Poisonous (Because Infect is so overrated). But anyway they announced the M14 Core Set.
Poisonous (Because Infect is so overrated). But anyway they announced the M14 Core Set.
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cockatrice does have support for custom cards.
also before anything we'd need to choose a theme for the set. i saw a really tiny set somewhere that was multicolour and colourless in the same place, and was thinking about how to do something like that. it's hard to come up with a reason why they need to be colourless though.
^Well, going along with that idea, the citizens of the plane could be living in harmony (hence the multi-coloured-ness) and they have a very advanced civilisation with a lot of technology (hence the [I'm assuming] artifacts and colorless stuff). Unless you meant colorless non-artifacts.
Well...they found a reason with the Eldrazi in that they originated in a place without colored Magic. And Artifacts and artifact-creatures are colorless. The first thing to do, I suppose is figure out the location and flavor of the set, which then leads to theme and style. I wouldn't suggest making up new abilities and keywords just because there's such a huge development process that goes into designing it, testing it, and making sure it's balanced.
I should be getting on trice later.
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Getting back to the idea of a Serebii MtG League, I'm willing to try and get this Serebii "FNM" started possibly for this week. I think it's best that, in order to avoid time zone conflicts and time constraints, we try and run it over the course of the next week. Like, R1 takes place from Friday/Saturday. R2 takes place Sunday/Monday. R3 takes place Tuesday/Wednesday. I doubt there'd be enough of us to require 4 rounds and a cut to top 4, but if we have to, we can do that on Thursday.
Round setup would be the usual thing. Best of 3 games. Report your win as 2-1, 2-0, or a draw at 1-1-1. We wouldn't have a real game/round time-limit, so time-out draws wouldn't be a thing for us...which is nice.
So...sign-up?
Serebii name:
Cockatrice name:
The only thing we'd have to do is coordinate with our opponent what time to play. Also, if you guys see anything that I'm overlooking, let me know.
Serebii name: Kamotz
Cockatrice name: Kamotz
I'll play
Serebii Usermame: look up if you don't know
'Trice username: the3rdH0kage
For the first one to kick it off, I say Planechase Commander if possible, or just Commander.
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It is fun though. I was at the local shop and we played a 8 player Planechase/Commander game. Took forever to finish. I came in second.
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And Best of 3 Round Robin...
BTW if we go an EDH or Planechase FNM this week, I'm out. I've never made an EDH deck, and it would take me long to perfect one I'd be happy to participate with.
This.
There's so much that goes into making an EDH deck. It's more than just "pick colors, pick a general." You have to decide between generals and pick the cards that really work with them. Maelstrom Wanderer vs. Animar vs. Riku. Thrax vs. Sedris vs. Garza Zol. Karrthus vs. Kresh. Mayael vs. Uril. Karador vs. Ghave...
And each decision means you have a million different cards and combinations that work with them.
That is true, EDH is kind of... a process. If we're doing Planechase, is it still standard, or what?
Poisonous seems okay as a mechanic. We already have some possible flavor for it, and a card.
Having a start seems good.
Even then, it feels kind of... narrow. Also, so far, it's B/G only. Anyone want to put anything else in?
Last edited by The Admiral; 10th January 2013 at 4:49 PM.
an ex-cenobitic | irc: Obzedat
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Yeah, that is also a big problem. Poisonous seems a little clumsy in the face of infect, and if you have e.g.:
~ 2G
Creature - type
Poisonous 2
2/3
Compare this to Cystbearer, and frankly, this theoretical card whomps. Its poisonous value doesn't increase with its power, so if you're going for a poison strategy, it's worse than Cystbearer. It also doesn't have the wither effect.
But if that's what people want... (Personally, I'd like to possibly put in a few small aura swap effects.)
an ex-cenobitic | irc: Obzedat
tumblr | reviews | want some pokemon? | let's plays (with lots of swearing!) | mal
Can't we just alter between standard and modern, or something?
If we end up overcomplicating things we'll just lose enthusiasm for this even earlier on. Since for now its just a few of us, we surely can agree on an existing format and run with it?
This is probably the truest thing said. We can make a fake set for fun, sure, but months and months go into making a new set IRL. Months of testing, developing, planning...with people who have been doing this for years and have much more experience than we do. I'm all for making new cards amongst ourselves, but if that's the case, you should just join my Planeswalkers RPG.[/selfpromotion]
why don't we make a separate thread for the "fnm", since that seems like the best way to be organised about it. also more standard metas would be good, like standard or modern or even legacy i suppose (although i have never played the format) just because random obscure metas may be fun but i dunno, they shouldn't be a regular thing.
sppf username: palingensia
cockatrice username: TEA_DEMON
i don't like poisonous because infect is a thing, basically. finding a theme is HARD.
I'm about to try and get on Trice if anybody wants to play or just chat.
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Serebii name: DucksGoMooful
Cockatrice name: DucksGoMooful
If it's between Infect and Poisonous, I'm voting Infect, just because it has the Wither effect and it easier (due to it being more recent, I understand it better). Although I'm not sure if I'd want Infect or not at all. How does that play into the theme of the set? Is it another Phyrexia-related set?