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Thread: A Planeswalker's Guide to SPPf (Magic: the Gathering)

  1. #441
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    human frailty is good for snapcaster and zealous conscripts but unfortunately killing them doesn't really do much of anything. also i'm not sure if 4x slip 4x victim is that good a sideboard; i can't think of a matchup where you'd want that much spot removal over, say, mutilate (assuming you're running a decent number of swamps). i'd definitely keep a couple of slips, as that card is fantastic, and maybe 1-2 victims i dunno. but if you can support victim easily i'd say just keep a couple of mutilates sideboarded instead. did you post a decklist anywhere?

  2. #442
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    Quote Originally Posted by palingensia View Post
    human frailty is good for snapcaster and zealous conscripts but unfortunately killing them doesn't really do much of anything. also i'm not sure if 4x slip 4x victim is that good a sideboard; i can't think of a matchup where you'd want that much spot removal over, say, mutilate (assuming you're running a decent number of swamps). i'd definitely keep a couple of slips, as that card is fantastic, and maybe 1-2 victims i dunno. but if you can support victim easily i'd say just keep a couple of mutilates sideboarded instead. did you post a decklist anywhere?
    Not yet. The only removal in main board is 4x Ultimate Price. Might sub in 2 Mutilates in sideboard and put at least 1 in main board. I have a small window of cards that I want to sub out in the mainboard that are currently being occupied by the Scavenge scorpions.

  3. #443
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    The issue is that there's not enough Swamp support for mutilate right now. He might be able to cast VoN, but he could do that off of a Forest and 2 Woodland Cemetary. Or a Forest, O-Tomb, and Cemetary. Just because you can hit the double black doesn't mean there will be enough to make Mutilate effective.

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  4. #444
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    a two colour deck with shocks and farseeks should have plenty of swamp support though.

  5. #445
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    It needs to be able to hit the double G early on, however. And you don't want to be hindering your own combo. I've played against this type of deck before, and it's much heavier in green.

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  6. #446
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    If it gets out an O-Tomb and keeps an Arbor Elf in play for long enough, it's got double green. That said, my current land base is about 8, 8, and 4 Tombs (I pretty obsessively run 20 lands in a 60 card deck, which is probably a Bad Idea). Completely ignored Cemetery at the time, because you can't tutor it, Elf it, or count it for Mutilate. It's still a pretty good land, though, and I might sub them in somewhere.

  7. #447
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    20 lands is way too few...by about 3-4. You need the land to be able to play The hydra effectively. And so you can flashback Increasing Savagery.

    Unless you're running Delver from last season's Standard, you probably need more lands.

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  8. #448
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    just add a playset of cemeteries and you'll be fine.

  9. #449
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    I think I could get away with three and hae a Mutilate in place of the fourth, as I only have a little wiggle room. Eh, this'll get fixed eventually.

    Also, one (potential) new card was shown off by SCG. Seems okay... maybe a lot of micromanagement, though.

  10. #450
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    there is an awful lot to keep in mind with that card but it seems like the mechanic has great potential.

  11. #451
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    Can't wait for GTC. Yesterday when trading with a friend I manged to get a Avacyn, a Gisela, a Tibalt, a Hellrider, an Odric, a Champion of the Parish and a few other good cards. I also got a few little things for my deck that I'm running atm.
    Last edited by the3rdH0kage; 24th December 2012 at 2:56 AM.
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  12. #452
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    i need more hellriders, that is probably my favourite dka card. so sweet.

  13. #453
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    I know what I'm running when Gatecrash comes out. vough vough Boros bough bough
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  14. #454
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    How can you say that? You don't even know what's coming out in Boros. For all we know they might neuter Boros so Naya isn't overwhelmingly broken.

    "You can call yourself whatever you want.
    Soldier. Leader. Patriot. Revolutionary. It doesn't matter.
    At our core we're all the same thing.
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    "Fight for your Guild."

  15. #455
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    Thats true.
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  16. #456
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    except naya isn't overwhelmingly broken??

  17. #457
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    >White and Green
    >Blink anything, particularly Thragtusk and Angel of Serenity, to hell and back, and hide behind Sigarda
    >Also Red, one of the best colors in the format at present

    The only thing Naya is missing is Blue's counter spells to make it unbeatable :P

  18. #458
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    I play MtG, but I'm too lazy to buy a deckbuilders toolkit so I don't have enough land cards to make a deck. Bleh.
    "Because if you didn't believe in evolution, you were a shitty pokemon trainer!"
    Rollie Williams

  19. #459
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    Right now Naya isn't broken, it's true. But it also only has color and card support from a single guild (Selesnya). And yet it's STILL a competitive, top tier deck. By all rights a 3-color deck shouldn't be competitive without support from two guilds. Bant, Junk, Jund, UWR all are top tier. The only deck archetype that doesn't do all that well is Grixis. But Naya, with just a single guild combo is top 8-ing everywhere.

    "You can call yourself whatever you want.
    Soldier. Leader. Patriot. Revolutionary. It doesn't matter.
    At our core we're all the same thing.
    Monsters."



    "Fight for your Guild."

  20. #460
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    So when GTC comes out the 3 guilds for Naya will be Selesnya, Boros, and Gruul. Or am I mistaken?
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