This game is a little hard for me to do without an FAQ.
I was excited until my passion got delivered a deathblow by the information that there are to be no teammates.
I have claimed Alduin, the mighty dragon! He shall one day return to bring forth the end of time, and fulfill the prophecy of the world eater.
Just gonna leave this here, Yahtzee finally did one of his angry reviews, this time pointed at Sticker Star: http://www.escapistmagazine.com/vide...o-Sticker-Star
(inb4 Yahtzee hate)
He pretty much iterates all the reasons I dislike Sticker Star...albeit in a far more colorful and hyperbole filled fashion.
Would anyone recommend picking up Sticker Star? I've played the original at least 10 times as well as a couple of plays through TTYD and absolutely love them. The first N64 Paper Mario is in my top 10 favorite games. However seeing all the negative feedback I'm not so sure?
I wouldn't, for one.
Team Rocket will pay for their crimes.
Well, on the subject of Sticker Star... Why did they feel the need to remove all RPG elements? Sincerely, wasn't that the reason why a bunch of people didn't like Super Paper Mario? I still dream of the day I will get to experience a Paper Mario feel like the ones I had while playing the original game and TTYD. Hopefully they will return to basics on the next games. That's the only thing this series need right now...
Farmer, monster slayer, adventurer...
And womanizer, of course!
On the topic of *someone* saying that there should be no story and that there should be no characters that aren't part of the main series game, I just had some fridge-logic finally explained to me. I was always wondering why the goombas that rolled up into cones to count as spiky enemies even existed - after all, we have spike goombas that wear that little hat - but then I realized, spike goombas, while they are goombas, are strictly the product of IS's endeavors, and are not "Main Series." The same could be said about things ranging from the stony clefts, the colored co-ordinated magikoopas and, in fact, magikoopas AT ALL other than Kamek, the amazing Koopatrols, Dayzees, Clubbas (although, ironically, they were the inspiration for "Spike" that appears in the main games, who is now in Sticker Star because he's "main game"), Duplighosts, and all the rest.
The enemies in this game feel underwhelming and boring because they were recommended NOT to be creative and change them up a bit, minus the Mariachi Guys they slipped into the desert area. Goombas are Goombas. They don't have spiked hats. They don't have stronger variants (Dark and Hyper Goombas). Koopas are just Koopas. They come in Green and Red Variants. No longer are there Dark Koopas, Koopatrols, or other such "Non-Main-Games" variants. Gone are giant bob-ombs or those terrifying Bulky Bob-ombs and Bob-Ulks, left with nothing but the traditional variant. Instead, all we got are the occasional "shiny" variant, which is exactly the same as a normal, but they take half damage and deal double damage.
I actually didn't mind Sticker Star. It was a lot more enjoyable than Super Paper Mario for the Wii that's for sure.
Hmmm what a shame. Hopefully on the next go around for the Wii-U they will bring back the RPG element that made these games so enjoyable.
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BAAM. 100% baby! Feels good. Definitely my second favorite PM.
To right the countless wrongs of our day, we shine this light of true redemption, that this place may become as paradise. What a wonderful world such would be...
I still didn't get to play Sticker Star, I can't believe it's getting so many negative reviews Is it that bad?
Of course, I only saw the first 2 or 3 trailers.