View Poll Results: Are you Entering the NU Tourney

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Thread: The Hoenn Triangle

  1. #14701
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    Quote Originally Posted by Fallen Icarus View Post
    Here's a purely hypothetical question.
    Would replying to a member that is not a part of the guild be counted as replying to spam and therefore infracted?

    Anyway, Charizard sucks. Samurott sucks too. No offense but they do. I personally love Samurott and all.... but....
    Charizard does suck. And replying to members that are not part of the guild? I'm not sure if it's spam, but Huddy always told that person to join the clan, then talk.
    Credit to Astral Shadow!

  2. #14702
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    idk charizard is actually pretty good with solar power
    but even then because of his horrible defensive typing, he is so low in the tiers :'(

  3. #14703
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    Nah, I wouldn't say he's that good even with it. Gives him decent special attack but his speed isn't the greatest. Plus, he's frail enough that Solar Power is going to really hurt him. Epecially after switching into stealth rocks, pretty much anything will hurt him.

  4. #14704
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    Quote Originally Posted by Skyler 99 View Post
    Nah, I wouldn't say he's that good even with it. Gives him decent special attack but his speed isn't the greatest. Plus, he's frail enough that Solar Power is going to really hurt him. Epecially after switching into stealth rocks, pretty much anything will hurt him.
    give him roost and if you train him properly, one fire blast will deal something like 604 damage
    idk i calculated it a while back but i can't remember exactly and in sun it's even more because it's a fire move and it's a STAB move
    and sure he is frail but give him roost it works great and cuts his weaknesses

  5. #14705
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    I just like him. I use fly on him. I LOVE two turn moves like that. Dive is my favourite, they're so tricky!

  6. #14706
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    I've never used a Charizard. Venusaur FTW!

    If I did use a Charizard, I'd focus on getting a powerful move in before the opponent KO's it. Fly is too risky because of Thunder, so I'd either use Solar Beam with that item that makes two-turn moves only take one turn, or Fire Blast.
    3DS FC: 3883-4931-5047
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  7. #14707
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    WAAAAAAAAAIIIIIIIIIIIIIT!!!!) Thuder hits flying Pokemon? So it's like earthquake? Next thing you'll be telling me is that surf hits diving Pokemon!!!! XD

  8. #14708
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    I think it does, actually
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  9. #14709
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    Hey anyone wanna battle on PS in like 15min?

    EDIT: anyone wanna battle on PS now?
    Last edited by Miror; 16th April 2013 at 11:06 PM. Reason: Double post
    Latest Shiny!

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    Method: Chain Fishing
    Date of Catch: 2/14/14
    Currently Hunting: Eevee, Ekans, Skourpi
    Total Shinies: 10

    3DS FC: 5429-6844-5288
    Ice FS: Bergmite, Spheal and Lapras

  10. #14710
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    Quote Originally Posted by Yveltal96 View Post
    give him roost and if you train him properly, one fire blast will deal something like 604 damage
    idk i calculated it a while back but i can't remember exactly and in sun it's even more because it's a fire move and it's a STAB move
    and sure he is frail but give him roost it works great and cuts his weaknesses
    Yeah, but 604 against what? A Scizor or something? Charizard only has base 109 SpAtk, which is decent but not great.

    Quote Originally Posted by Ponymon View Post
    I did use a Charizard, I'd focus on getting a powerful move in before the opponent KO's it. Fly is too risky because of Thunder, so I'd either use Solar Beam with that item that makes two-turn moves only take one turn, or Fire Blast.
    But you should run it on a sun team. It's the only way to make it the slightest bit decent, and still isn't even that great.

  11. #14711
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    Quote Originally Posted by Skyler 99 View Post
    Yeah, but 604 against what? A Scizor or something? Charizard only has base 109 SpAtk, which is decent but not great.



    But you should run it on a sun team. It's the only way to make it the slightest bit decent, and still isn't even that great.
    just 604 damage period
    not counting resistance or weakness

  12. #14712
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    Does anyone wanna battle NU on PS?
    Latest Shiny!

    Found: Route 12
    Method: Chain Fishing
    Date of Catch: 2/14/14
    Currently Hunting: Eevee, Ekans, Skourpi
    Total Shinies: 10

    3DS FC: 5429-6844-5288
    Ice FS: Bergmite, Spheal and Lapras

  13. #14713
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    Quote Originally Posted by Yveltal96 View Post
    just 604 damage period
    not counting resistance or weakness
    Yeah but against what special defense stat?

  14. #14714
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    Quote Originally Posted by Skyler 99 View Post
    Yeah but against what special defense stat?
    none i said that is purely the damage it would deal without any additional boosting
    i will do the calculations again later i hardly can remember what it was exactly

  15. #14715
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    Quote Originally Posted by Yveltal96 View Post
    none i said that is purely the damage it would deal without any additional boosting
    i will do the calculations again later i hardly can remember what it was exactly
    I know you said without boosting, but there's going to be a different damage output for a blissey versus a vigoroth versus a tailow

  16. #14716
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    Quote Originally Posted by Skyler 99 View Post
    I know you said without boosting, but there's going to be a different damage output for a blissey versus a vigoroth versus a tailow
    i know that was just the damage calculation not counting any defensive stats just damage output i will recalculate tomorrow

  17. #14717
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    Quote Originally Posted by Yveltal96 View Post
    i know that was just the damage calculation not counting any defensive stats just damage output i will recalculate tomorrow
    109 Base SpA = 317 neutral, boosting is + 31.7 round down to 31 so that 31+317=348, Life Orb/Solar Power is +30%, 30% of 348 is 110, 348+110=458. STAB Fire/Flying move is + 1.5 damage, so that 150% of 348 is 348+174=512 and with previous calculations, 512+110=624 SpA if and only if the STAB move's base power stays the same, i.e. Fire Blast has 120 base power because we calculated the STAB into the SpA stat.

    So 604 is close, but not quite.
    Clauncher, Vivillon, Chespin... Here it comes!

  18. #14718
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    Quote Originally Posted by Wintendo View Post
    109 Base SpA = 317 neutral, boosting is + 31.7 round down to 31 so that 31+317=348, Life Orb/Solar Power is +30%, 30% of 348 is 110, 348+110=458. STAB Fire/Flying move is + 1.5 damage, so that 150% of 348 is 348+174=512 and with previous calculations, 512+110=624 SpA if and only if the STAB move's base power stays the same, i.e. Fire Blast has 120 base power because we calculated the STAB into the SpA stat.

    So 604 is close, but not quite.
    ah thanks yeah that was just something i basically pulled out of my distant memory as i did the calculations almost a month ago ._.

  19. #14719
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    To figure out a stat from a base stat, for all but HP, you start with the knowledge that base 100 is 205-299. For every 1 added, it adds 2 to each number, and for every one subtracted it takes away 2, so that 101 is 207-301. For boosting nature, you take the numbers and move the decimal place on place to the left, so that 205-299 is 20.5-29.9 added to the number in question, rounding down. So boosting nature 100 base is 225-328. 135 is 100 plus 35×2 which is 70, so neutral is 275-369 and boosting nature is 275+27 and 369+36, so that 302-405 is the boundary.
    Hindering nature is different. It is like 205-299 being 20.5-29.9 subtracted from the number, but you round UP instead of down, so that 205-21 and 299-30 is 184-269.

    HP is 310-404 at base 100 and is unaffected by natures and is thus easier to calculate with. 110 is 330-424 because it is greater than 100 by 10, which we double to 20 and add to both numbers. Base 70 HP is 250-344 because it is lower than 100 so that we subtract 60, which is 30×2. The sole exception to this calculation is Shedinja, because theoretically base 1 HP should be 112-206, but is actually 1-1.

    I discovered these calculations myself some day, and I hope that this was enlightening. If you need clarifications, do not hesitate to ask.
    Clauncher, Vivillon, Chespin... Here it comes!

  20. #14720
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    Quote Originally Posted by Wintendo View Post
    To figure out a stat from a base stat, for all but HP, you start with the knowledge that base 100 is 205-299. For every 1 added, it adds 2 to each number, and for every one subtracted it takes away 2, so that 101 is 207-301. For boosting nature, you take the numbers and move the decimal place on place to the left, so that 205-299 is 20.5-29.9 added to the number in question, rounding down. So boosting nature 100 base is 225-328. 135 is 100 plus 35×2 which is 70, so neutral is 275-369 and boosting nature is 275+27 and 369+36, so that 302-405 is the boundary.
    Hindering nature is different. It is like 205-299 being 20.5-29.9 subtracted from the number, but you round UP instead of down, so that 205-21 and 299-30 is 184-269.

    HP is 310-404 at base 100 and is unaffected by natures and is thus easier to calculate with. 110 is 330-424 because it is greater than 100 by 10, which we double to 20 and add to both numbers. Base 70 HP is 250-344 because it is lower than 100 so that we subtract 60, which is 30×2. The sole exception to this calculation is Shedinja, because theoretically base 1 HP should be 112-206, but is actually 1-1.

    I discovered these calculations myself some day, and I hope that this was enlightening. If you need clarifications, do not hesitate to ask.
    O.O
    Anyways, 2 turn moves are generally considered inferior due to their predictably, but actually, in Ubers, a standard +2 Arceus Shadow Claw cannont OHKO 248 Def Giratina-O (this is a very common set) but Shadow Force OHKOes.
    Credit to Astral Shadow!

  21. #14721
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    I like flying arceus.

    You know that tournament I was talking about earlier? I entered today.

  22. #14722
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    Username: GenosectAceus
    PO name: n/a
    Friend Code: 4299-2381-9424
    Desired Division: Sky Division
    Favourite Pokemon: Drifblim
    Referrer: none, just found this Guild myself and found it was more interesting than most others out there.

    Grovyle

    Sorry, I misread and thought it said into your sig.
    >facepalm<
    Last edited by Blackjack the Titan; 17th April 2013 at 11:42 PM.

  23. #14723
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    Quote Originally Posted by Shade2000 View Post
    I like flying arceus.

    You know that tournament I was talking about earlier? I entered today.
    When are you playing in it?

    GenosectArceus, you need to read the rules - you've forgotten something.
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  24. #14724
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    Grovyle

    Here's my application to The Hoenn Triangle:

    Username: GenosectArceus
    PO name: n/a
    Friend Code: 4299-2381-9424
    Desired Division: Sky Division
    Favourite Pokemon: Drifblim
    Referrer: I have to give credit to Yveltal96 for helping me out with this

  25. #14725
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    Quote Originally Posted by GenosectArceus View Post
    Grovyle

    Here's my application to The Hoenn Triangle:

    Username: GenosectArceus
    PO name: n/a
    Friend Code: 4299-2381-9424
    Desired Division: Sky Division
    Favourite Pokemon: Drifblim
    Referrer: I have to give credit to Yveltal96 for helping me out with this
    I really wish I could accept members but I can't...anyways, pretty sure you'll get accepted as it seems you met all the requirements (:
    So guys anything happening in Pokemon? The only for me is that I've met a really great spriter at my school and I'm getting him to create a art shop!
    Credit to Astral Shadow!

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