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I can do that without grinding~ ^^
But I've been playing a decent amount... I started four years ago, so I sort of have expectations of myself. :P
Oh, reclass Lissa!
Make her a Pegasus Knight -> Dark Flier for Galeforce -> Owain with Galeforce.
EDIT: Oh, wait... someone already said that. Heh, well, as they say, like minds think alike! XD
B-but... grinding is cheating...
Yup, skill is definitely needed. You need to formulate the perfect strategies. Flawless.
And even then, you need some luck. Like misses, enemies not having Luna+, and decent level-ups.
Nothing is more satisfying than beating Lunatic (or Lunatic+) in Fire Emblem legitimately. As in, no grinding (only playing each DLC chapter once), no recruiting super strong Spotpass characters, and no recruiting former/friend avatars.
Really, after beating Lunatic Reverse in FE12: Shin Monshou no Nazo, I felt... amazing. (Well, maybe not "amazing," but good, nonetheless.)
Last edited by fireemblemfan4ever; 19th February 2013 at 8:38 PM.
Thats what I got so far on lunatic.
You are the someonewhodied I see on Serenes Forest, right...?
Plus, grinding =/= cheating, its just another way of being able to strengthen your units for the upcoming battle, nothing wrong with it. Cheating is using hacks to get all your units to absurdly high levels and stats without fighting a single battle, or having a friend streetpass you with a team of high-lvl characters with no weapons, and proceeding to skirmish with them
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That said, minimizing or avoiding grinding entirely in order to increase your personal challenge factor for bragging rights is another story altogether, and one I can respect. I just think it's a little bit extreme to say it's cheating to grind.
As for using Frederick for most of the game... I haven't played the game yet, but I can tell you, if the game is anything like FE8 or FE12, I can do without those pre-promotes... Sirius, while necessary in the beginning, lagged behind the rest of my team towards the middle. Same went with Minerva... and other pre-promotes. And Seth in FE8 (I know, I know... FE8 is super easy, but this is just an example...), while also good, fell behind trainees and other units in the long run... by far.
Yeah, I want to do a nothing-but-the-game-given-chapters-plus-each-DLC-one-time-only playthrough...
Then I can brag.XD
Mostly for what you said: personal challenge and bragging rights. XD
I love the difficulty of Fire Emblem, so an FE challenge always appeals to me.
I eventually find the right strategies, so... I think I'll be able to make it.
And then there are those like us who go to both! XD
(In fact, I don't really go anywhere besides here on Serebii.net... Haha...)
Anyway... yeah. Lunatic sounds hard. Lunatic+ sounds harder. They both sound fun.
Last edited by fireemblemfan4ever; 19th February 2013 at 9:14 PM.
I just got an Aether crit on the final boss in Awakening. Which sorta sucked. I mean, I was really hoping for a long, grueling, difficult chapter. Oh well, time to play it again on Lunatic. I'm sure that'll be more difficult.
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But in Lunatic, I can't even make a dent on a single enemy without Frederick around, which is why I grind.
In hard, you prolly won't have to grind if you have a set group of units you sue in every chapter.
And for the record, this game is nothing like FE8 in terms of skirmishes.
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I lurk around, does that count?
To be honest, I don't see a problem either way in terms of grinding. I'm aware that the more veteran players avoid grinding, DLC, Renown awards, and all the like, but that's veterans for you, just like we have the competitive community in Pokemon. I personally will avoid abusing grinding opportunities (the same usually goes for Pokemon), considering it's even possible to abuse on Lunatic, but I'll definitely attempt a skirmish if
my tactics in the story chapters failI feel my team needs a little boost.
Updated playlist with paralogue 1.
Lunatic stops being hard after you battle Lucina the 1st time, aka when my Donnel became a lv 15 Villager. The Underdog skill combined with the Potential skill pretty much guarantees I get good level ups with him, and he can dodge anything. I find the easiest strategy for Lunatic is to have 4-6 units you rely on, and use the extras on maps for healing, attracting enemies, and stopping spawns.
Currently I have a few units that I always use. Chrom and the Avatar, married, Donnel and Lissa, Support A, Gregor, Panne and Stahl, they can rush into the center of maps, attract the enemies, and do heavy damage back. Any survivors get picked off by the lesser used units for EXP. It works wonders on Lunatic since the supports bring up dodge.
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Hehe... I wasn't telling people to not grind~
I was just saying... I, and a select few others, will play the game without grinding (at least once).
I'll grind in my Hard Mode file, but that's because it's going to be easy anyway. And I'll do the grinding after I beat the game.
Yeah, so like KillerDraco said, it's just a game, so as long as have fun playing it, it doesn't matter how you play.
^Well, it's just that we don't find it fun to be stuck in the same area days on end spending hours to beat one chapter is all... We wants to see the outcome of the plot... You can certainly enjoy it.
Okay, so I got some guys to 20. Chrom, Lissa, Avatar, and Virion are all ready for a second seal. I noticed they have the option to be recursive, and be a Lord/Medic/Archer again. Should this be seriously considered?
I mean, I kinda hate losing all Virion's skill in archery to him being a dragon rider man... But, it probably won't get me any new abilities.
Also: I got the bunny girl (Panna, or something) to marry Lon'qu. Most awesome couple EVEEEEEEER. I'm not even going to bother with the selective breeding approach to Fire Emblem my first time around.
The only time you want to go from a promoted class to a basic class is if you're looking for skills. Especially since a promoted unit at level 20, when using a second seal, can skip the basic class and reclass directly into the promoted class.
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