GC: OH SW33T J3GUS! IT'S H33333333R3!
Stuck at home with SBURB 2It has been exactly 931 days since our last adventure began, dear reader.We thought you may wish to know this fascinating information. 931 days since a copy of SBURB arrived at a young 13 year old named John Egbert's house. Shortly after its arrival, meteors started raining down. On EVERY house SBURB was being played. What then occurred were many simultaneous and excellent adventures.
In one such adventure, the kids found themselves in a new world full of odd creatures to kill, planets and moon never seen before, a battlefield host to a glorified game of chess, and an evil guy ruining it all, named Jack Noir. All of this with the aim of creating a new Universe. They found that their world was in fact the result of a session by some trolls (the name of the species that they were) from a planet named Alternia.
However, unlike what was told to these many adventurers, the world did not end. That was just a convenient lie, told to utterly stop anyone who'd survived SBURB and somehow made it back to Earth from warning people about the game's power (presumably if anyone ever got back they'd be convinced it wasn't Earth). Eventually, the meteor shower stopped. Nobody on Earth knew the reason for it happening in the first place or why it suddenly stopped. According to scientists, the meteors were a freak shower, happening far too rapidly for any Earth telescope to be able to pick it up in space.
And so, Earth's people forgot the very existence of the meteors. life returned to normal. Country leaders once more began their pointless and endless rambling about the "serious matters" of economy, war and running a country. Sports stars once again dazzled us with their amazing skills and some appalled us with their woeful behaviour). Movie stars and their directors created stunning films for all to enjoy. Musical geniuses created catchy tuned that we are still singing today.
Crucially, though, the gaming networks came back online. Playstation, Xbox, and even Nintendo started becoming available once more and addictive games were made. Along with the internet, they facilitated the newest game. It seems extremely unimportant, but it will change the world. It's name is SBURB 2. It's supposedly the new and improved version of SBURB. It was released the day before yesterday, on Halloween. Want to see the case?
That's it. No other information. Nothing on the back. but for some reason, the kids all love it. All of them. They're getting it in droves (it doesn't cost anything). Soon the world will once more be host to a fascinating meteor show. more craters. more death. More insanity. And that, dear reader, is where you come in. You are one of ten friends about to embark on the journey that is SBURB. You will play the game. You will no doubt discover great things. Hopefully, you will win.
Differences from the original SBURB.
SBURB on MSPA Wiki
In terms of entry, the style of the game and all the little artefacts available, SBURB 2 is exactly like the original. There is a server player and a client player. When you get the game, you get both discs, the server disc and the client disc. The game cannot fully begin and therefore finish before all players are both clients and servers and within the game. SBURB 2 (and its predecessor) allow you to control the real-life and real-time surroundings of your client player. The client can roam freely without needing to do anything. The server player is then able to build rooms, add on to existing rooms, deploy game objects, and manipulate objects in the Client's environment. Unlike the first SBURB, this construction is not limited to a certain radius. It is therefore possible to create massive houses, though usually, it isn't necessary. A returning factor from the first SBURB is that there are building blocks needed to create all of this called Grist. Server players get given some at the start of each server-client forming, but once that has gone, the only way to accumulate it is through defeating enemies.
Unlike the first SBURB, there are not millions of different types of grist. There are instead three types. These are called Build Grist, needed to do all the Server players' actions, Item Grist, needed by the player to create, enhance or combine their items (and weapons) and Medium Grist, which is very rare, but can be used to create ingame items from scratch by either player. There is an app called Gristorrent that can either give level the players' Grist, or take certain amounts of grist from other players, but aside form this, Grist cannot be given to others. Whatever Grist obtained only works for the players who got it (unless if using Gristorrent as mentioned).
You enter the game by creating a kernelsprite. This is a sprite who becomes a wise game manual, who you can interact with fully. They will speak English and sense if they're a sentient being. In the new game this has become more advanced and you can now prototype your sprite with anything that is an image or representation of a sentient being, including the sentient being itself. You can prototype your sprite again if you prototyped it with something useless, and you can re-prototype it once more, but after that, you're stuck with whatever you have. But starting the process itself makes a meteor start to bear down on your exact location. If in the time it takes for the meteor to hit your location, you have not managed to enter the game using your entry item (they all make you enter the game in different ways and the materials to make them are give as ingame objects), the meteor will crash and you will get killed. You "enter" into a place known as the Medium, where the game takes place. The medium is a stepping stone into the actual game itself, known at the Incisphere.
The objective of the game is to create a new universe. And actual proper new universe. It can do that. And in the universe you create, you are Gods. I will get round to the other aim, a new core aim that means you completing the game, later, after I've explained the new plot of the game.
In the original SBURB, each player had a planet. From that planet they gradually upgraded themselves and learnt to be fantastic fighters. They then could kill the black king and queen, the main antagonists, who fought against the white king and queen, the protagonists, in a glorified game of Chess, on a massive planet known as the battlefield. The Kings were on the battlefield at all times until the black king and queen were killed. The queens lived on yet two more planets named Derse and Prospit. All ingame sentient beings, apart form the consorts (animals that lived on each players planets that were pretty irrelevant) got given the powers and some of the looks of each successive prototyped initial kernelsprite. The objective was to kill the black monarchs and then gain the queen's ring and the king's staff, and then gain the white monarch's items (which were the same, but were given to you by the White King and Queen and did not need to be forced to give them). This would then allow you to create the new Universe, via the successful breeding of the mother frog, the universe frog, the genesis frog (by whoever has the planet where you can breed frogs on) who IS the universe that you create. You also had to kill an evil killer named Jack Noir, who appeared in every game, who was after the black queen's ring in order to gain its abilities. Each player had one "life" in the form of a dream self, who awoke when the player went to sleep, on the moon of either Prospit or Derse.
This has been altered slightly in this second version of the game. Instead of Chess being the main element, there are now two interlinking games occurring. Chess is still present (although there is not a "queen" figure and Prospit and Derse don't exist- there is one Monarch/Leader of either army) but as well as that, there is a four-way "war" or sorts going on between four separate factions. The two wars don't interact with eachother much. Each side (there are a total of six sides) has their individual planet which is their base of operations. There is also a battlefield where the Chess-Like War takes place, but the other war takes place on the four planets controlled by the four factions. There is no side in either or the two wars that can be seen as either Protagonistic or Antagonistic.
The second aim is to stop both wars from happening. There is an artefact for each player somewhere on their planet. The first part of the game is extremely individual, with a proper "level" structure, and with the final level being finding the Artefact. They must find all of these and combine them to create a peace item that stops fighting from happening. This then allows the group of players to interact with eahcother and prepare for the final stage that is creating the new universe.
Instead of one life that is a dream self, players have three lives. When a player dies the first time, just before they die, a shield that stops death shields them. Once it is use,d it cannot be used again, and that life is lost. The second life is a healing agent that automatically heals the player just as they are about to die. After this, the player dies properly, and the other players must continue the game without them.
Consorts no longer exist, and enemies are not prototyped by the kernelsprites. Instead, whatever the first player prototypes, they will somehow create all enemies form that for the whole game. For example, if the first player prototyped an image of Ninetendo's Mario, all enemies and the fighters in the wars would look like Mairo characters. As we are a Pokemon forum, this quest's enemies will be Pokemon. The planets all provide different services and each have an agent who will try and corrupt your game as much as possible.
Sylladex on MSPA Wiki
Hey, big news. You can't carry things anymore. Instead, you have to rely on an inventory system known at the Sylladex. You can "Captchalogue" (put into inventory) items. They will then be transformed into cards. Easier to carry, but it can be dangerous if done wrong. Each Fetch Modus (way of organizing the inventory) is different. There is the basic Stack modus, where things are just put into a stack. You can only use the item on the top card, and if you captchalogue one too many item, the bottom item will be propelled out into the real world again. If this is a dangerous item, like a sword, you can imagine what a flying sword might do in terms of damage.
There is a list of different Fetch Modi on the page I provided for you. Choose one of those, or make up one of your own. You will have to fully describe how it works if you choose this.
As well as your standard inventory, there is also your "Strife Deck". Strife basically means fight. In your strife deck, you can have up to three different weapon classes. So... Hammer, Sword and Needles (anything your can justify as being a weapon basically). You have one as your main one. The other two are only used every so often.
Pesterchum and Titles
Everyone has a games console or computer if they have SBURB and can play it. There is also the Pesterchum on every device. It's a simple chat system. Each player has a screen name different from their real name, and a two letter capital letter abbreviation of their name. They all have a different text colour and a different typing quirk that differentiates them (for example, Writing Every Word With A Capital Letter At The Start, or WrItInG iN aLtErNaTiNg CaPs, or WR1T1NG 1N C4PS 4ND L33T SP34K (these are all actual typing quirks form Homestuck).
As well as this, every player has a "title". John Egbert, the principal character in Homestuck, is the "Heir of Breath". Rose Lalonde, the second introduced character, is the "Seer of Light". Dave Strider, the third in their group of friends, is the "Knight of Time". And the last of the four, Jade Harley, is the "Witch of Space". The formula is "Title of Noun". This should incorporate both types. Likewise, each planet follows a formula, which is "Land of ___ and ___". In our adventure, each player will be taking two types in Pokemon (with three "Extra" types, Time, Space and Light). They will eventually inherit the power to control these types. The three new ones are pretty self-explanatory. Whoever gets Time and Space also gets "boring" types, like Normal and Ghost. This is to balance it out a little. Also, whoever gets Space is the person who has to do the frog breeding to get the Universe Frog. They will get Normal type. Your kernelsprites MUST all be of the two types you have. My character will be Fire/Fighting, and as such, will get a Combusken as his kernelsprite. Therefore, when picking two types, make sure that that type combination has an existing Pokemon. If you are one of the three non-existing types, you take the existing type you have and take a Pokemon that is just that type.
God tiers. Due to the lack of dream selves, God tiers work differently to the original SBURB. Instead of dying on a Quest bed, once the whole team creates the Ultimate Peace brought about by the artefacts' bringing together, everyone becomes "God tier". It is nowhere near as powerful as it was in the original SBURB, and it does not grant immortality (until you become a God in your new universe), but you will at this point be able to control your two types.
Sign Up form
Screen name and typing quirk: [Think of something clever and original here]
Gender: [Even number of boys and girls please, so 5:5]
Titles: [Title of Noun. Must incorporate both types.]
Name of Planet: [Land of ___ and ___. The two should RELATE to your types. So: "Land of Frost and Trees" if you had Grass/Ice.]
Fetch Modus: [Choose form the list or Detail your own]
Strife deck: [Main weapon class for the adventure]
Description: [It'd be nice to have an image AS WELL. 4-6 lines.]
Personality: [4-6 Lines. I needs a few liked and dislikes here.]
Biography: [6-8 lines.]
Thomas Smith [anvilFist]- Fire/Fighting. (Knight of Fire, Land of Flames and Hardship) [Proby3]
Aden Jackson [peculiarCreator]- Ice/Dragon. (Artist or Myths, Land of Snow and Scales) [Monty]
Alex Suaréz [hardyRuffian]- Rock/Ground. (Page of Sand, Land of Soil and Stone) [Proby3]
Pascal LaFoudre [dashingGent]- Space/Electric (Bard of Space, Land of Sparks and Stars) [Monty]
"Blue" Hilroy ****eacherousThinker]- Water/Light. (Reaper of Spectrums, Land of Storms and Glow) [Killer Squirtle]
Lily Milligan [carnifexLunaris]- Bug/Steel (Shikari of Screws, Land of Machines and Webs) [Mariya Shidou]
Elena Anavari [deviouslyDisastrous]- Normal/Psychic (Seer of Thought, Land of Wisdom and Mind) [SpyroxPikachu]
Anya Harris [cannyThespian]- Grass/Flying. (Songstress of Trees, Land of Skies and Flora ) [Raiden193]
Elizabeth Maxwell [deceitfulSyndrome]- Dark/Poison. (Necromancer of Acid, Land of Toxic and Shadows) [SpyroxPikachu]
I will allow reservations for type pairing. Space must go with Normal. Time must go with Ghost. Sorry, it's a must.
Ok, then, I believe I am finished! Enjoy the RP!