With Gary and his Blastoise imprisoned behind some magical stone wall that an awesome Hydro Pump couldn’t break, it was up to you and Minori to solve the puzzles of the Temple of the Lunar Magi and find the switch that would free them. You just hoped the puzzles wouldn’t be total brain teasers and stump you for time and eternity. As Minori swims further through the corridor, you see it’s just a straight shot for now, though there is the occasional window on the right side for you to look through. Each window gives its own view of the highly thrilling water slide you were on earlier. One window even shows you there was a fork in the slide; you must’ve been going so fast you didn’t even notice you went through it. From the way it was angled, you figured you took the right fork. For a moment, you were curious about what might’ve happened if you went left, but then you pictured the slide spiraling into nothingness and drove any remaining curiosity out of your mind.
You continue on, noting the prevalence of the Symbol of the Lunar Magi throughout the corridor until you finally reach a room with three more corrridors, one going straight, one to the left, and one to the right, and that didn’t count the one behind you. Great, were you supposed to just pick a path and hope you got lucky? You sigh and casually look up, trying to think about which path to take- oh wait, there’s a message on the ceiling:
Look ever for truth, walk uprightly, and right the downtrodden who have not looked up yet.
I guess that’s supposed to be a clue? Pretty cryptic one, if you ask me.
What will Noriko do?