Out of D/P/Pt, HG/SS, B&W and for those who've played it B&W2 which menu interface did you like best?
For me, I really enjoyed B&W. It was easy to navigate and awesome to use.
D/P/PT
HG/SS
B&W
B&W2
Out of D/P/Pt, HG/SS, B&W and for those who've played it B&W2 which menu interface did you like best?
For me, I really enjoyed B&W. It was easy to navigate and awesome to use.
Personally I liked always having the Start/X menu always up and just being a tap away from it instead of having to push a button.
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I like HGSS and BW. Is BW2 different to BW?
Definitely BW for me. I like how fast everything flows in the menus compared to D/P/P and HG/SS, I also find the touch screen use much faster and more solid than in HG/SS. I also love the red cross which makes it possible to exit the menu directly no matter what you are doing.
HGSS. Touch screen based everything. Though I do like the ability to have a large number of quick select items in BW/2. Also the save screen. But yeah, HGSS still take the cake.
Not sure what people are talking about with BW speed though. It wasn't that smooth of a transition from menu to menu.
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HGSS was nicely organized but a bit slow to use. It's still my favorite though.
hg/ss without a doubt, the lack of touchscreen features on bw is quite sad![]()
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HG / SS, it was easy to navigate
I personally likes the interface of HG/SS the most, but then again, I havent played Black/White 2 yet.
I liked HeartGold and SoulSilver best. I really loved the touch screen controls for the game, and the fact that you could press a button to run. IMO, it was the easiest to navigate.
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I like D/P because those are the ones I own. I feel that BW had a lot of extra movements and I disliked when you fought it would take so much time to portray a move. There were a lot of unused/extra Pokemon in BW too.
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I don't like B/W's bag system - there weren't enough pockets and didn't like having my Pokeballs mixing with my stones and repels. Also it was just awkward to navigate and find things imo.
HG/SS all the way for me.
I voted for DPPt mostly because the Poketch was quite handy at times more often than not. I will take it over the C-Gear anyday.
The interface? HG/SS hands-down. Having instant access to the full menu and two shortcut items, as well as a perma-run option and generally being able to operate everything through the touch screen made HG/SS easily the most user-friendly games. The Pokétch was a bit of a novelty and the C-Gear is only occasionally useful at best for most players - neither needed to take up the entire bottom screen all the time.
Of course, I haven't played B2/W2 yet, but their interface looks like it's going to be roughly the same as B/W, so I doubt that it can overtake HG/SS for me.