^ I took a look, though not sure I'm of much help. Here are some major threats I see;
Terrakion - Nothing can safely switch into this, Scizor and Espeon are your only reliable checks but neither wants to switch in. If Scizor is down it can do some serious damage with the RP / Scarf set.
Landorus - Pretty much every Team is weak to this iirc. Anyways, he can 2HKO everything on your Team with the right prediction if it's the RP set. You can't switch anything in to it, and I don't see anything other than Scizor that can revenge kill it if it is at +2. Thundurus-T can't do anything to it. tbh Hidden Power [Ice] is more valuable than Grass Knot.
Keldeo - Same as Terrakion, except he has no way of boosting Speed outside of Scarf, so +2 Thundy-T can OHKO. Espeon can KO but you need to sack something first, and I'm not sure that 4 SpA Espeon can OHKO without prior damage.
Lando-T - Double Dance sets hurt. It can come in on Scizor or Thundy-T for a free RP and then just smash your Team. Again Hidden Power [Ice] on Thundy-T can stop it from setting up on you.
Those are just some main ones to me, can't really think of a good addition, although Mamoswine can KO Lando and Terrakion on the switch.
My new mixtape is fire///