Well, it's like my grandpa always said:
He was kinda insane, but I do like offensive weather teams, so maybe there was something to it after all.Beat the **** out of 'em before you're killed by falling debris!
Well, it's like my grandpa always said:
He was kinda insane, but I do like offensive weather teams, so maybe there was something to it after all.Beat the **** out of 'em before you're killed by falling debris!
Xtranus all day all day baby.
And I believe the correct name to this thread shouldve been "what is your BEST playstyle". All good players play a wide variety of styles and the main goal here is to see what best fits them.
the point of zoroark is to catch your opponent off guard at the BEGINNING of a match, if the matches score is like 2-2 late in the game and you haven't pulled out zoroark yet, how so you expect to surprise your opponent?
the best way to learn predicting is through experience. But i've actually found an efficient way to test your predicting skills. Simply build a very fragile team that RELIES on all the other mons. So like, if one mob is gone, you lose. The point is to predict EVERY SINGLE MOVE CORRECTLY (which can/has been done) in order to defeat your opponent. Personally I use hail teams to work on prediction.
Last edited by Jets; 11th January 2012 at 3:49 AM.
My playstyle is mainly balanced with a certain inclination towards bulky offense, and I also consider it my BEST playstyle, since I don't really like playing with teams of other styles (save for HO) and I find it very suitable for me when it comes to team building to make a balanced team
I love playing stall, but i feel that I'm better at offense. Stall is way more fun though o.o
For the night is dark and full of terrors
I have to agree with this 100%. But with the new threats in the current metagame (OU) it is nearly impossible to make a decent stall team without using some gimmick team like BKC's -spread paralysis to everyone of my opponents mons in order for them to rage quit- (RMT on smogon idr the name sadly). Anyhoo, stall is also very uncreative. Everyday I see the generic sun stall and rain stall crap on the ladder and it's not even fun anymore :/ maybe if gamefreak decided to give more defense pokes than I would bet that the metagame would be filled with stall teams rather than balanced teams all carrying checks ie scarf terrakion blantly for QD volc's.
I like a healthy balance in between and my team structure usually follows balanced play style so I can counter either hyper offensive or bulky stall
Structure is as follows
Lead/Anti-lead
Physical Wall/Total Wall
Wallbreaker
Support/Wallbreaker
Set Up sweeper
Choice User/Tank
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The whole trick is that later in the game, it's common for your enemy to forget you have a Zoroark in the first place. It actually does work quit a bit.the point of zoroark is to catch your opponent off guard at the BEGINNING of a match, if the matches score is like 2-2 late in the game and you haven't pulled out zoroark yet, how so you expect to surprise your opponent?I've made a pretty nice stall team without any weather or gimmicks. Just being full of offensive pokemon doesn't make stall a gimmick at all. Gliscor, Skarmory, and other physical walls can handle Terrakion. If you out predict a choice set, it'll end up swapping out a lot, and taking a lot of hazards. Volcarona struggles with handling bulky waters and Blissy/Chansy. Ect, ect.But with the new threats in the current metagame (OU) it is nearly impossible to make a decent stall team without using some gimmick team like BKC's -spread paralysis to everyone of my opponents mons in order for them to rage quit- (RMT on smogon idr the name sadly). Anyhoo, stall is also very uncreative. Everyday I see the generic sun stall and rain stall crap on the ladder and it's not even fun anymore :/ maybe if gamefreak decided to give more defense pokes than I would bet that the metagame would be filled with stall teams rather than balanced teams all carrying checks ie scarf terrakion blantly for QD volc's.
I won't mind if you say you're bad at stall, or insult you for it, but stall is viable.
Last edited by Zachmac; 11th January 2012 at 10:15 AM.
I like bulky offense and hyper offense and stall, but i usally run a team like this: lead,set-up attacker,scarfed attacker,wall,spinner/stall breaker,coverage/wall/hazards/spinner.
Moar Cinccino & Elesa (Banner credited to Birdy Prohawk)
I am loving stall right now.
Credit to Beck for the RNG userbar.
As of August 18th 2012, I resigned as a CG leader.
WEATHERLESS STALL YEAAAAAAAAAH
c
[17:29] <&dragonuser> masturbating for the rest of the day does sound really tempting
Yeah, a bit tricky to counter, but still possible. Saybleye can come in on a close combat an burn, if that counts for anything.Originally Posted by Smogon
I'd also like to mention that a good stall team can get away with using an offensive pokemon. Gengar, for example, can come in on a close combat and use the sub/disable combo so it can't use stone edge, while supporting the stall team by handling reuniclus and also spin blocking.
My point is that stall won't be ineffective because of one or two set up sweepers alone. I've had a similar argument before where someone was trying to convince me that offense wasn't viable because of choice scarfs and priority.
My style is throwing random things i think might work together and hoping it's good.
Not very good, but i'm crap so i can't do anything else.
a very high and defensive counter playstyle lol xD
Last edited by The Jock; 19th January 2012 at 4:07 PM.
^Do not diss this playstyle. It is possible the best playstyle ever created by man, alien, and pokemon alike. Not even a team of 6 wonderguard spiritombs can stop it! Getting drunk and spamming wobbofett's counter is impossible to stop!
I make sure my team is synergetic, and still wrecks shat.
Yep we should ban baton pass, and weather too. Oh and Trick Room, I'm tired of having to worry about Trick Room all the time. Just ban the move Trick Room, and prankster, it's broken. Ban all status moves on prankster users, they're too cheap. Oh and ban Probopass to it's so cheap. Just ban everything except Magikarp with splash.Well, actually Blaziken isn't really Uber because some people whined about how they were getting owned by it. I mean, it doesn't stand a chance in the Uber enviroment.
bulky offense for me,
stall gets too boring otherwise i would use it more, and i like to have a bulkyness to fall back upon so i rarely use HO
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credit to EG for the amazing art(wait for it :O)
I usually use a combo of Bulky offense and stall. Sometimes I use sweepers, but not nearly as much.
A combination of bulky offense & speedy offense.
Bulky offense to break down walls.
Speedy offense for pure damaging output.
It really doesn't matter what I start with, my teams always end up looking like this.
Counter/check to threats A-D
Counter/check to threats E-I
Counter/check to threats J-M
Counter/check to threats N-R
Counter/check to threats S-V
Counter/check to threats W-Z
It always turns into some sort of balanced offense team by the time I'm done with it, so I guess that would be my style.
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Random Quote of the...For Now:
Eagles may soar in the clouds, but weasels never get sucked into jet engines.
-Jason Hutchison
I always used to hate slow and bulky guys (EXEPT Swampert) now when im team building most my pokes are more like tanks. im thinking of just rebuilding my team
Mudkip.