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Thread: 1st HGSS competitive team

  1. #1
    Join Date
    Aug 2011
    Location
    Virginia
    Posts
    43

    Default 1st HGSS competitive team

    This is my first RMT and i also use this team in game and would like some suggestions. I have no idea what to use for items since i have never used them before so recomendations would be much appreciated. All are males.

    Scyther
    EV-252atk/252spd
    Nature-Adamant
    Ability-Technician
    -U-turn
    -X-scissor
    -Wing attack
    -Giga impact

    I thought i would put Scyther first so that i could use u-turn to adjust to enemys type if Scyther is weak. I included X-scissor for a good STAB move and wing attack is there to take advantage of technician. I put in giga impact to take advantage of scythers higher than average attack power.

    Tauros
    EV-252atk/252spd
    Nature-Adamant
    Ability-Anger point
    -Giga impact
    -thrash
    -earthquake
    -zen headbutt

    I taught tauros giga impact and thrash becuse of their base damage, tauros' high attack stat, and they are same type. Earthquake is there for versatility and to hit some ghost types. Zen headbutt is to combat my fighting type weakness.

    Starmie
    EV-252Satk/252spd
    Nature-Modest
    Ability-Natural cure
    -psychic
    -surf
    -ice beam
    -thunderbolt

    I included psychic and surf in my moveset since it takes advantage of STAB and starmie's high special attack stat. Ice beam is there to take care of bug and grass types while thunderbolt is there to make starmie more effective at fighting other water types.

    Electabuzz
    EV-252satk/252spd
    Nature-Modest
    Ability-Static
    -Thunerbolt
    -iron tail
    -hyperbeam
    -brick break

    Thunderbolt is there for STAB and iron tail is there to take out ground types. He also knows hyperbeam to take advantage of his high special attack and brick break is there because i couldnt decide what else to put.

    Gengar
    EV-252satk/252spd
    Nature-Modest
    Ability-levitate
    -Nightshade
    -Hypnosis
    -Dream Eater
    -Hyperbeam

    I have Nightshade because its STAB and hypnosis and dream eater for a good combo move. hyperbeam is there for a high powered special attack move.

    Arcanine
    EV-252atk/252spd
    Nature-Adamant
    Ability-Flash fire
    -Flare blitz
    -Crunch
    -iron tail
    -Dig

    Flare blitz is included for STAB and has high base attack. Iron tail and dig are there to combat arcanines weakness and crunch is there to just fill my moveset.
    Last edited by nick_289; 25th August 2011 at 4:03 PM. Reason: forgot to include some info

  2. #2
    Join Date
    Jan 2011
    Location
    England
    Posts
    1,486

    Default

    Quote Originally Posted by nick_289 View Post
    This is my first RMT and i also use this team in game and would like some suggestions. I have no idea what to use for items since i have never used them before so recomendations would be much appreciated. All are males.

    Scyther
    EV-252atk/252spd
    Nature-Adamant
    Ability-Technician
    -Double Hit
    -X-scissor
    -Aerial Ace
    -Night Slash

    I thought i would put Scyther first so that i could use u-turn to adjust to enemys type if Scyther is weak. I included X-scissor for a good STAB move and wing attack is there to take advantage of technician. I put in giga impact to take advantage of scythers higher than average attack power.

    Tauros
    EV-252atk/252spd
    Nature-Adamant
    Ability-Anger point
    -Giga impact
    -thrash
    -earthquake
    -zen headbutt

    I taught tauros giga impact and thrash becuse of their base damage, tauros' high attack stat, and they are same type. Earthquake is there for versatility and to hit some ghost types. Zen headbutt is to combat my fighting type weakness.

    Starmie
    EV-252Satk/252spd
    Nature-Modest
    Ability-Natural cure
    -psychic
    -surf
    -ice beam
    -thunderbolt

    I included psychic and surf in my moveset since it takes advantage of STAB and starmie's high special attack stat. Ice beam is there to take care of bug and grass types while thunderbolt is there to make starmie more effective at fighting other water types.

    Electabuzz
    EV-252satk/252spd
    Nature-Modest
    Ability-Static
    -Thunerbolt
    -Hidden Power
    -Toxic
    -Focus Blast

    Thunderbolt is there for STAB and iron tail is there to take out ground types. He also knows hyperbeam to take advantage of his high special attack and brick break is there because i couldnt decide what else to put.

    Gengar
    EV-252satk/252spd
    Nature-Modest
    Ability-levitate
    -Shadow Ball
    -Hypnosis
    -Dream Eater
    -Sludge Bomb

    I have Nightshade because its STAB and hypnosis and dream eater for a good combo move. hyperbeam is there for a high powered special attack move.

    Arcanine
    EV-252atk/252spd
    Nature-Adamant
    Ability-Flash fire
    -Flare Blitz
    -Thunder Fang
    -Dragon Pulse
    -Earthquake

    Flare blitz is included for STAB and has high base attack. Iron tail and dig are there to combat arcanines weakness and crunch is there to just fill my moveset.
    Comments in Bold.


    Pokemon Emerald team:

  3. #3
    Join Date
    Aug 2011
    Location
    Virginia
    Posts
    43

    Default thank you

    Thank you for the moveset suggestions but do my pokemon themselves look good. I was going for a fast team that can hit very hard.

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