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Thread: The Pokémon Royal Rumble X

  1. #4901
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    Hold up, Rayquaza competed in the last game, shouldn't he be replaced? If he can be I'd like to join with Torterra with the nickname Tank.



    3DS Friend Code: 5086-0861-1093

  2. #4902
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    Quote Originally Posted by Billy Mays View Post
    Hold up, Rayquaza competed in the last game, shouldn't he be replaced? If he can be I'd like to join with Torterra with the nickname Tank.
    He came in second, thus he gets a reserved spot.

  3. #4903
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    ...I don't know why I bother. I come on every day but apparently I need to spend every waking moment on Serebii to even have a chance of getting in.



    3DS Friend Code: 5086-0861-1093

  4. #4904
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    If its not too late, May I change from Gastrodon to Donphan?
    Member of Crystalline



    Start of turn 1


    Rotom-W used Trick!
    Rotom-W switched items with the foe's Shedinja!
    Rotom-W obtained one Toxic Orb!
    The foe's Shedinja obtained one Choice Scarf!

    The foe's Shedinja used Trick!
    The foe's Shedinja switched items with Rotom-W!
    The foe's Shedinja obtained one Toxic Orb!
    Rotom-W obtained one Choice Scarf!

  5. #4905
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    Yeah sure you're allowed, but now I have to go edit the grid.

  6. #4906
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    Minnesota, Don'cha know?
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    > ASdrill. XD

    Pleaseeeee
    Quote Originally Posted by WizardTrubbish View Post
    Description: I am sexy
    ~I Like Boys~

  7. #4907
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    Fine, YDT will change it when he refs

  8. #4908
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    Guys I've posted a faint count on the forum if you wanna check it out

  9. #4909
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    The sky is dark, it's night, but no stars are visible through the clouds. Dust swirls in the wind, a lot of dust. In fact there is so much dust that it's making a dust tornado. Rampaging through through the open dirt, so powerful that if there were any buildings they would be ripped to shreds, luckily this area was empty. After a few hours the dust clears and 12 Pokemon appear coming out from the earth. They all glare at each other viciously.

    "FIRE!" A general orders. A barrage of bombs shower down from the sky and the Pokemon scatter throughout the grid shaped battlefield, ready to fight for survival...

    ~Refs~
    YDT

    ~Participants~
    RiGscor(RayquazaIsGreen)
    Quagsire(Charizard31)
    ASdrill (avatarsokia)
    Hydroscor (HydroSwampert)
    Marowak (Bridge)
    Flygon (1ns3rtNameHere)
    Excadrill275 (aqua275)
    Nidoking (Kissmygrass96)
    Landorus3.0 (pokemonmaster3.0)
    Donphan (Ninja Dog)
    Swampert (winder222)
    KyoDorus (kyoppa)

    ~HP~
    1.) RiGscor - 100
    1.) Quagsire - 100
    1.) ASdrill - 100
    1.) Hydroscor - 100
    1.) Marowak - 100
    1.) Flygon - 100
    1.) Excadrill275 - 100
    1.) Nidoking - 100
    1.) Landorus3.0 - 100
    1.) Donphan - 100
    1.) Swampert - 100
    1.) KyoDorus - 100

    ~Stamina~
    1.) RiGscor - 200
    1.) Quagsire - 200
    1.) ASdrill - 200
    1.) Hydroscor - 200
    1.) Marowak - 200
    1.) Flygon - 200
    1.) Excadrill275 - 200
    1.) Nidoking - 200
    1.) Landorus3.0 - 200
    1.) Donphan - 200
    1.) Swampert - 200
    1.) KyoDorus - 200

    ~Ranks~
    1.) RiGscor - 200
    1.) Quagsire - 200
    1.) ASdrill - 200
    1.) Hydroscor - 200
    1.) Marowak - 200
    1.) Flygon - 200
    1.) Excadrill275 - 200
    1.) Nidoking - 200
    1.) Landorus3.0 - 200
    1.) Donphan - 200
    1.) Swampert - 200
    1.) KyoDorus - 200

    ~Status Effects~
    RiGscor -
    Quagsire -
    ASdrill -
    Hydroscor -
    Marowak -
    Flygon -
    Excadrill275 -
    Nidoking -
    Landorus3.0 -
    Donphan -
    Swampert -
    KyoDorus -

    ~Stat Changes~
    RiGscor -
    Quagsire -
    ASdrill -
    Hydroscor -
    Marowak -
    Flygon -
    Excadrill275 -
    Nidoking -
    Landorus3.0 -
    Donphan -
    Swampert -
    KyoDorus -

    ~Ability Bar~
    RiGscor - Hyper Cutter
    Quagsire - Damp
    ASdrill - Sand Force
    Hydroscor - Hyper Cutter
    Marowak - Lightningrod
    Flygon - Levitate
    Excadrill275 - Sand Force
    Nidoking - Rivalry
    Landorus3.0 - Sand Force
    Donphan - Sturdy
    Swampert - Torrent
    KyoDorus - Sand Force

    ~Announcements~
    1.) If I made a mistake in any way, just tell me and I'll edit this.
    2.) The PRR Awards are now open for the next week. Go here to see the categories + nominations and PM the poster your vote!
    3.) Here is a link to everyone's faint count, watch out for those people near the top they are more dangerous (except for me)
    http://z13.invisionfree.com/Pokemon_...?showtopic=269
    4.) WhoIsWho has calculated everyone's PRR ranking average. If you'd like to know, message him!
    5.) For anyone who doesn't remember if you like this stage, it is made by YDT, otherwise it's EA.

    ~Current Stage~
    Minesweeper (Returned!)
    Welcome to Minesweeper! You twelve lucky Pokemon have been selected to test our life-size Minesweeper game. Now normally minesweeper is a one person game, but because the board is so big (and we doubt any of you are smart enough to do this on your own) we thought that more people would be needed. So pick up your shovels and flags, and get ready to play! To see the grid, refer to "field effects".

    You are in a giant grey 9x9 grid filled with mines and numbers. You will start off on a random tile, where there is no mine beneath you. To move around the stage you must state which direction you want to go in. You may move up, down, left, and right, and any possible diagonal direction. If you would like to go to a specific square, you must specifically instruct which direction you want to go to, and when you would like to change. For example, "Magneton, go up 5 spaces, go diagonal downwards left one, down two, diagonal upwards right three, and right one". The grid will also have a labelled co-ordinate systems, so you can command to move based on that. If you command to go from one co-ordinate to another co-ordinate, you will go straight there. If the co-ordinate is not in a straight direction from where you are (diagonal counts), then your command will not be counted. So say for example you are on B4, you can do this “"Magneton, go to B9, then go to A8, then to A6, then to D9, and finally to E9". In terms of attacking, short ranged attacks may attack any opponent that is on your square, or any squares adjacent to you. Long ranged attacks may attack any opponent that is on a square that's straight from you (diagonals count). An attack that says "all opponents within area" will attack all opponents on a tile adjacent to you. An attack that says "one target and any others nearby" may be aimed to a square that's straight from you (diagonals count), and it will also hit any squares adjacent to that target.

    This being Minesweeper there are mines randomly dispersed around the stage that will do you no harm (that statement is not true, we are not credible for any damage received from mines). When walking over or standing on any square with a mine it will detonate doing 10 damage to you, but if you are passing over it, you will continue to walk to your initial destination after being damaged. You may move around while digging, but if you pass over a mine it will do 20 damage to you instead. You may attack the ground where you think mines are to destroy the mines, causing it to detonate, and leaving a red flag in its place. If all the mines on the field are destroyed the stage will be reset with the mines in different spots and everyone gaining 10 hp. If you use a move like Blizzard or Earthquake all the mines will be destroyed, but we will respawn them in the exact same spots, and you will not know where they were. So essentially, these moves do nothing to the mines (no trolling for you ). Even though the mines are on the ground even if you are levitating, hovering , flying above the ground or just somehow in the square, it will still go off and do the damage to you. There is no reason you should want to fly to high anyways because if you do you will be bombed down doing 5 damage.

    At the end of every turn the square you are standing on will reveal numbers beneath you, one red number and one blue number. The red number tells you how many mines are adjacent to that spot (adjacent meaning up, down, left, right and the 4 corners); this number will not change even if you destroy the mines around it. The blue number will tell you how many turns left until the square is not safe, the blue number will decrease by one each turn. When the blue number becomes “0”, it means it is not safe anymore.That means at the end of every turn that square will be bombed and anyone standing on it will receive 5 damage. When uncovered, the blue number will start off as the same number as the red number, except on squares with mines and squares with “0” as their red number. For mine squares, their blue number is “0” immediately. For squares where the red number is “0”, the blue number will be “1”. If all the red numbers are uncovered, or all mines have been detonated, the stage will be reset with the mines in different places and everyone gains 10 hp. You may use dig on any square to reveal the numbers it has before the end of the turn.

    Note: It is recommended that you try playing minesweeper a few times if you have never done so before. It will help clear up some confusion and it will help you strategize for this stage better

    ~Field Effects~
    Here Be a graphical image for yee unimaginative ones:


    ~Items On Field~
    NONE

    ~Protect Bar~
    RiGscor - 5
    Quagsire - 5
    ASdrill - 5
    Hydroscor - 5
    Marowak - 5
    Flygon - 5
    Excadrill275 - 5
    Nidoking - 5
    Landorus3.0 - 5
    Donphan - 5
    Swampert - 5
    KyoDorus - 5

    ~Referee Comments~
    ASSdrill: I'll let my typo speak for itself

    YDT's Irrelevant Question
    Why no one respond?

    ~Final Rankings~
    1.)
    2.)
    3.)
    4.)
    5.)
    6.)
    7.)
    8.)
    9.)
    10.)
    11.)
    12.)
    Last edited by YDT; 31st March 2012 at 1:42 AM.

  10. #4910
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    You guys can distinct between two participants that are the same Pokemon, right?

  11. #4911
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    Why do you care, you creep!?
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    Landorus3.0 moves from E5 to F6 diagonally.
    Due to my very annoyingly long name, I will accept anything along the likes of pokemonmaster, pokemaster, pokemaster30, P3.0, 3.0, etc.


        Spoiler:- Records:


    I'm back!

  12. #4912
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    Nidoking, look at the two Landoruses and activate your ability. Move 1 square left and wait.

  13. #4913
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    Marowak...

    Move one space to the left.

  14. #4914
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    Nov 2008
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    Sampert fire a water gun at Quagsire then immediately move right one square only, then wait.

  15. #4915
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    You guys can say the co-ordinates instead of your direction. That's what most people did last time.

    Anyways I will be doing the net reffing

  16. #4916
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    Hydroscor, start off with an Agility! Then move from F1 to G1. Stay there for now.
    "Words can build you up, Words can break you down."
    "And you can take the one thing I have left
    Beat me to the ground and take my breath
    But you can't take who I am
    woah-woah."
    - Hawk Nelson

  17. #4917
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    ASdrill, activate Sand Force.

    Move to 8F.
    Quote Originally Posted by WizardTrubbish View Post
    Description: I am sexy
    ~I Like Boys~

  18. #4918
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    Ok Quagsire, move from A5 to B6 then to B7 and dig only under B7. Do this quickly enough so you aren't hit by the Water Gun. Use Mimic on Hydroscor's Agility. And while you're at it, activate your ability.

    Good luck everyone!
    Friend Safari: Snorunt, Bergmite, Cloyster
    Friend Code: 0860-3745-2173




    Credit to Robert

  19. #4919
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    Marowak!

    Simply activate your ability then use mimic on hydrocor's agility

  20. #4920
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    Flygon, activate your ability and use Tailwind. That's it for now.

  21. #4921
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    Quagsire, if you have successfully mimic-ed Agility and it is now part of your move-set, use Agility and wait for further commands.
    Friend Safari: Snorunt, Bergmite, Cloyster
    Friend Code: 0860-3745-2173




    Credit to Robert

  22. #4922
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    Actually Quagsire, if the B7 square you dug into was a mine or B6 when you walked over it was a mine, use Recover instead of Agility only if you have taken damage from one of those mines.
    Friend Safari: Snorunt, Bergmite, Cloyster
    Friend Code: 0860-3745-2173




    Credit to Robert

  23. #4923
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    Nidoking, Mimic(1) Flygon's Tailwind. Step down one so that you are right in front of us if need be.

  24. #4924
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    Why do you care, you creep!?
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    Landorus3.0 uses Grass Knot on Asdrill.
    Due to my very annoyingly long name, I will accept anything along the likes of pokemonmaster, pokemaster, pokemaster30, P3.0, 3.0, etc.


        Spoiler:- Records:


    I'm back!

  25. #4925
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    Aug 2011
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    In your closet
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    Oh hey I'm in.
    Kyodorus,use Dig on Excadrill275 and try to avoid setting off a mine. Then try to set off some other mines with Earthquake.


    I have officially claimed Cubchoo!

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