I don't know if this has already been settled, but I saw a lot of people giving it swords dance on trick room sets. That wouldn't turn out too well. First, a pokemon uses trick room. Then it swaps out. Excavalier uses Swords Dance. Now it has only two turns to sweep, because you wasted that first turn on Swords Dance.
Heh, no fan of Reno?
But on to Escavalier...
Pretty cool looking. Great attack, good defenses. Speed most usable on TR teams (maybe worth going with Brave/0 IV Speed even if not on a TR team, to counter opposing TR teams). Shallow movepool. EXTREMELY boring.
Swarm is an okay ability, a boosted Megahorn hurts badly.
Shell Armor pairs pretty well with its defenses (even better if it'd ever use a defense-boosting attack, but that isn't the case), and protects you from the hax that always seem to get me.
Overcoat is useless. It protects you from... hail?
The only way to really make use of Escavalier is in a TR team. Or possibly a rain team. That 4x weakness to fire would force Escavalier to switch, losing the SD boost(s), under the assumption that all teams have something faster with a fire type move to take you down.
Choice Band sure gives it a punch, but without good prediction (and some luck), that won't get you too far.
The only "surprises" it could bring to the table would be Knock Off, Toxic or maybe Scary Face/Screech to leave the opposing poké scarred. Though they're not really threatening or likely scenarios.
Last edited by Schoug; 14th November 2011 at 10:44 PM.
really, excalaveir is an awesome pokemon, but is unfortionatly outclassed by scizor in every way.
BUT
UU classification saves it, and it can do very well in said tier. Just watch out for UU chandelure.
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SpDef Escalavier.. I predict that this is going to turn into a defensive Granbull-esque argument.
It does great in UU with a CB set, just watch out for Chandelure.
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Mixed Set
Escavalier
Quiet Nature
Ev's:252 Atk 252 Sp.Atk 4 Hp
Bug Buzz
Iron Head
Hidden Power(Water)
Pursuit/Focus Blast
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I, too, applaud the use of Hidden Power to cover Escav's one Weakness. I don't like the fact Escav' only has Base 60 Sp.Atk, but it could be a lot worse. That said, Ground or Rock could be alternative Hidden Power Types, but they wouldn't get a boost from Rain, which that particular set might also rely heavily upon.
A Level 100, Base 70 Power, non-STAB Hidden Power (Water) with Rain and Base 60 Sp.Atk at maximum (a Sp.Atk stat of 240 with an IV of 31, 252 EVs, and a +Sp.Atk Nature), has the following results (VS Level 100, no other stat buffs or debuffs):
-Condition, Effectiveness (example Pokemon, Base Sp.Def): Damage output
-Maximum Sp.Def, 2x Effective subject (Ho-oh, Base 154): 80-96
-Minimum Sp.Def, 2x Effective subject (Ho-oh): 130-154
-Ho-oh's HP ranges from 322-416
-Maximum Sp.Def, 2x Effective subject (Darmanitan, Base 55): 158-186
-Minimum Sp.Def, 2x Effective subject (Darmanitan): 350-414
-Darmanitan's HP ranges from 320-414
-Maximum Sp.Def, 4x Effective subject (Magcargo, Base 80): 252-300
-Minimum Sp.Def, 4x Effective subject (Magcargo): 488-576
-Magcargo's HP ranges from 210-314
-Maximum Sp.Def, 4x Effective subject (Solid Rock Camerupt, Base 75): 198-234
-Minimum Sp.Def, 4x Effective subject (Solid Rock Camerupt): 390-459
-Camerupt's HP ranges from 250-344
-Maximum Sp.Def, 4x Effective subject (non-Solid Rock Rhyperior, Base 55): 316-372
-Minimum Sp.Def, 4x Effective subject (non-Solid Rock Rhyperior): 700-828
-Maximum Sp.Def, 4x Effective subject (Solid Rock Rhyperior): 237-279
-Minimum Sp.Def, 4x Effective subject (Solid Rock Rhyperior): 525-621
-Rhyperior's HP ranges from 340-434
These examples show that damage from Hidden Power (Water) with Rain is quite respectable, even though it's kind of weak normally. Barring a Drought-tales, Hippow-Stream, or Sand-ranitar's intervention, you can 1-to-3 K.O. many Fire Types and/or Rock Types. As to Bug Buzz, I'd advise against with that set...
Sorry for the (potential) double-post. I get paranoid about editing and about submitting large posts in-general...
Those are just examples of best and worst possible Sp.Def from the best and worst Special Defenders of those Types. I don't recommend taking Escav' to face Ho-oh, nor to stand its ground against Fire Types at all. I just posted the damage output to show my point with best- and worst-case scenarios on Move Type effectiveness and potential switch-in hits.
Wow! Escavalier is a pretty good pokemon. But it's super hard to get unless you know someone...But it's amazing 135 attack and it 105 special defense and regular defence are amzing. Of course we have to consider it HORRIBLE speed. Any ability would be great :P
A Good move-set is::
Iron defence
swords dance
X-sissor
Iron head
I would give it a shell bell :P
I think that with the correct nature and ev spread, Focus Blast would be a good answer to those Steel types with giant defense, but lower sp. defense...Hidden Power is in the same boat too... Add those to Megahorn and whatever else you want, and you've got yourself a bug with pretty good coverage
He would be good in trick room team but outside of that, I dont think it has a chance really, I mean I know it has alot of resistances but it being slow with mediocore Hp, I just dont think it can last, but here is a Trick Room set to use....
Escavalier @ Occa Berry
Shell Armor
Brave
EVs: 252 Hp/ 252 Attack/ 4 sdef
-X-Scissor
-Iron Head
-Swords Dance
-Reversal
With X-Scissor and Iron Head as Stabs and with a sword dance, it can deal alot of damage and reversal is just there to just screw an opponent and piss them off;D
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This poke is amazing as it can be a sweepa and take hits.
Lance Dance
Excadrill @ leftovers
Trait: Shell armor/Swarm
Nature: Adamant [+Atk -SpAtk]
EV's: 252 HP/ 24 Atk/ 232 Def
Moveset:
- Swords Dance
- Megahorn
- Iron Head
- Pursuit/Counter/Reversal/Ariel Ace
Megahorn and Iron Head are for stab, Pursuit is for some pplz who switch into a poke with fire type moves, Counter/Reversal is for a comeback, and Ariel Ace is for an Infernape switch. The EV spread does not have any SpAtk because if you are going to get hit by a SpAtk, its most likely to be Flamethrower or Overheat. Definitely have a Heatren on your team with this guy. Counters are the ape all the way. Any other fire-type moves will do. Any steel types with HP fire will destroy Exca.
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Specscavalier!
Quiet
Sturdy
IVs: 0 Spe
EVs: 248 HP, 252 SpA, 8 SpD
Moves:
-Bug Buzz
-Energy Ball
-HP Ice
-Focus Blast
This thing reaches an impressive 360 SpA with Choice Specs equipped, and under Trick Room, it outspeeds EVERYTHING. Nobody, and I do mean nobody, expects a Specs set coming from this guy. Gliscor, who would usually be probably one of the safest switch-ins to Escavalier, is OHKOd by HP Ice. Heatran is 2HKOd by Focus Blast with ease, and is outsped and KOd if TR is up. Gastrodon suffers the same fate with Energy Ball, and that's just for the bulkiest sets. Sets with less bulk may be OHKOd. Celebi is OHKOd by Bug Buzz, and Latios has a chance to be OHKOd as well. And that's all WITHOUT the Swarm boost. With Swarm in mind, the standard Ferrothorn may be 2HKOd, and it's low speed and usual 0 IV means that Escavalier can outspeed it.
TL;DR: Specscavalier is da man!!!
<= Escavalier using HP Ice. Because he can.
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Escavelier.......... wow......... one of the strongest bug types in the world! with an amazing 135 attack and a 105 defence and sp defence.... but it's only drawback is it's moveset and it's speed. of course, it's ability isn't that good ether.
i would choose shell armor: no critical hits...... not bad..... but not good ether....
a good moveset would be:
megahorn/x-sissor (depends if you want to go for accuarcy or power)
iron head
counter/flail
swords dance/iron defence ( depends if you want to be killer or a wall.......)
item: focus band or leftovers
HOPED I HELPED :P