey only haz a pitiful 5 HP and I haz 120. I used Killer Bow. *Lindsey dies*
    :P


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  9. #934
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    wARNING! wARNING! A NEW STRATEGY GAME ENTERS THE FIELD!

    I wonder what happens when the fire emblem series (the tellius saga and the other sagas) collides with the recently released Pokemon + Nobunaga's ambition?

    IT WILL BE WORLD WARS COLLIDE!

    bUT i GOTTA ADMIT, BACK ON TOPIC, PLAYING NORMAL ON radiant dawn is very dreadful. I can't even evolve most of the dawn brigade to second class with my secret trick for training
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  10. #935
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    It's always nice to have young fans of this franchise.

  11. #936
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    does anyone of you prolong the life of certain bosses with vulneraries/concoctions just to give your team advanced training? with your healer continously the injured member?
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  12. #937
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    Sometimes.

    But I usually don't grind in FE. aside form hard mode

    Oooo, looks like were getting a Gryphon mounted class 0.0!

    http://ww2.sinaimg.cn/large/7de194d5jw1dr8cukkl92j.jpg
    Last edited by lindsy95; 22nd March 2012 at 8:42 PM.



  13. #938
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    Quote Originally Posted by jireh the provider View Post
    I can't even evolve most of the dawn brigade to second class with my secret trick for training
    Yeah it is hard. Try to focus on training your best units, and leave your crappy ones (Leonardo, Meg, Fiona, etc.) alone.

    Quote Originally Posted by jireh the provider View Post
    does anyone of you prolong the life of certain bosses with vulneraries/concoctions just to give your team advanced training? with your healer continously the injured member?
    I don't, because finishing the chapter in less turns results in more Bonus Experience. That may be another cause for your problem.

    Quote Originally Posted by lindsy95 View Post
    Oooo, looks like were getting a Gryphon mounted class 0.0!

    http://ww2.sinaimg.cn/large/7de194d5jw1dr8cukkl92j.jpg
    Awesome.
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  14. #939
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    Since the Pegasi have had their promotions confirmed, and I doubt Dragon Knights will promote into... 'Gryphon Riders' I wonder if we have a third set of flying units?

    I'd like to make a little note on something I said about DLC characters earlier, you can hire them with gold, fighting them is an optional way to recruit them for free. Also, if you are playing on classic, they replace dead characters, instead of mu.
    Last edited by lindsy95; 23rd March 2012 at 2:36 AM.



  15. #940
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    FINALLY SOMEONE AGREES WITH ME
    :3
    Not like dem bashers who hate Star :P
    Or maybe, you could go Bartre and Karla like and have them fight one round. You know, like if they both survive, Karla would join you. Idk, just some ideas.


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  16. #941
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    No, you go onto a separate map and defeat them. I wasn't speculating. :v

    I think there is something similar to the arena in the wireless stuff, but I'm too lazy to go over the info again.



  17. #942
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    Quote Originally Posted by lindsy95 View Post
    I think there is something similar to the arena in the wireless stuff, but I'm too lazy to go over the info again.
    Well, the info on Reclassing was plenty for now. I'm liking the rise of classes using magic and strength. I wonder if we'll get sages with knives as an option again?

    On a side note, I finally got the Soren conversation and epilogue. I can't believe I played just to get it, but it's nice to have finally gotten it. Now if only I could finish hard mode...
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  18. #943
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    I doubt it, I don't think daggers are even a weapon this time around. Sages w/dagger sucked, anyway. I'm betting the mage split promotion will have a physical weapon of some sort, though. -crosses fingers for mage knight/magefighter-



  19. #944
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    Quote Originally Posted by lindsy95 View Post
    I doubt it, I don't think daggers are even a weapon this time around. Sages w/dagger sucked, anyway. I'm betting the mage split promotion will have a physical weapon of some sort, though. -crosses fingers for mage knight/magefighter-
    Yeah, can't wait to have a Mage Knight with no melee weapons on it. It'll be just life FE4.

  20. #945
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    Huh?

    FE8 had mage knights with no physical weapons. In FE4, they got swords. They both go horeseback, which is useful either way. Mage fighters are essentially dismounted mage knights.

    With how many magic classes are getting physical options, I'd be surprised if mage didn't get a promotion like that.
    Last edited by lindsy95; 25th March 2012 at 3:50 PM.



  21. #946
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    Did you not understand what I said at all?

  22. #947
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    No, I honestly didn't.

    Are you talking about Item availability? Just buy some, or trade an extra to that unit. I'm fairly sure they aren't using the FE4 item system where you couldn't trade items between units.
    Last edited by lindsy95; 25th March 2012 at 5:41 PM.



  23. #948
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    No, I mean I enjoyed having Magical units who could wield physical weapons but had no reason to because they hit mages harder with magical weapons.

    Except for that one time when I had Azel use an iron sword in the arena because it hit the enemy for 1 HP and the enemy had 0 hit. That was absolutely hilarious. 66 turns of absolute hilarity.

  24. #949
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    Well, ok, daggers on a mage was a bad idea, but I had fun with it.
    I thought because Tormod had a higher strength growth than magic, he'd actually be a good choice for knives, but I guess not.

    With no daggers, though, swords are the only weapon I can see a mage using for a different promotion.
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  25. #950
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    Ohhhhhh, yeah, true.

    Lex! Arthur works pretty well, though, as a physical class, his magic sucks then XD

    I'm hoping growths change with class, like SD did (since we have reclass). That would solve the issue of stats. Peg Knights seem to get pretty good magic, so I'm hopeful of them (magic classes) being decent in the str department.
    Last edited by lindsy95; 25th March 2012 at 6:33 PM.



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