Yeah, I would definatly love to see them bump up some pokemon's stats. Absol, Crawdaunt, and Zangoose would love them forever if they got a speed boost. Druddigon could use a boost in HP (Not speed, because more chances to set off rough skin are infinitly more useful than another scarfed dragon). Tauros could use a mild boost to beat Arcanine for a place in the intimidite department.
I have officially claimed Castform, The Master of all Weather!
Monorpale is my favorite Gen 6 Pokemon so far. If you have a problem with it, you can talk to the tassel hand.
Sort of similar to my Evolution thread. On topic though, you'd need to differentiate Pokemon. For example, Pidgeot would need larger base stats than Staraptor to be just as good as it due to Staraptor having access to Close Combat. The same can be said about other Pokemon and in the end this sort of disturbs Ubers to an extent.
1. Killing Rapid spinners.
2. How hard is sun to maintain? Very. So shut up.
3. Dusclops says hi.
4. Starmie also says hi.
5. Chandelure thanks you for your donation of a Flamethrower to his rampage.
6. Earthquaking your frail Droughtales. Not as hard as it looks.
7. Stone edge from Magikarp cripples this thing.
252Atk Magikarp (+Atk) Stone Edge in Sun vs 4HP/0Def Charizard (Neutral): 65% - 77% (196 - 232 HP). Guaranteed 2HKO.
8. Thunderbolt says hi.
That's all I can think of... for now.
Btw, 252/252 Careful Evolite Dusclops is OHKOd 37.5% of the time by Specs Fire Blast, Starmie is very easily OHKOd by almost everything Charizard carries, and Chandelure is OHKOd by Air Slash.
IF Charizard were to get 110 speed, as the person suggested, Starmie would outspeed it with a cool base 115. Not a hard counter, but an incredible revenge killer.
No, I wasn't suggesting that Dusclops could wall it, it just blocks rapid spin like a champ. Really, you just want Stealth Rock up and you have countered it.
Zard learns air slash??!?!?!?! Well, maybe Lure walls some kind of freaky choice set? Yeah, I kinda didn't know about that, thanks.
I know, but it's pretty much the same thing.Specs raises special attack, not power, last I checked. But that would probably make it even worse.So in other words, you're saying it won't be broken if every team had a Dusclops, Chandalure, or Starmie? Two of those aren't even OU, and only one can safely swap in. Oh, and Dusclops does what in return? It can't actually swap in anyway....3. Dusclops says hi.
4. Starmie also says hi.
5. Chandelure thanks you for your donation of a Flamethrower to his rampage.About as hard as close combating a T-tar.6. Earthquaking your frail Droughtales. Not as hard as it looks.
They'll swap out.Oh, a x4 weakness. Tell that to Garchomp.7. Stone edge from Magikarp cripples this thing.Palkia? Outrage says hi. Darkrai? Close Combat says hi.8. Thunderbolt says hi.Then there is always the chance the Charizard could be scarfed....Starmie would outspeed it with a cool base 115. Not a hard counter, but an incredible revenge killer.
Anyway, I was just thinking that if Volcarona could get away with it's stealth rock weakness and still carry life orb, perhaps a faster Charizard could do that with solar power.Most Charizard would be choiced. Or at least they are today.Well, maybe Lure walls some kind of freaky choice set?
Not like Politoed at all.Because Ninetales is an extremely sturdy adversary that is an absolute monster with that base 81 Special Attack and all[/sarcasm, ninetales sucks without drought]
Oh, wait.Oh, that's it? Most teams don't really have spin blockers. And even so, SR won't OHKO Charizard. If you just rely on SR, you're bound to lose a pokemon.and Dusclops is the prime examle of a spinblocker. You just need Stealth Rock.4x weakness to a move that should be on every type of team
Wait, what were you saying about stealth rock and stone edge.
Anyway, let's try a couple calcs. Mew is equal on both special defense and defense, right? That should be a great example.
Choice Specs, timid Charizard with Fire Blast in the sun vs 0/0 Mew. 170% - 200%
Choice Band, Jolly Ho-Oh with Flare Blitz in the sun vs 0/0 Mew. 141% - 166%
Ho-Oh doesn't even learn Flare Blitz...
Do it for spinda, that thing is turrible
Dusclops isn't exactly the hardest spin blocker to wear down with its lack of reliable recovery (even Leftovers) and vulnerability to so much passive damage. A Sun team will have no trouble whatsoever killing Dusclops; it'll be dead and Stealth Rock gone before Charizard even hits the field.No, I wasn't suggesting that Dusclops could wall it, it just blocks rapid spin like a champ. Really, you just want Stealth Rock up and you have countered it.
As a side note, you could say that the change from Rhydon to Rhyperior was mostly a change of BST. Besides Solid Rock, the only difference between the two is the 10 extra base points in every stat but speed. Same thing for Dusclops to Dusknoir, which is often called the most unnecessary evolution of all time; just 5 measly points added to HP, Def, SpD, and SpA, with an extra 20 in speed (which is still too slow to matter). The only real change is that extra Atk.
Imagine Skarmory with an evolution, that thing looks awesome as it is but imagine the possibilities. Now that im thinking about it eviolite would make it broken. Maybe a prevolution with higher speed and attack with sword dance. Its a steel bird and has sharp feathers.
As far as changing the base stats, I don't think it'll happen. What could happen to create the illusion of a boost in base stats is the creation of hold items that boost a specific stat by a set amount. These hold items will make some useless Pokemon somewhat useable, while at the same time they won't break OU/Uber Pokemon. Simple enough, right?
IMO, Ninetales needs better stats.
Credit to Beck for the RNG userbar.
As of August 18th 2012, I resigned as a CG leader.
I think the invention of Abilities was (like the name implies) simply to expand the abilities and capabilities of Pokemon. Some get the perfect ability that they need (like Rotom and all of it's forms, especially Heat form) and other just get crapped on by GameFreak (Delibird seems to be a favorite example of this, and why would they invent the Ability Defeatist?), but most of the time one can say it's all in the interest of balance in the games. If all Pokemon got the best Abilities for them, all battles will last forever if they ever end at all (although I now realize Struggle will kick in eventually). In short, Abilities enhance battles like nothing else can, either by further highlighting strengths or by checking major threats.
As a side note, I think Gen VI will bring dual Dream World Abilities to many Pokemon, much like Gen IV brought dual natural Abilities.
I'd be for buffing the weakest of the weak to make them slightly more viable. There are Pokemon who aren't even decent in NU that could use some form of help. Pokemon like ... Spinda, Delcatty, Farfetch'd, Delibird, Luvdisc, Mawile, Volbeat/Illumise, and every electric rodent ever.
For other Pokemon who need just an extra push to be great another ability or an expanded movepool. Some Pokemon just need reliable recovery. Others need offensive moves to go with their offensive stats. They're getting better at fixing what's wrong with certain Pokemon.
Or Ledian who got Iron Fist and lost the Elemental Punches + Mach Punch.Tell that to Delibird.
I think that certain abilities helped Pokemon that were decent before find the niche they needed to become great. Espeon, Ninetales, Politoed, Venusaur, Alakazam, and company are clear winners. Then there's the bunch that got their old abilities buffed like Gastrodon and the Sturdy Pokemon.
Then there are Pokemon who was terrible and will be terrible regardless of what they do to try to balance the game. A good example is every Pokemon that got Contrary. It could be a great ability on some Pokemon, but the three Pokemon who got it don't have the right tools to truly abuse the ability. Shuckle has no offensive power, Seperior has few offensive moves, and Spinda has nothing.
Spinda has a decent Choice Scarf set with Contrary+Superpower.
Just wait for the third game move tutors.Or Ledian who got Iron Fist and lost the Elemental Punches + Mach Punch.
Spinda gets Superpower through the Dream World, which is usable with Contrary.Shuckle has no offensive power, Seperior has few offensive moves, and Spinda has nothing.
I thought I saw a difference in stats between gens. Might be wrong. Might've even been looking at an evolved Pokemon, but who's to say? Anyways, I think it would change the metagame a lot. But there's always new moves that make some Pokemon more useful than others. Plus, some Pokemon may fit a special niche like a certain type of Pokemon in case someone wants to make an all one type team, which isn't that good of an idea, but better for competition between friends or for online gyms and such.