Lets get straight too it, explained throughout so I hope you like it, any comments welcomed!
Tyranitar: (sandstream)@Lum Berry
252 Evs Att. 252 Evs. Hp 6 Evs. Spe
Thanks to Salamance Lover Logan for the build
Weaknesses include: Bug, Grass, Ground, Steel, Water, Fighting
Against "expected" special: Bug/Water stay in and fight. This is because i have high spD and i expect he'll survive and retaliate.
Against anything which are types: /Bug(physical)/Grass/Ground/Steel/Water(physical)/Fighting or is very likely to have a strong fighting move: Switch to bronzong.
EV's: 252 speed, 252 hp
Wanted to choose hippowdon but team weakness to fire was a problem (no spD on hippowdon and bronzong is weak to it).
The lack of offense could be a problem and stealth rock may be redundant (sash is broken mostly by sandstorm)
I am avoiding EQ if he has only one attack as so many pokemon are immune.
The aim is for this thing to not die so i can bring in to roar if needed and to replace sandstorm if the opponent changes the weather.
I wanted speed so that the substitute WILL take the hit as 99% of the time i will be using that to see what the opponent does.
For physical moves i bring in the next guy.
Bronzong: (levitate)@Light Clay
EV's: 252 HP, 252 def
-spa+def nature (impish)
The aim of this guy is to get both screens up then either to gyro ball or blew up to give a free switch in (depending on how much hp bronzong has left)
With a lot of luck both screens will be up and 1 pokemon dead, SR and sandstorm still going. OLD
This leaves me to clean up.
The fire weakness is covered by Tyranitar.
Garchomp: (Sand Veil)@Life orb or Leftovers? even shell bell? (life steal item)
Ev's 252 speed, 252 att/hp?
Two steel pokemon (skarmony/bronzong) ignore EQ and whom resist outrage, the rest should be killed by one or the other moves. neither of the aformentioned pokemon are likely to deal damage with both walls in place.
So the idea is simple, get substitute up to prevent hax, swords dance 2-3 times then clean up.
20% chance to evade can be handy as well from sandstorm
I can only currently foresee one problem: Massive weakness to infernape. I am quite sure i can deal with all the pokemon who change the weather from abilities (i.e abomasnow) who "could" cause a problem.
on the link here: http://www.serebiiforums.com/showthread.php?t=408968
It shows these:
361 | Infernape | Jolly | Coba Berry | Close Combat | Fire Punch | U-turn | Fake Out | Atk/Spe
497 | Infernape | Adamant | Muscle Band | Blaze Kick | Shadow Claw | ThunderPunch | Gunk Shot | Atk/Spe
633 | Infernape | Modest | Brightpowder | Flamethrower | Focus Blast | SolarBeam | Sunny Day | SpA/Spe
769 | Infernape | Jolly | King's Rock | Flare Blitz | Close Combat | Earthquake | ThunderPunch | Atk/Spe
So both jolly ones will outspeed my Garchomp as it has a few base speed higher.
So i NEED my tyranitar to get out a roar so my garchomp can get ready in advance. With any luck, whatever is brought in bronzong can set up shields on (if it's something like moltres i'll call it a day i think :P )
I "Could" take a choice scarf Garchomp build but it doesnt sweep nearly as well.
So any thoughts?
Especially about the possible ape problem, any genius solutions? if there arn't any i simply won't worry about it, He can't come up THAT often :P
What would you give my tyranitar as a last move?
Would you change any of my moves anyway?
or change my builds? (i.e would you use my speedy tyranitar? or go for a more beefy one?)
Would you even change a pokemon? Doesn't "necessarily" have to be resistant to sandstorm.
I was tempted to Sweep with an armaldo, can you think of anything funnier than a bug/rock type sweeping? I dont think he would get as far though.