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Thread: Lotus Sūtra

  1. #1
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    Default Lotus Sūtra



    Lotus Sūtra


    | | | | |

    The Lotus Sūtra is a famous text in the Buddhist faith. It contains many aspects that Buddhism follows which show through in the team. Namely following a cycle to get to an endpoint; the Buddhists wish to achieve Nirvana, I wish to Achieve a sweep with Volcarona. It was once believed that simply by hearing these texts one could get rid of their negative karma. Anyways onto the team, I built this team around Volcarona since he's a top OU threat and most teams are fairly weak to him if he's played right. Not to mention I love the overall design of him he's really an awesome pokemon and one of my favorites from the new generation. I chose sand because I really hate any of the other weathers, Sun could work just as well boosting Volc's Fire type STAB, but sand is better imo for a balanced team like this. Not only that but Sun limits the spinners I have to choose from to support Volc. I chose the core of Skarm | Celebi | Latias since they work very well together and check a large portion of the metagame to allow Volc to gain an easier sweep. Between the Spikes and Stealth Rock along with the overall offensive presence of this team The opponents team often gets softened up and lets Volcarona set up and sweep lategame. Excadrill is easily the best offensive spinner to protect Volc so he can come in and set up with better ease. Excadrill also puts a ton of pressure on the opposing team with powerful coverage and incredible speed, and he lets me threaten almost all of Volcarona's checks.

    |
    Tyranitar @ Chople Berry
    Ability: Sand Stream
    Nature: Careful [+SpD, -SpA]
    EVs: 252 Hp | 248 SpD | 8 Spe
    -Stealth Rock
    -Crunch
    -Pursuit
    -Superpower


    --------------

    Well I originally had Choice band tar, but it was pointed out that I obviously didn't need him so I changed to this. This set lets me check some really annoying threats like gengar and Reuniclus which were gonna cause problems otherwise. This also means I can lay rocks with Tar and allow celebi to run Nasty Plot so it can take a more offensive role to check the other things Im weak too. With the given EVs I have maximum special bulk and chople berry ensures that I live a focus blast from reuniclus and gengar allowing me to trap and beat them. Superpower lets me hit things I tend to lure in such as Ferrothorn and also lets me smash other Tyranitars. This also means I can more effectively trap lati@s, which also cause some problems for this team. All in all this was a perfect switch and helps the team out tremendously. thanks go to fried_rhys for this set and the new set for Celebi.

    |
    Skarmory @ Leftovers
    Ability: Sturdy
    Nature: Impish[+Def, -SpA]
    EVs: 252 Hp | 240 Def | 16 Spe
    -Spikes
    -Roost
    -Whirlwind
    -Brave Bird


    --------------

    Skarmory is incredible to say the least. He checks so many physical threats its incredible. In fact he is one of the best checks to sand around, spiking on the majority of pokemon commonly found in sand. I can usually get up 3 layers of spikes with little trouble and proceed to whirlwind spam to wrack up damage on the opponents team so Volcarona can nab a quiver dance and sweep through cleanly. He walls one of Volcarona's best revengers and one of the top threats in the metagame: Excadrill. I love seeing Excadrill in team preview because everytime it comes in its a free layer of spikes for me. Among other things it walls landorus without hp fire. He checks scizor and is a perfect switch in to jirachi since he doesn't mind the paralysis, and can roost off the damage from the Iron heads. Spikes is an incredible move and the more layers the merrier since it softens the opponent's team up nicely and leads me that much closer to getting a successful sweep with Volcarona. Needless to say Skarm pairs really well with Latias in defending the team from a vast majority of the metagame.

    |
    Celebi @ Leftovers
    Ability: Natural Cure
    Nature: Modest [+SpA, -Att]
    EVs: 252 SpA | 180 Spe | 76 Hp
    -Nasty Plot
    -Recover
    -Giga Drain
    -Hidden Power[fire]


    --------------

    Celebi is a really awesome pokemon, and checks rain pretty well. Its my main switchin to bulky waters because it shrugs off most of their attacks and doesn't mind the burn chance from scald thanks to Natural Cure. Thanks to nasty plot Celebi can boost its SpA stat to amazing levels. Giga Drain is obligatory STAB and does really well to heal off celebi against mons weak to it when I don't want to risk the recover. I was told to up the speed as lucario is a big threat to this team even though its not very common. I don't miss the bulk I lost because Latias takes the hits Celebi would be taking anyways. The speed also allows me to outrun things that aim for the 246ish area which means I have a good chance at beating them before they beat me. Not to mention it means I don't have to worry about the rare max speed scizor that sometimes runs around.

    |
    Latias @ Leftovers
    Ability: Levitate
    Nature: Timid [+Spe, -Att]
    EVs: 252 Hp | 252 Spe | 4 SpA
    -Calm Mind
    -Roost
    -Roar
    -Dragon Pulse


    --------------

    Latias is so good at what it does. It checks a huge amount of special threats that are bad for this team to face. Among them the 2 biggest are Reuniclus and Virzion both of whom Latias sets up alongside them then roars them out and threatens the opponents team immensely. She also works for switching into the threats that Tyranitar and Celebi can't and can revenge many of her dragon brethren. Calm Mind boosts her special bulk to insane levels and gives her dragon pulse a nice bite to go with it. Roar means not very many special threats will be able to set up on this team. She provides much needed insurance against a ton of mons and can shuffle the opponents team to rack up spikes+stealth rock damage which is really nice for softening up the team meaning Volc again gets a clean sweep ripping apart the remnants of the opponents team which is amazing. Roost is of course for instant recovery and means she can keep switching into bad threats. And thanks to celebi absorbing status Latias doesn't have to worry about getting poisoned which would keep her staying time down tremendously. Anyways Latias is super good for this team and is a key player for getting Volcarona a sweep.

    |
    Excadrill @ Leftovers
    Ability: Sand Rush
    Nature: Adamant [+Att, -SpA]
    EVs: 252 Spe | 228 Att | 28 Hp
    -Swords Dance
    -Earthquake
    -Rock Slide
    -Rapid Spin


    --------------

    Excadrill, easily one of the best pokemon from the new generation. For good reason too, he sports a massive attack stat, good typing, and an ability that makes him a threat to so many teams. He is the revenge killer for this team and does an incredible job at it being outsped by nothing in sand and hitting well with the infamous edgequake coverage. Earthquake is so retardedly powerful and if I manage to nab a swords dance he just becomes that much more threatening able to rip through so many teams. Excadrill is also my answer to many things that threaten Volcarona namely the flying dragons, Terrakion, and Heatran. he can immediately threaten them all but must be wary of when he comes in. Rapid Spin is the main reason I chose Excadrill though, because any team that uses Volcarona is in need of a spinner so he doesn't get knocked for half his Hp each time he comes in. Rapid Spin is useful for the rest of the team too especially in keeping tyranitar alive so I can ensure that I get my weather as the dominant one in the end. Excadrill is also one of my powerful physical attacker to take out the ever annoying special wall known as blissey who walls Volcarona to hell and back. Excadrill is the crux of this team and the perfect partner to Volcarona.

    |
    Volcarona @ Chesto Berry
    Ability: Flame Body
    Nature: Modest [+SpA, -Att]
    EVs: 248 Hp | 136 SpA | 72 Def | 52 Spe
    -Quiver Dance
    -Rest
    -Fiery Dance
    -Bug Buzz


    --------------

    Volcarona is one of the best pokemon in the metagame right now and for so many reasons. He is an insanely powerful sweeper and most teams have a bit of a weakness to him. I've been wanting to use him for awhile and this is the time I finally decided too. He needs a bit of support but if you play it right it can rip through opposing teams like nobody's business. I chose to use leftovers over life orb because I prefer the staying power over the extra boost since combined with sandstorm and possible entry hazard damage Volcarona needs as much help as it can get. His excellent offensive typing leads to few pokemon able to truly come in on it in OU. The few mons that do threaten are themselves immediately threatened by Excadrill and the other members of this team. Quiver Dance is the move that makes Volcarona so threatening, boosting its SpA, SpD, and Spe all in one turn which is amazing. It also means that Volc is that much harder to revenge thanks to its handy resists to common priority moves. Fiery Dance is chosen as its Fire STAB because I like the chance of getting a special attack boost more than the extra power since it tends to be better in the long run. Bug Buzz is the other obligatory STAB move and has plenty of power and the nice chance of lowering the target's SpD which is pretty cool. Volcarona is the reason I built this team and I haven't been sorry so far. It is truly a force to be reckoned with.

    Thanks to Beluga for the EVs.

    Team Export
    Code:
    Tyranitar (F) @ Chople Berry
    Trait: Sand Stream
    EVs: 252 HP / 248 SDef / 8 Spd
    Careful Nature (+SDef, -SAtk)
    - Stealth Rock
    - Crunch
    - Pursuit
    - Superpower
    
    Skarmory (F) @ Leftovers
    Trait: Sturdy
    EVs: 252 HP / 240 Def / 16 Spd
    Impish Nature (+Def, -SAtk)
    - Spikes
    - Roost
    - Whirlwind
    - Brave Bird
    
    Celebi @ Leftovers
    Trait: Natural Cure
    EVs: 76 HP / 252 SAtk / 180 Spd
    Modest Nature (+SAtk, -Atk)
    - Nasty Plot
    - Recover
    - Giga Drain
    - Hidden Power [Fire]
    
    Latias (F) @ Leftovers
    Trait: Levitate
    EVs: 252 HP / 4 SDef / 252 Spd
    Timid Nature (+Spd, -Atk)
    - Calm Mind
    - Roost
    - Roar
    - Dragon Pulse
    
    Excadrill (M) @ Air Balloon
    Trait: Sand Rush
    EVs: 252 Atk / 4 Def / 252 Spd
    Adamant Nature (+Atk, -SAtk)
    - Swords Dance
    - Earthquake
    - Rock Slide
    - Rapid Spin
    
    Volcarona (M) @ Chesto Berry
    Trait: Flame Body
    EVs: 248 HP / 72 Def / 136 SAtk / 52 Spd
    Modest Nature (+SAtk, -Atk)
    - Quiver Dance
    - Rest
    - Fiery Dance
    - Bug Buzz
    Thanks in advance for the rates I look forward to getting responses
    Last edited by Fortunato; 30th October 2011 at 7:35 PM.

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  2. #2
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    I think its a pretty decent team! I don't know what I would give it as a score per say, but I can give some feedback.

    I would definitely change excadrill for Darkari, if you have access to him. Darkari is also a rapid spin blocker (not to state the obvious lol). Now you might be playing in a league that doesn't allow pokemon of his tier. But if not, I would go for Darkari.

    For scamory, I would definitely have gone for a sweeper instead of a defensive/bulk, but that's just me.

    Overall, good team. We should battle sometime

  3. #3
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    Woah. Really solid team. I can't see mistakes or some pokemon that could ruin your team (Except for other weathers, once your Ttar is down and Sandstorm isn't on, Excadrill won't be so fast.)

    What does the 16 Speed EVs in Skarmory lets you outspeed? If you're trying to outspeed walls such as Jellicent, Blissey etc. Then you should have Taunt to stop them.

    In Latias, I recommend Surf over Roost or Roar, for more coverage and for Fire types that can kill Celebi and Skarmory.

  4. #4
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    Quote Originally Posted by Cometk View Post
    I think its a pretty decent team! I don't know what I would give it as a score per say, but I can give some feedback.

    I would definitely change excadrill for Darkari, if you have access to him. Darkari is also a rapid spin blocker (not to state the obvious lol). Now you might be playing in a league that doesn't allow pokemon of his tier. But if not, I would go for Darkari.

    For scamory, I would definitely have gone for a sweeper instead of a defensive/bulk, but that's just me.

    Overall, good team. We should battle sometime
    you're a butthole good sir.

    Quote Originally Posted by Farfan View Post
    Woah. Really solid team. I can't see mistakes or some pokemon that could ruin your team (Except for other weathers, once your Ttar is down and Sandstorm isn't on, Excadrill won't be so fast.)

    What does the 16 Speed EVs in Skarmory lets you outspeed? If you're trying to outspeed walls such as Jellicent, Blissey etc. Then you should have Taunt to stop them.

    In Latias, I recommend Surf over Roost or Roar, for more coverage and for Fire types that can kill Celebi and Skarmory.
    hey thanks for the rate, yeah the 16 spe is to outrun jelli and friends, I don't want to run taunt because I have celebi that switches into jelli and exca/tar that come in on blissey. The only reason I like to outspeed them is to get an extra layer of spikes before they taunt me. The other major reason is to beat other Skarms to the whirlwind.

    Roar on Latias is a necessity because it allows me to beat threats like reuniclus and virizion.
    Last edited by Fortunato; 26th July 2011 at 5:15 AM.

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  5. #5
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    made some changes so rate away (sorry for double post)

    (this is also a bump)

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  6. #6
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    nice team all round except for a few things....namely theres no real meganium check as there are no machamps with hp poison on your team (come on man you should know by now to always carry machamp with hp poison)

    second thing is there's no wondertomb, how else are you gonna stall your opponent to death

    p.s.
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  7. #7
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    Quote Originally Posted by Puretrainer View Post


    Lotus Sūtra


    | | | | |

    The Lotus Sūtra is a famous text in the Buddhist faith. It contains many aspects that Buddhism follows which show through in the team. Namely following a cycle to get to an endpoint; the Buddhists wish to achieve Nirvana, I wish to Achieve a sweep with Volcarona. It was once believed that simply by hearing these texts one could get rid of their negative karma. Anyways onto the team, I built this team around Volcarona since he's a top OU threat and most teams are fairly weak to him if he's played right. Not to mention I love the overall design of him he's really an awesome pokemon and one of my favorites from the new generation. I chose sand because I really hate any of the other weathers, Sun could work just as well boosting Volc's Fire type STAB, but sand is better imo for a balanced team like this. Not only that but Sun limits the spinners I have to choose from to support Volc. I chose the core of Skarm | Celebi | Latias since they work very well together and check a large portion of the metagame to allow Volc to gain an easier sweep. Between the Spikes and Stealth Rock along with the overall offensive presence of this team The opponents team often gets softened up and lets Volcarona set up and sweep lategame. Excadrill is easily the best offensive spinner to protect Volc so he can come in and set up with better ease. Excadrill also puts a ton of pressure on the opposing team with powerful coverage and incredible speed, and he lets me threaten almost all of Volcarona's checks.

    |
    Tyranitar @ Chople Berry
    Ability: Sand Stream
    Nature: Careful [+SpD, -SpA]
    EVs: 252 Hp | 248 SpD | 8 Spe Invest attack EVs to hit harder.
    -Stealth Rock
    -Crunch
    -Pursuit
    -Superpower

    --------------

    Well I originally had Choice band tar, but it was pointed out that I obviously didn't need him so I changed to this. This set lets me check some really annoying threats like gengar and Reuniclus which were gonna cause problems otherwise. This also means I can lay rocks with Tar and allow celebi to run Nasty Plot so it can take a more offensive role to check the other things Im weak too. With the given EVs I have maximum special bulk and chople berry ensures that I live a focus blast from reuniclus and gengar allowing me to trap and beat them. Fire Blast is to beat things I tend to lure in such as ferrothorn and skarmory. This also means I can more effectively trap lati@s, which also cause some problems for this team. All in all this was a perfect switch and helps the team out tremendously. thanks go to fried_rhys for this set and the new set for Celebi.

    |
    Skarmory @ Leftovers
    Ability: Sturdy
    Nature: Impish[+Def, -SpA]
    EVs: 252 Hp | 240 Def | 16 Spe
    -Spikes
    -Roost
    -Whirlwind
    -Brave Bird

    --------------

    Skarmory is incredible to say the least. He checks so many physical threats its incredible. In fact he is one of the best checks to sand around, spiking on the majority of pokemon commonly found in sand. I can usually get up 3 layers of spikes with little trouble and proceed to whirlwind spam to wrack up damage on the opponents team so Volcarona can nab a quiver dance and sweep through cleanly. He walls one of Volcarona's best revengers and one of the top threats in the metagame: Excadrill. I love seeing Excadrill in team preview because everytime it comes in its a free layer of spikes for me. Among other things it walls landorus without hp fire. He checks scizor and is a perfect switch in to jirachi since he doesn't mind the paralysis, and can roost off the damage from the Iron heads. Spikes is an incredible move and the more layers the merrier since it softens the opponent's team up nicely and leads me that much closer to getting a successful sweep with Volcarona. Needless to say Skarm pairs really well with Latias in defending the team from a vast majority of the metagame.

    |
    Celebi @ Leftovers
    Ability: Natural Cure
    Nature: Modest [+SpA, -Att]
    EVs: 252 SpA | 180 Spe | 76 Hp
    -Nasty Plot
    -Recover
    -Giga Drain
    -Hidden Power[fire]

    --------------

    Celebi is a really awesome pokemon, and checks rain pretty well. Its my main switchin to bulky waters because it shrugs off most of their attacks and doesn't mind the burn chance from scald thanks to Natural Cure. Thanks to nasty plot Celebi can boost its SpA stat to amazing levels. Giga Drain is obligatory STAB and does really well to heal off celebi against mons weak to it when I don't want to risk the recover. I was told to up the speed as lucario is a big threat to this team even though its not very common. I don't miss the bulk I lost because Latias takes the hits Celebi would be taking anyways. The speed also allows me to outrun things that aim for the 246ish area which means I have a good chance at beating them before they beat me. Not to mention it means I don't have to worry about the rare max speed scizor that sometimes runs around.

    |
    Latias @ Leftovers
    Ability: Levitate
    Nature: Timid [+Spe, -Att]
    EVs: 252 Hp | 252 Spe | 4 SpA
    -Calm Mind
    -Roost/Recover
    -Roar
    -Dragon Pulse

    --------------

    Latias is so good at what it does. It checks a huge amount of special threats that are bad for this team to face. Among them the 2 biggest are Reuniclus and Virzion both of whom Latias sets up alongside them then roars them out and threatens the opponents team immensely. She also works for switching into the threats that Tyranitar and Celebi can't and can revenge many of her dragon brethren. Calm Mind boosts her special bulk to insane levels and gives her dragon pulse a nice bite to go with it. Roar means not very many special threats will be able to set up on this team. She provides much needed insurance against a ton of mons and can shuffle the opponents team to rack up spikes+stealth rock damage which is really nice for softening up the team meaning Volc again gets a clean sweep ripping apart the remnants of the opponents team which is amazing. Roost is of course for instant recovery and means she can keep switching into bad threats. And thanks to celebi absorbing status Latias doesn't have to worry about getting poisoned which would keep her staying time down tremendously. Anyways Latias is super good for this team and is a key player for getting Volcarona a sweep.

    |
    Excadrill @ Air Balloon
    Ability: Sand Rush
    Nature: Adamant / Jolly[+Att, -SpA]
    EVs: 252 Att | 252 Spe | 4 Def
    -Swords Dance
    -Earthquake
    -Rock Slide
    -Rapid Spin

    --------------

    Excadrill, easily one of the best pokemon from the new generation. For good reason too, he sports a massive attack stat, good typing, and an ability that makes him a threat to so many teams. He is the revenge killer for this team and does an incredible job at it being outsped by nothing in sand and hitting well with the infamous edgequake coverage. Earthquake is so retardedly powerful and if I manage to nab a swords dance he just becomes that much more threatening able to rip through so many teams. Excadrill is also my answer to many things that threaten Volcarona namely the flying dragons, Terrakion, and Heatran. he can immediately threaten them all but must be wary of when he comes in. Rapid Spin is the main reason I chose Excadrill though, because any team that uses Volcarona is in need of a spinner so he doesn't get knocked for half his Hp each time he comes in. Rapid Spin is useful for the rest of the team too especially in keeping tyranitar alive so I can ensure that I get my weather as the dominant one in the end. Excadrill is also one of my powerful physical attacker to take out the ever annoying special wall known as blissey who walls Volcarona to hell and back. Excadrill is the crux of this team and the perfect partner to Volcarona.

    |
    Volcarona @ Chesto Berry/Life Orb
    Ability: Flame Body
    Nature: Modest [+SpA, -Att]
    EVs: 252 SpA | 160 Hp | 96 Spe or 252 Spe / 4 HP
    -Quiver Dance
    -Rest/Hidden Power Rock
    -Fiery Dance
    -Bug Buzz

    --------------

    Volcarona is one of the best pokemon in the metagame right now and for so many reasons. He is an insanely powerful sweeper and most teams have a bit of a weakness to him. I've been wanting to use him for awhile and this is the time I finally decided too. He needs a bit of support but if you play it right it can rip through opposing teams like nobody's business. I chose to use leftovers over life orb because I prefer the staying power over the extra boost since combined with sandstorm and possible entry hazard damage Volcarona needs as much help as it can get. His excellent offensive typing leads to few pokemon able to truly come in on it in OU. The few mons that do threaten are themselves immediately threatened by Excadrill and the other members of this team. Quiver Dance is the move that makes Volcarona so threatening, boosting its SpA, SpD, and Spe all in one turn which is amazing. It also means that Volc is that much harder to revenge thanks to its handy resists to common priority moves. Fiery Dance is chosen as its Fire STAB because I like the chance of getting a special attack boost more than the extra power since it tends to be better in the long run. Bug Buzz is the other obligatory STAB move and has plenty of power and the nice chance of lowering the target's SpD which is pretty cool. Volcarona is the reason I built this team and I haven't been sorry so far. It is truly a force to be reckoned with.



    Thanks in advance for the rates I look forward to getting responses
    Very good! I like it, just watch for Gyarados with Taunt, as it can set up on Skarmory, Volcarona, or maybe Excadrill if Gyara intimidates it.
    Last edited by Kerosene; 28th July 2011 at 2:57 PM.
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  8. #8
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    great team pure, it actually looks a lot like my volc team that ive been using for a while. because of this, i know a lot about how you play this team and what it's weak to / what can be improved upon. first things first, lets get some nitpicks out of the way...

    • volcarona's spread is kinda obsolete. for example, the 96 spe was meant to outrun blaziken, but it's not even ou anymore. i mean, it gets the job done coz it's the standard and what not, but through my extensive use of volc ive found a different spread that i like much more: Modest - 248 HP / 72 Def / 136 SpA / 52 Spe. this spread tries to maximize volcarona's bulk, making it harder to stop, while also captilizing on it's natural power. 248 hp is a given, 136 spa ensures that you 2hko rotom after sr when unboosted, and 52 spe outruns scarf landlos at +2 as well as the numerous mons sitting just above the 'jolly tar' mark. the rest was thrown into defense to help volc soak up scizor bp's and ****, you can throw it into spa if you want.

    • this might be more personal preference, but when i'm using spinner excadrill, i like to use leftovers instead of balloon. this allows you to almost 'counter' skarmory by coming in, spinning hazards, and being able to tank brave birds all day long. excadrill's typing also allows it to switch into a surprisngly large number of attacks, so lefties helps by keeping him around longer. if you do try out leftovers, take out 28 evs from atk or spe and put them in hp; this gives you a leftovers number.

    ill edit in more when im not tired!
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  9. #9
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    Quote Originally Posted by Big Beluga View Post
    great team pure, it actually looks a lot like my volc team that ive been using for a while. because of this, i know a lot about how you play this team and what it's weak to / what can be improved upon. first things first, lets get some nitpicks out of the way...

    • volcarona's spread is kinda obsolete. for example, the 96 spe was meant to outrun blaziken, but it's not even ou anymore. i mean, it gets the job done coz it's the standard and what not, but through my extensive use of volc ive found a different spread that i like much more: Modest - 248 HP / 72 Def / 136 SpA / 52 Spe. this spread tries to maximize volcarona's bulk, making it harder to stop, while also captilizing on it's natural power. 248 hp is a given, 136 spa ensures that you 2hko rotom after sr when unboosted, and 52 spe outruns scarf landlos at +2 as well as the numerous mons sitting just above the 'jolly tar' mark. the rest was thrown into defense to help volc soak up scizor bp's and ****, you can throw it into spa if you want.

    • this might be more personal preference, but when i'm using spinner excadrill, i like to use leftovers instead of balloon. this allows you to almost 'counter' skarmory by coming in, spinning hazards, and being able to tank brave birds all day long. excadrill's typing also allows it to switch into a surprisngly large number of attacks, so lefties helps by keeping him around longer. if you do try out leftovers, take out 28 evs from atk or spe and put them in hp; this gives you a leftovers number.

    ill edit in more when im not tired!

    hey thanks I'll definitely use those Volc EVs they look really good and I like the idea of exca being able to get more chances to spin since he'll be lasting a lot longer with lefties. thanks for the rate man the team just gets better and better.
    Last edited by Fortunato; 29th July 2011 at 7:52 AM.

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  10. #10
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    Quote Originally Posted by Puretrainer View Post
    |
    Excadrill @ Leftovers
    Ability: Sand Rush
    Nature: Adamant [+Att, -SpA]
    EVs: 252 Spe | 224 Att | 28 Hp
    -Swords Dance
    -Earthquake
    -Rock Slide
    -Rapid Spin

    --------------

    Excadrill, easily one of the best pokemon from the new generation. For good reason too, he sports a massive attack stat, good typing, and an ability that makes him a threat to so many teams. He is the revenge killer for this team and does an incredible job at it being outsped by nothing in sand and hitting well with the infamous edgequake coverage. Earthquake is so retardedly powerful and if I manage to nab a swords dance he just becomes that much more threatening able to rip through so many teams. Excadrill is also my answer to many things that threaten Volcarona namely the flying dragons, Terrakion, and Heatran. he can immediately threaten them all but must be wary of when he comes in. Rapid Spin is the main reason I chose Excadrill though, because any team that uses Volcarona is in need of a spinner so he doesn't get knocked for half his Hp each time he comes in. Rapid Spin is useful for the rest of the team too especially in keeping tyranitar alive so I can ensure that I get my weather as the dominant one in the end. Excadrill is also one of my powerful physical attacker to take out the ever annoying special wall known as blissey who walls Volcarona to hell and back. Excadrill is the crux of this team and the perfect partner to Volcarona.
    I got nothing special to say just that i noticed that your Excadrill has 4 Ev's to spare not that it may make a huge impact but better be safe then sorry


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