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Thread: *Revamped RNG Discussion/Help Thread [Do not ask about Gen 6 RNG]

  1. #6341
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    Goddangit, I've been trying to hatch a shiny Emolga all evening, but with no result.

    The thing that worries me is that apparently I've not been able to hit a single seed. I mean, I start the game with no c-gear, bring up the menu and get the egg as fast as possible, but I never got a single result that matches any of the frames in RNG reporter's main window... Both when i did and didn't do the chatot cries.

    I tried re-reading all the guides I knew about, but they didn't tell me anything I didn't know. After all, I've already successfully RNGed a good-ish IVed shiny Alomomola egg a few months ago.

    The one thing I'm unsure about is the IV frame: every guide that I followed was made using PPRNG (the one for mac I think) instead of RNG reporter, and when it comes to setting the frame in the time finder they say to set the IV frame Min/max at 8/8, and the PID frame's min/max from 1 to around 400.
    Problem is, RNG reporter's time finder window only has ONE box saying "min/max frame" on the upper left. Wich frame is that supposed to be? IV, or PID? Until now, I assumed that it's the PID. But I could be wrong.
    I almost wish it is, 'cause I don't know what else I could be doing wrong.


    Quote Originally Posted by Luann View Post
    Um.....now I'm wondering if it's just me but.... I have a problem with the RNG reporter program I downloaded from the 1st post of this thread. Adobe can't open it because it seems to be "damaged", so right now I'm running it with WinZip and it works just fine. The problem is, I'm using the evaluation version that will run out in less than a month so I won't be able to RNG anymore, unless I buy the full program or fix it with Adobe.

    Does it fix by itself by downloading the latest version, or is there something else I should do?
    Just re-quoting this in case somebody could help me with that too ^^


    ANY reply would be greatly appreciated

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    And I'm back with a new problem. So I'm trying my hardest to catch a shiny Cottonee and I just can't seem to get it right. I saw an earlier post that sometimes your starting frame isn't what RNG Reporter predicted, but I keep getting starting frames that are at least 1000 frames away.....and then another several thousand to get the shiny one......with the wrong ability. There must be something I'm doing wrong but not sure what.
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  3. #6343
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    Quote Originally Posted by Luann View Post
    Goddangit, I've been trying to hatch a shiny Emolga all evening, but with no result.

    The thing that worries me is that apparently I've not been able to hit a single seed. I mean, I start the game with no c-gear, bring up the menu and get the egg as fast as possible, but I never got a single result that matches any of the frames in RNG reporter's main window... Both when i did and didn't do the chatot cries.

    I tried re-reading all the guides I knew about, but they didn't tell me anything I didn't know. After all, I've already successfully RNGed a good-ish IVed shiny Alomomola egg a few months ago.

    The one thing I'm unsure about is the IV frame: every guide that I followed was made using PPRNG (the one for mac I think) instead of RNG reporter, and when it comes to setting the frame in the time finder they say to set the IV frame Min/max at 8/8, and the PID frame's min/max from 1 to around 400.
    Problem is, RNG reporter's time finder window only has ONE box saying "min/max frame" on the upper left. Wich frame is that supposed to be? IV, or PID? Until now, I assumed that it's the PID. But I could be wrong.
    I almost wish it is, 'cause I don't know what else I could be doing wrong.




    Just re-quoting this in case somebody could help me with that too ^^


    ANY reply would be greatly appreciated
    First here is a gen 5 guide based off of RNG Reporter that I hear is pretty good and easy to follow.

    In RNGR the min/max boxes under the egg tab are indeen the PID frame. RNGR will only ever give you egg IVs from IV frame 8 so you don't need to worry about that and you can just focus on the PID. In the main window, right click on any frame and than click "Display Parents in Search" and, after you fill out the IVs from the mother and father as well as get the IVs from frame 8, this will display the IVs for each frame. That will make it easier for you to find out if you did indeed hit your seed or not. Also remember, there is one WNPC that can cause your SSF to jump around a bit so your starting frame will NOT be what RNGR tells you, but it will be very close. Keep in mind too, it is possible that your Timer0 just would not cooperate and you were trolled the entire time.

    As for the issues with RNGR not working, what version did you download? The newest version (that I am aware of anyway) is 9.96.4 beta. This also requires firmware 4.5 to run properly, so if you downloaded a newer version of RNGR but not the firmware update, that is probably the issue. It is also worth noting that the newer versions of RNGR are not compatible with Windows XP or any older OS. Newer versions of RNGr require Vista or a newer OS to work. The developers decided that a 40% increase in seed searching capabilities was far more desirable than supporting an 11 year old OS.

    Quote Originally Posted by Ditto4Life View Post
    And I'm back with a new problem. So I'm trying my hardest to catch a shiny Cottonee and I just can't seem to get it right. I saw an earlier post that sometimes your starting frame isn't what RNG Reporter predicted, but I keep getting starting frames that are at least 1000 frames away.....and then another several thousand to get the shiny one......with the wrong ability. There must be something I'm doing wrong but not sure what.
    If there are WNPCs in the area than the frame RNGR gives you as your SSF will be inaccurate as the NPCs will advance the frame before you can pull up the menu. Even so, the SSF should never be 1000 frames off unless there is weather in the overworld. If there is no weather than you might have just missed your seed due to Timer0 switching. If you think you did everything right and just can't figure out what is going wrong, it might be helpful to switch seeds and see if you have any better luck with a new seed.

    Quote Originally Posted by Hozu
    People can be whatever they want on the internet. I wonder why so many of them choose to be stupid.

  4. #6344
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    Quote Originally Posted by dewey911p View Post
    If there are WNPCs in the area than the frame RNGR gives you as your SSF will be inaccurate as the NPCs will advance the frame before you can pull up the menu. Even so, the SSF should never be 1000 frames off unless there is weather in the overworld. If there is no weather than you might have just missed your seed due to Timer0 switching. If you think you did everything right and just can't figure out what is going wrong, it might be helpful to switch seeds and see if you have any better luck with a new seed.
    I'm in the little grass area in Castelia City, so no weather and the only NPC doesn't move. Does him standing there cause a problem?

    I've tried switching seeds, the last one said 7000 steps to hit my target frame. No way I was going to count that high lol.

    Here is a different seed, but I'm not sure how to deal with it being on Frame 4:
    Seed 91B9A926BA8C2240
    Frame 4
    Required Lead Synchronize
    Shiny Frame 314
    Encounter Slot 1
    Date\Time 09/17/12 20:58:23
    Timer0 1683
    Keypresses Y
    Last edited by Ditto4Life; 12th November 2012 at 3:59 PM.
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  5. #6345
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    Quote Originally Posted by dewey911p View Post
    First here is a gen 5 guide based off of RNG Reporter that I hear is pretty good and easy to follow.

    In RNGR the min/max boxes under the egg tab are indeen the PID frame. RNGR will only ever give you egg IVs from IV frame 8 so you don't need to worry about that and you can just focus on the PID. In the main window, right click on any frame and than click "Display Parents in Search" and, after you fill out the IVs from the mother and father as well as get the IVs from frame 8, this will display the IVs for each frame. That will make it easier for you to find out if you did indeed hit your seed or not. Also remember, there is one WNPC that can cause your SSF to jump around a bit so your starting frame will NOT be what RNGR tells you, but it will be very close. Keep in mind too, it is possible that your Timer0 just would not cooperate and you were trolled the entire time.

    As for the issues with RNGR not working, what version did you download? The newest version (that I am aware of anyway) is 9.96.4 beta. This also requires firmware 4.5 to run properly, so if you downloaded a newer version of RNGR but not the firmware update, that is probably the issue. It is also worth noting that the newer versions of RNGR are not compatible with Windows XP or any older OS. Newer versions of RNGr require Vista or a newer OS to work. The developers decided that a 40% increase in seed searching capabilities was far more desirable than supporting an 11 year old OS.
    That's good to hear right now I'm gonna be trying to hatch something else from two different parents and see if it works for them, because I could always have got the wrong IVs for one of the parents...
    I considered the timer0 making fun at me too, but I did try multiple times each passage (both the attempts at finding my actual starting PID frame and at hitting the frame I want) but it would just never add up.
    I completely forgot about the roamers though, so I'll be checking if I didn't accidentaly release the Tornadus. Fingers crossed!!! That might just be it >.<

    I think it's an older version 'cause everytime I open it it asks me if I want to download version n°9.96.4, but I never dared to do it in fear that it won't run on my adobe/winzip programs. I do have windows 7 so I'm not worried about compatibility, so I guess I'll stick with this one until Winzip's free trial runs out. Then I'll update it and see what happens :|

    Btw, thanks a lot for the help
    I'll let you know if I make any progress...

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  6. #6346
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    Quote Originally Posted by Ditto4Life View Post
    I'm in the little grass area in Castelia City, so no weather and the only NPC doesn't move. Does him standing there cause a problem?

    I've tried switching seeds, the last one said 7000 steps to hit my target frame. No way I was going to count that high lol.

    Here is a different seed, but I'm not sure how to deal with it being on Frame 4:
    Seed 91B9A926BA8C2240
    Frame 4
    Required Lead Synchronize
    Shiny Frame 314
    Encounter Slot 1
    Date\Time 09/17/12 20:58:23
    Timer0 1683
    Keypresses Y
    7000 steps? There shouldn't be any steps unless you are advancing the IVRNG. Unless you meant Chatot flips?

    As for an IV frame higher than 1 you would need to walk 128 steps to advance hte IVRNG by the number of pokemon in your paty. so for a fame of 4, you would need to walk 128 steps with 3 pokemon in your party (The IVRNG starts on frame 1 so you need to advance it 3 times to get to 4, so have 3 pokemon in your party when you walk 128 steps.) Keep in mind though, that this might also advance the PIDRNG too if you walk in an area that generates pokemon (Grass, water, cave, etc. Also note that any NPCs can advance the frame too, but if the only one in the area is stationary, that won't matte.

    Quote Originally Posted by Hozu
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  7. #6347
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    Quote Originally Posted by dewey911p View Post
    7000 steps? There shouldn't be any steps unless you are advancing the IVRNG. Unless you meant Chatot flips?

    As for an IV frame higher than 1 you would need to walk 128 steps to advance hte IVRNG by the number of pokemon in your paty. so for a fame of 4, you would need to walk 128 steps with 3 pokemon in your party (The IVRNG starts on frame 1 so you need to advance it 3 times to get to 4, so have 3 pokemon in your party when you walk 128 steps.) Keep in mind though, that this might also advance the PIDRNG too if you walk in an area that generates pokemon (Grass, water, cave, etc. Also note that any NPCs can advance the frame too, but if the only one in the area is stationary, that won't matte.
    I definitely meant frames not steps lol. Thanks for your help! I'll let you know if it's a success.
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    It is my understanding that in BW2 the first egg is always the same, however I've seen someone claim that their first egg will sometimes have a different gender. Why is that?
    Current hunt: W2 SR
    Most recent shiny: W2 MM

  9. #6349
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    It's still not working. I'm going to check I'm doing it right:

    1) Go to location and save with a non-Synchronizer in the lead.
    2) In RNGR, do what I've done in the pic in Time Finder.



    3) Pick your seed, and go into the game, with the appropriate date and time, holding down the appropriate buttons until the game freak star appears. Then enter the game without turning on c-gear.
    4) Without making the season name disappear early, sweet scent and catch the first pokemon that comes up.
    5) Find that pokemon in the results generated on the main screen. That should be your initial frame. This is what mine looked like when I generated the results (let me know if it's wrong):



    6) Set up the date/time again, and this time when you go into the game use, in my case, my two chatots to advance the frame.

    Here's a question: the formula is (Target) - (Initial) - (Starting) + 1. Is my starting frame the frame Time Finder said (the one next to the seed column)?

    7) Use sweet scent and bam, that should be the pokemon.

    But it hasn't been. And can't figure out why. Thanks for the continual help, it is truly needed!
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    Quote Originally Posted by Dangertrout View Post
    It is my understanding that in BW2 the first egg is always the same, however I've seen someone claim that their first egg will sometimes have a different gender. Why is that?
    The fist egg is generated and stored in a call to the RNG that goes through a messed up process resulting in the egg returned being the same egg all the time. So, once you deposit the 2 pokemon and they lay an egg, that egg is set in stone. However, if you take it, hatch it, and keep collecting eggs, things work ... normally (actually, the process is still scewy, but aside from people who want to RNG the egg, no one will be able to tell or probably care). Now if you take the paents out of the day care and put in new paents, a few things might change depending on the gender ration, the pesence of a DW ability or not, the mothers ability, an everstone, and so on. But that first egg is set. If you collect it, hatch it, turn the game off and repeat, you will get the same result every single time. I'm still a little confused on the finer details of the egg generation process (can't RNG it, so there isn't much reason for me to go beyond that) but generally speaking, the first egg is the same until something changes or it is collected.

    My best guess is they changed the parents around or changed some other factor.

    Quote Originally Posted by Ditto4Life View Post
    It's still not working. I'm going to check I'm doing it right:

    1) Go to location and save with a non-Synchronizer in the lead.
    2) In RNGR, do what I've done in the pic in Time Finder.



    3) Pick your seed, and go into the game, with the appropriate date and time, holding down the appropriate buttons until the game freak star appears. Then enter the game without turning on c-gear.
    4) Without making the season name disappear early, sweet scent and catch the first pokemon that comes up.
    5) Find that pokemon in the results generated on the main screen. That should be your initial frame. This is what mine looked like when I generated the results (let me know if it's wrong):



    6) Set up the date/time again, and this time when you go into the game use, in my case, my two chatots to advance the frame.

    Here's a question: the formula is (Target) - (Initial) - (Starting) + 1. Is my starting frame the frame Time Finder said (the one next to the seed column)?

    7) Use sweet scent and bam, that should be the pokemon.

    But it hasn't been. And can't figure out why. Thanks for the continual help, it is truly needed!

    Okay, there are a few things going on here that could be improved upon to make this easier for you.

    First and most glaringly, If you have an seed with an IV frame of 1, why are you not using that? If the Timer0 is the issue than I would narrow your Timer0 ranges and keep searching for a seed with IV frame 1. Just out oif curiosity, what are you RNGing and where? IIRC there are no NPCs around you yes?

    Second, your method of finding your SSF is outdated and makes things harder on yourself. The main window will display Chatot pitches for each frame (Low, Mid-Low, Mid, Mid-High, High) and by matching these pitches you can tell if you hit your seed and where you are on your seed too. So if there are no NPcs in the area and you are using an IV frame of 1, the first chatot pitch should match what RNGR tells you your SSF is.

    Third, you filled out Time Finder correctly and your seeds should work, but you shouldn't fill anything out in the main window as that will limit your results. just mark down the type of RNG you are doing (Gen 5 PIDNG in this case) and fill out other useful information, like synchronize, encounter type, etc, but leave the IVs, nature, encounter slot, ability, and gender blank. Those are more for gen 3 frame searching than gen 4/5 abuse.

    Fourth, your equation is wrong ((Target) - (Initial) - (Starting) + 1) it should be Target Frame (TF) - Starting Frame (SF) - 1. So based on your screen shots Your TF is 314 and your SF is 55, so it should be 314 - 55 - 1 = 258 chatot flips. Do note though, if your IV frame is 4 and you are advancing your IV frame by walking in an area that spawns wild pokemon, you will be advancing your PID frame at the same time by 1 for every step you take. So if your SF is 55 and you advance your IV frame, your SF will be at least 55 + 128 (183 btw) but that number will vary based on the number of steps you take, NPCs, and other factors (using an IV frame of 1 is the easiest way to go as you don't have to worry about any of this).

    Just a few helpful hints but other than that, you seem to have the right process down, now it is just a matter of persistence and luck
    Last edited by dewey911p; 14th November 2012 at 5:21 AM.

    Quote Originally Posted by Hozu
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  11. #6351
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    GOOD NEWS! (for anyone who cared-me lol)

    I indeed managed to hatch a Brave Shiny Lillipup with 31/31/31/29/31/31 last night, from two parents I RNGed out of the grass myself and therefore of whom I'm absolutely positive of their exact IVs.

    Moral of the story, I probably just got my female Emolga's IVs wrong before. Wich makes me reconsider the method I've been using to find out IVs with the daycare....
    Basically I hatch/catch one myself (so that I know for a fact it's UT and with no EVs assigned anywhere), leave it at the daycare and walk around until it gets a few levels up. Then I withdraw it and calculate its "average" IVs with the IV calculator. Then I drop it off again and level them up a bit more, then re-check the IVs until I can make a stable average of the results.
    For example my Emolga was:

    Lv.14) 5-11/8-14/16-22/25/9-15/2-8
    Lv.19) 6-11/14-18/12-22/25/12-16/0-4
    Lv.22) 4-8/14-18/21-25/25/12-16/4-7
    Lv.26) 6-9/12-15/15-22/25/11-14/2-5
    Lv.30) 7-9/14-16/20-23/25/14-16/4-7
    Lv.34) 5-7/12-14/22-24/25/13-15/3-5
    So I thought the exact IVs were 7/14/22/25/14/4. Maybe I should check it a few more times at a higher level...

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  12. #6352
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    Why not just deposit the pokemon on pokecheck to get their exact IVs? Without exact IVs RNGing will be a real pain. Or you could just use flawless parents all the time, that works too.

    Quote Originally Posted by Hozu
    People can be whatever they want on the internet. I wonder why so many of them choose to be stupid.

  13. #6353
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    Quote Originally Posted by dewey911p View Post
    Why not just deposit the pokemon on pokecheck to get their exact IVs? Without exact IVs RNGing will be a real pain. Or you could just use flawless parents all the time, that works too.
    Last time I tried to use pokecheck, it said the connection coordinates weren't "valid". Also, I'd need to get the thing back in the same day, instead of putting it up somewhere until I can somehow retrieve it.

    Wish I had flawless parents to use. Or, more specifically, I wish I had two parents of whom I know the exact IVs. I use a Herdier I RNGed a couple days ago as the father but if I want to hatch an Emolga, then I need a female Emolga, and those are just the kind of effers you really can't jusr RNG out of the grass. If I could, I wouldn't even bother hatching an egg, if I already could get a shiny one from the wild :-P


    Though in my last series of failed attempts, I noticed something weird. I mean, it's already weird that i seem to have a problem with Emolga specifically, since I already got the same father to produce a successful egg RNG. So naturally I came to the conclusion I got mom Emolga's IVs wrong.
    But maybe that's still not it.
    I mean, after a while I got frustrated and started to flick around with the mother's IVs box. And I noticed that, as long as they still fitted the IV pre-requisites in the upper boxes (wich I think were >30; <31; >30; >30; >30; >30), the same seeds still came up.
    The one I was targetting was a hasty female who inherits HP, att. and def. from the dad, mom and dad respectively. And it still came up when I setted the mom's att. from 14 to 13.

    So the IVs only influence the actual results's IVs, but not directly the seeds? Why should I still not be able to hit my seed then, if it doesn't depend on the parents's IVs?

    I'm.......so lost X_______X
    I am throwing away this mother and going to attempt with another female Emolga but...seriously, what's going on.
    Last edited by Flying Ludo; 14th November 2012 at 2:45 PM.

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    Quote Originally Posted by dewey911p View Post
    Okay, there are a few things going on here that could be improved upon to make this easier for you.

    First and most glaringly, If you have an seed with an IV frame of 1, why are you not using that? If the Timer0 is the issue than I would narrow your Timer0 ranges and keep searching for a seed with IV frame 1. Just out oif curiosity, what are you RNGing and where? IIRC there are no NPCs around you yes?
    I'm trying to get a shiny Cottonee in Castelia City with one NPC nearby, but he doesn't move. I believe it is Location 1 on the B2 Encounter table. The only reason I wasn't using the IV frame of 1 was to avoid the start or select buttons to hold down. Since they resize the window, I wasn't sure if it still counted for holding them down until the game freak logo.

    Quote Originally Posted by dewey911p View Post
    Second, your method of finding your SSF is outdated and makes things harder on yourself. The main window will display Chatot pitches for each frame (Low, Mid-Low, Mid, Mid-High, High) and by matching these pitches you can tell if you hit your seed and where you are on your seed too. So if there are no NPcs in the area and you are using an IV frame of 1, the first chatot pitch should match what RNGR tells you your SSF is.
    I have a hard time telling what the chatot pitch is. Any tips for figuring out all the mid pitches?

    Quote Originally Posted by dewey911p View Post
    Third, you filled out Time Finder correctly and your seeds should work, but you shouldn't fill anything out in the main window as that will limit your results. just mark down the type of RNG you are doing (Gen 5 PIDNG in this case) and fill out other useful information, like synchronize, encounter type, etc, but leave the IVs, nature, encounter slot, ability, and gender blank. Those are more for gen 3 frame searching than gen 4/5 abuse.

    Fourth, your equation is wrong ((Target) - (Initial) - (Starting) + 1) it should be Target Frame (TF) - Starting Frame (SF) - 1. So based on your screen shots Your TF is 314 and your SF is 55, so it should be 314 - 55 - 1 = 258 chatot flips. Do note though, if your IV frame is 4 and you are advancing your IV frame by walking in an area that spawns wild pokemon, you will be advancing your PID frame at the same time by 1 for every step you take. So if your SF is 55 and you advance your IV frame, your SF will be at least 55 + 128 (183 btw) but that number will vary based on the number of steps you take, NPCs, and other factors (using an IV frame of 1 is the easiest way to go as you don't have to worry about any of this).
    Okay, having the equation right in the first place definitely will help. I will try and use a seed with an IV frame of 1, but if I don't, can I advance the IV frame with Chatots or just walking?

    Quote Originally Posted by dewey911p View Post
    Just a few helpful hints but other than that, you seem to have the right process down, now it is just a matter of persistence and luck
    You have been my RNG hero, thank you soooooo much for all your help
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  15. #6355
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    Quote Originally Posted by Ditto4Life View Post
    I'm trying to get a shiny Cottonee in Castelia City with one NPC nearby, but he doesn't move. I believe it is Location 1 on the B2 Encounter table. The only reason I wasn't using the IV frame of 1 was to avoid the start or select buttons to hold down. Since they resize the window, I wasn't sure if it still counted for holding them down until the game freak logo.
    He doesn't advance the PIDRNG, so you're all set.

    I have a hard time telling what the chatot pitch is. Any tips for figuring out all the mid pitches?


    this works pretty well for me.

    Okay, having the equation right in the first place definitely will help. I will try and use a seed with an IV frame of 1, but if I don't, can I advance the IV frame with Chatots or just walking?
    You need to walk to advance the IVRNG. 128 steps * number of pokemon in your party = number of frames that get advanced.
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    Hey guys, I could use a little help RNGing for a Genesect in Black 2. I've RNG'd for wondercard pokemon in BW, and did fine, but I just can't seem to get it to work in Black 2. I've calibrated the reporter, and I've found a few good seeds in the time finder. However, when I actually hit the seed and advance the frames, I end up with a nature and IV spread that I can't even find on the frame list, let alone near my target frame. Does anyone know what might be causing the problem?

    P.S: I've ticked the black 2 white 2 box when calculating the initial frame, however I haven't ticked the memory link box since I don't know under which scenarios it needs to be ticked. I'm standing in the Nimbasa Pokemon Centre, so NPC's shouldn't be the problem.
    Latest RNGs:

    31/x/31/31/30/31 HP Ghost 70

    31/x/31/31/31/31 HP Dragon 70

  17. #6357
    Join Date
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    Timer0 troll is the most likely culprit.
    We're nothing more than concreteness victims trapped into our limits
    Blind beliefs that lead us: "Trust in what we can perceive with senses".
    Thousands minds that reflect our tendency to flatten layers of knowledge,
    demonstrating that we're just wasting our time.
    Look above us, sky is just a fragment and shows us how we're nothing more than ants.
    Human weakness is what we hide, overwhelming celebration of our fault .
    Entwined with our fears of being in your hands, we're deaf to the universe that guides us.
    How can we enhance our thin perception of every small wonder hiding behind simple shapes?

  18. #6358
    Join Date
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    Perusing the North Pacific.
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    Quote Originally Posted by Luann View Post
    Last time I tried to use pokecheck, it said the connection coordinates weren't "valid". Also, I'd need to get the thing back in the same day, instead of putting it up somewhere until I can somehow retrieve it.
    You could also just use the pokemon in Battle Subway, lose, save the video, and then upload it to wifi. Enter the video's Battle ID number into Pokecheck's Vs. Player and it will show you almost all the information on the pokemon in the battle(name, OT, ID, SID, EV's, IV's, nature, etc.) without actually depositing the pokemon in Pokecheck.
    Last edited by Silvershark; 17th November 2012 at 3:18 AM.
        Spoiler:- My Custom Challenges:

  19. #6359

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    Quote Originally Posted by Agonist View Post
    Timer0 troll is the most likely culprit.
    Alright, I'll calibrate it again a couple of times.
    Last edited by Don Bonnigan; 17th November 2012 at 11:00 AM.
    Latest RNGs:

    31/x/31/31/30/31 HP Ghost 70

    31/x/31/31/31/31 HP Dragon 70

  20. #6360
    Join Date
    Sep 2009
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    Quote Originally Posted by Don Bonnigan View Post
    Alright, I'll calibrate it again a couple of times.
    You've got multiple Timer0's in BW2, so calibrating doesn't really help beyond telling what Timer0's you'll hit. Just keep trying to hit that seed for your Genesect, and you'll get it eventually.
    We're nothing more than concreteness victims trapped into our limits
    Blind beliefs that lead us: "Trust in what we can perceive with senses".
    Thousands minds that reflect our tendency to flatten layers of knowledge,
    demonstrating that we're just wasting our time.
    Look above us, sky is just a fragment and shows us how we're nothing more than ants.
    Human weakness is what we hide, overwhelming celebration of our fault .
    Entwined with our fears of being in your hands, we're deaf to the universe that guides us.
    How can we enhance our thin perception of every small wonder hiding behind simple shapes?

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