Edit: I don't know about you, but I buy a videogame console to, you know, play the games I'm interested in. Extra trinkets or tidbits are nice and all - but mean next to nothing to me when I have other devices which could do such things far better than a console. Having the most powerful console doesn't really mean much either as shown generation and generation again...I'm sure people out there are like that--who want to believe the best tech and most features is all that matters, but I'm also sure they're a minority.
However, if you're under this belief that the consoles extras or hardware performance is really what's going to matter for the market in the distant future, then that's fine by me. I won't judge.
Last edited by Sonikku za Hejjihoggu; 27th December 2011 at 10:01 PM.
It'd probably be somewhat easy to, even if it was just a tech demo (which it probably wasn't; there were numerous tech demos on display/for use on the show floor, non were listed), flesh it out and have it out for launch.
Sega dropped out of the hardware business because of not only two hardware losses in a row, but because of massive business and financial troubles. Neither of those are the case with Nintendo. They've suffered no hardware losses - the GameCube finishing "third" in a generation is not a loss, by any stretch, because they were still turning a profit - and they are known to possess massive financial coffers. In no small part, this is what allows them to spend on the R&D that brings us stuff like the Wii, the DS and the 3DS, but what also allows them to take those risks, knowing that failure won't bankrupt them.
In the event that Nintendo were to truly, cataclysmically fail at a console, they would not stop making hardware completely, as Sega was forced to. Nintendo has more money than Sega did, Nintendo has a stable of properties that Sega didn't and doesn't, and Nintendo still has an iron grip on the handheld market. They would perhaps skip a generation of console hardware if that, they would focus on their handheld hardware and they would reload for the next round.
Now please. Stop predicting "Nintendo's demise as a console manufacturer", and even better, please stop doing it on the basis of a console for which we have a name, a controller, some pre-rendered video and some promised titles.
Last edited by BCVM22; 27th December 2011 at 10:27 PM.
Well, you somewhat implied it in your previous response.Your talking about media capabilities, right? Well TBH, I don't care very much for them either
Problem with that assumption, is your pretty much describing a different SKU, if anything. There isn't a single device in the market that happens to be "identical" to the competitor's product to make such a claim.but if there's anything you should've learned from Economics 101, it's when given a choice between the console with media capabilities and the one without (and let's assume the two consoles are identical otherwise), everyone's going to want the one with.
"Identical"--at least the way you're putting it--would be pricing, library, processing power, just to name a few.
Which apparently, didn't happen to be all that large of an issue as you're making it. Sure, multiplatform games on Wii were very seldom (if at all) the same as the competition's, but in some cases, despite inferior visuals and perhaps length, made up for it with great gameplay thanks to the motion controls, or a different design concept.But even so, that's not what I'm talking about. The bigger issue here is that up until the Wii U was announced Nintendo was losing 3rd party support because the Wii simply couldn't handle what the other companies wanted like the 360 and PS3 can.
That's a pretty subjective opinion there.but more importantly, play faster and are an overall more fun experience than any Sonic game you'll get on the Wii.
Sonic Unleashed for Wii namely, had arguably the better gimmicky Night stages, but less immersion and exhilaration in the Day stages. Sonic Colors improved on such "day gameplay" with a design that wasn't too far off from the other console offerings. In fact, I prefer Colors over any other titles that showed up on the HD machines.
Another example could be Madden with again, arguably better controls/gameplay as opposed to the PS3/360 offerings. At least, to my knowledge.
It's some sort of difference, but not necessarily a mandatory one as you're making it out to be. Most of what you're saying just involves the HD graphics and perhaps larger scale design as opposed to what you can find on Wii, but that doesn't necessarily make it any more or less fun.So yeah, having a more powerful console does make a difference, and it's going to end up being Nintendo's demise as a console manufacturer if they don't fix it ASAP.
Either way, if some of the specs that have been flying around with this console happen to be legit, "barely better than 360/PS3 performance" would be one hell of an understatement if it's running ATI's RV770--which is about 2-3 generations ahead of the Xenon GPU/RSX in 360/PS3.
[QUOTE=A d v e n t™;13936503]It's some sort of difference, but not necessarily a mandatory one as you're making it out to be. Most of what you're saying just involves the HD graphics and perhaps larger scale design as opposed to what you can find on Wii, but that doesn't necessarily make it any more or less fun.
Last edited by Bolt the Cat; 27th December 2011 at 10:55 PM.
My point was that Nintendo if were to skip a generation of console hardware, it would be because they felt it was a sound business decision, and even then, it would only be one skip and even then, they would still have their handheld legacy on which to fall back.
Sega left that field on a permanent basis because they literally had no choice, and their handheld efforts had been a non-factor for years by that point.
Depending on price and launch titles, I might pick one up on release, but otherwise, I can be patient.
They better not release a Cooking Mama on the console; then it will be called Wii U Mama.
Lame jokes aside, I did want to get one since it will release a showcase of Nintendo games, and as a Nintendo fan, I look forward to that.
It will also be interesting to see how they utilize the technology.
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Again, you're arguing conditions that don't exist, or at least don't exist to nearly the extent you're trying to posit, and even flimsier, you're arguing them on the basis of next-generation hardware that's probably still the better part of a year away from releasing.
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The Sega Nomad can't even be included as it's not really a portable system of its own. It's just a portable Genesis player. Also worth noting that the NeoGeo Pocket Color is weaker than the GBA.