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Thread: What if Game Freak increased the BST of some old mons...

  1. #21
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    Quote Originally Posted by Asbestospoison View Post
    If Chancey had better Def...
    ...then it would be broken.
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    Quote Originally Posted by coolminun View Post
    For me, I'd really like to see electroball used more often, so a poke like minun and pikachu should have more speed.
    Electro Ball isn't really that great. With so many Scarfed and high Speed pokemon in this metagame, it wouldn't do that much damage. Some pokemon have different sets with different Speeds, making it even more risky.
    Electro Ball isn't really that good.


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  3. #23
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    i dont think any pokemon will get any stat boosts it wont happen it woudl mess with the games we would have to prevent pokemoin from being transfered just like from gsc to adv



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  4. #24
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    They could introduce a function to allocate a certain amount of points in a Pokemon's stats. It would function well if they found a way to balance it.
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  5. #25
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    No. Not all pokemon are meant to be good.

    But at the same time, I'm tired of seeing the same pokemon over and over in OU, so Maybe they should consider making more pokemon better.

  6. #26
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    Quote Originally Posted by Swagga09 View Post
    No. Not all pokemon are meant to be good.

    But at the same time, I'm tired of seeing the same pokemon over and over in OU, so Maybe they should consider making more pokemon better.
    That wouldnt make much difference either because people dont want a team with good pokemons they want the BEST pokemons.

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  7. #27
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    Yeah, I would definatly love to see them bump up some pokemon's stats. Absol, Crawdaunt, and Zangoose would love them forever if they got a speed boost. Druddigon could use a boost in HP (Not speed, because more chances to set off rough skin are infinitly more useful than another scarfed dragon). Tauros could use a mild boost to beat Arcanine for a place in the intimidite department.
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    Sort of similar to my Evolution thread. On topic though, you'd need to differentiate Pokemon. For example, Pidgeot would need larger base stats than Staraptor to be just as good as it due to Staraptor having access to Close Combat. The same can be said about other Pokemon and in the end this sort of disturbs Ubers to an extent.
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    Quote Originally Posted by ParaChomp View Post
    Sort of similar to my Evolution thread. On topic though, you'd need to differentiate Pokemon. For example, Pidgeot would need larger base stats than Staraptor to be just as good as it due to Staraptor having access to Close Combat. The same can be said about other Pokemon and in the end this sort of disturbs Ubers to an extent.
    Pidgeot's issue is movepool, like every bird that's not Swellow or Staraptor. Up his base stats and he'd be a bulkier vanilla bird than he already is.

    Quote Originally Posted by Asbestospoison View Post
    And I Kind of feel sorry for Exxegutor, maybe if it's special Defense rose some, along with better speed (mainly speed, 55 is pretty awful, not even that great in Chlorophyll), it could at least try to match up to how good it was in RBY.
    I would be interested in an Eggy comeback.

    Quote Originally Posted by Zachmac View Post
    Not completely, as it has solar power.

    Imagine a choice specs on in the sun. 120 fire blast. STAB makes it 180. Sun makes it 270. Solar power makes it 405. Finally, specs would make it have 608 power. You'd have to either be immune or a politoed/t-tar in order to safely swap into that.
    Specs raises special attack, not power, last I checked. But that would probably make it even worse.


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  10. #30
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    Quote Originally Posted by Zachmac View Post
    What if Charizard had 110 speed? It would need rapid spin support, but it would be a monster in the sun.Eh...With more speed, it could go Uber though. Only counters I can think of for specs are Politoed, Tyranitar and Heatran, the latter two KOed by Focus Blast.
    um... what about...
    1. Killing Rapid spinners.
    2. How hard is sun to maintain? Very. So shut up.
    3. Dusclops says hi.
    4. Starmie also says hi.
    5. Chandelure thanks you for your donation of a Flamethrower to his rampage.
    6. Earthquaking your frail Droughtales. Not as hard as it looks.
    7. Stone edge from Magikarp cripples this thing.
    252Atk Magikarp (+Atk) Stone Edge in Sun vs 4HP/0Def Charizard (Neutral): 65% - 77% (196 - 232 HP). Guaranteed 2HKO.
    8. Thunderbolt says hi.
    That's all I can think of... for now.
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  11. #31
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    Quote Originally Posted by britishlanguage View Post
    um... what about...
    1. Killing Rapid spinners.
    2. How hard is sun to maintain? Very. So shut up.
    3. Dusclops says hi.
    4. Starmie also says hi.
    5. Chandelure thanks you for your donation of a Flamethrower to his rampage.
    6. Earthquaking your frail Droughtales. Not as hard as it looks.
    7. Stone edge from Magikarp cripples this thing.
    252Atk Magikarp (+Atk) Stone Edge in Sun vs 4HP/0Def Charizard (Neutral): 65% - 77% (196 - 232 HP). Guaranteed 2HKO.
    8. Thunderbolt says hi.
    That's all I can think of... for now.
    Just saying, but if Charizard were to become broken, being weak to different moves wouldn't save it from Ubers. Sun is also pretty easy to maintain if you win the weather war (really easy with Dugtrio and some previous damage) or just play conservatively with Ninetales.

    Btw, 252/252 Careful Evolite Dusclops is OHKOd 37.5% of the time by Specs Fire Blast, Starmie is very easily OHKOd by almost everything Charizard carries, and Chandelure is OHKOd by Air Slash.
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    Quote Originally Posted by jesusfreak94 View Post
    Just saying, but if Charizard were to become broken, being weak to different moves wouldn't save it from Ubers. Sun is also pretty easy to maintain if you win the weather war (really easy with Dugtrio and some previous damage) or just play conservatively with Ninetales.

    Btw, 252/252 Careful Evolite Dusclops is OHKOd 37.5% of the time by Specs Fire Blast, Starmie is very easily OHKOd by almost everything Charizard carries, and Chandelure is OHKOd by Air Slash.
    ...
    IF Charizard were to get 110 speed, as the person suggested, Starmie would outspeed it with a cool base 115. Not a hard counter, but an incredible revenge killer.
    No, I wasn't suggesting that Dusclops could wall it, it just blocks rapid spin like a champ. Really, you just want Stealth Rock up and you have countered it.

    Zard learns air slash??!?!?!?! Well, maybe Lure walls some kind of freaky choice set? Yeah, I kinda didn't know about that, thanks.
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  13. #33
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    Specs raises special attack, not power, last I checked. But that would probably make it even worse.
    I know, but it's pretty much the same thing.
    3. Dusclops says hi.
    4. Starmie also says hi.
    5. Chandelure thanks you for your donation of a Flamethrower to his rampage.
    So in other words, you're saying it won't be broken if every team had a Dusclops, Chandalure, or Starmie? Two of those aren't even OU, and only one can safely swap in. Oh, and Dusclops does what in return? It can't actually swap in anyway....
    6. Earthquaking your frail Droughtales. Not as hard as it looks.
    About as hard as close combating a T-tar.

    They'll swap out.
    7. Stone edge from Magikarp cripples this thing.
    Oh, a x4 weakness. Tell that to Garchomp.
    8. Thunderbolt says hi.
    Palkia? Outrage says hi. Darkrai? Close Combat says hi.
    Starmie would outspeed it with a cool base 115. Not a hard counter, but an incredible revenge killer.
    Then there is always the chance the Charizard could be scarfed....

    Anyway, I was just thinking that if Volcarona could get away with it's stealth rock weakness and still carry life orb, perhaps a faster Charizard could do that with solar power.
    Well, maybe Lure walls some kind of freaky choice set?
    Most Charizard would be choiced. Or at least they are today.

  14. #34
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    Quote Originally Posted by Zachmac View Post
    Imagine a choice specs on in the sun. 120 fire blast. STAB makes it 180. Sun makes it 270. Solar power makes it 405. Finally, specs would make it have 608 power. You'd have to either be immune or a politoed/t-tar in order to safely swap into that.
    Keep in mind that Charizard can OHKO Blissey with a Modest Specs Solar Power sun-boosted Fire Blast with the help of Stealth Rock. The only other special move that can do that is Modest Adaptability Specs Porygon-Z's Hyper Beam.

  15. #35
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    Quote Originally Posted by Zachmac View Post
    I know, but it's pretty much the same thing. So in other words, you're saying it won't be broken if every team had a Dusclops, Chandalure, or Starmie?I got proved wrong that Chandelure doesn't work... and Dusclops is the prime examle of a spinblocker. You just need Stealth Rock. Two of those aren't even OU, and only one can safely swap in. Oh, and Dusclops does what in return?Stops your Rapin Spin. It can't actually swap in anyway....About as hard as close combating a T-tar.Because Ninetales is an extremely sturdy adversary that is an absolute monster with that base 81 Special Attack and all[/sarcasm, ninetales sucks without drought]

    They'll swap out.Didn't think about that when I posted.Oh, a x4 weakness. Tell that to Garchomp.Does Zard have insane offensive stats, a reliable method to boost said stat, and also a lack of total reliance on weather to be useful?Palkia? Outrage says hi. Darkrai? Close Combat says hi.4x weakness to a move that should be on every type of team that is very hard to counter due to the ease of setting it back up? Charizard says hi. Then there is always the chance the Charizard could be scarfed....And the counter to every choice set is good prediction. Though that would f*** Starmie up on so many levels.

    Anyway, I was just thinking that if Volcarona could get away with it's stealth rock weakness and still carry life orbDon't get me wrong, Quiver Dance Zard with reliable recovery in it's preferred weather, would be broken... for that matter... Quiver dance ANYTHING(without a weakness to SR) would be broken., perhaps a faster Charizard could do that with solar power.Most Charizard would be choiced. Or at least they are today. Agreed. I do believe that this thing would be a threat in OU if it got more speed, just not good enough to be Uber
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    Last edited by britishlanguage; 16th February 2012 at 3:43 AM. Reason: added that it needs more speed to be good. seriously.
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  16. #36
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    Because Ninetales is an extremely sturdy adversary that is an absolute monster with that base 81 Special Attack and all[/sarcasm, ninetales sucks without drought]
    Not like Politoed at all.

    Oh, wait.
    and Dusclops is the prime examle of a spinblocker. You just need Stealth Rock.
    Oh, that's it? Most teams don't really have spin blockers. And even so, SR won't OHKO Charizard. If you just rely on SR, you're bound to lose a pokemon.
    4x weakness to a move that should be on every type of team

    Wait, what were you saying about stealth rock and stone edge.

    Anyway, let's try a couple calcs. Mew is equal on both special defense and defense, right? That should be a great example.
    Choice Specs, timid Charizard with Fire Blast in the sun vs 0/0 Mew. 170% - 200%
    Choice Band, Jolly Ho-Oh with Flare Blitz in the sun vs 0/0 Mew. 141% - 166%

    Ho-Oh doesn't even learn Flare Blitz...

  17. #37
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    Quote Originally Posted by Zachmac View Post
    Not like Politoed at all.I know Toed is in the same boat. That is very true. But, being weak to earthquake and SR IS a problem. If the Droughter was any type but fire or ice(worst defensive types), it would be WAY more viable.

    Oh, wait. Oh, that's it? Most teams don't really have spin blockers. And even so, SR won't OHKO Charizard. If you just rely on SR, you're bound to lose a pokemon. Yes I am. But I am not losing my team and losing 1 to take out 1 does not bear any fruit for either side. Also, this fast SolarZard would, in fact, make it to Ubers in 4th gen, just not in 5th. The main reasons why it will not be Uber is Team Preview and SR, Team preview because it will be stating that they have a Zard and they will be using Rapid Spin. In this case, the opponent will NEED to keep SR up.. In the rare case that the opponent does NOT have SR, this faster Solarzard will impale a team in twelfths.



    Wait, what were you saying about stealth rock and stone edge. Dude, insane special bulk, incredible physical attack, passable 106/90 physical defense, and the ability to burn stuff(Sacred Fire has a 50% burn chance), the ability to not rely on weather makes it 5x better than Zard ever was. Just sayin'.

    Anyway, let's try a couple calcs. Mew is equal on both special defense and defense, right? That should be a great example.
    Choice Specs, timid Charizard with Fire Blast in the sun vs 0/0 Mew. 170% - 200%
    Choice Band, Jolly Ho-Oh with Flare Blitz in the sun vs 0/0 Mew. 141% - 166%
    I'm seriously serious. Who the F*** runs no HP EVs on an offensive Mew set? THESE calcs are more like it.
    Choice Specs,252 Sp.A timid Charizard with Fire Blast in the sun vs 4/0 Mew. 170.47% - 200.88%
    Choice Band, Jolly Ho-Oh 252 Attack with Sacred Fire(It's physical BTW) in the sun vs 4/0 Mew. 107.02%-126.32%
    wait a minute...
    Charizard's "Insane bulk" 78/78/85 If you can switch that in on attacks not named Earthquake with effectively 50% HP, you deserve a Nobel Bad Opponent Prize. And don't get me started on choiced priority...

    Zard is a glass cannon. if he got base 111 speed, he would be comfortable in OU among Venusaur and friends, being able to run Modest and outspeed base 100's at the same time.
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    Last edited by britishlanguage; 16th February 2012 at 10:13 PM. Reason: no reason to keep the fact that Ho-oh doesn't learn Flare Blitz
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  18. #38
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    Do it for spinda, that thing is turrible

  19. #39
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    Quote Originally Posted by MasterKamikaze View Post
    Do it for spinda, that thing is turrible
    YES.
    this had to be more than 10 characters so... yeah.
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  20. #40
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    Quote Originally Posted by britishlanguage View Post
    ...
    IF Charizard were to get 110 speed, as the person suggested, Starmie would outspeed it with a cool base 115. Not a hard counter, but an incredible revenge killer.
    Thus a check, but even then, a LO Starmie's Surf does a max of 76.77% to a 0/0 Charizard in the Sun, meaning that Charizard might be able to kill Starmie and keep going for an attack or so.

    No, I wasn't suggesting that Dusclops could wall it, it just blocks rapid spin like a champ. Really, you just want Stealth Rock up and you have countered it.
    Dusclops isn't exactly the hardest spin blocker to wear down with its lack of reliable recovery (even Leftovers) and vulnerability to so much passive damage. A Sun team will have no trouble whatsoever killing Dusclops; it'll be dead and Stealth Rock gone before Charizard even hits the field.


    As a side note, you could say that the change from Rhydon to Rhyperior was mostly a change of BST. Besides Solid Rock, the only difference between the two is the 10 extra base points in every stat but speed. Same thing for Dusclops to Dusknoir, which is often called the most unnecessary evolution of all time; just 5 measly points added to HP, Def, SpD, and SpA, with an extra 20 in speed (which is still too slow to matter). The only real change is that extra Atk.
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