Colosseum FAQ
Compiled/Partly written by bobandbill
*Now with a Shadow Pokemon and Purification guide added, along with a Natures and how they affect the Purification methods table and the Purification glitch*
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First off the 'general' FAQ, which shall be greatly expanded upon.
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Note: The term 'Advance game' refers to Pokemon Ruby, Sapphire, Fire Red, and Leaf Green.
Q: What is Pokemon Colosseum?
A: Pokemon Colosseum is the first Pokemon game for the GameCube that allows you to battle in 3-D. It is also the first ever 3-D Pokemon RPG.
Q: Will I need a memory card?
A: Colosseum requires a memory card, same as any other GC game.
Q: How many memory blocks do this game take?
A: 48 blocks.
Q: Is it possible to copy the saved data from one memory card to another?
A: NO. You cannot copy the data from one memory card to another - this is done to prevent people from duplicating the file and hence the Pokemon and items within.
Q: What Pokemon Gameboy games is Colosseum compatible with?
A: Any Advance game. Colosseum will not support Red, Blue, Green, Yellow, Gold, Silver, and/or Crystal. See the compatibility guide further down for more.
Q: What can I expect from this game compared to Pokemon Stadium 1/2?
A: Unlike the Stadium games, this is primarily an RPG. A scenario or storyline mode is playable, in which you play as a teenager in the region of Orre. All 386 Pokemon are usable, some in beautiful 3-D graphics. The environments are excellent. The music is new. Attacks look exponentially better than they did in Stadium. You can expect less in the way of Stadium-like battles, and rental Pokemon however - again, the main premise of the game is the RPG factor.
Q: Is there a Gym Leader Castle?
A: No, there is no Gym Leader Castle. This isn't a Stadium game.
Q: Will I be able to play any of my Advance games on my television using Pokemon Colosseum like you were able to do in both Stadiums?
A: No, if you wanted to play your Advance game on the television, you would need either a Gameboy Player or Pokemon Box.
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[B]Now The Scenario Mode FAQ
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Answers to questions on Shadow Pokemon, Snagging, and Revival can be found further below.
If you are stuck in Colosseum, check Serebii's walkthrough provided by Coronis: http://www.serebii.net/colosseum/walkthrough/
Alternatively, a more indepth one is here: Part One and Two.
Any questions on Scenario Mode Battle Mountain can be answered here: http://www.serebii.net/colosseum/battle/
Q: What is Scenario mode?
A: Scenario mode is basically a 3-D Pokemon RPG that allows you to capture some of the G/S/C Pokemon that were unavailable in Ruby/Sapphire.
Q: What area does the game take place?
A: The Orre Region.
Q: Do I get to play as Ash?
A: No, you play as a teenage character whom is cooler than Ash. You can choose his name, but he is commonly known as Wes. Also known as Seth, and Leo in the Japanese versions.
Q: Who is that girl?
A: The girl plays a key role in the game. She identifies Shadow Pokemon which you can snag, and is your non-Pokemon-using sidekick. She also can be named, but is known as Rui.
Q: I've seen pictures of Bayleef, Quilava, and Croconaw. Does that mean I get to choose between Chikorita, Cyndaquil, or Totodile when I start the game?
A: No. Those Pokemon are snaggable, you do not start with them. You however can get one rather early on in the game. The other two can be obtained after beating the main storyline. Your starters are an Espeon and an Umbreon, both males.
Q: I can't seem to find a save option in the menu. How do I save my progress?
A: In various locations in the game, you'll find PCs, the only way to save the game. Use the PCs to save your progress.
Q: I've heard that the save spots are only located in Pokemon Centers, is that true?
A: No, there are save spots scattered around Orre. You will not always have to run to the nearest Pokemon Center - PCs can be found in other buildings as well.
Q: Shadow Pokemon? What are those?
A: Shadow Pokemon are a new aspect of the game - basically, normal Pokemon gone bad. They can only use the move Shadow Rush to begin with. The game revolves around them, with you able to 'snag' or steal them off other people, similar to catching wild Pokemon. You cannot trade these Shadow Pokemon however until you have purified them and they return to normal.
Q: What is this 'Darkest Pokemon'?
A: That would be the Tyranitar that you can snag in the 'final' battle. It supposedly cannot be revived in the normal way (although it can).
Q: What Pokemon should I use to beat the game?
A: That really depends on the person playing the game. As long as you level up your Pokemon, then you will be good to go - think also however about type coverage and weaknesses.
Q: Who the heck is Mirakle B?
A: He is a bonus character thrown into the game for the heck of it, and does not appear in XD. He claims to be Miror B's heir and has a sped-up version of Miror B's theme music. You can battle him if you head to Miror B's hideout again after dealing with the events at Mt Battle and before beating the main storyline - otherwise he will not be there.
Q: Is Miror B awesome?
A: Yes.
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Now The Colosseum Mode FAQ
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For questions on Colosseum mode in general, you'll find your answers here: http://www.serebii.net/colosseum/battle.shtml
For questions on Colosseum mode Colosseum battles, you'll find your answers here: http://www.serebii.net/colosseum/colosseum/
For questions on Colosseum mode Battle Mountain, you'll find your answers here: http://www.serebii.net/colosseum/battle-b/
Q: Will there be rental Pokemon in this game?
A: Sort of. In the battle mode under 'Battle Now', you can choose to battle the computer without using any of your own teams. There is a pool of about 6 teams in each category which one will be randomly chosen for you, and another for your opponent. The categories are divided up into 1 on 1 and 2 on 2, then by level.
Q: When you battle using Fire Red/Leaf Green, what will the trainer look like?
A: Colosseum has all Advance game characters programmed in it, so they'll look like the respective trainer.
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Now The 'How-to-get-Ho-oh FAQ
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So you've played the game, beaten the storyline, and now want to get that colourful flying legendary bird you've seen just before the credits. But how? This guide tells you the answers.
Who's Ho-oh?
Ho-oh is National Dex #250, and it is in fact one of the Uber Tier Pokemon, having the base stats all equal 680. For more stat/move/ect info, go here: http://www.serebii.net/pokedex-rs/250.shtml
Getting Ho-oh
There are two things you need to do in order for you to get Ho-oh, in order:
1. Catch and Purify all 48 shadow pokemon.
That's right, all of them. You must do this before proceeding with the next step. Purify by first emptying the Shadow Bar by walking with your Shadow Pokemon in your Party (or in the Day Care), battling with it, calling it out of Hyper State in Battles, by using Colognes, then by taking it to the Alter Stone in Agate. Or simply use one of the Time flutes, but you can only get three, so be careful.
2. Prepare your team.
Firstly, register your desired team, and then use that team. You can use Pokemon from games other than Colosseum, but they must be part of a registered team first.
Now, the opposing Pokemon team shall match the highest leveled Pokemon you have. However your opponents' Pokemon level shall never be below 50 as a minimum. So make a team of six Pokemon, each of equal level and minimum level of 50.
Who to have on your team? Well, it's up to you. Note however that the challenge in Mt Battle is not that great. You'll start off against a fearsome army of Magikarps, Feebas and Wurmple to name a few, but slowly and gradully it will get harder. At the end you may have to battle some legendaries. But Pokemon such as Quagsire will do all right on your team, if you don't have a common type weakness throughout your team and so forth. EV training is not required to to be sucessful either.
If you're looking to do Mt Battle with legendary Pokemon you can. You will still get Ho-oh, just with a 15% decrease in tickets for each legendary you use.
Each 'clean-sweep' win (winning without any of your Pokemon fainting) you have will get you a free Continue, so you will probably have a large number when it starts to get 'hard'.
3. Defeat the Colosseum mode Mt. Battle, on either 1v1 or 2v2 mode.
Begin the 100-round epic. MAKE SURE THIS IS IN COLOSSEUM MODE, NOT STORYMODE. Each battle involves four Pokemon out of six for the double battles, and three Pokemon out of six for the single. Your Pokemon get healed after each battle, and you can save after every ten battles.
After you defeat the 100th trainer on Mt. Battle with all pokemon purified, you get your tickets, then a nice screen showing Ho-oh appears. Check your box in your Scenario game, and you will have a Ho-oh there.
So, you want another Ho-oh? Go ahead and try again - BUT first you need to restart the Colosseum file you have and purify all 48 Shadow Pokemon again. Otherwise you won't get another Ho-Oh.
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Shadow Pokemon and Purification Methods
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Shadow Pokemon, a new type of Pokemon within Pokemon Colosseum? But what makes them so different to normal Pokemon? Well, there are a variety of additions Shadow Pokemon get, and restrictions placed on them as well. These differ from Colosseum to XD - here is the Colosseum version.
What are they?
Shadow Pokemon can only be found in Pokemon Colosseum, and XD: Gale of Darkness. Essentially, they are normal Pokemon turned bad, by having, as the games explain, the ‘door to its heart closed’. They can be recognized by a dark aura that surrounds them. They make up the plot in Colosseum (and XD), with the aim of the game being for you to Snag them off of trainers, and purify them.
List of Shadow Pokemon in Colosseum - Don't include Espeon/Umbreon/Plusle/Ho-Oh and beyond
Differences between Shadows and ye average Pokemon
- Sorry, you can’t trade me!
Shadow Pokemon are unable to be traded from Colosseum (or XD) to any of the 3rd generation games. It is a restriction placed on the trading areas of the game. If you want to trade a Shadow Pokemon, you’ll need to purify it.
- I don’t like nicknames…
Shadow Pokemon cannot be nicknamed - at least, not until you’ve purified them. Once there are you can do so.
- Experience points? I lost mine!
Leastways, for part of their life as a Shadow Pokemon. Shadow Pokemon for the first to ‘stages’ will not receive any experience points from battles. After that they will start gaining those experience points, albeit they don’t actually receive them until they get purified. Basically - Shadow Pokemon cannot go up in level or evolve until they are purified, when they receive any experience points that they may have earned then.
- Don’t think about using that TM there.
Shadow Pokemon cannot be taught any TM’s.
- Not allowed to participate in certain Colosseums or Battle Mode
Shadow Pokemon are banned from participating in Phenac Colosseum, or in any of the challenges in Colosseum mode.
- I know Shadow Rush!
All Shadow Pokemon start of with one move only - Shadow Rush. A move that relies on the Attack stat, has a base power of 90 and has no typing - in other words for Colosseum if scores no super-effective hits and nothing resists it. It also deals a small amount of recoil damage to the user. It differs from what it is like in XD: Gale of Darkness.
Shadow Pokemon when freshly snagged only have this move - however with time one can regain other moves. Also once the Pokemon is purified it forgets Shadow Rush forever.
- I can go into HYPER MODE!!!1!
During battle, when Shadow Rush is used a Shadow Pokemon may go into Hyper mode. Their aura turns red, and they miss moving on that turn. Bummer. What’s more, is that one cannot use any items on it, and the Pokemon will only want to use Shadow Rush - it may disobey you if you tell it to use another move, or attack your other Pokemon.
But it’s not all bad - if your Pokemon is in Hyper Mode, the critical hit ratio for Shadow Rush greatly increases.
It is not a permanent effect - Hyper Mode can be dispelled if you Call your Pokemon during a Battle, use cologne on it or put it in the Day Care. Doing so also reduces its Shadow Meter - making this a method to purify a Pokemon.
Stages of Purification
Now, how does one know if a Pokemon is close to purification? Well, in their summery page, one can see a shadow meter. When you first Snag a Shadow Pokemon, this will be entirely filled up. However as you purify the Pokemon, it will start to decrease - the less in the Shadow Meter, the closer to purification.
There are five bars in total.
- Five full bars
Simply, the first stage to overcome. Your Pokemon will not be able to receive any experience points, its Nature is unknown, and it only knows one attack - Shadow Rush.
- Four full bars
One bar successfully emptied - as a reward, the Shadow Pokemon ‘relearns’ one move. Unfortunately this tends to be a status-inflicting or stat-lowering move - not the most helpful thing. Better then nothing though.
- Three full bars
Once you empty two bars, you Pokemon will from now on gain experience points in battles. However they do not benefit from them until purification. In addition, the Pokemon’s Nature is revealed to you. This also is helpful to find out which method of Purification is best for your Pokemon - more on that later.
- Two full bars
Another move is relearned by the Shadow Pokemon - usually a better one then the previous.
- One full bar
Again - you gain another move once you get the Shadow Meter down to less than one lone bar.
- An empty bar
When the Shadow Meter has been completely emptied, your Pokemon can now be purified and stop being a Shadow Pokemon.
Purification methods
So, how does one purify them? You probably want to, even if Shadow Rush is probably the best move that Shadow Dunsparce will ever see, especially if you want that Ho-oh. So, the methods:
- Walk the walk
Simply having the Pokemon in your party and walking around with it will slowly diminish the Shadow Meter.
- Battle those trainers
Whenever a Shadow Pokemon enters a Battle, the Shadow Meter will decrease some. So the more battles it takes part in, the more you purify it.
- Call from Hyper State
This can be used in conjunction with battles - simply have the Shadow Pokemon continue to use Shadow Rush, until it goes into Hyper State. Then use the Call option on that Pokemon’s turn (rather than attack, change Pokemon or use an item). Doing so while bring it out of Hyper State, and diminish the Shadow bar.
Handy Hint - Try using Helping Hand with your Partner Pokemon in conjunction with Shadow Rush. The chances that the Shadow Pokemon will enter Hyper State will increase. Thought to be an increase to 50% - testing still being continued.
- Uses colognes
Simply use a cologne scent on the Shadow Pokemon. First though you need a cologne case - obtainable from an NPC outside the Pokemon Centre in Agate Village. After that you can buy colognes from the shop in Agate Village. There are three types of them:
Joy Scent - Purifies to a slight extent - $600
Excite Scent - Purifies to a good extent - $800
Vivid Scent - Purifies to a great extent - $1,200
Generally - the more expensive, the better the scent, and the more it decreases the Shadow Meter. Simply use the scent on your Pokemon.
- Use the Day Care
Stick a Shadow Pokemon in the Day Care, then walk around. As you walk, the Shadow Meter will steadily decrease. However, beware - the price for doing so may shoot up considerably, so make sure you have some money if you do so.
After the Shadow Meter is fully depleted, there is one final step.
- Take the Shadow Pokemon to the Relic Stone
It is found in Agate village and is accessible via a path down from the left of the Pokemon Centre. It features in part of the storyline as well.
If a Pokemon is ready to be purified, the Shrine will shine brightly. Press A on it, and then choose the Pokemon you want to purify.
Upon purification, their aura will disappear. Then they receive any experience points it may have received, and if they have gained enough they may level up. In addition, they may even evolve. Yippee. Finally, they will receive a ribbon, and you will be able to give it a nickname.
They will also relearn one additional move, and forget Shadow Rush automatically.
However, there is one other method to purify a Pokemon:
- Play some music on that Time Flute.
No, seriously. Didn’t you know music calms the soul?
Ok, not just music - Celebi as well. If you use a key item called Time Flute on a Shadow Pokemon, Celebi will come and fly around, and suddenly - the Pokemon becomes normal again! This works regardless of how full the Shadow Meter is.
However - one can only find three Time Flutes in the game. One gets given to you after you help out in Mt Battle in the storyline, one is found on the top of Mt Battle, and the third is found via using the U-Disk (Up disk) on the UFO in The Under.
You can’t trade these either, as they are Key Items, so there’s no way to get more via a certain Emerald cloning trick.
It’s recommended you save these for the harder-to-purify Pokemon, such as Tyranitar.
How long does it take to purify a Pokemon?
Generally, it varies, both on their level and on their nature, depending on what method of purification you use. The early ones may take an hour at max, while others may take a few hours.
Natures and Purification
The Nature of a Pokemon is an important aspect in purifying them - leastways, in terms of time spent in doing so. For depending on the Nature of the Pokemon, some purification methods do more then others.
To find out the Nature of a Shadow Pokemon, stock up on Vivid scents, and save the game prior to using them. Then use as many as you need to diminish two shadow bars, when the Nature is revealed.
Then refer to this table. Apparently these differ from the ones in XD, so do not apply this table to XD. Courtesy of ‘Shadow Frog’, and a ‘Deathborn 668’, whose FAQ also seems to agree with this data:
Spoiler:- Table of Natures vs. Purification Methods:
The time taken varies depending on the Pokemon itself - however anything done via a ‘Very Good’ method may take you less then an hour, depending how fast you go. A ‘Very Bad’ method may take 5 hours though - certainly time-saving information here.
The short of it - these methods work best with these natures:
Using in battle: Adamant, Bold, Brave, Calm, Hardy, Hasty, Impish, Jolly, Naughty, Quirky, Sassy
Call from Hyper Mode: Docile, Lonely, Serious, Timid.
Walk around in Party: Adamant, Bold, Brave, Hardy, Impish, Lax, Lonely, Naive, Naughty, Sassy.
Pokemon Day-Care: Bashful, Calm, Careful, Gentle, Mild, Modest, Quirky, Relaxed, Timid.
Using Cologne: Bashful, Calm, Careful, Gentle, Hasty, Jolly, Lax, Lonely, Mild, Rash, Relaxed, Timid.
The ‘Other’ Purification Method!
Courtesy of a ‘Shadow Frog’ who has an FAQ detailing this method with links to pictures even! This is a glitch that requires you to leave your GameCube (or Wii) on, while holding a direction on the control to keep your character moving into a ‘wall’ in such a way that the shadow metre will decrease. The advantage is you don’t have to do anything but leave it on - no need to earn money or anything, albeit it can be timely. Do however if using the glitch make sure your game console won’t overheat or anything.
To take the most advantage of this method have a party of 6 Shadow Pokemon at a time, so you can purify all 6 at once. You can have an additional one in the Day Care, only be sure to have some money handy in that case to pay for it.
Now, you can’t simply walk into any old wall or force field for this glitch to work, for it is programmed in the game that doing so will not affect the Shadow Metre in any way. Yet there are exceptions to the rule.
There are multiple places to perform this glitch - Agate Village offers the best locations however with a number of irregular slopes and hills. We’ll use the hill immediately visible when you first enter Agate Village to your left. Be on top of it, facing back towards you. Then hold down so your character walks into the hill edge - if done right the screen will be shaking about somewhat. As long as this continues, the game will think you are walking around normally and the Shadow Metres of your Pokemon will decrease. Then it’s a matter of holding it down for a good while until they are ready to be purified.
Spoiler:- Picture of entering Agate Village:
Spoiler:- Where to be on the hill:
Handy Hint - there’s a way around having to physically hold down on the control stick as well. When at the end of the hill, disconnect your controller while the control stick is in a neutral position. Then, plug it in WHILE holding Up on the control stick. Then release so it is in a neutral direction. The game system should read up as neutral, and neutral as down, so if done correctly your character will be running down into the hill, and the screen shaking about.
Then it’s simply a matter of being patient, and winding down those hours by doing something else as your Pokemon purify.
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The Master Ball glitch
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This is a well-known glitch that is present only in Pokemon Colosseum (no, it is not present in XD: Gale of Darkness). Basically, it allows you to reuse the Master ball as many times as you like. This also works with any other kind of Ball - Pokeball, Great ball, etc. So essentially you only needto buy one kind of Ball.
All you need are two Pokemon, a Shadow Pokemon that needs catching, and at least two different types of Pokeball. This has to be done within the one turn, but can be done multiple times within the one battle.
Once you've worked your way in a battle and are up against a Shadow Pokemon, with the first Pokemon's turn, go to the items option and use the Ball that you want to use. With the second Pokemon, go back to items, and change the position of the Ball you just used with another one. Then do whatever you want if the second Pokemon's turn - attack, use another item, switch Pokemon, whatever you want.
Afer that turn (or battle, if it ended on that turn), go and check the items pocket. You will still have the same number of Balls that you previously had. So if you used the Master ball via this glitch, you would still have it, ready for another use.
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GBA-to-GCN connection FAQ
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Credit to Fox for the original and Ellie and Big Nutter for edits.
Q: Can I use the Gameboy Player to use my Advance game with Colosseum/XD?
A: No. The Gameboy Player is used to play Gameboy games on the television. It cannot be used in conjunction with any Gamecube game. (The Gameboy player in a second Gamecube can be used instead of GBA.)
Q: Can I upload my Pokemon from my Advance game to Colosseum/XD?
Q: Can I download my Pokemon from Colosseum/XD to my Advance game?
A: Yes, you can once you beat the final boss of Colosseum. For Fire Red/Leaf Green, you also need to obtain the National dex and get the items "Ruby" and "Sapphire" to Celio on One Island. You don't upload/download Pokemon, instead you trade as if you were trading from Gameboy to Gameboy.
Q: Can I use my Japanese Advance game on my English Colosseum/XD?
Q: Can I use my English Advance game on my Japanese Colosseum/XD?
A: No. Regardless on whether or not the Japanese Advance games and the English Advance games are compatible, you cannot connect them to Colosseum of a different language.
Q: I've heard that you can connect Pokemon Colosseum/XD with R/B/Y/G/S/C. Does that mean I can use my level 100 Lugia?
A: No. Pokemon Colosseum/XD, as with the Advance games, are not compatible with R/B/Y/G/S/C.
Q: I have my team ready to battle in my Advance game's PC, but I cannot find them like I could in Stadium. Why is that?
A: In Pokemon Colosseum/XD, to trade or battle with Pokemon from your Advance game, they must be in your party, and must have the items you want attached.
Q: When I trade a Pokemon from Colosseum or XD to an Advance game, will it show up in the Pokedex?
A: It depends on the Pokemon, the version, and what you did with the version so far. If it is obtainable in Ruby/Sapphire, it will show up in the Pokedex. If it is not normally obtainable in Ruby/Sapphire (such as Ampharos), you need to have traded with Fire Red or Leaf Green first, then it will show up. Assuming you got to a the certain point in Fire Red/Leaf Green where you are allowed to trade with Ruby/Sapphire, all Pokemon traded to Fire Red/Leaf Green will show up. Finally, in Emerald, once you have the National Dex, you can trade with Colosseum and XD and the Pokemon will show up.
Q: Will I be able to use hacked Pokemon in my Colosseum/XD game?
A: Apparently, you cannot use any hacked Pokemon in Colosseum/XD, as it will not allow its use. This is similar to what happened with the Stadium games when there was something wrong with one of your Pokemon.
Q: Can I play using the Wii?
A: Yes. Remember the Wii will be in GameCube Mode, and you'll need GBA-GCN Cable and a GBA to trade
Q: Can I use a DS or DSlite? Or even a DSi-Series or 3DS?
A: No, the DS and DSlite lacks the GBA socket. The only way to trade is Via the GBA-GCN Cable and a GBA.
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Missed Colosseum Shadow Pokémon - Where to fine them!
By kiera2
Face it, it's very difficult to catch some Shadow Pokémon. You might accidentally faint it, or it could faint itself (stupid Shadow Rush). It's best to save before fighting a Shadow Pokémon to ensure you'll catch it the first time, but in some cases such as Mantine you may not want to go through all the trouble of fighting the trainers again. Don't worry, though!
Most trainers that have Shadow Pokémon can be fought again. Just keep in mind that the Pokémon's nature and gender is set in stone forever once you encounter it and save.
I'll try to list where you can fight these guys again, and how many times you can fight them again. Help on these locations and the number of times you can fight these trainers again would be much appreciated!
Makuhita: Miror B. Peon Trudly escapes from jail with his buddy Folly after you officially "beat" the game. You can find him in Es Cade's office, hanging out.
Bayleef/Croconaw/Quilava: I think that if you missed it the first time, the corresponding trainer (Verde/Bluno/Rosso) will have it in Realgam Tower if you fight him again.
Misdreavus, Slugma, Noctowl, Flaaffy, Skiploom, Quagsire, Furret: You can fight their trainers again and again in Pyrite.
Yanma: Cipher Peon Nore owns Yanma. Where does he show up later?
Remoraid and Mantine: Miror B. Peon Reath has Remoraid, Miror B. Peon Ferma has Mantine. After you officially beat the game, Reath busts out of jail with her buddy Ferma and they go to the same room where you fought Miror B. They fight one after another with no chance to save, so if you missed them both get them NOW.
Quilfish: Hunter Doken can be fought on the top of the Pyrite Cipher building as much as you like.
Dunsparce: You can fight Rider Sosh as much as you like in the Pyrite Cave.
Meditite: You can fight Rider Twan as much as you like in the Pyrite Cave.
Swablu: You can fight Hunter Zalo as much as you like in the Pyrite Cave.
Sudowoodo: You have a chance to recapture Sudowoodo from Cipher Admin Miror B. at Realgam Tower, and then unlimited chances in the Deep Colosseum, where he appears as a "boss".
Hitmontop: Cipher Peon Skrub appears again in the Cipher Laboratory, and afterwards in the Snagem Hideout.
Entei: You have a chance to recapture Entei from Cipher Dakim at Realgam Tower, and then unlimited chances in the Deep Colosseum, where he appears as a "boss".
Ledian: Owned by Cipher Peon Kloak. She reappears once in the Snagem Hideout by dropping from the ceiling.
Suicune: You have a chance to recapture Suicune from Cipher Venus at Realgam Tower, and then unlimited chances in the Deep Colosseum, where she appears as a "boss".
Gligar: Hunter Frena reappears in the Snagem Hideout.
Sneasel: Rider Nelis reappears in the Snagem Hideout.
Piloswine: Bodybuilder Lonia reappears in the Snagem Hideout.
Stantler: Chaser Liaks reappears in the Snagem Hideout.
Ariados: Owned by Cipher Peon Lesar. He re-appears at the Shadow Pokémon Lab.
Aipom: Owned by Cipher Peon Cole. He re-appears at the Shadow Pokémon Lab.
Murkrow: Owned by Cipher Peon Lare. She re-appears at the Shadow Pokémon Lab.
Forretress: Owned by Cipher Peon Vana. She re-appears at the Shadow Pokémon Lab.
Granbull: Owned by Cipher Peon Tanie. She re-appears at the Shadow Pokémon Lab.
Vibrava: Owned by Cipher Peon Remil. She re-appears at the Shadow Pokémon Lab.
Raikou: Cipher Admin Ein shows up in Realgam Tower, then appears infinitely as a boss in the Deep Colosseum.
Sunflora: Cipher Peon Balia re-appears at the Snagem Hideout.
Delibird: Cipher Peon Arton re-appears at the Snagem Hideout.
Heracross: Cipher Peon Dioge re-appears at the Snagem hideout.
Skarmory: Snagem Head Gonzap can be fought again at the Snagem Hideout.
Miltank, Absol, Houndoom, Tropius, Metagross, Tyranitar: These 6 Pokémon are always availible for a second try. Remember, this is a Pokémon game; when the credits finish rolling, your extraordinary deeds are undone and the world is back to the previous state it was in before challenging the final boss. You can go back up to the top of Realgam Tower and fight the final six trainers as often as you please.
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Compatibility Guide/Celebi Disc FAQ
Credit to kiera2 for most of the original info and Ellie for edits/touch-ups/additional info. NOTE: This Guide was written prior to the "cheating devices" Rule was made. Freeloader is not a Nintendo Product, and technically a cheating Device. As a Result of this, SSP staff can not offer support. This was written by a member who is no longer part of this site.
There always seem to be heaps of questions around here about whether such-and-such format game will be compatible with some other game.. so I typed this up in the hope that it'll help a few of you out, and maybe make the whole compatibility thing a little clearer. I've kept it fairly specific to Pokemon for the most part.
Being from a PAL region myself, I've had quite a lot of experience importing games and experimenting with compatibility issues. With Pokemon especially I often import games from both Japan and the US. I own a PAL format GameCube, a Japanese format "Panasonic Q" which is a combination GameCube/DVD player, and a Freeloader, as well as Pokemon games for both GameCube and GBA in English and Japanese. Nearly all of this guide comes from knowledge I've gained from my own experience, some is things I've learned online. I don't mind if you use it elsewhere as long as you let me know first - it's my intellectual property, and while I'm not gonna sue anyone, it'd be a nice courtesy after the work I put in 
I've divided the guide into five sections. PAL and NTSC explains just what these two words mean, and why they affect video game compatibility. GBA compatibility explains the compatibility between different types of GBA Pokemon games. GameCube compatibility explains compatibility with GameCube Pokemon games. GameCube to GBA compatibility explains, you guessed it, issues with connecting GBA and GameCube Pokemon games. Finally, the Freeloader section explains what this device is, and hopefully explores the answers to some common questions about it.
PAL and NTSC
Firstly, a little explanation behind these two words, because I see them thrown around all the time without people knowing what they really mean. PAL and NTSC, acronyms for "Phase Alternating Line" and "National Television Standards Committee", actually refer to different formats of televisions, not video games. Basically, the USA, Canada and Japan use NTSC televisions, while most of the rest of the world (including Europe and Australia) uses PAL. The specific differences are slight. PAL televisions have a slightly higher resolution of 625 lines, compared to NTSC, which has 525 lines. NTSC has a slightly higher refresh rate of 60 times per second, compared to PAL's 50 times per second. This is where the "60Hz" and "50Hz" options some games have come from - one Hertz is a unit of measurement meaning 'once per second.'
Okay, technical stuff aside, the effect of this on us gamers is that slightly different versions of video game consoles are made to be compatible with the different types of televisions. Which is why a game from the US won't work on a console manufactured for use in Europe, and vice-versa. If you are thinking of importing a console of a different type to the one manufactured in your country, be aware that older televisions might not be able to display the different signal. However, nearly all televisions made these days are able to display both NTSC and PAL signals.
GBA compatibility
I'm going to talk about this in relation to Pokemon, because I figure that's what most of you will be interested in here. Firstly, it's important to note that because a GBA doesn't need to display games through a TV screen, the PAL and NTSC differences do not apply to GBA games. A GBA (or indeed a Game Boy of any sort) from anywhere in the world will happily play games from anywhere else in the world. And so the only barrier to compatibility with Pokemon Game Boy games is language. If GBA games are in the same language then they are, for all intents and purposes, identical. There is no difference whatsoever in compatibility between an English-language USA GBA cartridge, and an English-language UK GBA cartridge. Both will work in exactly the same ways.
In the past, the Japanese-language and English-language versions of Pokemon games were not compatible at all. You couldn't trade, battle, or anything else between them. However, this was changed with Ruby and Sapphire, and continued with Fire Red and Leaf Green and Emerald. It is now possible to trade and battle between English and Japanese Pokemon games.
When you trade a Pokemon from one language to another, all the Pokemon's stats and descriptions will automatically be translated by the game. The only exceptions are the Pokemon's nickname and Original Trainer - these will stay in the original language. If you trade a Japanese Pokemon to an English game, the nickname will still appear in the original Japanese characters. If you trade an English Pokemon to a Japanese game, the name will appear in English, but be shortened to five letters, which is the maximum for Pokemon names in Japanese. (Because of the way written Japanese works, you need less characters to express sounds.. even Quilava's Japanese name, Magumarashi, fits into just five Japanese characters.)
Held-item and trade-induce evolution also works across languages. I've heard rumours of people having glitches with this, but have never experienced any myself after plenty of testing.
GameCube compatibility
Again, I'm going to concentrate on the Pokemon GameCube games: Colosseum, Box, Channel, and the Bonus Discs available (Jirachi and Celebi). With GameCube games, the usual PAL and NTSC restrictions apply. As mentioned earlier, there are three types of GameCube games - NTSC for Japan, NTSC for the USA, and PAL. The three are not usually compatible - that is, you cannot play games of one type on a console of another type. A Freeloader will allow you to play games from different regions on your own GameCube, read the Freeloader section for more on that.
There are also issues of memory card compatibility with GameCubes. The main issue here, though, is one of language. You can quite happily put PAL and US NTSC saves on the same memory card. However, put a Memory Card formatted for English-language saves into a Japanese GameCube, and it will not recognise the data. It will read the data as corrupted, and try to re-format the Memory Card. The same thing will happen if you try to put a Japanese-formatted Memory Card into either a PAL or US NTSC GameCube. However, memory cards themselves are not permanently either English or Japanese. Memory Cards are all the same until they are formatted, and even then you can re-format a Memory Card to be used in another language.
Compatibility between two GameCube games is only relevant in one instance related to Pokemon that I'm aware of: The Colosseum Celebi Bonus Disc. The way this disc works is that it reads your memory card for your Colosseum save file. If it discovers that you've purified all 48 Pokemon, it will give you a Celebi. As the disc is a Japanese disc, it will be looking for a Japanese Colosseum save file. It will not recognise any other type of Colosseum save file. (Information on using the Celebi Disc with Freeloader is in the Freeloader section.)
GameCube to GBA compatibility
As mentioned in the GBA compatibility section, there is no notable difference between a "US" and a "UK" GBA game. GBA games in the same language are exactly the same, compatibility-wise. So any English-language GBA game will quite happily connect to either a PAL or US NTSC GameCube game.
Unfortunately, however, GameCube-GBA connections are not compatible across languages. This includes every GameCube Pokemon game to date, including the Bonus Discs. The US Jirachi Disc will not connect to any Japanese-language GBA game. A Japanese version of Colosseum will not recognise an English-language GBA game. Etc. So if you want to use, say, Pokemon from a Japanese GBA game on an English-language version of Colosseum, you'll first have to trade them over to an English GBA game to upload them.
Freeloader
The Freeloader is a "boot disc" made to trick a GameCube into playing games of different formats to the one it was designed to play. It does not translate games. There are three formats of games that the Freeloader works with; NTSC games from Japan, NTSC games from the USA, and PAL games, which are from Europe, Australia, and a lot of the rest of the world. Normally, these formats are not compatible, and you would not be able to play a game of a different format to the type of your GameCube.
However, the Freeloader allows you to play games from any region on any region of GameCube. For example, a US game on a PAL GameCube, a PAL game on a Japanese GameCube, or any other combination you can think of. Not only this, but the signal output from your GameCube will remain in the original format. For example, if you use a Freeloader to play an NTSC game on a PAL GameCube, the output to your television will still be in PAL format. This is useful for people who have older televisions that may not be able to interpret different signals.
And there are complications involved, the main one being with Memory Cards and save files. As explained in the GameCube compatibility section, Memory Cards in different languages are not compatible. However, Freeloader allows you to save Japanese games on an English-language formatted memory card by making 'fake-Japanese' saves, which can be used and read by games using the Freeloader. The downside, of course, is that these are not true Japanese save files, and cannot be read by a true Japanese GameCube.
Let it also be said that the Freeloader is not perfect. I myself have one, and while I have had few problems with it, sometimes games do not load up on the first attempt. There is always the question of whether the Freeloader will work with newly released games - every so often a new version of Freeloader is released to keep up. But overall I have had very little trouble using one, and it's a damn sight cheaper than buying a second GameCube.
One question I've seen a few times is whether or not a Celebi Bonus Disc will work with a Freeloader, considering that the way it works is to search for a Colosseum save file on your Memory Card, and the fact that Freeloader does not create "true" Japanese save files. However, if you use a Freeloader to boot up the Celebi Disc, the Disc will read the 'fake-Japanese' Freeloader save file quite happily. I've done this myself.
Now some of you may be wondering whether it's at all worth it to get all of this stuff just for the sake of Celebi. With the 10ANIV tour in 2006, the rarity of Celebi decreased dramatically, making it much more widely available. However, the use of the bonus disc does still have some merits:
-You can get unlimited Celebi. Sure, you'll have to do the file over and over, but it's still as many as you want.
-You can get good IV'd or shiny Celebi. The 10ANIV ones were preset, and there were no shiny ones, and it was harder to get a good IV'd one.
-You can get 3rd generation tutor moves on it (provided you don't already have a 10ANIV Celebi in your GBA and you only have one from wifi trading). Want a Celebi with Swift or Metronome? You can get one.
So there are still some benefits to hunting down a bonus disc. If you wish to get one, good luck!