*re-reads story* Oh yeah, you're right. Forgot about that...
But still, an old lady just standing around not doing anything (and even walking up to someone's car) is a bit suspicious within itself, even if she's senile.
so anybody hear about Cry Baby Lane, a creepy pasta about a movie that was aired then banned on nick. It finally had its movie posted online recently. It is scary... of how terrible it was.
"ORE FUTABI SANJOU!!!!!"
I am both a fan of Digimon and Pokemon, deal with it...fans needs to get along
so anybody hear about Cry Baby Lane, a creepy pasta about a movie that was aired then banned on nick. It finally had its movie posted online recently. It is scary... of how terrible it was.
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Oh yeah, I've heard of Cry Baby Lane. I suppose you could count that as real-life creepypasta, since there is video footage of its existence. And there is mention of it on IMDB, but the picture is of a rhinoceros. So I don't know. Nickelodeon has claimed they never produced such a thing since its original airdate.
A lot of people claim to have seen it as kids, so who knows. Though to be honest with you, the story is somewhat well-known in a way... I feel like I've actually heard of the story before elsewhere. I'm not entirely sure...
Last edited by Kutie Pie; 24th August 2011 at 2:48 AM.
Oh yeah, I've heard of Cry Baby Lane. I suppose you could count that as real-life creepypasta, since there is video footage of its existence. And there is mention of it on IMDB, but the picture is of a rhinoceros. So I don't know. Nickelodeon has claimed they never produced such a thing since its original airdate.
A lot of people claim to have seen it as kids, so who knows. Though to be honest with you, the story is somewhat well-known in a way... I feel like I've actually heard of the story before elsewhere. I'm not entirely sure...
Ive also heard of it somewhere, I think I saw a commercial for it when Iw as about 5-6.... It sounds familiar...
and ~Starlight~ I was not expecting that to be a .gif O.O
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Nowadays, all the stories you hear about video games acting up are about the games of old – not super old, like the Atari, but of the first gen of Pokemon and of the Zelda 64 games, Ocarina of Time and Majora’s Mask, games that contain both nostalgia and poor enough programming that they spawned meme-level glitches that everyone obsesses over. But that certainly doesn’t mean there are no newer games that have glitches – quite the opposite. Zelda: Twilight Princess has some rather prominent ones, including the “Master Sword early” glitch, the “Time Warp” glitch, and the “Out-of-Bounds In-Bounds” glitch, in which you find a podium at the opening to the Arbiter’s Grounds where you just fall into an abyss, because somehow that’s out-of-bounds despite being nowhere near one of the game’s many invisible barriers.
Twilight Princess always kind of struck a chord with me, even from day one. I’d been enthralled with Wind Waker initially, but never beat it and eventually became disenchanted, trading it, my Gamecube, its walkthrough, and several other items in for a Playstation 2 and Silent Hill 2. It had brought me back to the days of Ocarina of Time and Majora’s Mask, my favourite Zelda game (gasp! Blasphemy! But no, really, it’s my favourite). It was darker, treated its player like an adult while still keeping a fantastical atmosphere. The music was excellent despite not being a central part of the game. The story was beautiful and the characters multi-dimensional. I was in love with the series all over again.
But, as with any game, I got bored after beating it a few times, and started messing with glitches. I didn’t try “Master Sword early” (I didn’t think I could pull it off), but I did try the “Time Warp” glitch, which I actually found kind of creepy – you get stuck in the Twilight World as a human and are stuck in place because you’re in a physically impossible situation within the game that prevents you from moving forward. The “Out-of-Bounds In-Bounds” one was silly fun, watching Link climb up onto the podium and suddenly disappear screaming into an abyss that was about three feet by three feet in the game-verse. It seemed so weird and silly. I couldn’t understand how the programmers had missed something like that.
Or maybe they hadn’t.
One day, I was playing TP, doing the Out-of-Bounds glitch for shits and giggles, when my cousin accidentally knocked over my Wii (I was playing the Gamecube version but since the games are backwards-compatible I only needed my Wii to play it). This caused it not to freeze or glitch, but reset, in the middle of Link falling. Annoyed, I shooed the little demon seed out of the room, walled off my doorway with my shoji screen (I don’t have a proper doorway – long story short my room used to be two rooms and is now one big u-shaped one) and waited for the menu to load, thankful I’d recently saved. To my surprise, the Wii menu did not load. Not even the game’s menu loaded. It immediately returned to where I’d been before – and before you start commenting, “Oh, well then it didn’t restart after all, it just temporarily froze”, no. The power button flickered as though I’d reset it, and the screen went completely blank for a moment, like when you turn your game off and just have the black screen of your AV1/2 channel.
That wasn’t the strangest part, though.
I was still falling through the podium, as if the game had never turned off.
At first I questioned what had happened, and went to take control of Link again, knowing he’d respawn when he was done falling – but he didn’t stop.
It was like in the N64 games (although I think it happens in TP too, I’m not sure) where you hit a wall just right and Link keeps stuttering “Oh- awoh- oh- awoh-” while he slips and jumps back over and over again due to whatever glitch – I don’t really understand programming, not being any kind of programmer or even a hacker myself. It just did it over and over again. And when I tried to move him, thinking what I just mentioned was exactly what was happening, I realised the game wasn’t responding to my commands. I checked my controller, it was connected perfectly. I figured maybe it was glitching, so I figured I’d wait it out for a bit and see if the game fixed itself.
But no. Instead, two things began to happen simultaneously. One, the colours began to darken, like someone had taken the Burn Tool to it, until it was basically all red and black. You know the colour scale I’m talking about. Very lava-like. Secondly, the sound was warbling, as if someone was knocking the console around – kind of like when you did the Crooked Cartridge glitch on the N64 games. The pitch was gradually lowering, though it was not slowing down, was staticky, and kept changing volume. Sometimes it would be almost inaudible, sometimes ear-drum-bustingly loud.
I was now no longer amused by this ‘new’ glitch I’d found and decided to reset the game properly – not just hitting the reset button, but turning it off, taking out the disc, starting it up, and reinserting the disc once the Wii was booted up, to allow the console to kind of sort itself out. I picked up the Wiimote to turn it off from where I was sitting, as I had a blanket draped over my lap and didn’t want to stand up right that second, and found my Wii did nothing. I checked to see it was the first-player remote, and it was. The batteries were brand-new, but I’d found them sort of just lying around, so I changed them to for-sure new ones just to be safe, and still, my Wiimote did nothing useful.
The screen was almost completely dark now, and I’d had to mute the television set because the sound the game was making had started to hurt my ears and give me a headache (I’m very sound, light and scent sensitive and have a history of migraines). The TV was still making a loud buzzing, though, as though I had the volume up to maximum on a blank channel. Annoyed, I got up and tried to turn off the Wii, but to no avail. I looked up at the screen. It was now a perfectly black screen, with no sign of Link falling over and over again. Curious, I grabbed for the TV remote, and unmuted the TV. Absolute silence. I waited and watched.
Eventually, some text appeared on the screen.
Do you think this will ever end?
I was confused. This wasn’t dialogue from the game. Was this some sort of undiscovered Easter Egg? I doubted it, those were usually discovered even more quickly than the glitches. This was a couple years after Twilight Princess had been released, after all. An elabourate glitch, with various dialogue mashed together from different cut scenes? No, I didn’t think so… I continued to read.
Are we doomed to repeat history forever?
Was the game referencing its supposed predecessor, Ocarina of Time? Some fans considered this game a tribute to OOT, others a reimagining, others still a kind of direct sequel based on the OOT-MM timeline. I continued to read.
Falling into the same black abyss over and over…
Okay, that was weird. Now the game was kinda-sorta sentient? I wasn’t creeped out, but intrigued.
That’s when the screen changed, and suddenly it was blackness all but for Ganondorf on his throne, one arm resting lazily on his left leg, his other propping up his head. Now I KNEW this had to be some sort of Easter Egg. I’d convinced myself it couldn’t be a hack – as far as I knew, my game had been bought brand new, not second-hand – it hadn’t been out long enough to be bought second-hand (in stores, anyway) – but these were things I didn’t concern myself with until well after my experience.
Ganondorf’s lips began to move and the camera began to zoom in. He said,
“What are we doing this for? Don’t you know the result will always be the same? My minions will fall before you. You will become stronger and stronger. Then we will have a climactic final battle, where you will win and I will be sealed away again, until I break out, again. It may take days, it may take years. I will do battle with your descendants and Princess Zelda’s. Time will distort. Space will expand and contract. Everything will be the same and different.”
The camera closed up right onto just his lips.
“Who is the true villain here?”
The scene changed again. This time, it was a cut scene of Princess Zelda in her throne. It looked not like the castle of Twilight Princess, but of the old design from Ocarina of Time. A soldier ran into the castle and delivered some un-narrated message to her. She bolted upwards, an expression of anger replacing her normally serene face, and she waved her arm violently. Two guards came along and dragged away the first guard. She then resumed her place on her throne and the camera closed up on her body from the mouth and below, a guard visible beside her. She said something to him, and he left, returning back moments later having fetched what was unmistakeably a Gerudian woman. Zelda seemed to question her, the Gerudo answering first in fright, then in anger, then in anguish. The entire court showed no emotion, not even Zelda, although she showed some disappointment. Nothing happened for a few moments, the camera showing the entire room to be still and silent. Again, the camera showed only Zelda’s lips and down. She said nothing, instead simply nodding once. It then showed the guard pull out a spear and stab the Gerudo through the chest. Her eyes bugged out and she coughed up blood. The camera hovered over the guard, the Gerudo and the Princess before the Gerudo slouched face-first onto the ground, blood pooling around the area where her wound was. The guard nonchalantly pulled the spear from the Gerudo woman’s torso, grabbed her dead body from her ponytail and dragged her off-screen.
The last few frames revealed Zelda letting show a small smirk.
Blank screen. The words, “Tell me again about your pure and happy Kingdom of Hyrule.”
I was appalled. What had I just seen? Something I’d always wanted to see, truthfully – proof Ganondorf wasn’t some aimless villain, that the Princess was more than just distant and aloof, but cruel and calculating. It was something I’d sort of suspected as I grew up and replayed Ocarina of Time over and over again. I certainly hadn’t expected this, though. Zelda was being made out to be a right killer. I was shocked, my eyes glued to the screen.
The scene with Ganondorf on his throne returned.
“Tell me, hero… Who do you believe? The down-trodden, the starving, the poor? Or the pampered, the corrupt, the spoilt? What do these people know of real life, of struggle? What do they know of people like us?”
That was strange. Link wasn’t particularly bad-off in either TP or OOT, so I wasn’t sure what Ganondorf was talking about, except that perhaps he and Link were simply born into a lower class, Kingship notwithstanding for the Gerudo. Suddenly, my Gamecube controller vibrated.
“Now is the time to make a decision. It’s all up to you, hero. What will it be? Will we fight once more, and repeat this war again and again through time and across the world, forever more? Or shall we call out the Royal Family for what they really are – thieves and liars and brutes who abuse their power and rule the land with fear and propaganda? Think about it, hero. When has there even been a line drawn in the sand? When was there ever a time where a battle was fought between black and white – absolute good, and absolute evil? According to the Royals, that time has been always. But what do you believe?”
A choice box then appeared on the screen.
Betray the Royal Family?
>Yes
>No
I was startled for a moment when I realised the game expected me to play again. I thought for a moment. Was this some sort of alternate play through, like when you beat Wind Waker? Why had the Out-of-Bounds glitch triggered it? Was the Arbiter’s Grounds originally supposed to be Ganondorf’s castle within the old Gerudo Valley, or perhaps the crumbled remains of the Spirit Temple?
Either way, I decided, I was choosing Yes. I knew No would either be a letdown or just continue the game as normal, which was kind of the same thing.
Ganondorf smiled.
“Good choice.”
My game then proceeded to reset itself.
“Aww!” I whined. I’d thought this was going to be interesting; epic, even.
My spirits lifted, however, when the start screen of the game appeared, and the screen showed a very familiar place – Gerudo Desert, from OOT, but with Twilight Princess graphics. It was a still frame, so I hit “start” and waited, my restless legs jiggling away in anticipation.
When the file selection menu appeared, only my one completed file and the file I’d been playing appeared, my friend’s file who’d borrowed the game had disappeared. I suppose the game cleared its memory of whatever it deemed ‘unimportant’, or something. I really have no idea.
Intrigued, I checked my completed file. It was the same as it had always been. Deciding not to start it up, just in case it interrupted the Easter Egg file. I opened said file. It had been renamed from “Pan” (one of my ‘alternates’ for Link when I’d already used that name, after Peter Pan) to “Ganondorf”. I wondered vaguely if this meant I would be able to play after my videogame crush, but was slightly disappointed when I started up the game and found this was not so.
Instead, I found myself as Link, wearing a black tunic similar to Dark Link’s from OOT, in the hall of the kingdom as it appeared in TP, except Ganondorf was sitting astride the throne as he had in his cut scenes. I marvelled at this for a moment before wandering aimlessly around the hallway. It was filled with Hylian Guards, except that their suits of armour were made of black chainmail, and their Tri-Force crests were incorporated with the Gerudo symbol (the old one that looked like the Islamic moon-and-star, not the “inoffensive” one they’d used in later games). When I tried talking to them all I got was an emotionless ellipsis. They didn’t move an inch. There was no music playing and the hall was strangely lit, which led me to the conclusion that I was in the Twilight World despite not being a wolf, much like the Time Warp glitch. When I tried to leave the castle, just as a test, Ganondorf’s voice called me back: “Your part is finished, Link. Please, rest.” The way it was written seemed weirdly warm. Like Ganondorf bore no grudge towards Link. I pondered about the implications – that was it, maybe I was Ganondorf’s minion now.
I was kind of right.
I travelled back up the hall and stood before Ganondorf and spoke to him. A pleasant, warm smile crossed his face as he spoke to me.
“Please rest, hero. Your work is done. Soon, both the Twilight world and the land of Hyrule shall flourish… Together.”
With that he clapped his hands and a short cut scene showed two guards open a mid-sized pair of double doors to reveal a shadow beast carry in another throne, similar to Ganondorf’s but smaller. I think I might’ve let out a fangirlish squeal, I can’t quite remember.
“Have a seat, my boy,” Ganondorf… cooed. I don’t know. That’s what it felt like he was doing and I am running out of verbs. Seriously. He was practically fawning over Link now. Maybe it was because I’d given him all this power now and turned against the Royal Family.
The scene ended and I walked to the throne. I pulled open the start screen and saved the game, being that I have OCD and save after practically every little cut scene and event even if I don’t need to. I’m not sure if doing so was a good thing or a bad thing in this case. I hit the action button while standing before my throne and another options box popped up.
Take your place on the throne?
>Yes
>No
The game apparently couldn’t read my mind, because I didn’t really like what I got.
Naturally my first instinct was to hit Yes, and Link clambered up onto the throne, got himself comfortable, then leaned back and rested his arms on the rests on either side. The camera switched to the bottom half of his face, and a small, somewhat sinister smile spread across his boyish face as the screen faded to black. It sent chills up my spine, much like the possession cut scene involving the Fused Shadows. Then the screen flashed the “The End” text and asked me if I wanted to save. I was confused. I didn’t think it had asked me that normally, but I couldn’t remember. I saved it in the empty slot from before. I then reopened the original save file, and it brought me back to the exact spot I’d saved it, which I was pretty sure wasn’t possible in Zelda games.
I turned to the throne and the text box appeared again asking if I wanted to take my place on the throne. This time, interested to know what would happen, I chose “No”.
Suddenly, a cut scene began, showing hundreds of guards, Zora, Gorons, and Hylians storming the castle, with Zelda at the head of the mob, brandishing her sword from previous cut scenes. Link looked surprised, and Ganondorf sat straight up, indignant. The camera quickly zoomed to Zelda, who, with a smile, looked Link straight in the eye. Midna, in her “correct” form (i.e., not in her imp form), appeared from behind her, out of the crowd. She, too, looked Link in the eye, who stumbled back in shock. Ganondorf shot up out of his seat, lips curled in a grimace.
The camera showed Midna mouth something that the game once again refused to subtitle, and Zelda slashed her sword out straight at Ganondorf. It shot out a blast of energy, as if in reference to the old games. It hit Ganondorf square in his old wound, knocking him back. Link, now once again on his feet, stared in surprise and fear and looked back to the two princesses. They looked to each other, smiled, and nodded, and Midna and Zelda put up opposing hands and summoned up some sort of energy balls, blasting both at the same time. They zoomed straight towards Link, who screamed in terror before the scene cut suddenly to black.
After a few brief moments, some more text scrolled across the screen.
Now do you see the true power of the Royal Family of Hyrule? Do you understand the power of the Triforce of Wisdom?
A sadistic cackling laugh echoed out of the TV, and I shuddered.
A brief frame of the ex-guards, the Shadow Beasts, and of Ganondorf and Link came into view, blood spattered about, which I wasn’t entirely surprised at.
The screen faded back to black and produced more dialogue.
We failed…
Ganondorf?
I should have known this was a hopeless cause…
The game then showed the GAME OVER screen.
It asked me to save. This time, I didn’t. I simply turned off my console.
I don’t know what I’ve discovered. I CAN tell you I haven’t been able to reproduce it. I’ve tried performing the glitch and then resetting mid-fall, I’ve tried doing the same but knocking over the Wii instead, but none of it has worked. I even tried hitting eject mid-glitch, and all that did was erase the file I was playing. When I gained the Wii version of the game (I’m a collector, okay?!) and got used to its differences from the Gamecube version, I tried it again, with every way I thought of, but it never worked. One strategy – the knock-it-over strategy – did manage to spawn a strange glitch where I respawned in the middle of a cut scene, but nothing that interrupted the gameplay and I was able to play normally after the cut scene ended (somehow once it did I ended up back at the entrance to the desert, no idea how – I don’t even remember which cut scene I’d been in, I just know it was one that had happened earlier in the game rather than one that was yet to happen).
If anyone else has experience this – Easter Egg, I guess? – don’t hesitate to share your story. But every Zelda fan I have any sort of regular rapport with has told me they’ve never heard of such a ‘glitch’ and I haven’t seen it anywhere on YouTube. Had I had the lithium ion batteries I needed for my very touchy, very picky digital camera, I would’ve taken some video or pictures, but I was pretty poor at the time and couldn’t afford to spend twenty dollars on batteries. But I can guarantee you I’ve been thinking endlessly about that experience, analysing it over and over, wondering what it had all meant.
Needless to say, I haven’t played Twilight Princess in ages. A friend recently borrowed it after playing it at my house, and I noticed my two files save for the completed one had disappeared. It was one more mystery for me to ponder, but not something I was willing to spend a huge amount of energy on.
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Name: Azukan(happyface) Record: 3W-8L I have alot of bred Deinos. They need homes.
My Best Friend Pokemon: Smashy Gorebyss Honchkrow Spoiler:- Credits:
I neva gut da haing o' dis. Ma mama' tol' me a stury once when she wuz kid' in Laos. Oan nit' she wuz stein' ova at her uncle's haus whein @ nite she woak up to use da bathrum' she walk'd to the bathrum and sleept in sum substansas. She had nock'd her head in da flor. She looked at da bathrum and saw two rad eyez. scarrd she ran upstairs and hid. Next dai she herd one of her uncla's warker wuz' taken ba comunist. She alway dubted it. She used to tell me there wuz weird things in the forest. 1 dai i'l go to Laos n' heer the birds chirp 4 me.
I neva gut da haing o' dis. Ma mama' tol' me a stury once when she wuz kid' in Laos. Oan nit' she wuz stein' ova at her uncle's haus whein @ nite she woak up to use da bathrum' she walk'd to the bathrum and sleept in sum substansas. She had nock'd her head in da flor. She looked at da bathrum and saw two rad eyez. scarrd she ran upstairs and hid. Next dai she herd one of her uncla's warker wuz' taken ba comunist. She alway dubted it. She used to tell me there wuz weird things in the forest. 1 dai i'l go to Laos n' heer the birds chirp 4 me.
A Troll Pasta?
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My Best Friend Pokemon: Smashy Gorebyss Honchkrow Spoiler:- Credits:
For those who missed it in the last thread: Long story short, the SCP Foundation is a website where people write stories about invented supernatural, paranormal, and potentially dangerous people/creatures/objects/places (called SCPs, which stands for Special Containment Procedures) and log them in a database, giving containment procedures for each SCP and a description of its abilities. The best SCPs tend to also have things like experiment logs, incident reports, interviews with victims, and other things like that. And for added horror, many contain pictures of the SCPs. These are... rarely pleasant. A lot of the information is supposed to be classified, so you'll see certain information blocked out, which leaves your imagination to run wild about just what all those [DATA EXPUNGED] and ██████ are hiding. Not all of them are creepy - there are several that are even funny. But I still wouldn't go around clicking random links on the site, because you won't always know what you're getting into.
Some of my favorites:
- SCP-173 - the original, the classic, and still one of the creepiest.
- SCP-106 - oh good lord the pictures do not want.
- SCP-231 - whatever you think the procedure is, it's ten times worse, according to the guy who wrote it. Have fun thinking about it.
- SCP-093 - you have to read the description and all the links at the bottom to get the full effect.
- SCP-096 - this one was somewhat popular on the first thread... I think.
- SCP-701 - another reason to never attend school plays.
- SCP-610 - it's called "The Flesh That Hates". That's about all you need to know. Oh, and I do not want to look at the picture.
- SCP-439 - the fridge logic at the end will hit you like a truck.
- SCP-354 - you know we're boned as soon as you read the last part of the interview.
- SCP-668 - remember Kitty Genovese? This is that weapon, and this is how it did it. Think of what one could do with this.
- SCP-930 - this one's fairly new. What could they be protecting us from?
- SCP-966 - insomnia has never been this terrifying.
- SCP-835 - don't read this one until you've read several other SCPs. This one has uncensored reports, revealing all the information that's usually expunged and redacted from other pages. Now you can get a feel for what kind of things hide behind every [DATA EXPUNGED].
And someone's already mentioned Slender Man and Ben Drowned, so I don't have much else at the moment.
John Locke ruins everything.
I have started a blog out of boredom. Look at it here if you're as bored as I was when I made it.
Thunder Ghouls is getting low on members and we could use your support. Join us FC for Trading and Battling:2666 3899 5906
Name: Azukan(happyface) Record: 3W-8L I have alot of bred Deinos. They need homes.
My Best Friend Pokemon: Smashy Gorebyss Honchkrow Spoiler:- Credits: